Half-Life Deathmatch: Source teprops dump

From Valve Developer Community
Jump to: navigation, search
"TempEnts"
{
	"CTEWorldDecal"
	{
		"name"		"World Decal"
		"index"		"0"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nIndex"		"int"
		}
	}
	"CTESpriteSpray"
	{
		"name"		"Sprite Spray"
		"index"		"1"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecDirection"		"vector"
			"m_nModelIndex"		"int"
			"m_fNoise"		"float"
			"m_nSpeed"		"int"
			"m_nCount"		"int"
		}
	}
	"CTESprite"
	{
		"name"		"Sprite"
		"index"		"2"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nModelIndex"		"int"
			"m_fScale"		"float"
			"m_nBrightness"		"int"
		}
	}
	"CTESparks"
	{
		"name"		"Sparks"
		"index"		"3"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_nMagnitude"		"int"
			"m_nTrailLength"		"int"
			"m_vecDir"		"vector"
		}
	}
	"CTESmoke"
	{
		"name"		"Smoke"
		"index"		"4"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nModelIndex"		"int"
			"m_fScale"		"float"
			"m_nFrameRate"		"int"
		}
	}
	"CTEShowLine"
	{
		"name"		"Show Line"
		"index"		"5"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_vecEnd"		"vector"
		}
	}
	"CTEProjectedDecal"
	{
		"name"		"Projected Decal"
		"index"		"6"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_angRotation"		"vector"
			"m_flDistance"		"float"
			"m_nIndex"		"int"
		}
	}
	"CTEPlayerDecal"
	{
		"name"		"Player Decal"
		"index"		"7"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nEntity"		"int"
			"m_nPlayer"		"int"
		}
	}
	"CTEPhysicsProp"
	{
		"name"		"physicsprop"
		"index"		"8"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_angRotation[0]"		"float"
			"m_angRotation[1]"		"float"
			"m_angRotation[2]"		"float"
			"m_vecVelocity"		"vector"
			"m_nModelIndex"		"int"
			"m_nSkin"		"int"
			"m_nFlags"		"int"
			"m_nEffects"		"int"
		}
	}
	"CTEMuzzleFlash"
	{
		"name"		"MuzzleFlash"
		"index"		"9"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecAngles"		"vector"
			"m_flScale"		"float"
			"m_nType"		"int"
		}
	}
	"CTELargeFunnel"
	{
		"name"		"Large Funnel"
		"index"		"10"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_nModelIndex"		"int"
			"m_nReversed"		"int"
		}
	}
	"CTEKillPlayerAttachments"
	{
		"name"		"KillPlayerAttachments"
		"index"		"11"
		"SendTable"
		{
			"m_nPlayer"		"int"
		}
	}
	"CTEImpact"
	{
		"name"		"Impact"
		"index"		"12"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecNormal"		"vector"
			"m_iType"		"int"
		}
	}
	"CTEGlowSprite"
	{
		"name"		"GlowSprite"
		"index"		"13"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nModelIndex"		"int"
			"m_fScale"		"float"
			"m_fLife"		"float"
			"m_nBrightness"		"int"
		}
	}
	"CTEShatterSurface"
	{
		"name"		"Surface Shatter"
		"index"		"14"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecAngles"		"vector"
			"m_vecForce"		"vector"
			"m_vecForcePos"		"vector"
			"m_flWidth"		"float"
			"m_flHeight"		"float"
			"m_flShardSize"		"float"
			"m_nSurfaceType"		"int"
			"m_uchFrontColor[0]"		"int"
			"m_uchFrontColor[1]"		"int"
			"m_uchFrontColor[2]"		"int"
			"m_uchBackColor[0]"		"int"
			"m_uchBackColor[1]"		"int"
			"m_uchBackColor[2]"		"int"
		}
	}
	"CTEGaussExplosion"
	{
		"name"		"GaussExplosion"
		"index"		"15"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_nType"		"int"
			"m_vecDirection"		"vector"
		}
	}
	"CTEFootprintDecal"
	{
		"name"		"Footprint Decal"
		"index"		"16"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecDirection"		"vector"
			"m_nEntity"		"int"
			"m_nIndex"		"int"
			"m_chMaterialType"		"int"
		}
	}
	"CTEFizz"
	{
		"name"		"Fizz"
		"index"		"17"
		"SendTable"
		{
			"m_nEntity"		"int"
			"m_nModelIndex"		"int"
			"m_nDensity"		"int"
			"m_nCurrent"		"int"
		}
	}
	"CTEExplosion"
	{
		"name"		"Explosion"
		"index"		"18"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_nModelIndex"		"int"
			"m_fScale"		"float"
			"m_nFrameRate"		"int"
			"m_nFlags"		"int"
			"m_vecNormal"		"vector"
			"m_chMaterialType"		"int"
			"m_nRadius"		"int"
			"m_nMagnitude"		"int"
		}
	}
	"CTEEnergySplash"
	{
		"name"		"Energy Splash"
		"index"		"19"
		"SendTable"
		{
			"m_vecPos"		"vector"
			"m_vecDir"		"vector"
			"m_bExplosive"		"int"
		}
	}
	"CTEEffectDispatch"
	{
		"name"		"EffectDispatch"
		"index"		"20"
		"SendTable"
		{
			"m_vOrigin[0]"		"float"
			"m_vOrigin[1]"		"float"
			"m_vOrigin[2]"		"float"
			"m_vStart[0]"		"float"
			"m_vStart[1]"		"float"
			"m_vStart[2]"		"float"
			"m_vAngles"		"vector"
			"m_vNormal"		"vector"
			"m_fFlags"		"int"
			"m_flMagnitude"		"float"
			"m_flScale"		"float"
			"m_nAttachmentIndex"		"int"
			"m_nSurfaceProp"		"int"
			"m_iEffectName"		"int"
			"m_nMaterial"		"int"
			"m_nDamageType"		"int"
			"m_nHitBox"		"int"
			"entindex"		"int"
			"m_nColor"		"int"
			"m_flRadius"		"float"
			"m_bCustomColors"		"int"
			"m_CustomColors.m_vecColor1"		"vector"
			"m_CustomColors.m_vecColor2"		"vector"
			"m_bControlPoint1"		"int"
			"m_ControlPoint1.m_eParticleAttachment"		"int"
			"m_ControlPoint1.m_vecOffset[0]"		"float"
			"m_ControlPoint1.m_vecOffset[1]"		"float"
			"m_ControlPoint1.m_vecOffset[2]"		"float"
		}
	}
	"CTEDynamicLight"
	{
		"name"		"Dynamic Light"
		"index"		"21"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"exponent"		"int"
			"m_fRadius"		"float"
			"m_fTime"		"float"
			"m_fDecay"		"float"
		}
	}
	"CTEDecal"
	{
		"name"		"Entity Decal"
		"index"		"22"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecStart"		"vector"
			"m_nEntity"		"int"
			"m_nHitbox"		"int"
			"m_nIndex"		"int"
		}
	}
	"CTEClientProjectile"
	{
		"name"		"Client Projectile"
		"index"		"23"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecVelocity"		"vector"
			"m_nModelIndex"		"int"
			"m_nLifeTime"		"int"
			"m_hOwner"		"int"
		}
	}
	"CTEBubbleTrail"
	{
		"name"		"Bubble Trail"
		"index"		"24"
		"SendTable"
		{
			"m_vecMins"		"vector"
			"m_vecMaxs"		"vector"
			"m_nModelIndex"		"int"
			"m_flWaterZ"		"float"
			"m_nCount"		"int"
			"m_fSpeed"		"float"
		}
	}
	"CTEBubbles"
	{
		"name"		"Bubbles"
		"index"		"25"
		"SendTable"
		{
			"m_vecMins"		"vector"
			"m_vecMaxs"		"vector"
			"m_nModelIndex"		"int"
			"m_fHeight"		"float"
			"m_nCount"		"int"
			"m_fSpeed"		"float"
		}
	}
	"CTEBSPDecal"
	{
		"name"		"BSP Decal"
		"index"		"26"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_nEntity"		"int"
			"m_nIndex"		"int"
		}
	}
	"CTEBreakModel"
	{
		"name"		"breakmodel"
		"index"		"27"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_angRotation[0]"		"float"
			"m_angRotation[1]"		"float"
			"m_angRotation[2]"		"float"
			"m_vecSize"		"vector"
			"m_vecVelocity"		"vector"
			"m_nModelIndex"		"int"
			"m_nRandomization"		"int"
			"m_nCount"		"int"
			"m_fTime"		"float"
			"m_nFlags"		"int"
		}
	}
	"CTEBloodStream"
	{
		"name"		"Blood Stream"
		"index"		"28"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_vecDirection"		"vector"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nAmount"		"int"
		}
	}
	"CTEBloodSprite"
	{
		"name"		"Blood Sprite"
		"index"		"29"
		"SendTable"
		{
			"m_vecOrigin"		"vector"
			"m_vecDirection"		"vector"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nSprayModel"		"int"
			"m_nDropModel"		"int"
			"m_nSize"		"int"
		}
	}
	"CTEBeamSpline"
	{
		"name"		"BeamSpline"
		"index"		"30"
		"SendTable"
		{
			"m_nPoints"		"int"
			"m_vecPoints"		"vector"
			"m_vecPoints"		"array"
		}
	}
	"CTEBeamRingPoint"
	{
		"name"		"BeamRingPoint"
		"index"		"31"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_vecCenter"		"vector"
			"m_flStartRadius"		"float"
			"m_flEndRadius"		"float"
		}
	}
	"CTEBeamRing"
	{
		"name"		"BeamRing"
		"index"		"32"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_nStartEntity"		"int"
			"m_nEndEntity"		"int"
		}
	}
	"CTEBeamPoints"
	{
		"name"		"BeamPoints"
		"index"		"33"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_vecStartPoint"		"vector"
			"m_vecEndPoint"		"vector"
		}
	}
	"CTEBeamLaser"
	{
		"name"		"BeamLaser"
		"index"		"34"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_nStartEntity"		"int"
			"m_nEndEntity"		"int"
		}
	}
	"CTEBeamFollow"
	{
		"name"		"BeamFollow"
		"index"		"35"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_iEntIndex"		"int"
		}
	}
	"CTEBeamEnts"
	{
		"name"		"BeamEnts"
		"index"		"36"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_nStartEntity"		"int"
			"m_nEndEntity"		"int"
		}
	}
	"CTEBeamEntPoint"
	{
		"name"		"BeamEntPoint"
		"index"		"37"
		"SendTable"
		{
			"m_nModelIndex"		"int"
			"m_nHaloIndex"		"int"
			"m_nStartFrame"		"int"
			"m_nFrameRate"		"int"
			"m_fLife"		"float"
			"m_fWidth"		"float"
			"m_fEndWidth"		"float"
			"m_nFadeLength"		"int"
			"m_fAmplitude"		"float"
			"m_nSpeed"		"int"
			"r"		"int"
			"g"		"int"
			"b"		"int"
			"a"		"int"
			"m_nFlags"		"int"
			"m_nStartEntity"		"int"
			"m_nEndEntity"		"int"
			"m_vecStartPoint"		"vector"
			"m_vecEndPoint"		"vector"
		}
	}
	"CTEArmorRicochet"
	{
		"name"		"Armor Ricochet"
		"index"		"38"
		"SendTable"
		{
			"m_vecPos"		"vector"
			"m_vecDir"		"vector"
		}
	}
	"CTEMetalSparks"
	{
		"name"		"Metal Sparks"
		"index"		"39"
		"SendTable"
		{
			"m_vecPos"		"vector"
			"m_vecDir"		"vector"
		}
	}
	"CTEPlayerAnimEvent"
	{
		"name"		"PlayerAnimEvent"
		"index"		"40"
		"SendTable"
		{
			"m_hPlayer"		"int"
			"m_iEvent"		"int"
			"m_nData"		"int"
		}
	}
	"CTEDust"
	{
		"name"		"Dust"
		"index"		"41"
		"SendTable"
		{
			"m_vecOrigin[0]"		"float"
			"m_vecOrigin[1]"		"float"
			"m_vecOrigin[2]"		"float"
			"m_flSize"		"float"
			"m_flSpeed"		"float"
			"m_vecDirection"		"vector"
		}
	}
}