Gameinfo.txt/Nightmare House 2
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From: Nightmare House 2
gameinfo.txt
txt
"GameInfo"
{
// This is what shows up in the 'Third Party Games' area of the Steam games list.
game "Nightmare House 2"
icon "resource/nh2"
title "Dom Kowmapob 2"
developer "Hen Mazolski"
developer_url "http://wecreatestuff.com"
type singleplayer_only
FileSystem
{
SteamAppId 218 // GCF for Source SDK Base
AdditionalContentId 420 // EP2 content
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game sourcetest
Game ep2
Game episodic
Game hl2
}
}
}