Counter-Strike: Global Offensive datamap dump
CBaseEntity
Note:Every entity has these
- m_iClassname (Offset 96) (Save|Key)(4 Bytes) - classname - m_iGlobalname (Offset 540) (Global|Save|Key)(4 Bytes) - globalname - m_iParent (Offset 544) (Save|Key)(4 Bytes) - parentname - m_nMinCPULevel (Offset 520) (Save|Key)(1 Bytes) - mincpulevel - m_nMaxCPULevel (Offset 521) (Save|Key)(1 Bytes) - maxcpulevel - m_nMinGPULevel (Offset 522) (Save|Key)(1 Bytes) - mingpulevel - m_nMaxGPULevel (Offset 523) (Save|Key)(1 Bytes) - maxgpulevel - m_iHammerID (Offset 548) (Save|Key)(4 Bytes) - hammerid - m_flSpeed (Offset 552) (Save|Key)(4 Bytes) - speed - m_nRenderFX (Offset 196) (Save|Key)(1 Bytes) - renderfx - m_nRenderMode (Offset 197) (Save|Key)(1 Bytes) - rendermode - m_flPrevAnimTime (Offset 100) (Save)(4 Bytes) - m_flAnimTime (Offset 104) (Save)(4 Bytes) - m_flSimulationTime (Offset 108) (Save)(4 Bytes) - m_nLastThinkTick (Offset 112) (Save)(4 Bytes) - m_iszScriptId (Offset 884) (Save)(4 Bytes) - m_iszVScripts (Offset 852) (Save|Key)(4 Bytes) - vscripts - m_iszScriptThinkFunction (Offset 856) (Save|Key)(4 Bytes) - thinkfunction - m_nNextThinkTick (Offset 164) (Save|Key)(4 Bytes) - nextthink - m_fEffects (Offset 168) (Save|Key)(4 Bytes) - effects - m_clrRender (Offset 200) (Save|Key)(4 Bytes) - rendercolor - m_nModelIndex (Offset 198) (Global|Save|Key)(2 Bytes) - modelindex - touchStamp (Offset 116) (Save)(4 Bytes) - m_aThinkFunctions (Offset 120) (Save)(0 Bytes) - m_ResponseContexts (Offset 140) (Save)(0 Bytes) - m_iszResponseContext (Offset 160) (Save|Key)(4 Bytes) - ResponseContext - m_pfnThink (Offset 12) (Save)(4 Bytes) - m_pfnTouch (Offset 572) (Save)(4 Bytes) - m_pfnUse (Offset 576) (Save)(4 Bytes) - m_pfnBlocked (Offset 580) (Save)(4 Bytes) - m_pfnMoveDone (Offset 8) (Save)(4 Bytes) - m_lifeState (Offset 585) (Save)(1 Bytes) - m_takedamage (Offset 586) (Save)(1 Bytes) - m_iMaxHealth (Offset 556) (Save|Key)(4 Bytes) - max_health - m_iHealth (Offset 560) (Save|Key)(4 Bytes) - health - m_bIsAutoaimTarget (Offset 176) (Save|Key)(1 Bytes) - is_autoaim_target - m_target (Offset 184) (Save|Key)(4 Bytes) - target - m_iszDamageFilterName (Offset 564) (Save|Key)(4 Bytes) - damagefilter - m_hDamageFilter (Offset 568) (Save)(4 Bytes) - m_debugOverlays (Offset 844) (Save)(4 Bytes) - m_pParent (Offset 224) (Global|Save)(4 Bytes) - m_iParentAttachment (Offset 229) (Save)(1 Bytes) - m_hMoveParent (Offset 232) (Global|Save)(4 Bytes) - m_hMoveChild (Offset 236) (Global|Save)(4 Bytes) - m_hMovePeer (Offset 240) (Global|Save)(4 Bytes) - m_iEFlags (Offset 212) (Save)(4 Bytes) - m_iName (Offset 220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Collision - CCollisionProperty - m_vecMins (Offset 8) (Global|Save)(12 Bytes) - m_vecMaxs (Offset 20) (Global|Save)(12 Bytes) - m_nSolidType (Offset 34) (Save|Key)(1 Bytes) - solid - m_usSolidFlags (Offset 32) (Save)(2 Bytes) - m_nSurroundType (Offset 42) (Save)(1 Bytes) - m_flRadius (Offset 36) (Save)(4 Bytes) - m_triggerBloat (Offset 35) (Save)(1 Bytes) - m_vecSpecifiedSurroundingMins (Offset 44) (Save)(12 Bytes) - m_vecSpecifiedSurroundingMaxs (Offset 56) (Save)(12 Bytes) - m_vecSurroundingMins (Offset 68) (Save)(12 Bytes) - m_vecSurroundingMaxs (Offset 80) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Network - CServerNetworkProperty - m_hParent (Offset 52) (Global|Save)(4 Bytes) - m_MoveType (Offset 230) (Save|Key)(1 Bytes) - MoveType - m_MoveCollide (Offset 231) (Save)(1 Bytes) - m_hOwnerEntity (Offset 336) (Save)(4 Bytes) - m_CollisionGroup (Offset 340) (Save|Key)(4 Bytes) - CollisionGroup - m_pPhysicsObject (Offset 344) (Save)(0 Bytes) - m_flElasticity (Offset 456) (Save)(4 Bytes) - m_flShadowCastDistance (Offset 828) (Save|Key)(4 Bytes) - shadowcastdist - m_flDesiredShadowCastDistance (Offset 832) (Save)(4 Bytes) - m_iInitialTeamNum (Offset 784) (Save|Key|Input)(4 Bytes) - TeamNum - m_iTeamNum (Offset 788) (Save|Key)(4 Bytes) - teamnumber - m_iPendingTeamNum (Offset 792) (Save|Key)(4 Bytes) - pendingteamnumber - m_hGroundEntity (Offset 360) (Save)(4 Bytes) - m_flGroundChangeTime (Offset 364) (Save)(4 Bytes) - m_ModelName (Offset 172) (Global|Save|Key)(4 Bytes) - model - m_AIAddOn (Offset 800) (Save|Key)(4 Bytes) - addon - m_vecBaseVelocity (Offset 368) (Save|Key)(12 Bytes) - basevelocity - m_vecAbsVelocity (Offset 380) (Save)(12 Bytes) - m_vecAngVelocity (Offset 392) (Save|Key)(12 Bytes) - avelocity - m_rgflCoordinateFrame (Offset 404) (Save)(48 Bytes) - m_nWaterLevel (Offset 355) (Save|Key)(1 Bytes) - waterlevel - m_nWaterType (Offset 354) (Save)(1 Bytes) - m_pBlocker (Offset 512) (Save)(4 Bytes) - m_flGravity (Offset 804) (Save|Key)(4 Bytes) - gravity - m_flFriction (Offset 452) (Save|Key)(4 Bytes) - friction - m_flLocalTime (Offset 460) (Save|Key)(4 Bytes) - ltime - m_flVPhysicsUpdateLocalTime (Offset 464) (Save)(4 Bytes) - m_flMoveDoneTime (Offset 468) (Save)(4 Bytes) - m_vecAbsOrigin (Offset 476) (Save)(12 Bytes) - m_vecVelocity (Offset 500) (Save|Key)(12 Bytes) - velocity - m_iTextureFrameIndex (Offset 516) (Save|Key)(1 Bytes) - texframeindex - m_bSimulatedEveryTick (Offset 517) (Save)(1 Bytes) - m_bAnimatedEveryTick (Offset 518) (Save)(1 Bytes) - m_bAlternateSorting (Offset 519) (Save)(1 Bytes) - m_spawnflags (Offset 796) (Save|Key)(4 Bytes) - spawnflags - m_nTransmitStateOwnedCounter (Offset 228) (Save)(1 Bytes) - m_angAbsRotation (Offset 488) (Save)(12 Bytes) - m_vecOrigin (Offset 732) (Save)(12 Bytes) - m_angRotation (Offset 744) (Save)(12 Bytes) - m_bClientSideRagdoll (Offset 584) (Save)(1 Bytes) - m_vecViewOffset (Offset 760) (Save|Key)(12 Bytes) - view_ofs - m_fFlags (Offset 216) (Save)(4 Bytes) - m_nSimulationTick (Offset 204) (Save)(4 Bytes) - m_flNavIgnoreUntilTime (Offset 356) (Save)(4 Bytes) - InputSetTeam (Offset 0) (Input)(0 Bytes) - SetTeam - m_fadeMinDist (Offset 816) (Save|Key|Input)(4 Bytes) - fademindist - m_fadeMaxDist (Offset 820) (Save|Key|Input)(4 Bytes) - fademaxdist - m_flFadeScale (Offset 824) (Save|Key)(4 Bytes) - fadescale - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputKillHierarchy (Offset 0) (Input)(0 Bytes) - KillHierarchy - InputUse (Offset 0) (Input)(0 Bytes) - Use - InputAlpha (Offset 0) (Input)(0 Bytes) - Alpha - InputAlternativeSorting (Offset 0) (Input)(0 Bytes) - AlternativeSorting - InputColor (Offset 0) (Input)(0 Bytes) - Color - InputSetParent (Offset 0) (Input)(0 Bytes) - SetParent - InputSetParentAttachment (Offset 0) (Input)(0 Bytes) - SetParentAttachment - InputSetParentAttachmentMaintainOffset (Offset 0) (Input)(0 Bytes) - SetParentAttachmentMaintainOffset - InputClearParent (Offset 0) (Input)(0 Bytes) - ClearParent - InputSetLocalOrigin (Offset 0) (Input)(0 Bytes) - SetLocalOrigin - InputSetLocalAngles (Offset 0) (Input)(0 Bytes) - SetLocalAngles - InputSetDamageFilter (Offset 0) (Input)(0 Bytes) - SetDamageFilter - InputEnableDamageForces (Offset 0) (Input)(0 Bytes) - EnableDamageForces - InputDisableDamageForces (Offset 0) (Input)(0 Bytes) - DisableDamageForces - InputDispatchResponse (Offset 0) (Input)(0 Bytes) - DispatchResponse - InputAddContext (Offset 0) (Input)(0 Bytes) - AddContext - InputRemoveContext (Offset 0) (Input)(0 Bytes) - RemoveContext - InputClearContext (Offset 0) (Input)(0 Bytes) - ClearContext - InputDisableShadow (Offset 0) (Input)(0 Bytes) - DisableShadow - InputEnableShadow (Offset 0) (Input)(0 Bytes) - EnableShadow - InputDisableDraw (Offset 0) (Input)(0 Bytes) - DisableDraw - InputEnableDraw (Offset 0) (Input)(0 Bytes) - EnableDraw - InputDisableReceivingFlashlight (Offset 0) (Input)(0 Bytes) - DisableReceivingFlashlight - InputEnableReceivingFlashlight (Offset 0) (Input)(0 Bytes) - EnableReceivingFlashlight - InputDisableDrawInFastReflection (Offset 0) (Input)(0 Bytes) - DisableDrawInFastReflection - InputEnableDrawInFastReflection (Offset 0) (Input)(0 Bytes) - EnableDrawInFastReflection - InputAddOutput (Offset 0) (Input)(0 Bytes) - AddOutput - InputFireUser1 (Offset 0) (Input)(0 Bytes) - FireUser1 - InputFireUser2 (Offset 0) (Input)(0 Bytes) - FireUser2 - InputFireUser3 (Offset 0) (Input)(0 Bytes) - FireUser3 - InputFireUser4 (Offset 0) (Input)(0 Bytes) - FireUser4 - InputRunScriptFile (Offset 0) (Input)(0 Bytes) - RunScriptFile - InputRunScript (Offset 0) (Input)(0 Bytes) - RunScriptCode - InputCallScriptFunction (Offset 0) (Input)(0 Bytes) - CallScriptFunction - m_OnUser1 (Offset 592) (Save|Key|Output)(0 Bytes) - OnUser1 - m_OnUser2 (Offset 616) (Save|Key|Output)(0 Bytes) - OnUser2 - m_OnUser3 (Offset 640) (Save|Key|Output)(0 Bytes) - OnUser3 - m_OnUser4 (Offset 664) (Save|Key|Output)(0 Bytes) - OnUser4 - CBaseEntitySUB_Remove (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_DoNothing (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOutInstant (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_FadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_Vanish (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_CallUseToggle (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityShadowCastDistThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityScriptThink (Offset 0) (FunctionTable)(0 Bytes) - m_hEffectEntity (Offset 812) (Save)(4 Bytes) - m_bLagCompensate (Offset 837) (Save|Key)(1 Bytes) - LagCompensate - m_bForcePurgeFixedupStrings (Offset 838) (Save)(1 Bytes) - m_flUseLookAtAngle (Offset 4) (Save)(4 Bytes) - m_flMaxFallVelocity (Offset 808) (Save)(4 Bytes) - m_bEligibleForScreenHighlight (Offset 524) (Save)(1 Bytes)
CBaseAnimating
Note:Every entity inheriting CBaseAnimating has these. Marked with *CBaseAnimating in the rest of the dump
- m_flGroundSpeed (Offset 916) (Save)(4 Bytes) - m_flLastEventCheck (Offset 920) (Save)(4 Bytes) - m_bSequenceFinished (Offset 1004) (Save)(1 Bytes) - m_bSequenceLoops (Offset 1005) (Save)(1 Bytes) - m_nSkin (Offset 940) (Save|Key)(4 Bytes) - ModelSkin - m_nSkin (Offset 940) (Save|Key|Input)(4 Bytes) - skin - m_nBody (Offset 944) (Save|Key)(4 Bytes) - body - m_nBody (Offset 944) (Save|Key|Input)(4 Bytes) - SetBodyGroup - m_nHitboxSet (Offset 948) (Save|Key)(4 Bytes) - hitboxset - m_nSequence (Offset 1016) (Save|Key)(4 Bytes) - sequence - m_flPoseParameter (Offset 1020) (Save)(96 Bytes) - m_flEncodedController (Offset 1116) (Save)(16 Bytes) - m_flPlaybackRate (Offset 956) (Save|Key)(4 Bytes) - playbackrate - m_flCycle (Offset 1012) (Save|Key)(4 Bytes) - cycle - m_pIk (Offset 996) (Save)(0 Bytes) - m_iIKCounter (Offset 1000) (Save)(4 Bytes) - m_bClientSideAnimation (Offset 1132) (Save)(1 Bytes) - m_bClientSideFrameReset (Offset 1133) (Save)(1 Bytes) - m_nNewSequenceParity (Offset 1136) (Save)(4 Bytes) - m_nResetEventsParity (Offset 1140) (Save)(4 Bytes) - m_nMuzzleFlashParity (Offset 1145) (Save)(1 Bytes) - m_iszLightingOriginRelative (Offset 1156) (Save|Key)(4 Bytes) - LightingOriginHack - m_iszLightingOrigin (Offset 1160) (Save|Key)(4 Bytes) - LightingOrigin - m_hLightingOrigin (Offset 1148) (Save)(4 Bytes) - m_hLightingOriginRelative (Offset 1152) (Save)(4 Bytes) - m_flModelScale (Offset 952) (Save|Key)(4 Bytes) - ModelScale - m_flDissolveStartTime (Offset 1008) (Save)(4 Bytes) - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite - InputIgniteLifetime (Offset 0) (Input)(0 Bytes) - IgniteLifetime - InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteNumHitboxFires - InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteHitboxFireScale - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputSetLightingOriginRelative (Offset 0) (Input)(0 Bytes) - SetLightingOriginHack - InputSetLightingOrigin (Offset 0) (Input)(0 Bytes) - SetLightingOrigin - m_OnIgnite (Offset 1192) (Save|Key|Output)(0 Bytes) - OnIgnite - m_flFrozen (Offset 1172) (Save)(4 Bytes) - m_flFrozenThawRate (Offset 1184) (Save)(4 Bytes) - m_flFrozenMax (Offset 1188) (Save)(4 Bytes) - m_fBoneCacheFlags (Offset 1168) (Save)(2 Bytes) - m_bSuppressAnimSounds (Offset 1144) (Save|Key)(1 Bytes) - SuppressAnimSounds
Other
// Dump of all datamaps for "csgo" as at 2021/08/15 // // // Flag Details: // // Global: This field is masked for global entity save/restore // Save: This field is saved to disk // Key: This field can be requested and written to by string name at load time // Input: This field can be written to by string name at run time, and a function called // Output: This field propogates it's value to all targets whenever it changes // FunctionTable: This is a table entry for a member function pointer // Ptr: This field is a pointer, not an embedded object // Override: The field is an override for one in a base class (only used by prediction system for now) // CFireSmoke - _firesmoke - m_flStartScale (Offset 912) (Save)(4 Bytes) - m_flScale (Offset 916) (Save)(4 Bytes) - m_flScaleTime (Offset 920) (Save)(4 Bytes) - m_nFlags (Offset 924) (Save)(4 Bytes) - m_nFlameModelIndex (Offset 928) (Save)(4 Bytes) - m_nFlameFromAboveModelIndex (Offset 932) (Save)(4 Bytes) - m_flStartScale (Offset 912) (Save)(4 Bytes) - m_flScale (Offset 916) (Save)(4 Bytes) - m_flScaleTime (Offset 920) (Save)(4 Bytes) - m_nFlags (Offset 924) (Save)(4 Bytes) CPlasma - _plasma - m_flScale (Offset 916) (Save)(4 Bytes) - m_flScaleTime (Offset 920) (Save)(4 Bytes) - m_nFlags (Offset 924) (Save)(4 Bytes) - m_flStartScale (Offset 912) (Save)(4 Bytes) - m_flScale (Offset 916) (Save)(4 Bytes) - m_flScaleTime (Offset 920) (Save)(4 Bytes) - m_nFlags (Offset 924) (Save)(4 Bytes) CBaseEntity - ai_ally_speech_manager Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_ConceptTimers (Offset 924) (Save)(0 Bytes) CBaseEntity - ai_battle_line - m_iszActor (Offset 912) (Save|Key)(4 Bytes) - Actor - m_fActive (Offset 916) (Save|Key)(1 Bytes) - Active - m_fStrict (Offset 917) (Save|Key)(1 Bytes) - Strict Sub-Class Table (1 Deep): m_SelfMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - CAI_BattleLineMovementThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_changehintgroup - m_iSearchType (Offset 912) (Save|Key)(4 Bytes) - SearchType - m_strSearchName (Offset 916) (Save|Key)(4 Bytes) - SearchName - m_strNewHintGroup (Offset 920) (Save|Key)(4 Bytes) - NewHintGroup - m_flRadius (Offset 924) (Save|Key)(4 Bytes) - Radius - m_bHintGroupNavLimiting (Offset 928) (Save|Key)(1 Bytes) - hintlimiting - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_changetarget - m_iszNewTarget (Offset 912) (Save|Key)(4 Bytes) - m_iszNewTarget - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_goal_assault - m_RallyPoint (Offset 964) (Save|Key)(4 Bytes) - rallypoint - m_AssaultCue (Offset 968) (Save|Key)(4 Bytes) - AssaultCue - m_RallySelectMethod (Offset 972) (Save|Key)(4 Bytes) - RallySelectMethod - m_BranchMethod (Offset 976) (Save|Key)(4 Bytes) - BranchMethod - InputBeginAssault (Offset 0) (Input)(0 Bytes) - BeginAssault - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_fightfromcover - m_DirectionalMarker (Offset 964) (Save|Key)(4 Bytes) - DirectionalMarker - m_GenericHintType (Offset 968) (Save|Key)(4 Bytes) - GenericHintType - m_WidthZone (Offset 976) (Save|Key)(4 Bytes) - width - m_LengthZone (Offset 980) (Save|Key)(4 Bytes) - length - m_HeightZone (Offset 984) (Save|Key)(4 Bytes) - height - m_BiasZone (Offset 988) (Save|Key)(4 Bytes) - bias - m_vFront (Offset 992) (Save)(12 Bytes) - InputSetDirectionalMarker (Offset 0) (Input)(0 Bytes) - SetDirectionalMarker - CAI_FightFromCoverGoalFrontThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_follow - m_iFormation (Offset 964) (Save|Key)(4 Bytes) - Formation - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead - m_fArrived (Offset 968) (Save)(1 Bytes) - m_flWaitDistance (Offset 972) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 1008) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 976) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 980) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 984) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 988) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 992) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 996) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 1000) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 1004) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 1005) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 1006) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 1007) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 1012) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 1016) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 1020) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 1024) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 1028) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1096) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 1048) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 1072) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1120) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1144) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead_weapon - m_iszWeaponName (Offset 1168) (Save|Key)(4 Bytes) - WeaponName - m_iszMissingWeaponConceptModifier (Offset 1172) (Save|Key)(4 Bytes) - MissingWeaponConceptModifier - m_fArrived (Offset 968) (Save)(1 Bytes) - m_flWaitDistance (Offset 972) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 1008) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 976) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 980) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 984) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 988) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 992) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 996) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 1000) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 1004) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 1005) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 1006) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 1007) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 1012) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 1016) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 1020) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 1024) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 1028) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1096) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 1048) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 1072) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1120) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1144) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_standoff - m_aggressiveness (Offset 964) (Save|Key)(4 Bytes) - Aggressiveness - m_HintChangeReaction (Offset 968) (Save|Key)(4 Bytes) - HintGroupChangeReaction - m_fPlayerIsBattleline (Offset 972) (Save|Key)(1 Bytes) - PlayerBattleline - m_fStayAtCover (Offset 973) (Save|Key)(1 Bytes) - StayAtCover - m_bAbandonIfEnemyHides (Offset 974) (Save|Key)(1 Bytes) - AbandonIfEnemyHides - m_customParams.fCoverOnReload (Offset 980) (Save|Key)(1 Bytes) - CustomCoverOnReload - m_customParams.minTimeShots (Offset 984) (Save|Key)(4 Bytes) - CustomMinTimeShots - m_customParams.maxTimeShots (Offset 988) (Save|Key)(4 Bytes) - CustomMaxTimeShots - m_customParams.minShots (Offset 992) (Save|Key)(4 Bytes) - CustomMinShots - m_customParams.maxShots (Offset 996) (Save|Key)(4 Bytes) - CustomMaxShots - m_customParams.oddsCover (Offset 1000) (Save|Key)(4 Bytes) - CustomOddsCover - InputSetAggressiveness (Offset 0) (Input)(0 Bytes) - SetAggressiveness - m_iszActor (Offset 916) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 920) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 924) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 932) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 928) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 936) (Save)(0 Bytes) - m_hGoalEntity (Offset 956) (Save)(4 Bytes) - m_flags (Offset 960) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius - m_hHintOwner (Offset 980) (Save)(4 Bytes) - m_flNextUseTime (Offset 984) (Save)(4 Bytes) - m_vecForward (Offset 1040) (Save)(12 Bytes) - m_nodeFOV (Offset 1036) (Save|Key)(4 Bytes) - nodeFOV - CAI_HintEnableThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableHint (Offset 0) (Input)(0 Bytes) - EnableHint - InputDisableHint (Offset 0) (Input)(0 Bytes) - DisableHint - m_OnNPCStartedUsing (Offset 988) (Save|Key|Output)(0 Bytes) - OnNPCStartedUsing - m_OnNPCStoppedUsing (Offset 1012) (Save|Key|Output)(0 Bytes) - OnNPCStoppedUsing CBaseEntity - ai_network - m_bNeedGraphRebuild (Offset 912) (Save)(1 Bytes) - m_fInitalized (Offset 924) (Save)(1 Bytes) - CAI_NetworkManagerDelayedInit (Offset 0) (FunctionTable)(0 Bytes) - CAI_NetworkManagerThreadedInit (Offset 0) (FunctionTable)(0 Bytes) - CAI_NetworkManagerRebuildThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_script_conditions - CAI_ScriptConditionsEvaluationThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnConditionsSatisfied (Offset 916) (Save|Key|Output)(0 Bytes) - OnConditionsSatisfied - m_OnConditionsTimeout (Offset 940) (Save|Key|Output)(0 Bytes) - OnConditionsTimeout - m_NoValidActors (Offset 964) (Save|Key|Output)(0 Bytes) - NoValidActors - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_fDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled - m_hTarget (Offset 992) (Save)(4 Bytes) - m_Actor (Offset 1036) (Save|Key)(4 Bytes) - Actor - m_flRequiredTime (Offset 996) (Save|Key)(4 Bytes) - RequiredTime - m_hActor (Offset 1000) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Timer - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Timeout - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_fMinState (Offset 1020) (Save|Key)(4 Bytes) - MinimumState - m_fMaxState (Offset 1024) (Save|Key)(4 Bytes) - MaximumState - m_fScriptStatus (Offset 1028) (Save|Key)(4 Bytes) - ScriptStatus - m_fActorSeePlayer (Offset 1032) (Save|Key)(4 Bytes) - ActorSeePlayer - m_flPlayerActorProximity (Offset 1040) (Save|Key)(4 Bytes) - PlayerActorProximity Sub-Class Table (1 Deep): m_PlayerActorProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerActorFOV (Offset 1052) (Save|Key)(4 Bytes) - PlayerActorFOV - m_bPlayerActorFOVTrueCone (Offset 1056) (Save|Key)(1 Bytes) - PlayerActorFOVTrueCone - m_fPlayerActorLOS (Offset 1060) (Save|Key)(4 Bytes) - PlayerActorLOS - m_fActorSeeTarget (Offset 1064) (Save|Key)(4 Bytes) - ActorSeeTarget - m_flActorTargetProximity (Offset 1068) (Save|Key)(4 Bytes) - ActorTargetProximity Sub-Class Table (1 Deep): m_ActorTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetProximity (Offset 1080) (Save|Key)(4 Bytes) - PlayerTargetProximity Sub-Class Table (1 Deep): m_PlayerTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetFOV (Offset 1092) (Save|Key)(4 Bytes) - PlayerTargetFOV - m_bPlayerTargetFOVTrueCone (Offset 1096) (Save|Key)(1 Bytes) - PlayerTargetFOVTrueCone - m_fPlayerTargetLOS (Offset 1100) (Save|Key)(4 Bytes) - PlayerTargetLOS - m_fPlayerBlockingActor (Offset 1104) (Save|Key)(4 Bytes) - PlayerBlockingActor - m_flMinTimeout (Offset 1112) (Save|Key)(4 Bytes) - MinTimeout - m_flMaxTimeout (Offset 1116) (Save|Key)(4 Bytes) - MaxTimeout - m_fActorInPVS (Offset 1108) (Save|Key)(4 Bytes) - ActorInPVS - m_fActorInVehicle (Offset 1120) (Save|Key)(4 Bytes) - ActorInVehicle - m_fPlayerInVehicle (Offset 1124) (Save|Key)(4 Bytes) - PlayerInVehicle - m_ElementList (Offset 1128) (Save)(0 Bytes) - m_bLeaveAsleep (Offset 989) (Save)(1 Bytes) CBaseEntity - ai_sound - m_iSoundType (Offset 912) (Save|Key)(4 Bytes) - soundtype - m_iSoundContext (Offset 916) (Save|Key)(4 Bytes) - soundcontext - m_iVolume (Offset 920) (Save|Key)(4 Bytes) - volume - m_flDuration (Offset 924) (Save|Key)(4 Bytes) - duration - m_iszProxyEntityName (Offset 928) (Save|Key)(4 Bytes) - locationproxy - InputInsertSound (Offset 0) (Input)(0 Bytes) - InsertSound - InputEmitAISound (Offset 0) (Input)(0 Bytes) - EmitAISound CBaseEntity - ai_speechfilter - m_iszSubject (Offset 916) (Save|Key)(4 Bytes) - subject - m_flIdleModifier (Offset 920) (Save|Key)(4 Bytes) - IdleModifier - m_bNeverSayHello (Offset 924) (Save|Key)(1 Bytes) - NeverSayHello - m_bDisabled (Offset 925) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetIdleModifier (Offset 0) (Input)(0 Bytes) - SetIdleModifier CBaseEntity - aiscripted_schedule - m_hLastFoundEntity (Offset 912) (Save)(4 Bytes) - m_flRadius (Offset 924) (Save|Key)(4 Bytes) - m_flRadius - m_iszEntity (Offset 920) (Save|Key)(4 Bytes) - m_iszEntity - m_nSchedule (Offset 932) (Save|Key)(4 Bytes) - schedule - m_nForceState (Offset 936) (Save|Key)(4 Bytes) - forcestate - m_sGoalEnt (Offset 928) (Save|Key)(4 Bytes) - goalent - m_bGrabAll (Offset 940) (Save|Key)(1 Bytes) - graball - m_Interruptability (Offset 944) (Save|Key)(4 Bytes) - interruptability - m_bDidFireOnce (Offset 948) (Save)(1 Bytes) - m_hActivator (Offset 916) (Save)(4 Bytes) - CAI_ScriptedScheduleScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSchedule (Offset 0) (Input)(0 Bytes) - StartSchedule - InputStopSchedule (Offset 0) (Input)(0 Bytes) - StopSchedule CAI_BaseNPC - aitesthull Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - ambient_generic - m_iszSound (Offset 1028) (Save|Key)(4 Bytes) - message - m_radius (Offset 912) (Save|Key)(4 Bytes) - radius - m_sSourceEntName (Offset 1032) (Save|Key)(4 Bytes) - SourceEntityName - m_flMaxRadius (Offset 916) (Save)(4 Bytes) - m_fActive (Offset 1024) (Save)(1 Bytes) - m_fLooping (Offset 1025) (Save)(1 Bytes) - m_iSoundLevel (Offset 920) (Save)(4 Bytes) - m_dpv (Offset 924) (Save)(100 Bytes) - CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes) - InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound - InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound - InputPitch (Offset 0) (Input)(0 Bytes) - Pitch - InputVolume (Offset 0) (Input)(0 Bytes) - Volume - InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn - InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut CEconEntity - ammo_338mag - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_357sig - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_357sig_np_reserve - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_357sig_p250 - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_357sig_small - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_45acp - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_50ae - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_556mm - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_556mm_box - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_556mm_small - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_57mm - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_762mm - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_9mm - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - ammo_buckshot - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - assault_assaultpoint - m_AssaultHintGroup (Offset 912) (Save|Key)(4 Bytes) - assaultgroup - m_NextAssaultPointName (Offset 916) (Save|Key)(4 Bytes) - nextassaultpoint - m_flAssaultTimeout (Offset 944) (Save|Key)(4 Bytes) - assaulttimeout - m_bClearOnContact (Offset 948) (Save|Key)(1 Bytes) - clearoncontact - m_bAllowDiversion (Offset 949) (Save|Key)(1 Bytes) - allowdiversion - m_flAllowDiversionRadius (Offset 952) (Save|Key)(4 Bytes) - allowdiversionradius - m_bNeverTimeout (Offset 956) (Save|Key)(1 Bytes) - nevertimeout - m_iStrictness (Offset 960) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 964) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 965) (Save|Key)(1 Bytes) - urgent - m_bInputForcedClear (Offset 966) (Save)(1 Bytes) - m_flAssaultPointTolerance (Offset 968) (Save|Key)(4 Bytes) - assaulttolerance - m_flTimeLastUsed (Offset 972) (Save)(4 Bytes) - InputSetClearOnContact (Offset 0) (Input)(0 Bytes) - SetClearOnContact - InputSetAllowDiversion (Offset 0) (Input)(0 Bytes) - SetAllowDiversion - InputSetForceClear (Offset 0) (Input)(0 Bytes) - SetForceClear - m_OnArrival (Offset 976) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnAssaultClear (Offset 920) (Save|Key|Output)(0 Bytes) - OnAssaultClear CBaseEntity - assault_rallypoint - m_AssaultPointName (Offset 912) (Save|Key)(4 Bytes) - assaultpoint - m_RallySequenceName (Offset 916) (Save|Key)(4 Bytes) - rallysequence - m_flAssaultDelay (Offset 920) (Save|Key)(4 Bytes) - assaultdelay - m_iPriority (Offset 924) (Save|Key)(4 Bytes) - priority - m_iStrictness (Offset 928) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 932) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 933) (Save|Key)(1 Bytes) - urgent - m_bShouldLock (Offset 936) (Save|Key)(1 Bytes) - lockpoint - m_hLockedBy (Offset 964) (Save)(4 Bytes) - m_sExclusivity (Offset 934) (Save)(2 Bytes) - m_OnArrival (Offset 940) (Save|Key|Output)(0 Bytes) - OnArrival CBaseAnimating - baseprojectile - m_iDmg (Offset 1236) (Save)(4 Bytes) - m_iDmgType (Offset 1240) (Save)(4 Bytes) - m_hIntendedTarget (Offset 1244) (Save)(4 Bytes) - *CBaseAnimating CBeam - beam - m_nHaloIndex (Offset 932) (Save)(4 Bytes) - m_nBeamType (Offset 936) (Save)(4 Bytes) - m_nBeamFlags (Offset 940) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 928) (Save)(4 Bytes) - m_hAttachEntity (Offset 944) (Save)(40 Bytes) - m_nAttachIndex (Offset 984) (Save)(40 Bytes) - m_fWidth (Offset 1024) (Save)(4 Bytes) - m_fEndWidth (Offset 1028) (Save)(4 Bytes) - m_fFadeLength (Offset 1032) (Save)(4 Bytes) - m_fHaloScale (Offset 1036) (Save)(4 Bytes) - m_fAmplitude (Offset 1040) (Save)(4 Bytes) - m_fStartFrame (Offset 1044) (Save)(4 Bytes) - m_fSpeed (Offset 1048) (Save)(4 Bytes) - m_flFrameRate (Offset 912) (Save)(4 Bytes) - m_flFrame (Offset 1052) (Save)(4 Bytes) - m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 920) (Save)(4 Bytes) - m_vecEndPos (Offset 1060) (Save)(12 Bytes) - m_hEndEntity (Offset 1072) (Save)(4 Bytes) - m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed CBeamSpotlight - beam_spotlight - m_nHaloIndex (Offset 912) (Save)(4 Bytes) - m_bSpotlightOn (Offset 916) (Save)(1 Bytes) - m_bHasDynamicLight (Offset 917) (Save)(1 Bytes) - m_flRotationSpeed (Offset 940) (Save)(4 Bytes) - m_isRotating (Offset 948) (Save)(1 Bytes) - m_isReversed (Offset 949) (Save)(1 Bytes) - m_nRotationAxis (Offset 936) (Save)(4 Bytes) - m_flmaxSpeed (Offset 944) (Save|Key)(4 Bytes) - maxspeed - m_flSpotlightMaxLength (Offset 920) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 924) (Save|Key)(4 Bytes) - SpotlightWidth - m_flHDRColorScale (Offset 928) (Save|Key)(4 Bytes) - HDRColorScale - InputTurnOn (Offset 0) (Input)(0 Bytes) - LightOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - LightOff - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - m_OnOn (Offset 952) (Save|Key|Output)(0 Bytes) - OnLightOn - m_OnOff (Offset 976) (Save|Key|Output)(0 Bytes) - OnLightOff CBreachChargeProjectile - breachcharge_projectile - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBumpMineProjectile - bumpmine_projectile - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CFEPlayerDecal - cfe_player_decal CChicken - chicken - CChickenChickenTouch (Offset 0) (FunctionTable)(0 Bytes) - CChickenChickenThink (Offset 0) (FunctionTable)(0 Bytes) - CChickenChickenUse (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CColorCorrection - color_correction - CColorCorrectionFadeInThink (Offset 0) (FunctionTable)(0 Bytes) - CColorCorrectionFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flCurWeight (Offset 956) (Save)(4 Bytes) - m_flTimeStartFadeIn (Offset 928) (Save)(4 Bytes) - m_flTimeStartFadeOut (Offset 932) (Save)(4 Bytes) - m_flStartFadeInWeight (Offset 920) (Save)(4 Bytes) - m_flStartFadeOutWeight (Offset 924) (Save)(4 Bytes) - m_MinFalloff (Offset 948) (Save|Key)(4 Bytes) - minfalloff - m_MaxFalloff (Offset 952) (Save|Key)(4 Bytes) - maxfalloff - m_flMaxWeight (Offset 936) (Save|Key)(4 Bytes) - maxweight - m_flFadeInDuration (Offset 912) (Save|Key)(4 Bytes) - fadeInDuration - m_flFadeOutDuration (Offset 916) (Save|Key)(4 Bytes) - fadeOutDuration - m_lookupFilename (Offset 1220) (Save|Key)(4 Bytes) - filename - m_bEnabled (Offset 941) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - m_bExclusive (Offset 944) (Save|Key)(1 Bytes) - exclusive - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration - InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration CColorCorrectionVolume - color_correction_volume - CColorCorrectionVolumeThinkFunc (Offset 0) (FunctionTable)(0 Bytes) - m_FadeDuration (Offset 1500) (Save|Key)(4 Bytes) - fadeDuration - m_MaxWeight (Offset 1220) (Save|Key)(4 Bytes) - maxweight - m_lookupFilename (Offset 1224) (Save)(260 Bytes) - filename - m_bEnabled (Offset 1212) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 1213) (Save|Key)(1 Bytes) - StartDisabled - m_Weight (Offset 1216) (Save)(4 Bytes) - m_LastEnterWeight (Offset 1484) (Save)(4 Bytes) - m_LastEnterTime (Offset 1488) (Save)(4 Bytes) - m_LastExitWeight (Offset 1492) (Save)(4 Bytes) - m_LastExitTime (Offset 1496) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - commentary_auto - InputMultiplayerSpawned (Offset 0) (Input)(0 Bytes) - MultiplayerSpawned - m_OnCommentaryNewGame (Offset 912) (Save|Key|Output)(0 Bytes) - OnCommentaryNewGame - m_OnCommentaryMidGame (Offset 936) (Save|Key|Output)(0 Bytes) - OnCommentaryMidGame - m_OnCommentaryMultiplayerSpawn (Offset 960) (Save|Key|Output)(0 Bytes) - OnCommentaryMultiplayerSpawn CCSPlayer - cs_bot - RescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch - CCSPlayerPushawayThink (Offset 0) (FunctionTable)(0 Bytes) - m_vecAutomoveTargetEnd (Offset 5900) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Local - CPlayerLocalData - m_chAreaBits (Offset 4) (Save)(32 Bytes) - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes) - m_iHideHUD (Offset 60) (Save)(4 Bytes) - m_flFOVRate (Offset 64) (Save)(4 Bytes) - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes) - m_bDucked (Offset 80) (Save)(1 Bytes) - m_bDucking (Offset 81) (Save)(1 Bytes) - m_flLastDuckTime (Offset 84) (Save)(4 Bytes) - m_bInDuckJump (Offset 88) (Save)(1 Bytes) - m_nDuckTimeMsecs (Offset 92) (Save)(4 Bytes) - m_nDuckJumpTimeMsecs (Offset 96) (Save)(4 Bytes) - m_nJumpTimeMsecs (Offset 100) (Save)(4 Bytes) - m_nStepside (Offset 104) (Save)(4 Bytes) - m_flFallVelocity (Offset 108) (Save)(4 Bytes) - m_nOldButtons (Offset 112) (Save)(4 Bytes) - m_viewPunchAngle (Offset 120) (Save)(12 Bytes) - m_aimPunchAngle (Offset 132) (Save)(12 Bytes) - m_aimPunchAngleVel (Offset 144) (Save)(12 Bytes) - m_bDrawViewmodel (Offset 156) (Save)(1 Bytes) - m_bWearingSuit (Offset 157) (Save)(1 Bytes) - m_bPoisoned (Offset 158) (Save)(1 Bytes) - m_flStepSize (Offset 160) (Save)(4 Bytes) - m_bAllowAutoMovement (Offset 164) (Save)(1 Bytes) Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t - scale (Offset 4) (Save)(4 Bytes) - origin (Offset 8) (Save)(12 Bytes) - area (Offset 20) (Save)(4 Bytes) Sub-Class Table (3 Deep): fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_audio - audioparams_t - localSound (Offset 4) (Save)(96 Bytes) - soundscapeIndex (Offset 100) (Save)(4 Bytes) - localBits (Offset 104) (Save)(4 Bytes) - entIndex (Offset 108) (Save)(4 Bytes) - m_hTriggerSoundscapeList (Offset 3144) (Save)(0 Bytes) Sub-Class Table (1 Deep): pl - CPlayerState - v_angle (Offset 8) (Save)(12 Bytes) - deadflag (Offset 4) (Save)(1 Bytes) - m_StuckLast (Offset 2492) (Save)(4 Bytes) - m_nButtons (Offset 3228) (Save)(4 Bytes) - m_afButtonLast (Offset 3240) (Save)(4 Bytes) - m_afButtonPressed (Offset 3232) (Save)(4 Bytes) - m_afButtonReleased (Offset 3236) (Save)(4 Bytes) - m_afButtonDisabled (Offset 3244) (Save)(4 Bytes) - m_afButtonForced (Offset 3248) (Save)(4 Bytes) - m_iFOV (Offset 3468) (Save)(4 Bytes) - m_iFOVStart (Offset 3476) (Save)(4 Bytes) - m_flFOVTime (Offset 3480) (Save)(4 Bytes) - m_iDefaultFOV (Offset 3472) (Save)(4 Bytes) - m_flVehicleViewFOV (Offset 4568) (Save)(4 Bytes) - m_iObserverMode (Offset 3456) (Save)(4 Bytes) - m_iObserverLastMode (Offset 3484) (Save)(4 Bytes) - m_hObserverTarget (Offset 3488) (Save)(4 Bytes) - m_bForcedObserverMode (Offset 3492) (Save)(1 Bytes) - m_bActiveCameraMan (Offset 3460) (Save)(1 Bytes) - m_bCameraManXRay (Offset 3461) (Save)(1 Bytes) - m_bCameraManOverview (Offset 3462) (Save)(1 Bytes) - m_bCameraManScoreBoard (Offset 3463) (Save)(1 Bytes) - m_uCameraManGraphs (Offset 3464) (Save)(1 Bytes) - m_iDeathPostEffect (Offset 3560) (Save)(4 Bytes) - m_nUpdateRate (Offset 3256) (Save)(4 Bytes) - m_fLerpTime (Offset 3260) (Save)(4 Bytes) - m_bLagCompensation (Offset 3264) (Save)(1 Bytes) - m_bPredictWeapons (Offset 3265) (Save)(1 Bytes) - m_vecAdditionalPVSOrigin (Offset 3272) (Save)(12 Bytes) - m_vecCameraPVSOrigin (Offset 3284) (Save)(12 Bytes) - m_bDropEnabled (Offset 3356) (Save)(1 Bytes) - m_bDuckEnabled (Offset 3357) (Save)(1 Bytes) - m_hUseEntity (Offset 3360) (Save)(4 Bytes) - m_iTrain (Offset 3364) (Save)(4 Bytes) - m_iRespawnFrames (Offset 3368) (Save)(4 Bytes) - m_afPhysicsFlags (Offset 3372) (Save)(4 Bytes) - m_hVehicle (Offset 3376) (Save)(4 Bytes) - m_szNetworkIDString (Offset 4616) (Save)(64 Bytes) - m_oldOrigin (Offset 3596) (Save)(12 Bytes) - m_vecSmoothedVelocity (Offset 3608) (Save)(12 Bytes) - m_iTargetVolume (Offset 3636) (Save)(4 Bytes) - m_rgItems (Offset 3640) (Save)(20 Bytes) - m_flSuitUpdate (Offset 3680) (Save)(4 Bytes) - m_rgSuitPlayList (Offset 3684) (Save)(16 Bytes) - m_iSuitPlayNext (Offset 3700) (Save)(4 Bytes) - m_rgiSuitNoRepeat (Offset 3704) (Save)(128 Bytes) - m_rgflSuitNoRepeatTime (Offset 3832) (Save)(128 Bytes) - m_bPauseBonusProgress (Offset 3384) (Save)(1 Bytes) - m_iBonusProgress (Offset 3388) (Save)(4 Bytes) - m_iBonusChallenge (Offset 3392) (Save)(4 Bytes) - m_lastDamageAmount (Offset 3408) (Save)(4 Bytes) - m_fTimeLastHurt (Offset 3412) (Save)(4 Bytes) - m_tbdPrev (Offset 3500) (Save)(4 Bytes) - m_flStepSoundTime (Offset 4168) (Save)(4 Bytes) - m_szNetname (Offset 4385) (Save)(128 Bytes) - m_idrowndmg (Offset 3504) (Save)(4 Bytes) - m_idrownrestored (Offset 3508) (Save)(4 Bytes) - m_nPoisonDmg (Offset 3512) (Save)(4 Bytes) - m_nPoisonRestored (Offset 3516) (Save)(4 Bytes) - m_bitsHUDDamage (Offset 3440) (Save)(4 Bytes) - m_fInitHUD (Offset 3972) (Save)(1 Bytes) - m_flDeathTime (Offset 3444) (Save)(4 Bytes) - m_flDeathAnimTime (Offset 3448) (Save)(4 Bytes) - m_fForceTeam (Offset 3452) (Save)(4 Bytes) - m_iFrags (Offset 4020) (Save)(4 Bytes) - m_iDeaths (Offset 4028) (Save)(4 Bytes) - m_bAllowInstantSpawn (Offset 4184) (Save)(1 Bytes) - m_flNextDecalTime (Offset 3624) (Save)(4 Bytes) - m_ArmorValue (Offset 4000) (Save)(4 Bytes) - m_DmgOrigin (Offset 3416) (Save)(12 Bytes) - m_DmgTake (Offset 3428) (Save)(4 Bytes) - m_DmgSave (Offset 3432) (Save)(4 Bytes) - m_AirFinished (Offset 4004) (Save)(4 Bytes) - m_PainFinished (Offset 4008) (Save)(4 Bytes) - m_iPlayerLocked (Offset 4012) (Save)(4 Bytes) - m_hViewModel (Offset 4032) (Save)(12 Bytes) - m_flMaxspeed (Offset 4200) (Save)(4 Bytes) - m_flWaterJumpTime (Offset 4220) (Save)(4 Bytes) - m_vecWaterJumpVel (Offset 4224) (Save)(12 Bytes) - m_nImpulse (Offset 4236) (Save)(4 Bytes) - m_flSwimSoundTime (Offset 4240) (Save)(4 Bytes) - m_ignoreLadderJumpTime (Offset 4244) (Save)(4 Bytes) - m_bHasWalkMovedSinceLastJump (Offset 4248) (Save)(1 Bytes) - m_vecLadderNormal (Offset 4208) (Save)(12 Bytes) - m_flFlashTime (Offset 4252) (Save)(4 Bytes) - m_nDrownDmgRate (Offset 4256) (Save)(4 Bytes) - m_iSuicideCustomKillFlags (Offset 3536) (Save)(4 Bytes) - m_bitsDamageType (Offset 3436) (Save)(4 Bytes) - m_rgbTimeBasedDamage (Offset 3520) (Save)(8 Bytes) - m_fLastPlayerTalkTime (Offset 4304) (Save)(4 Bytes) - m_hLastWeapon (Offset 4308) (Save)(4 Bytes) - m_flOldPlayerZ (Offset 4336) (Save)(4 Bytes) - m_flOldPlayerViewOffsetZ (Offset 4340) (Save)(4 Bytes) - m_bPlayerUnderwater (Offset 4344) (Save)(1 Bytes) - m_hViewEntity (Offset 4348) (Save)(4 Bytes) - m_bShouldDrawPlayerWhileUsingViewEntity (Offset 4352) (Save)(1 Bytes) - m_hConstraintEntity (Offset 4356) (Save)(4 Bytes) - m_vecConstraintCenter (Offset 4360) (Save)(12 Bytes) - m_flConstraintRadius (Offset 4372) (Save)(4 Bytes) - m_flConstraintWidth (Offset 4376) (Save)(4 Bytes) - m_flConstraintSpeedFactor (Offset 4380) (Save)(4 Bytes) - m_bConstraintPastRadius (Offset 4384) (Save)(1 Bytes) - m_hZoomOwner (Offset 3496) (Save)(4 Bytes) - m_flLaggedMovementValue (Offset 4516) (Save)(4 Bytes) - m_vNewVPhysicsPosition (Offset 4520) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 4532) (Save)(12 Bytes) - m_bSinglePlayerGameEnding (Offset 4706) (Save)(1 Bytes) - m_szLastPlaceName (Offset 4592) (Save)(18 Bytes) - m_autoKickDisabled (Offset 4724) (Save)(1 Bytes) - CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePlayerPlayerForceTeamThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility - InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController - m_nNumCrouches (Offset 4260) (Save)(4 Bytes) - m_bDuckToggled (Offset 4264) (Save)(1 Bytes) - m_flForwardMove (Offset 4268) (Save)(4 Bytes) - m_flSideMove (Offset 4272) (Save)(4 Bytes) - m_vecPreviouslyPredictedOrigin (Offset 4576) (Save)(12 Bytes) - m_nNumCrateHudHints (Offset 4276) (Save)(4 Bytes) - m_hPostProcessCtrl (Offset 3136) (Save)(4 Bytes) - m_hColorCorrectionCtrl (Offset 3140) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t - m_hCtrl (Offset 4) (Save)(4 Bytes) - m_flTransitionTime (Offset 8) (Save)(4 Bytes) - m_OldColor (Offset 12) (Save)(4 Bytes) - m_flOldStart (Offset 16) (Save)(4 Bytes) - m_flOldEnd (Offset 20) (Save)(4 Bytes) - m_NewColor (Offset 36) (Save)(4 Bytes) - m_flNewStart (Offset 40) (Save)(4 Bytes) - m_flNewEnd (Offset 44) (Save)(4 Bytes) - m_flDuckAmount (Offset 2496) (Save)(4 Bytes) - m_flDuckSpeed (Offset 2500) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CCSGameRulesProxy - cs_gamerules CCSPlayerResource - cs_player_manager - CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes) CCSRagdoll - cs_ragdoll - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CCSTeam - cs_team_manager CAI_BaseNPC - cycler - m_animate (Offset 3924) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler_actor - m_flextime (Offset 4464) (Save)(4 Bytes) - m_flexnum (Offset 4468) (Save)(4 Bytes) - m_flextarget (Offset 4472) (Save)(256 Bytes) - m_blinktime (Offset 4728) (Save)(4 Bytes) - m_looktime (Offset 4732) (Save)(4 Bytes) - m_lookTarget (Offset 4736) (Save)(12 Bytes) - m_speaktime (Offset 4748) (Save)(4 Bytes) - m_istalking (Offset 4752) (Save)(4 Bytes) - m_phoneme (Offset 4756) (Save)(4 Bytes) - m_iszSentence (Offset 4760) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 4764) (Save)(4 Bytes) - m_strHullName (Offset 4460) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3940) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3980) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3996) (Save)(4 Bytes) - m_goalBodyYaw (Offset 4000) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes) - m_flBlinktime (Offset 4016) (Save)(4 Bytes) - m_hLookTarget (Offset 4020) (Save)(4 Bytes) - m_lookQueue (Offset 4024) (Save)(0 Bytes) - m_randomLookQueue (Offset 4064) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4088) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes) - m_iszIdleExpression (Offset 4104) (Save)(4 Bytes) - m_iszAlertExpression (Offset 4108) (Save)(4 Bytes) - m_iszCombatExpression (Offset 4112) (Save)(4 Bytes) - m_iszDeathExpression (Offset 4116) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3936) (Save)(4 Bytes) - m_flextarget (Offset 4196) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler_blender - m_iLowerBound (Offset 3928) (Save)(4 Bytes) - m_iUpperBound (Offset 3932) (Save)(4 Bytes) - m_iCurrent (Offset 3936) (Save)(4 Bytes) - m_iBlendspeed (Offset 3940) (Save)(4 Bytes) - m_iszSequence (Offset 3944) (Save)(4 Bytes) - m_animate (Offset 3924) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseFlex - cycler_flex - m_flextime (Offset 1736) (Save)(4 Bytes) - m_flexnum (Offset 1740) (Save)(4 Bytes) - m_flextarget (Offset 1744) (Save)(256 Bytes) - m_blinktime (Offset 2000) (Save)(4 Bytes) - m_looktime (Offset 2004) (Save)(4 Bytes) - m_lookTarget (Offset 2008) (Save)(12 Bytes) - m_speaktime (Offset 2020) (Save)(4 Bytes) - m_istalking (Offset 2024) (Save)(4 Bytes) - m_phoneme (Offset 2028) (Save)(4 Bytes) - m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 2036) (Save)(4 Bytes) - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponCycler - cycler_weapon - m_iszModel (Offset 2648) (Save)(4 Bytes) - m_iModel (Offset 2652) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - cycler_wreckage - m_flStartTime (Offset 3924) (Save)(4 Bytes) - m_flDieTime (Offset 3928) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CDangerZoneController - dangerzone_controller - m_bDangerZoneControllerEnabled (Offset 912) (Save|Key)(1 Bytes) - dz_enabled - m_bFirstBombWarning (Offset 1148) (Save|Key)(1 Bytes) - dz_suppressbombalert - m_bMissionControlledExplosions (Offset 913) (Save|Key)(1 Bytes) - dz_missioncontrolled - m_flStartTime (Offset 940) (Save)(4 Bytes) - m_flFinalExpansionTime (Offset 944) (Save)(4 Bytes) - m_vecEndGameCircleStart (Offset 916) (Save)(12 Bytes) - m_vecEndGameCircleEnd (Offset 928) (Save)(12 Bytes) - m_DangerZones (Offset 948) (Save)(168 Bytes) - m_flWaveEndTimes (Offset 1116) (Save)(20 Bytes) CDangerZone - dangerzone_entity CDecoyProjectile - decoy_projectile - CDecoyProjectileThink_Detonate (Offset 0) (FunctionTable)(0 Bytes) - CDecoyProjectileGunfireThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CDrone - drone - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDronegun - dronegun - *CBaseAnimating CDynamicProp - dynamic_prop - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPropDoorRotating - dz_door - m_bIsSecurityDoor (Offset 2240) (Save|Key)(1 Bytes) - is_security_door - CDZDoorCDZDoor::SecurityDoorSoundThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetUnbreakable (Offset 0) (Input)(0 Bytes) - SetUnbreakable - InputSetBreakable (Offset 0) (Input)(0 Bytes) - SetBreakable - m_eSpawnPosition (Offset 2052) (Save|Key)(4 Bytes) - spawnpos - m_eOpenDirection (Offset 2056) (Save|Key)(4 Bytes) - opendir - m_vecAxis (Offset 2036) (Save|Key)(12 Bytes) - axis - m_flDistance (Offset 2048) (Save|Key)(4 Bytes) - distance - m_angRotationAjar (Offset 2060) (Save|Key)(12 Bytes) - ajarangles - m_angRotationClosed (Offset 2072) (Save)(12 Bytes) - m_angRotationOpenForward (Offset 2084) (Save)(12 Bytes) - m_angRotationOpenBack (Offset 2096) (Save)(12 Bytes) - m_angGoal (Offset 2108) (Save)(12 Bytes) - m_hDoorBlocker (Offset 2192) (Save)(4 Bytes) - InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance - InputMoveToRotationDistance (Offset 0) (Input)(0 Bytes) - MoveToRotationDistance - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnRotationDone (Offset 2168) (Save|Key|Output)(0 Bytes) - OnRotationDone - m_nHardwareType (Offset 1736) (Save|Key)(4 Bytes) - hardware - m_flAutoReturnDelay (Offset 1712) (Save|Key)(4 Bytes) - returndelay - m_hActivator (Offset 1784) (Save)(4 Bytes) - m_SoundMoving (Offset 1796) (Save|Key)(4 Bytes) - soundmoveoverride - m_SoundOpen (Offset 1800) (Save|Key)(4 Bytes) - soundopenoverride - m_SoundClose (Offset 1804) (Save|Key)(4 Bytes) - soundcloseoverride - m_ls.sLockedSound (Offset 1748) (Save|Key)(4 Bytes) - soundlockedoverride - m_ls.sUnlockedSound (Offset 1756) (Save|Key)(4 Bytes) - soundunlockedoverride - m_SlaveName (Offset 1812) (Save|Key)(4 Bytes) - slavename - m_bLocked (Offset 1793) (Save)(1 Bytes) - m_bForceClosed (Offset 1794) (Save|Key)(1 Bytes) - forceclosed - m_eDoorState (Offset 1740) (Save)(4 Bytes) - m_hMaster (Offset 1816) (Save)(4 Bytes) - m_hBlocker (Offset 1788) (Save)(4 Bytes) - m_bFirstBlocked (Offset 1792) (Save)(1 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnBlockedOpening (Offset 1844) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1820) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1892) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1868) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1916) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1940) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1964) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1988) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 2012) (Save|Key|Output)(0 Bytes) - OnLockedUse Sub-Class Table (1 Deep): m_ls - locksound_t - sLockedSound (Offset 4) (Save)(4 Bytes) - sLockedSentence (Offset 8) (Save)(4 Bytes) - sUnlockedSound (Offset 12) (Save)(4 Bytes) - sUnlockedSentence (Offset 16) (Save)(4 Bytes) - iLockedSentence (Offset 20) (Save)(4 Bytes) - iUnlockedSentence (Offset 24) (Save)(4 Bytes) - flwaitSound (Offset 28) (Save)(4 Bytes) - flwaitSentence (Offset 32) (Save)(4 Bytes) - bEOFLocked (Offset 36) (Save)(1 Bytes) - bEOFUnlocked (Offset 37) (Save)(1 Bytes) - CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CSnowballPile - ent_snowball_pile - CSnowballPileSnowPileUse (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - entity_blocker CEntityFlame - entityflame - m_flLifetime (Offset 936) (Save)(4 Bytes) - m_flSize (Offset 920) (Save)(4 Bytes) - m_hEntAttached (Offset 912) (Save)(4 Bytes) - m_iDangerSound (Offset 948) (Save)(4 Bytes) - m_bCheapEffect (Offset 916) (Save)(1 Bytes) - CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes) CEnvAmbientLight - env_ambient_light - m_Color (Offset 960) (Save|Key)(4 Bytes) - Color - m_vecColor (Offset 964) (Save)(12 Bytes) - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - CSpatialEntityFadeInThink (Offset 0) (FunctionTable)(0 Bytes) - CSpatialEntityFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flCurWeight (Offset 952) (Save)(4 Bytes) - m_flTimeStartFadeIn (Offset 928) (Save)(4 Bytes) - m_flTimeStartFadeOut (Offset 932) (Save)(4 Bytes) - m_flStartFadeInWeight (Offset 920) (Save)(4 Bytes) - m_flStartFadeOutWeight (Offset 924) (Save)(4 Bytes) - m_MinFalloff (Offset 944) (Save|Key)(4 Bytes) - minfalloff - m_MaxFalloff (Offset 948) (Save|Key)(4 Bytes) - maxfalloff - m_flMaxWeight (Offset 936) (Save|Key)(4 Bytes) - maxweight - m_flFadeInDuration (Offset 912) (Save|Key)(4 Bytes) - fadeInDuration - m_flFadeOutDuration (Offset 916) (Save|Key)(4 Bytes) - fadeOutDuration - m_lookupFilename (Offset 956) (Save|Key)(4 Bytes) - filename - m_bEnabled (Offset 941) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration - InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration CBeam - env_beam - m_active (Offset 1080) (Save)(4 Bytes) - m_spriteTexture (Offset 1084) (Save)(4 Bytes) - m_iszStartEntity (Offset 1088) (Save|Key)(4 Bytes) - LightningStart - m_iszEndEntity (Offset 1092) (Save|Key)(4 Bytes) - LightningEnd - m_vEndPointWorld (Offset 1124) (Save|Key)(12 Bytes) - targetpoint - m_life (Offset 1096) (Save|Key)(4 Bytes) - life - m_boltWidth (Offset 1100) (Save|Key)(4 Bytes) - BoltWidth - m_noiseAmplitude (Offset 1104) (Save|Key)(4 Bytes) - NoiseAmplitude - m_speed (Offset 1108) (Save|Key)(4 Bytes) - TextureScroll - m_restrike (Offset 1112) (Save|Key)(4 Bytes) - StrikeTime - m_iszSpriteName (Offset 1116) (Save|Key)(4 Bytes) - texture - m_frameStart (Offset 1120) (Save|Key)(4 Bytes) - framestart - m_radius (Offset 1148) (Save|Key)(4 Bytes) - Radius - m_TouchType (Offset 1152) (Save|Key)(4 Bytes) - TouchType - m_iFilterName (Offset 1156) (Save|Key)(4 Bytes) - filtername - m_iszDecal (Offset 1164) (Save|Key)(4 Bytes) - decalname - m_nClipStyle (Offset 1056) (Save|Key)(4 Bytes) - ClipStyle - m_hFilter (Offset 1160) (Save)(4 Bytes) - CEnvBeamStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvBeamUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStrikeOnce (Offset 0) (Input)(0 Bytes) - StrikeOnce - m_OnTouchedByEntity (Offset 1168) (Save|Key|Output)(0 Bytes) - OnTouchedByEntity - m_nHaloIndex (Offset 932) (Save)(4 Bytes) - m_nBeamType (Offset 936) (Save)(4 Bytes) - m_nBeamFlags (Offset 940) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 928) (Save)(4 Bytes) - m_hAttachEntity (Offset 944) (Save)(40 Bytes) - m_nAttachIndex (Offset 984) (Save)(40 Bytes) - m_fWidth (Offset 1024) (Save)(4 Bytes) - m_fEndWidth (Offset 1028) (Save)(4 Bytes) - m_fFadeLength (Offset 1032) (Save)(4 Bytes) - m_fHaloScale (Offset 1036) (Save)(4 Bytes) - m_fAmplitude (Offset 1040) (Save)(4 Bytes) - m_fStartFrame (Offset 1044) (Save)(4 Bytes) - m_fSpeed (Offset 1048) (Save)(4 Bytes) - m_flFrameRate (Offset 912) (Save)(4 Bytes) - m_flFrame (Offset 1052) (Save)(4 Bytes) - m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 920) (Save)(4 Bytes) - m_vecEndPos (Offset 1060) (Save)(12 Bytes) - m_hEndEntity (Offset 1072) (Save)(4 Bytes) - m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed CBaseEntity - env_beverage - m_CanInDispenser (Offset 912) (Save)(1 Bytes) - m_nBeverageType (Offset 916) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - env_blood - m_vecSprayDir (Offset 912) (Save|Key)(12 Bytes) - spraydir - m_flAmount (Offset 924) (Save|Key)(4 Bytes) - amount - m_Color (Offset 928) (Save)(4 Bytes) - InputEmitBlood (Offset 0) (Input)(0 Bytes) - EmitBlood CBaseEntity - env_bubbles - m_flSpeed (Offset 552) (Save|Key)(4 Bytes) - current - m_density (Offset 912) (Save|Key)(4 Bytes) - density - m_frequency (Offset 916) (Save|Key)(4 Bytes) - frequency - m_state (Offset 924) (Save)(4 Bytes) - CBubblingFizzThink (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCurrent (Offset 0) (Input)(0 Bytes) - SetCurrent - InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity - InputSetFrequency (Offset 0) (Input)(0 Bytes) - SetFrequency CCascadeLight - env_cascade_light - m_bEnabled (Offset 936) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 937) (Save|Key)(1 Bytes) - StartDisabled - m_LightColor (Offset 939) (Save)(4 Bytes) - m_LightColorScale (Offset 944) (Save)(4 Bytes) - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetLightColorScale (Offset 0) (Input)(0 Bytes) - LightColorScale - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - env_credits - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits - InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo - InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength - m_OnCreditsDone (Offset 912) (Save|Key|Output)(0 Bytes) - OnCreditsDone - m_bRolledOutroCredits (Offset 936) (Save)(1 Bytes) - m_flLogoLength (Offset 940) (Save)(4 Bytes) CBaseEntity - env_debughistory CEnvDetailController - env_detail_controller CEnvDOFController - env_dof_controller - m_bDOFEnabled (Offset 924) (Save|Key)(1 Bytes) - enabled - m_flNearBlurDepth (Offset 928) (Save|Key)(4 Bytes) - near_blur - m_flNearFocusDepth (Offset 932) (Save|Key)(4 Bytes) - near_focus - m_flFarFocusDepth (Offset 936) (Save|Key)(4 Bytes) - far_focus - m_flFarBlurDepth (Offset 940) (Save|Key)(4 Bytes) - far_blur - m_flNearBlurRadius (Offset 944) (Save|Key)(4 Bytes) - near_radius - m_flFarBlurRadius (Offset 948) (Save|Key)(4 Bytes) - far_radius - m_strFocusTargetName (Offset 916) (Save|Key)(4 Bytes) - focus_target - m_flFocusTargetRange (Offset 912) (Save|Key)(4 Bytes) - focus_range - m_hFocusTarget (Offset 920) (Save)(4 Bytes) - CEnvDOFControllerUpdateParamBlend (Offset 0) (FunctionTable)(0 Bytes) - InputSetNearBlurDepth (Offset 0) (Input)(0 Bytes) - SetNearBlurDepth - InputSetNearFocusDepth (Offset 0) (Input)(0 Bytes) - SetNearFocusDepth - InputSetFarFocusDepth (Offset 0) (Input)(0 Bytes) - SetFarFocusDepth - InputSetFarBlurDepth (Offset 0) (Input)(0 Bytes) - SetFarBlurDepth - InputSetNearBlurRadius (Offset 0) (Input)(0 Bytes) - SetNearBlurRadius - InputSetFarBlurRadius (Offset 0) (Input)(0 Bytes) - SetFarBlurRadius - InputSetFocusTarget (Offset 0) (Input)(0 Bytes) - SetFocusTarget - InputSetFocusTargetRange (Offset 0) (Input)(0 Bytes) - SetFocusTargetRange CBaseEntity - env_dustpuff - m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale - m_rgbaColor (Offset 916) (Save|Key)(4 Bytes) - color - InputSpawnDust (Offset 0) (Input)(0 Bytes) - SpawnDust DustTrail - env_dusttrail - m_Color (Offset 912) (Save)(12 Bytes) - m_Opacity (Offset 924) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 928) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 932) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 936) (Save)(4 Bytes) - m_MinSpeed (Offset 940) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 944) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 960) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 964) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 948) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 952) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 956) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 968) (Save)(1 Bytes) - m_nAttachment (Offset 972) (Save)(4 Bytes) CBaseAnimating - env_effectscript - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - m_iszScriptName (Offset 1236) (Save|Key)(4 Bytes) - scriptfile - CEnvEffectsScriptThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CEmbers - env_embers - m_nDensity (Offset 912) (Save|Key)(4 Bytes) - density - m_nLifetime (Offset 916) (Save|Key)(4 Bytes) - lifetime - m_nSpeed (Offset 920) (Save|Key)(4 Bytes) - speed - m_bEmit (Offset 924) (Save)(1 Bytes) - CEmbersEmberUse (Offset 0) (FunctionTable)(0 Bytes) CEntityDissolve - env_entity_dissolver - m_flStartTime (Offset 912) (Save)(4 Bytes) - m_flFadeInStart (Offset 916) (Save)(4 Bytes) - m_flFadeInLength (Offset 920) (Save)(4 Bytes) - m_flFadeOutModelStart (Offset 924) (Save)(4 Bytes) - m_flFadeOutModelLength (Offset 928) (Save)(4 Bytes) - m_flFadeOutStart (Offset 932) (Save)(4 Bytes) - m_flFadeOutLength (Offset 936) (Save)(4 Bytes) - m_nDissolveType (Offset 940) (Save|Key)(4 Bytes) - dissolvetype - m_vDissolverOrigin (Offset 944) (Save)(12 Bytes) - m_nMagnitude (Offset 956) (Save|Key)(4 Bytes) - magnitude - CEntityDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CEntityDissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes) - InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve CEntityFreezing - env_entity_freezing - m_vFreezingOrigin (Offset 912) (Save)(12 Bytes) - m_flFrozenPerHitbox (Offset 932) (Save)(200 Bytes) - m_flFrozen (Offset 924) (Save|Key)(4 Bytes) - frozen - m_bFinishFreezing (Offset 928) (Save)(1 Bytes) - InputFreeze (Offset 0) (Input)(0 Bytes) - Freeze CBaseEntity - env_entity_igniter - m_flLifetime (Offset 912) (Save|Key)(4 Bytes) - lifetime - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite CBaseEntity - env_entity_maker - m_hCurrentInstance (Offset 936) (Save)(4 Bytes) - m_hCurrentBlocker (Offset 940) (Save)(4 Bytes) - m_vecBlockerOrigin (Offset 944) (Save)(12 Bytes) - m_iszTemplate (Offset 980) (Save|Key)(4 Bytes) - EntityTemplate - m_angPostSpawnDirection (Offset 956) (Save|Key)(12 Bytes) - PostSpawnDirection - m_flPostSpawnDirectionVariance (Offset 968) (Save|Key)(4 Bytes) - PostSpawnDirectionVariance - m_flPostSpawnSpeed (Offset 972) (Save|Key)(4 Bytes) - PostSpawnSpeed - m_bPostSpawnUseAngles (Offset 976) (Save|Key)(1 Bytes) - PostSpawnInheritAngles - m_pOutputOnSpawned (Offset 984) (Save|Key|Output)(0 Bytes) - OnEntitySpawned - m_pOutputOnFailedSpawn (Offset 1008) (Save|Key|Output)(0 Bytes) - OnEntityFailedSpawn - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - InputForceSpawnAtEntityOrigin (Offset 0) (Input)(0 Bytes) - ForceSpawnAtEntityOrigin - CEnvEntityMakerCheckSpawnThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_explosion - m_iMagnitude (Offset 912) (Save|Key)(4 Bytes) - iMagnitude - m_iRadiusOverride (Offset 916) (Save|Key)(4 Bytes) - iRadiusOverride - m_spriteScale (Offset 920) (Save)(4 Bytes) - m_flDamageForce (Offset 924) (Save|Key)(4 Bytes) - DamageForce - m_iszFireballSprite (Offset 928) (Save)(4 Bytes) - m_sFireballSprite (Offset 932) (Save)(2 Bytes) - m_hInflictor (Offset 936) (Save)(4 Bytes) - m_iCustomDamageType (Offset 940) (Save)(4 Bytes) - m_iClassIgnore (Offset 944) (Save|Key)(4 Bytes) - ignoredClass - m_hEntityIgnore (Offset 948) (Save|Key)(4 Bytes) - ignoredEntity - CEnvExplosionSmoke (Offset 0) (FunctionTable)(0 Bytes) - InputExplode (Offset 0) (Input)(0 Bytes) - Explode CBaseEntity - env_fade - m_Duration (Offset 912) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 916) (Save|Key)(4 Bytes) - holdtime - m_flReverseFadeDuration (Offset 952) (Save|Key)(4 Bytes) - ReverseFadeDuration - InputFade (Offset 0) (Input)(0 Bytes) - Fade - InputReverseFade (Offset 0) (Input)(0 Bytes) - FadeReverse - m_OnBeginFade (Offset 920) (Save|Key|Output)(0 Bytes) - OnBeginFade CBaseEntity - env_fire - m_hEffect (Offset 912) (Save)(4 Bytes) - m_hOwner (Offset 916) (Save)(4 Bytes) - m_nFireType (Offset 920) (Save|Key)(4 Bytes) - firetype - m_flFuel (Offset 924) (Save)(4 Bytes) - m_flDamageTime (Offset 928) (Save)(4 Bytes) - m_lastDamage (Offset 932) (Save)(4 Bytes) - m_flFireSize (Offset 936) (Save|Key)(4 Bytes) - firesize - m_flHeatLevel (Offset 944) (Save|Key)(4 Bytes) - ignitionpoint - m_flHeatAbsorb (Offset 948) (Save)(4 Bytes) - m_flDamageScale (Offset 952) (Save|Key)(4 Bytes) - damagescale - m_flMaxHeat (Offset 956) (Save)(4 Bytes) - m_flAttackTime (Offset 964) (Save|Key)(4 Bytes) - fireattack - m_bEnabled (Offset 968) (Save)(1 Bytes) - m_bStartDisabled (Offset 969) (Save|Key)(1 Bytes) - StartDisabled - m_bDidActivate (Offset 970) (Save)(1 Bytes) - CFireBurnThink (Offset 0) (FunctionTable)(0 Bytes) - CFireGoOutThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartFire (Offset 0) (Input)(0 Bytes) - StartFire - InputExtinguish (Offset 0) (Input)(0 Bytes) - Extinguish - InputExtinguishTemporary (Offset 0) (Input)(0 Bytes) - ExtinguishTemporary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnIgnited (Offset 972) (Save|Key|Output)(0 Bytes) - OnIgnited - m_OnExtinguished (Offset 996) (Save|Key|Output)(0 Bytes) - OnExtinguished CFireTrail - env_fire_trail - m_flLifetime (Offset 916) (Save)(4 Bytes) - m_nAttachment (Offset 912) (Save)(4 Bytes) CBaseEntity - env_firesensor - m_radius (Offset 916) (Save|Key)(4 Bytes) - fireradius - m_targetLevel (Offset 920) (Save|Key)(4 Bytes) - heatlevel - m_targetTime (Offset 924) (Save|Key)(4 Bytes) - heattime - m_bEnabled (Offset 912) (Save)(1 Bytes) - m_bHeatAtLevel (Offset 913) (Save)(1 Bytes) - m_levelTime (Offset 928) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnHeatLevelStart (Offset 932) (Save|Key|Output)(0 Bytes) - OnHeatLevelStart - m_OnHeatLevelEnd (Offset 956) (Save|Key|Output)(0 Bytes) - OnHeatLevelEnd CBaseEntity - env_firesource - m_bEnabled (Offset 912) (Save)(1 Bytes) - m_radius (Offset 916) (Save|Key)(4 Bytes) - fireradius - m_damage (Offset 920) (Save|Key)(4 Bytes) - firedamage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFogController - env_fog_controller - InputSetStartDist (Offset 0) (Input)(0 Bytes) - SetStartDist - InputSetEndDist (Offset 0) (Input)(0 Bytes) - SetEndDist - InputSetMaxDensity (Offset 0) (Input)(0 Bytes) - SetMaxDensity - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - InputSetColorSecondary (Offset 0) (Input)(0 Bytes) - SetColorSecondary - InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputSetZoomFogScale (Offset 0) (Input)(0 Bytes) - SetZoomFogScale - InputSetColorLerpTo (Offset 0) (Input)(0 Bytes) - SetColorLerpTo - InputSetColorSecondaryLerpTo (Offset 0) (Input)(0 Bytes) - SetColorSecondaryLerpTo - InputSetStartDistLerpTo (Offset 0) (Input)(0 Bytes) - SetStartDistLerpTo - InputSetEndDistLerpTo (Offset 0) (Input)(0 Bytes) - SetEndDistLerpTo - InputSetMaxDensityLerpTo (Offset 0) (Input)(0 Bytes) - SetMaxDensityLerpTo - InputStartFogTransition (Offset 0) (Input)(0 Bytes) - StartFogTransition - m_bUseAngles (Offset 992) (Save|Key)(1 Bytes) - use_angles - m_fog.colorPrimary (Offset 928) (Save|Key)(4 Bytes) - fogcolor - m_fog.colorSecondary (Offset 932) (Save|Key)(4 Bytes) - fogcolor2 - m_fog.dirPrimary (Offset 916) (Save|Key)(12 Bytes) - fogdir - m_fog.enable (Offset 980) (Save|Key)(1 Bytes) - fogenable - m_fog.blend (Offset 981) (Save|Key)(1 Bytes) - fogblend - m_fog.start (Offset 944) (Save|Key)(4 Bytes) - fogstart - m_fog.end (Offset 948) (Save|Key)(4 Bytes) - fogend - m_fog.maxdensity (Offset 956) (Save|Key)(4 Bytes) - fogmaxdensity - m_fog.farz (Offset 952) (Save|Key)(4 Bytes) - farz - m_fog.duration (Offset 976) (Save|Key)(4 Bytes) - foglerptime - m_fog.HDRColorScale (Offset 988) (Save|Key)(4 Bytes) - HDRColorScale - m_fog.ZoomFogScale (Offset 984) (Save|Key)(4 Bytes) - ZoomFogScale - CFogControllerSetLerpValues (Offset 0) (FunctionTable)(0 Bytes) - m_iChangedVariables (Offset 996) (Save)(4 Bytes) - m_fog.lerptime (Offset 972) (Save)(4 Bytes) - m_fog.colorPrimaryLerpTo (Offset 936) (Save)(4 Bytes) - m_fog.colorSecondaryLerpTo (Offset 940) (Save)(4 Bytes) - m_fog.startLerpTo (Offset 960) (Save)(4 Bytes) - m_fog.endLerpTo (Offset 964) (Save)(4 Bytes) - m_fog.maxdensityLerpTo (Offset 968) (Save)(4 Bytes) CBaseEntity - env_funnel CEnvGasCanister - env_gascanister - m_vecStartPosition (Offset 1340) (Save)(12 Bytes) - m_vecEnterWorldPosition (Offset 1352) (Save)(12 Bytes) - m_vecDirection (Offset 1364) (Save)(12 Bytes) - m_vecStartAngles (Offset 1376) (Save)(12 Bytes) - m_flLaunchTime (Offset 1396) (Save)(4 Bytes) - m_flWorldEnterTime (Offset 1428) (Save)(4 Bytes) - m_flInitialZSpeed (Offset 1400) (Save)(4 Bytes) - m_flZAcceleration (Offset 1404) (Save)(4 Bytes) - m_flHorizSpeed (Offset 1408) (Save)(4 Bytes) - m_bLaunchedFromWithinWorld (Offset 1412) (Save)(1 Bytes) - m_vecSkyboxOrigin (Offset 1432) (Save)(12 Bytes) - m_vecParabolaDirection (Offset 1416) (Save)(12 Bytes) - m_flSkyboxScale (Offset 1444) (Save)(4 Bytes) - m_bInSkybox (Offset 1448) (Save)(1 Bytes) - m_bDoImpactEffects (Offset 1449) (Save)(1 Bytes) - m_bLanded (Offset 1236) (Save)(1 Bytes) - m_vecImpactPosition (Offset 1328) (Save)(12 Bytes) - m_bIncomingSoundStarted (Offset 1248) (Save)(1 Bytes) - m_bHasDetonated (Offset 1249) (Save)(1 Bytes) - m_bLaunched (Offset 1250) (Save)(1 Bytes) - m_flDamageRadius (Offset 1240) (Save|Key)(4 Bytes) - DamageRadius - m_flDamage (Offset 1244) (Save|Key)(4 Bytes) - Damage - CEnvGasCanisterGasCanisterWorldThink (Offset 0) (FunctionTable)(0 Bytes) - InputFireCanister (Offset 0) (Input)(0 Bytes) - FireCanister - m_OnLaunched (Offset 1252) (Save|Key|Output)(0 Bytes) - OnLaunched - m_OnImpacted (Offset 1276) (Save|Key|Output)(0 Bytes) - OnImpacted - *CBaseAnimating CBaseEntity - env_global - m_globalstate (Offset 936) (Save|Key)(4 Bytes) - globalstate - m_triggermode (Offset 940) (Save)(4 Bytes) - m_initialstate (Offset 944) (Save|Key)(4 Bytes) - initialstate - m_counter (Offset 948) (Save|Key)(4 Bytes) - counter - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputRemove (Offset 0) (Input)(0 Bytes) - Remove - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCounter (Offset 0) (Input)(0 Bytes) - SetCounter - InputAddToCounter (Offset 0) (Input)(0 Bytes) - AddToCounter - InputGetCounter (Offset 0) (Input)(0 Bytes) - GetCounter - m_outCounter (Offset 912) (Save|Key|Output)(0 Bytes) - Counter CSprite - env_glow - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - env_gunfire - m_iMinBurstSize (Offset 912) (Save|Key)(4 Bytes) - minburstsize - m_iMaxBurstSize (Offset 916) (Save|Key)(4 Bytes) - maxburstsize - m_flMinBurstDelay (Offset 920) (Save|Key)(4 Bytes) - minburstdelay - m_flMaxBurstDelay (Offset 924) (Save|Key)(4 Bytes) - maxburstdelay - m_flRateOfFire (Offset 928) (Save|Key)(4 Bytes) - rateoffire - m_iszShootSound (Offset 932) (Save|Key)(4 Bytes) - shootsound - m_iszTracerType (Offset 936) (Save|Key)(4 Bytes) - tracertype - m_bDisabled (Offset 944) (Save|Key)(1 Bytes) - startdisabled - m_iSpread (Offset 952) (Save|Key)(4 Bytes) - spread - m_flBias (Offset 984) (Save|Key)(4 Bytes) - bias - m_bCollide (Offset 988) (Save|Key)(1 Bytes) - collisions - m_iszWeaponName (Offset 940) (Save|Key)(4 Bytes) - weaponname - m_iShotsRemaining (Offset 948) (Save)(4 Bytes) - m_vecSpread (Offset 956) (Save)(12 Bytes) - m_vecTargetPosition (Offset 968) (Save)(12 Bytes) - m_flTargetDist (Offset 980) (Save)(4 Bytes) - m_hTarget (Offset 992) (Save)(4 Bytes) - CEnvGunfireShootThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - env_hudhint - m_iszMessage (Offset 912) (Save|Key)(4 Bytes) - message - InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint - InputHideHudHint (Offset 0) (Input)(0 Bytes) - HideHudHint CBaseEntity - env_instructor_hint - m_iszReplace_Key (Offset 912) (Save|Key)(4 Bytes) - hint_replace_key - m_iszHintTargetEntity (Offset 916) (Save|Key)(4 Bytes) - hint_target - m_iTimeout (Offset 920) (Save|Key)(4 Bytes) - hint_timeout - m_iszIcon_Onscreen (Offset 924) (Save|Key)(4 Bytes) - hint_icon_onscreen - m_iszIcon_Offscreen (Offset 928) (Save|Key)(4 Bytes) - hint_icon_offscreen - m_iszCaption (Offset 932) (Save|Key)(4 Bytes) - hint_caption - m_iszActivatorCaption (Offset 936) (Save|Key)(4 Bytes) - hint_activator_caption - m_Color (Offset 940) (Save|Key)(4 Bytes) - hint_color - m_fIconOffset (Offset 944) (Save|Key)(4 Bytes) - hint_icon_offset - m_fRange (Offset 948) (Save|Key)(4 Bytes) - hint_range - m_iPulseOption (Offset 952) (Save|Key)(1 Bytes) - hint_pulseoption - m_iAlphaOption (Offset 953) (Save|Key)(1 Bytes) - hint_alphaoption - m_iShakeOption (Offset 954) (Save|Key)(1 Bytes) - hint_shakeoption - m_bStatic (Offset 955) (Save|Key)(1 Bytes) - hint_static - m_bNoOffscreen (Offset 956) (Save|Key)(1 Bytes) - hint_nooffscreen - m_bForceCaption (Offset 957) (Save|Key)(1 Bytes) - hint_forcecaption - m_iszBinding (Offset 960) (Save|Key)(4 Bytes) - hint_binding - m_iszGamepadBinding (Offset 964) (Save|Key)(4 Bytes) - hint_gamepad_binding - m_bAllowNoDrawTarget (Offset 968) (Save|Key)(1 Bytes) - hint_allow_nodraw_target - m_bLocalPlayerOnly (Offset 969) (Save|Key)(1 Bytes) - hint_local_player_only - InputShowHint (Offset 0) (Input)(0 Bytes) - ShowHint - InputEndHint (Offset 0) (Input)(0 Bytes) - EndHint CBeam - env_laser - m_iszLaserTarget (Offset 1080) (Save|Key)(4 Bytes) - LaserTarget - m_pSprite (Offset 1084) (Save)(4 Bytes) - m_iszSpriteName (Offset 1088) (Save|Key)(4 Bytes) - EndSprite - m_firePosition (Offset 1092) (Save)(12 Bytes) - m_flStartFrame (Offset 1104) (Save|Key)(4 Bytes) - framestart - CEnvLaserStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nHaloIndex (Offset 932) (Save)(4 Bytes) - m_nBeamType (Offset 936) (Save)(4 Bytes) - m_nBeamFlags (Offset 940) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 928) (Save)(4 Bytes) - m_hAttachEntity (Offset 944) (Save)(40 Bytes) - m_nAttachIndex (Offset 984) (Save)(40 Bytes) - m_fWidth (Offset 1024) (Save)(4 Bytes) - m_fEndWidth (Offset 1028) (Save)(4 Bytes) - m_fFadeLength (Offset 1032) (Save)(4 Bytes) - m_fHaloScale (Offset 1036) (Save)(4 Bytes) - m_fAmplitude (Offset 1040) (Save)(4 Bytes) - m_fStartFrame (Offset 1044) (Save)(4 Bytes) - m_fSpeed (Offset 1048) (Save)(4 Bytes) - m_flFrameRate (Offset 912) (Save)(4 Bytes) - m_flFrame (Offset 1052) (Save)(4 Bytes) - m_flHDRColorScale (Offset 916) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 924) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 920) (Save)(4 Bytes) - m_vecEndPos (Offset 1060) (Save)(12 Bytes) - m_hEndEntity (Offset 1072) (Save)(4 Bytes) - m_nDissolveType (Offset 1076) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1048) (Save|Key|Input)(4 Bytes) - ScrollSpeed CLightGlow - env_lightglow - m_nVerticalSize (Offset 916) (Save|Key)(4 Bytes) - VerticalGlowSize - m_nHorizontalSize (Offset 912) (Save|Key)(4 Bytes) - HorizontalGlowSize - m_nMinDist (Offset 920) (Save|Key)(4 Bytes) - MinDist - m_nMaxDist (Offset 924) (Save|Key)(4 Bytes) - MaxDist - m_nOuterMaxDist (Offset 928) (Save|Key)(4 Bytes) - OuterMaxDist - m_flGlowProxySize (Offset 932) (Save|Key)(4 Bytes) - GlowProxySize - m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale - InputColor (Offset 0) (Input)(0 Bytes) - Color CBaseEntity - env_message - m_iszMessage (Offset 912) (Save|Key)(4 Bytes) - message - m_sNoise (Offset 928) (Save|Key)(4 Bytes) - messagesound - m_MessageAttenuation (Offset 920) (Save|Key)(4 Bytes) - messageattenuation - m_MessageVolume (Offset 916) (Save|Key)(4 Bytes) - messagevolume - m_Radius (Offset 924) (Save)(4 Bytes) - InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage - m_OnShowMessage (Offset 932) (Save|Key|Output)(0 Bytes) - OnShowMessage CBaseEntity - env_microphone - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - m_hMeasureTarget (Offset 916) (Save)(4 Bytes) - m_nSoundMask (Offset 920) (Save|Key)(4 Bytes) - SoundMask - m_flSensitivity (Offset 924) (Save|Key)(4 Bytes) - Sensitivity - m_flSmoothFactor (Offset 928) (Save|Key)(4 Bytes) - SmoothFactor - m_iszSpeakerName (Offset 936) (Save|Key)(4 Bytes) - SpeakerName - m_iszListenFilter (Offset 952) (Save|Key)(4 Bytes) - ListenFilter - m_hListenFilter (Offset 956) (Save)(4 Bytes) - m_hSpeaker (Offset 940) (Save)(4 Bytes) - m_iSpeakerDSPPreset (Offset 948) (Save|Key)(4 Bytes) - speaker_dsp_preset - m_flMaxRange (Offset 932) (Save|Key)(4 Bytes) - MaxRange - m_szLastSound (Offset 1032) (Save)(256 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetSpeakerName (Offset 0) (Input)(0 Bytes) - SetSpeakerName - m_SoundLevel (Offset 960) (Save|Key|Output)(0 Bytes) - SoundLevel - m_OnRoutedSound (Offset 984) (Save|Key|Output)(0 Bytes) - OnRoutedSound - m_OnHeardSound (Offset 1008) (Save|Key|Output)(0 Bytes) - OnHeardSound MovieExplosion - env_movieexplosion CBaseEntity - env_muzzleflash - m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale - m_iszParentAttachment (Offset 916) (Save|Key)(4 Bytes) - parentattachment - InputFire (Offset 0) (Input)(0 Bytes) - Fire CBaseEntity - env_outtro_stats - InputRollStatsCrawl (Offset 0) (Input)(0 Bytes) - RollStatsCrawl - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputSkipStateChanged (Offset 0) (Input)(0 Bytes) - SkipStateChanged - m_OnOuttroStatsDone (Offset 912) (Save|Key|Output)(0 Bytes) - OnOuttroStatsDone CParticlePerformanceMonitor - env_particle_performance_monitor - m_bDisplayPerf (Offset 912) (Save)(1 Bytes) - m_bMeasurePerf (Offset 913) (Save)(1 Bytes) - InputTurnOnDisplay (Offset 0) (Input)(0 Bytes) - TurnOnDisplay - InputTurnOffDisplay (Offset 0) (Input)(0 Bytes) - TurnOffDisplay - InputStartMeasuring (Offset 0) (Input)(0 Bytes) - StartMeasuring - InputStopMeasuring (Offset 0) (Input)(0 Bytes) - StopMeasuring CEntityParticleTrail - env_particle_trail - m_iMaterialName (Offset 912) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Info - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_hConstraintEntity (Offset 936) (Save)(4 Bytes) CParticleFire - env_particlefire - m_vOrigin (Offset 912) (Save)(12 Bytes) - m_vDirection (Offset 924) (Save)(12 Bytes) CBaseEntity - env_particlelight - m_flIntensity (Offset 912) (Save|Key)(4 Bytes) - Intensity - m_vColor (Offset 916) (Save|Key)(12 Bytes) - Color - m_PSName (Offset 928) (Save|Key)(4 Bytes) - PSName - m_bDirectional (Offset 932) (Save|Key)(1 Bytes) - Directional CEnvParticleScript - env_particlescript - m_flSequenceScale (Offset 1236) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - *CBaseAnimating ParticleSmokeGrenade - env_particlesmokegrenade - m_CurrentStage (Offset 912) (Save)(1 Bytes) - m_FadeStartTime (Offset 920) (Save)(4 Bytes) - m_FadeEndTime (Offset 924) (Save)(4 Bytes) - m_MinColor (Offset 928) (Save)(12 Bytes) - m_MaxColor (Offset 940) (Save)(12 Bytes) - m_flSpawnTime (Offset 916) (Save)(4 Bytes) CBaseEntity - env_physexplosion - m_damage (Offset 912) (Save|Key)(4 Bytes) - magnitude - m_radius (Offset 916) (Save|Key)(4 Bytes) - radius - m_targetEntityName (Offset 920) (Save|Key)(4 Bytes) - targetentityname - m_flInnerRadius (Offset 924) (Save|Key)(4 Bytes) - inner_radius - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputExplodeAndRemove (Offset 0) (Input)(0 Bytes) - ExplodeAndRemove - m_OnPushedPlayer (Offset 928) (Save|Key|Output)(0 Bytes) - OnPushedPlayer CBaseEntity - env_physimpact - m_damage (Offset 912) (Save|Key)(4 Bytes) - magnitude - m_distance (Offset 916) (Save|Key)(4 Bytes) - distance - m_directionEntityName (Offset 920) (Save|Key)(4 Bytes) - directionentityname - CPhysImpactPointAtEntity (Offset 0) (FunctionTable)(0 Bytes) - InputImpact (Offset 0) (Input)(0 Bytes) - Impact CBaseEntity - env_physwire - m_nDensity (Offset 912) (Save|Key)(4 Bytes) - Density CBaseEntity - env_player_surface_trigger - m_iTargetGameMaterial (Offset 912) (Save|Key)(4 Bytes) - gamematerial - m_iCurrentGameMaterial (Offset 916) (Save)(4 Bytes) - m_bDisabled (Offset 920) (Save)(1 Bytes) - CEnvPlayerSurfaceTriggerUpdateMaterialThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - m_OnSurfaceChangedToTarget (Offset 924) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedToTarget - m_OnSurfaceChangedFromTarget (Offset 948) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedFromTarget CEnvProjectedTexture - env_projectedtexture - m_hTargetEntity (Offset 912) (Save)(4 Bytes) - m_bState (Offset 916) (Save)(1 Bytes) - m_bAlwaysUpdate (Offset 917) (Save)(1 Bytes) - m_bSimpleProjection (Offset 925) (Save)(1 Bytes) - m_flLightFOV (Offset 920) (Save|Key)(4 Bytes) - lightfov - m_bEnableShadows (Offset 924) (Save|Key)(1 Bytes) - enableshadows - m_bSimpleProjection (Offset 925) (Save|Key)(1 Bytes) - simpleprojection - m_bLightOnlyTarget (Offset 926) (Save|Key)(1 Bytes) - lightonlytarget - m_bLightWorld (Offset 927) (Save|Key)(1 Bytes) - lightworld - m_bCameraSpace (Offset 928) (Save|Key)(1 Bytes) - cameraspace - m_flAmbient (Offset 944) (Save|Key)(4 Bytes) - ambient - m_SpotlightTextureName (Offset 948) (Save)(260 Bytes) - texturename - m_nSpotlightTextureFrame (Offset 1208) (Save|Key)(4 Bytes) - textureframe - m_flNearZ (Offset 1212) (Save|Key)(4 Bytes) - nearz - m_flFarZ (Offset 1216) (Save|Key)(4 Bytes) - farz - m_nShadowQuality (Offset 1220) (Save|Key)(4 Bytes) - shadowquality - m_flBrightnessScale (Offset 932) (Save|Key)(4 Bytes) - brightnessscale - m_LightColor (Offset 936) (Save)(4 Bytes) - m_flColorTransitionTime (Offset 940) (Save|Key)(4 Bytes) - colortransitiontime - m_flProjectionSize (Offset 1224) (Save|Key)(4 Bytes) - projection_size - m_flRotation (Offset 1228) (Save|Key)(4 Bytes) - projection_rotation - m_iStyle (Offset 1232) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 1236) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 1240) (Save|Key)(4 Bytes) - pattern - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputAlwaysUpdateOn (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOn - InputAlwaysUpdateOff (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOff - InputSetFOV (Offset 0) (Input)(0 Bytes) - FOV - InputSetTarget (Offset 0) (Input)(0 Bytes) - Target - InputSetCameraSpace (Offset 0) (Input)(0 Bytes) - CameraSpace - InputSetLightOnlyTarget (Offset 0) (Input)(0 Bytes) - LightOnlyTarget - InputSetLightWorld (Offset 0) (Input)(0 Bytes) - LightWorld - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetAmbient (Offset 0) (Input)(0 Bytes) - Ambient - InputSetSpotlightTexture (Offset 0) (Input)(0 Bytes) - SpotlightTexture - InputSetLightStyle (Offset 0) (Input)(0 Bytes) - SetLightStyle - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputSetNearZ (Offset 0) (Input)(0 Bytes) - SetNearZ - InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ - CEnvProjectedTextureInitialThink (Offset 0) (FunctionTable)(0 Bytes) CEnvQuadraticBeam - env_quadraticbeam - m_targetPosition (Offset 912) (Save)(12 Bytes) - m_controlPosition (Offset 924) (Save)(12 Bytes) - m_scrollRate (Offset 936) (Save)(4 Bytes) - m_flWidth (Offset 940) (Save)(4 Bytes) CBaseEntity - env_ragdoll_boogie - m_flStartTime (Offset 912) (Save)(4 Bytes) - m_flBoogieLength (Offset 916) (Save)(4 Bytes) - m_flMagnitude (Offset 920) (Save)(4 Bytes) - CRagdollBoogieBoogieThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollBoogieZapThink (Offset 0) (FunctionTable)(0 Bytes) RocketTrail - env_rockettrail - m_StartColor (Offset 912) (Save)(12 Bytes) - m_EndColor (Offset 924) (Save)(12 Bytes) - m_Opacity (Offset 936) (Save)(4 Bytes) - m_SpawnRate (Offset 940) (Save)(4 Bytes) - m_ParticleLifetime (Offset 944) (Save)(4 Bytes) - m_StopEmitTime (Offset 948) (Save)(4 Bytes) - m_MinSpeed (Offset 952) (Save)(4 Bytes) - m_MaxSpeed (Offset 956) (Save)(4 Bytes) - m_StartSize (Offset 960) (Save)(4 Bytes) - m_EndSize (Offset 964) (Save)(4 Bytes) - m_SpawnRadius (Offset 968) (Save)(4 Bytes) - m_bEmit (Offset 972) (Save)(1 Bytes) - m_nAttachment (Offset 976) (Save)(4 Bytes) - m_bDamaged (Offset 980) (Save)(1 Bytes) - m_flFlareScale (Offset 984) (Save)(4 Bytes) CBaseEntity - env_rotorshooter - m_flTimeUnderRotor (Offset 992) (Save|Key)(4 Bytes) - rotortime - m_flTimeUnderRotorVariance (Offset 996) (Save|Key)(4 Bytes) - rotortimevariance - m_flLastWashStartTime (Offset 1000) (Save)(4 Bytes) - m_flNextGibTime (Offset 1004) (Save)(4 Bytes) - m_nSkin (Offset 976) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 980) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 984) (Save|Key)(4 Bytes) - gibgravityscale - m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 969) (Save)(1 Bytes) - m_iGibCapacity (Offset 916) (Save)(4 Bytes) - m_iGibMaterial (Offset 920) (Save)(4 Bytes) - m_iGibModelIndex (Offset 924) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CEnvScreenEffect - env_screeneffect - m_flDuration (Offset 912) (Save)(4 Bytes) - m_nType (Offset 916) (Save|Key)(4 Bytes) - type - InputStartEffect (Offset 0) (Input)(0 Bytes) - StartEffect - InputStopEffect (Offset 0) (Input)(0 Bytes) - StopEffect CEnvScreenOverlay - env_screenoverlay - m_iszOverlayNames[0] (Offset 912) (Save|Key)(4 Bytes) - OverlayName1 - m_iszOverlayNames[1] (Offset 916) (Save|Key)(4 Bytes) - OverlayName2 - m_iszOverlayNames[2] (Offset 920) (Save|Key)(4 Bytes) - OverlayName3 - m_iszOverlayNames[3] (Offset 924) (Save|Key)(4 Bytes) - OverlayName4 - m_iszOverlayNames[4] (Offset 928) (Save|Key)(4 Bytes) - OverlayName5 - m_iszOverlayNames[5] (Offset 932) (Save|Key)(4 Bytes) - OverlayName6 - m_iszOverlayNames[6] (Offset 936) (Save|Key)(4 Bytes) - OverlayName7 - m_iszOverlayNames[7] (Offset 940) (Save|Key)(4 Bytes) - OverlayName8 - m_iszOverlayNames[8] (Offset 944) (Save|Key)(4 Bytes) - OverlayName9 - m_iszOverlayNames[9] (Offset 948) (Save|Key)(4 Bytes) - OverlayName10 - m_flOverlayTimes[0] (Offset 952) (Save|Key)(4 Bytes) - OverlayTime1 - m_flOverlayTimes[1] (Offset 956) (Save|Key)(4 Bytes) - OverlayTime2 - m_flOverlayTimes[2] (Offset 960) (Save|Key)(4 Bytes) - OverlayTime3 - m_flOverlayTimes[3] (Offset 964) (Save|Key)(4 Bytes) - OverlayTime4 - m_flOverlayTimes[4] (Offset 968) (Save|Key)(4 Bytes) - OverlayTime5 - m_flOverlayTimes[5] (Offset 972) (Save|Key)(4 Bytes) - OverlayTime6 - m_flOverlayTimes[6] (Offset 976) (Save|Key)(4 Bytes) - OverlayTime7 - m_flOverlayTimes[7] (Offset 980) (Save|Key)(4 Bytes) - OverlayTime8 - m_flOverlayTimes[8] (Offset 984) (Save|Key)(4 Bytes) - OverlayTime9 - m_flOverlayTimes[9] (Offset 988) (Save|Key)(4 Bytes) - OverlayTime10 - m_iDesiredOverlay (Offset 996) (Save)(4 Bytes) - m_flStartTime (Offset 992) (Save)(4 Bytes) - m_bIsActive (Offset 1000) (Save)(1 Bytes) - InputStartOverlay (Offset 0) (Input)(0 Bytes) - StartOverlays - InputStopOverlay (Offset 0) (Input)(0 Bytes) - StopOverlays - InputSwitchOverlay (Offset 0) (Input)(0 Bytes) - SwitchOverlay CBaseEntity - env_shake - m_Amplitude (Offset 912) (Save|Key)(4 Bytes) - amplitude - m_Frequency (Offset 916) (Save|Key)(4 Bytes) - frequency - m_Duration (Offset 920) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 924) (Save|Key)(4 Bytes) - radius - m_stopTime (Offset 928) (Save)(4 Bytes) - m_nextShake (Offset 932) (Save)(4 Bytes) - m_currentAmp (Offset 936) (Save)(4 Bytes) - m_maxForce (Offset 940) (Save)(12 Bytes) - m_pShakeController (Offset 952) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_shakeCallback - CPhysicsShake - m_force (Offset 4) (Save)(12 Bytes) - InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake - InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake - InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude - InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency CBaseEntity - env_shooter - m_nSkin (Offset 976) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 980) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 984) (Save|Key)(4 Bytes) - gibgravityscale - m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 969) (Save)(1 Bytes) - m_iGibCapacity (Offset 916) (Save)(4 Bytes) - m_iGibMaterial (Offset 920) (Save)(4 Bytes) - m_iGibModelIndex (Offset 924) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CSmokeStack - env_smokestack - m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 1044) (Save|Key)(1 Bytes) - InitialState - m_flBaseSpread (Offset 944) (Save|Key)(4 Bytes) - BaseSpread - m_flTwist (Offset 1012) (Save|Key)(4 Bytes) - Twist - m_flRollSpeed (Offset 936) (Save|Key)(4 Bytes) - Roll - m_strMaterialModel (Offset 1016) (Save)(4 Bytes) - m_iMaterialModel (Offset 1020) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AmbientLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_DirLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) - m_WindAngle (Offset 1024) (Save|Key)(4 Bytes) - WindAngle - m_WindSpeed (Offset 1028) (Save|Key)(4 Bytes) - WindSpeed - m_vWind (Offset 1032) (Save)(12 Bytes) - m_bEmit (Offset 940) (Save)(4 Bytes) - m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle SmokeTrail - env_smoketrail - m_StartColor (Offset 912) (Save)(12 Bytes) - m_EndColor (Offset 924) (Save)(12 Bytes) - m_Opacity (Offset 936) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 940) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 944) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 948) (Save)(4 Bytes) - m_MinSpeed (Offset 952) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 956) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 972) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 976) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 960) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 964) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 968) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 980) (Save)(1 Bytes) - m_nAttachment (Offset 984) (Save)(4 Bytes) CBaseEntity - env_soundscape - m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 940) (Save)(4 Bytes) - m_hProxySoundscape (Offset 984) (Save)(4 Bytes) - m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_proxy - m_MainSoundscapeName (Offset 992) (Save|Key)(4 Bytes) - MainSoundscapeName - m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 940) (Save)(4 Bytes) - m_hProxySoundscape (Offset 984) (Save)(4 Bytes) - m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_triggerable - m_flRadius (Offset 936) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 940) (Save)(4 Bytes) - m_hProxySoundscape (Offset 984) (Save)(4 Bytes) - m_positionNames[0] (Offset 952) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 956) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 960) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 964) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 968) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 972) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 976) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 980) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_spark - m_flDelay (Offset 912) (Save|Key)(4 Bytes) - MaxDelay - m_nGlowSpriteIndex (Offset 916) (Save)(4 Bytes) - m_nMagnitude (Offset 920) (Save|Key)(4 Bytes) - Magnitude - m_nTrailLength (Offset 924) (Save|Key)(4 Bytes) - TrailLength - CEnvSparkSparkThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark - InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark - InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark - InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce - m_OnSpark (Offset 928) (Save|Key|Output)(0 Bytes) - OnSpark CBaseEntity - env_splash - m_flScale (Offset 912) (Save|Key)(4 Bytes) - scale - InputSplash (Offset 0) (Input)(0 Bytes) - Splash SporeExplosion - env_sporeexplosion - m_flSpawnRate (Offset 916) (Save|Key)(4 Bytes) - spawnrate - m_flParticleLifetime (Offset 920) (Save)(4 Bytes) - m_flStartSize (Offset 924) (Save)(4 Bytes) - m_flEndSize (Offset 928) (Save)(4 Bytes) - m_flSpawnRadius (Offset 932) (Save)(4 Bytes) - m_bEmit (Offset 936) (Save)(1 Bytes) - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - startdisabled - m_bDontRemove (Offset 937) (Save)(1 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable SporeTrail - env_sporetrail - m_vecEndColor (Offset 912) (Save)(12 Bytes) - m_flSpawnRate (Offset 924) (Save)(4 Bytes) - m_flParticleLifetime (Offset 928) (Save)(4 Bytes) - m_flStartSize (Offset 932) (Save)(4 Bytes) - m_flEndSize (Offset 936) (Save)(4 Bytes) - m_flSpawnRadius (Offset 940) (Save)(4 Bytes) - m_bEmit (Offset 944) (Save)(1 Bytes) CSprite - env_sprite - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSprite - env_sprite_clientside - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteOriented - env_sprite_oriented - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteTrail - env_spritetrail - m_flLifeTime (Offset 992) (Save|Key)(4 Bytes) - lifetime - m_flStartWidth (Offset 996) (Save|Key)(4 Bytes) - startwidth - m_flEndWidth (Offset 1000) (Save|Key)(4 Bytes) - endwidth - m_iszSpriteName (Offset 1032) (Save|Key)(4 Bytes) - spritename - m_bAnimate (Offset 1036) (Save|Key)(1 Bytes) - animate - m_flStartWidthVariance (Offset 1004) (Save)(4 Bytes) - m_flTextureRes (Offset 1008) (Save)(4 Bytes) - m_flMinFadeLength (Offset 1012) (Save)(4 Bytes) - m_vecSkyboxOrigin (Offset 1016) (Save)(12 Bytes) - m_flSkyboxScale (Offset 1028) (Save)(4 Bytes) - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSteamJet - env_steam - m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 941) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 944) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 948) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 936) (Save)(4 Bytes) - m_bFaceLeft (Offset 940) (Save)(1 Bytes) - m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSteamJet - env_steamjet - m_StartSize (Offset 920) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 924) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 941) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 944) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 948) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 936) (Save)(4 Bytes) - m_bFaceLeft (Offset 940) (Save)(1 Bytes) - m_JetLength (Offset 932) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 912) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 916) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 928) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSun - env_sun - m_vDirection (Offset 912) (Save)(12 Bytes) - m_bUseAngles (Offset 932) (Save|Key)(4 Bytes) - use_angles - m_flPitch (Offset 936) (Save|Key)(4 Bytes) - pitch - m_flYaw (Offset 940) (Save|Key)(4 Bytes) - angle - m_nSize (Offset 944) (Save|Key)(4 Bytes) - size - m_clrOverlay (Offset 952) (Save|Key)(4 Bytes) - overlaycolor - m_nOverlaySize (Offset 948) (Save|Key)(4 Bytes) - overlaysize - m_strMaterial (Offset 924) (Save|Key)(4 Bytes) - material - m_strOverlayMaterial (Offset 928) (Save|Key)(4 Bytes) - overlaymaterial - m_bOn (Offset 956) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - m_flHDRColorScale (Offset 968) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowDistanceScale (Offset 972) (Save|Key)(4 Bytes) - glowDistanceScale CBaseEntity - env_texturetoggle - InputIncrementBrushTexIndex (Offset 0) (Input)(0 Bytes) - IncrementTextureIndex - InputSetBrushTexIndex (Offset 0) (Input)(0 Bytes) - SetTextureIndex CBaseEntity - env_tilt - m_Duration (Offset 912) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 916) (Save|Key)(4 Bytes) - radius - m_TiltTime (Offset 920) (Save|Key)(4 Bytes) - tilttime - m_stopTime (Offset 924) (Save)(4 Bytes) - InputStartTilt (Offset 0) (Input)(0 Bytes) - StartTilt - InputStopTilt (Offset 0) (Input)(0 Bytes) - StopTilt CEnvTonemapController - env_tonemap_controller - m_bUseCustomAutoExposureMin (Offset 912) (Save)(1 Bytes) - m_bUseCustomAutoExposureMax (Offset 913) (Save)(1 Bytes) - m_flCustomAutoExposureMin (Offset 916) (Save)(4 Bytes) - m_flCustomAutoExposureMax (Offset 920) (Save)(4 Bytes) - m_flCustomBloomScale (Offset 924) (Save)(4 Bytes) - m_flCustomBloomScaleMinimum (Offset 928) (Save)(4 Bytes) - m_bUseCustomBloomScale (Offset 914) (Save)(1 Bytes) - m_flTonemapPercentTarget (Offset 940) (Save)(4 Bytes) - m_flTonemapPercentBrightPixels (Offset 944) (Save)(4 Bytes) - m_flTonemapMinAvgLum (Offset 948) (Save)(4 Bytes) - m_flTonemapRate (Offset 952) (Save)(4 Bytes) - m_flBloomExponent (Offset 932) (Save)(4 Bytes) - m_flBloomSaturation (Offset 936) (Save)(4 Bytes) - InputSetTonemapRate (Offset 0) (Input)(0 Bytes) - SetTonemapRate - InputSetAutoExposureMin (Offset 0) (Input)(0 Bytes) - SetAutoExposureMin - InputSetAutoExposureMax (Offset 0) (Input)(0 Bytes) - SetAutoExposureMax - InputUseDefaultAutoExposure (Offset 0) (Input)(0 Bytes) - UseDefaultAutoExposure - InputUseDefaultBloomScale (Offset 0) (Input)(0 Bytes) - UseDefaultBloomScale - InputSetBloomScale (Offset 0) (Input)(0 Bytes) - SetBloomScale - InputSetBloomScaleRange (Offset 0) (Input)(0 Bytes) - SetBloomScaleRange - InputSetBloomExponent (Offset 0) (Input)(0 Bytes) - SetBloomExponent - InputSetBloomSaturation (Offset 0) (Input)(0 Bytes) - SetBloomSaturation - InputSetTonemapPercentTarget (Offset 0) (Input)(0 Bytes) - SetTonemapPercentTarget - InputSetTonemapPercentBrightPixels (Offset 0) (Input)(0 Bytes) - SetTonemapPercentBrightPixels - InputSetTonemapMinAvgLum (Offset 0) (Input)(0 Bytes) - SetTonemapMinAvgLum CBaseEntity - env_tracer - m_flDelay (Offset 924) (Save|Key)(4 Bytes) - delay - m_vecEnd (Offset 912) (Save)(12 Bytes) - CEnvTracerTracerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_viewpunch - m_angViewPunch (Offset 916) (Save|Key)(12 Bytes) - punchangle - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius - InputViewPunch (Offset 0) (Input)(0 Bytes) - ViewPunch CEnvWind - env_wind - m_EnvWindShared.m_iMinWind (Offset 924) (Save|Key)(4 Bytes) - minwind - m_EnvWindShared.m_iMaxWind (Offset 928) (Save|Key)(4 Bytes) - maxwind - m_EnvWindShared.m_iMinGust (Offset 936) (Save|Key)(4 Bytes) - mingust - m_EnvWindShared.m_iMaxGust (Offset 940) (Save|Key)(4 Bytes) - maxgust - m_EnvWindShared.m_flMinGustDelay (Offset 944) (Save|Key)(4 Bytes) - mingustdelay - m_EnvWindShared.m_flMaxGustDelay (Offset 948) (Save|Key)(4 Bytes) - maxgustdelay - m_EnvWindShared.m_iGustDirChange (Offset 956) (Save|Key)(4 Bytes) - gustdirchange - m_EnvWindShared.m_flGustDuration (Offset 952) (Save|Key)(4 Bytes) - gustduration - m_EnvWindShared.m_iWindDir (Offset 976) (Save)(4 Bytes) - m_EnvWindShared.m_flWindSpeed (Offset 980) (Save)(4 Bytes) - m_EnvWindShared.m_OnGustStart (Offset 1028) (Save|Key|Output)(0 Bytes) - OnGustStart - m_EnvWindShared.m_OnGustEnd (Offset 1052) (Save|Key|Output)(0 Bytes) - OnGustEnd - CEnvWindWindThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_zoom - m_flSpeed (Offset 912) (Save|Key)(4 Bytes) - Rate - m_nFOV (Offset 916) (Save|Key)(4 Bytes) - FOV - InputZoom (Offset 0) (Input)(0 Bytes) - Zoom - InputUnZoom (Offset 0) (Input)(0 Bytes) - UnZoom CBaseEntity - event_queue_saveload_proxy CBaseEntity - filter_activator_class - m_iFilterClass (Offset 964) (Save|Key)(4 Bytes) - filterclass - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_context - m_iFilterContext (Offset 964) (Save|Key)(4 Bytes) - ResponseContext - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_mass_greater - m_fFilterMass (Offset 964) (Save|Key)(4 Bytes) - filtermass - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_model - m_iFilterModel (Offset 964) (Save|Key)(4 Bytes) - model - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_name - m_iFilterName (Offset 964) (Save|Key)(4 Bytes) - filtername - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_team - m_iFilterTeam (Offset 964) (Save|Key)(4 Bytes) - filterteam - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_base - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_damage_type - m_iDamageType (Offset 964) (Save|Key)(4 Bytes) - damagetype - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_enemy - m_iszEnemyName (Offset 964) (Save|Key)(4 Bytes) - filtername - m_flRadius (Offset 968) (Save|Key)(4 Bytes) - filter_radius - m_flOuterRadius (Offset 972) (Save|Key)(4 Bytes) - filter_outer_radius - m_nMaxSquadmatesPerEnemy (Offset 976) (Save|Key)(4 Bytes) - filter_max_per_enemy - m_iszPlayerName (Offset 980) (Save)(4 Bytes) - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_multi - m_nFilterType (Offset 964) (Save|Key)(4 Bytes) - FilterType - m_iFilterName[0] (Offset 968) (Save|Key)(4 Bytes) - Filter01 - m_iFilterName[1] (Offset 972) (Save|Key)(4 Bytes) - Filter02 - m_iFilterName[2] (Offset 976) (Save|Key)(4 Bytes) - Filter03 - m_iFilterName[3] (Offset 980) (Save|Key)(4 Bytes) - Filter04 - m_iFilterName[4] (Offset 984) (Save|Key)(4 Bytes) - Filter05 - m_iFilterName[5] (Offset 988) (Save|Key)(4 Bytes) - Filter06 - m_iFilterName[6] (Offset 992) (Save|Key)(4 Bytes) - Filter07 - m_iFilterName[7] (Offset 996) (Save|Key)(4 Bytes) - Filter08 - m_iFilterName[8] (Offset 1000) (Save|Key)(4 Bytes) - Filter09 - m_iFilterName[9] (Offset 1004) (Save|Key)(4 Bytes) - Filter10 - m_hFilter (Offset 1008) (Save)(40 Bytes) - m_bNegated (Offset 912) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 940) (Save|Key|Output)(0 Bytes) - OnFail CFireCrackerBlast - fire_cracker_blast - CInfernoInfernoThink (Offset 0) (FunctionTable)(0 Bytes) CFish - fish - m_pool (Offset 1236) (Save)(4 Bytes) - m_id (Offset 1240) (Save)(4 Bytes) - m_angle (Offset 1256) (Save)(4 Bytes) - m_angleChange (Offset 1260) (Save)(4 Bytes) - m_forward (Offset 1264) (Save)(12 Bytes) - m_perp (Offset 1276) (Save)(12 Bytes) - m_poolOrigin (Offset 1288) (Save)(12 Bytes) - m_waterLevel (Offset 1300) (Save)(4 Bytes) - m_speed (Offset 1304) (Save)(4 Bytes) - m_desiredSpeed (Offset 1308) (Save)(4 Bytes) - m_calmSpeed (Offset 1312) (Save)(4 Bytes) - m_panicSpeed (Offset 1316) (Save)(4 Bytes) - m_avoidRange (Offset 1320) (Save)(4 Bytes) - m_turnClockwise (Offset 1336) (Save)(1 Bytes) - *CBaseAnimating CBaseCSGrenadeProjectile - flashbang_projectile - InputSetTimer (Offset 0) (Input)(0 Bytes) - SetTimer - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - fog_volume - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_fogName (Offset 912) (Save|Key)(4 Bytes) - FogName - m_postProcessName (Offset 916) (Save|Key)(4 Bytes) - PostProcessName - m_colorCorrectionName (Offset 920) (Save|Key)(4 Bytes) - ColorCorrectionName - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled - m_hFogController (Offset 924) (Save)(4 Bytes) - m_hPostProcessController (Offset 928) (Save)(4 Bytes) - m_hColorCorrectionController (Offset 932) (Save)(4 Bytes) CBaseEntity - func_areaportal - m_portalNumber (Offset 912) (Save|Key)(4 Bytes) - portalnumber - m_state (Offset 924) (Save)(4 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputClose (Offset 0) (Input)(0 Bytes) - TurnOn - InputOpen (Offset 0) (Input)(0 Bytes) - TurnOff - m_portalNumber (Offset 912) (Save)(4 Bytes) - m_iPortalVersion (Offset 916) (Save|Key)(4 Bytes) - PortalVersion CFuncAreaPortalWindow - func_areaportalwindow - m_portalNumber (Offset 912) (Save|Key)(4 Bytes) - portalnumber - m_flFadeStartDist (Offset 924) (Save|Key)(4 Bytes) - FadeStartDist - m_flFadeDist (Offset 928) (Save|Key)(4 Bytes) - FadeDist - m_flTranslucencyLimit (Offset 932) (Save|Key)(4 Bytes) - TranslucencyLimit - m_iBackgroundBModelName (Offset 936) (Save|Key)(4 Bytes) - BackgroundBModel - InputSetFadeStartDistance (Offset 0) (Input)(0 Bytes) - SetFadeStartDistance - InputSetFadeEndDistance (Offset 0) (Input)(0 Bytes) - SetFadeEndDistance - m_portalNumber (Offset 912) (Save)(4 Bytes) - m_iPortalVersion (Offset 916) (Save|Key)(4 Bytes) - PortalVersion CFuncBrush - func_block_dm_spawns - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseTrigger - func_bomb_target - CBombTargetCBombTargetShim::Touch (Offset 0) (FunctionTable)(0 Bytes) - CBombTargetCBombTargetShim::BombTargetUse (Offset 0) (FunctionTable)(0 Bytes) - OnBombExplode (Offset 0) (Input)(0 Bytes) - BombExplode - OnBombPlanted (Offset 0) (Input)(0 Bytes) - BombPlanted - OnBombDefused (Offset 0) (Input)(0 Bytes) - BombDefused - m_OnBombExplode (Offset 1216) (Save|Key|Output)(0 Bytes) - BombExplode - m_OnBombPlanted (Offset 1240) (Save|Key|Output)(0 Bytes) - BombPlanted - m_OnBombDefused (Offset 1264) (Save|Key|Output)(0 Bytes) - BombDefused - m_bIsHeistBombTarget (Offset 1289) (Save|Key)(1 Bytes) - heistbomb - m_szMountTarget (Offset 1292) (Save|Key)(4 Bytes) - bomb_mount_target - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_breakable - m_Material (Offset 920) (Save)(4 Bytes) - m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 924) (Save)(4 Bytes) - m_iszGibModel (Offset 944) (Save)(4 Bytes) - m_iszSpawnObject (Offset 948) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes) - m_iszPropData (Offset 968) (Save)(4 Bytes) - m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1028) (Save)(4 Bytes) - m_flDmgModClub (Offset 1032) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes) - m_flDmgModFire (Offset 1040) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1048) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1052) (Save)(4 Bytes) - m_iBreakableCount (Offset 1056) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes) - m_iszBasePropData (Offset 1064) (Save)(4 Bytes) - m_iInteractions (Offset 1068) (Save)(4 Bytes) - m_explodeRadius (Offset 1076) (Save)(4 Bytes) - m_iszModelName (Offset 972) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes) CBreakableSurface - func_breakable_surf - m_nSurfaceType (Offset 1132) (Save|Key)(4 Bytes) - surfacetype - m_nFragility (Offset 2164) (Save|Key)(4 Bytes) - fragility - m_vLLVertex (Offset 2168) (Save|Key)(12 Bytes) - lowerleft - m_vULVertex (Offset 2180) (Save|Key)(12 Bytes) - upperleft - m_vLRVertex (Offset 2192) (Save|Key)(12 Bytes) - lowerright - m_vURVertex (Offset 2204) (Save|Key)(12 Bytes) - upperright - m_nQuadError (Offset 2216) (Save|Key)(4 Bytes) - error - m_nNumWide (Offset 1088) (Save)(4 Bytes) - m_nNumHigh (Offset 1092) (Save)(4 Bytes) - m_flPanelWidth (Offset 1096) (Save)(4 Bytes) - m_flPanelHeight (Offset 1100) (Save)(4 Bytes) - m_vNormal (Offset 1104) (Save)(12 Bytes) - m_vCorner (Offset 1116) (Save)(12 Bytes) - m_bIsBroken (Offset 1128) (Save)(1 Bytes) - m_nNumBrokenPanes (Offset 1136) (Save)(4 Bytes) - m_flSupport (Offset 1140) (Save)(1024 Bytes) - m_RawPanelBitVec (Offset 2220) (Save)(256 Bytes) - CBreakableSurfaceBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakableSurfaceSurfaceTouch (Offset 0) (FunctionTable)(0 Bytes) - InputShatter (Offset 0) (Input)(0 Bytes) - Shatter - m_Material (Offset 920) (Save)(4 Bytes) - m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 924) (Save)(4 Bytes) - m_iszGibModel (Offset 944) (Save)(4 Bytes) - m_iszSpawnObject (Offset 948) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes) - m_iszPropData (Offset 968) (Save)(4 Bytes) - m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1028) (Save)(4 Bytes) - m_flDmgModClub (Offset 1032) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes) - m_flDmgModFire (Offset 1040) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1048) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1052) (Save)(4 Bytes) - m_iBreakableCount (Offset 1056) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes) - m_iszBasePropData (Offset 1064) (Save)(4 Bytes) - m_iInteractions (Offset 1068) (Save)(4 Bytes) - m_explodeRadius (Offset 1076) (Save)(4 Bytes) - m_iszModelName (Offset 972) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes) CFuncBrush - func_brush - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseButton - func_button - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1044) (Save)(1 Bytes) - m_fRotating (Offset 1045) (Save)(1 Bytes) - m_bLockedSound (Offset 1088) (Save)(1 Bytes) - m_bLockedSentence (Offset 1089) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1090) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes) - m_bLocked (Offset 1092) (Save)(1 Bytes) - m_sNoise (Offset 1108) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1100) (Save)(4 Bytes) - m_bSolidBsp (Offset 1104) (Save)(1 Bytes) - m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - func_buyzone - CBuyZoneBuyZoneTouch (Offset 0) (FunctionTable)(0 Bytes) - m_LegacyTeamNum (Offset 1212) (Save|Key|Input)(4 Bytes) - team - InputSetTeam_TerroristOnly (Offset 0) (Input)(0 Bytes) - SetTeam_TerroristOnly - InputSetTeam_CTOnly (Offset 0) (Input)(0 Bytes) - SetTeam_CTOnly - InputSetTeam_AllTeams (Offset 0) (Input)(0 Bytes) - SetTeam_AllTeams - InputSetTeam_None (Offset 0) (Input)(0 Bytes) - SetTeam_None - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_clip_vphysics - m_iFilterName (Offset 912) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 916) (Save)(4 Bytes) - m_bDisabled (Offset 920) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFuncConveyor - func_conveyor - InputToggleDirection (Offset 0) (Input)(0 Bytes) - ToggleDirection - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_vecMoveDir (Offset 916) (Save|Key)(12 Bytes) - movedir - m_flConveyorSpeed (Offset 928) (Save)(4 Bytes) - m_nState (Offset 912) (Save)(4 Bytes) CBaseEntity - func_detail_blocker CBaseDoor - func_door - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1084) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes) - m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1088) (Save)(1 Bytes) - m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1087) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseDoor - func_door_rotating - m_bSolidBsp (Offset 1344) (Save|Key)(1 Bytes) - solidbsp - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1084) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes) - m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1088) (Save)(1 Bytes) - m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1087) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CFunc_Dust - func_dustcloud - m_DustFlags (Offset 952) (Save)(4 Bytes) - m_Color (Offset 912) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 916) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 920) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 924) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 928) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 932) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 936) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 940) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 956) (Save)(4 Bytes) - m_FallSpeed (Offset 944) (Save|Key)(4 Bytes) - FallSpeed - m_bAffectedByWind (Offset 948) (Save|Key)(1 Bytes) - AffectedByWind - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CFunc_Dust - func_dustmotes - m_DustFlags (Offset 952) (Save)(4 Bytes) - m_Color (Offset 912) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 916) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 920) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 924) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 928) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 932) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 936) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 940) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 956) (Save)(4 Bytes) - m_FallSpeed (Offset 944) (Save|Key)(4 Bytes) - FallSpeed - m_bAffectedByWind (Offset 948) (Save|Key)(1 Bytes) - AffectedByWind - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - func_fish_pool - m_fishCount (Offset 924) (Save)(4 Bytes) - m_maxRange (Offset 928) (Save)(4 Bytes) - m_swimDepth (Offset 932) (Save)(4 Bytes) - m_waterLevel (Offset 936) (Save)(4 Bytes) - m_isDormant (Offset 940) (Save)(1 Bytes) - m_fishes (Offset 944) (Save)(0 Bytes) - CFishPoolUpdate (Offset 0) (FunctionTable)(0 Bytes) CFootstepControl - func_footstep_control - m_source (Offset 1212) (Save|Key)(4 Bytes) - Source - m_destination (Offset 1216) (Save|Key)(4 Bytes) - Destination - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseToggle - func_guntarget - m_on (Offset 1032) (Save)(1 Bytes) - m_hTargetEnt (Offset 1036) (Save)(4 Bytes) - CGunTargetNext (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetStart (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetWait (Offset 0) (FunctionTable)(0 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnDeath (Offset 1040) (Save|Key|Output)(0 Bytes) - OnDeath - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - func_hostage_rescue - CHostageRescueZoneCHostageRescueZoneShim::Touch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_illusionary CBaseEntity - func_instance_io_proxy - InputProxyRelay1 (Offset 0) (Input)(0 Bytes) - OnProxyRelay1 - InputProxyRelay2 (Offset 0) (Input)(0 Bytes) - OnProxyRelay2 - InputProxyRelay3 (Offset 0) (Input)(0 Bytes) - OnProxyRelay3 - InputProxyRelay4 (Offset 0) (Input)(0 Bytes) - OnProxyRelay4 - InputProxyRelay5 (Offset 0) (Input)(0 Bytes) - OnProxyRelay5 - InputProxyRelay6 (Offset 0) (Input)(0 Bytes) - OnProxyRelay6 - InputProxyRelay7 (Offset 0) (Input)(0 Bytes) - OnProxyRelay7 - InputProxyRelay8 (Offset 0) (Input)(0 Bytes) - OnProxyRelay8 - InputProxyRelay9 (Offset 0) (Input)(0 Bytes) - OnProxyRelay9 - InputProxyRelay10 (Offset 0) (Input)(0 Bytes) - OnProxyRelay10 - InputProxyRelay11 (Offset 0) (Input)(0 Bytes) - OnProxyRelay11 - InputProxyRelay12 (Offset 0) (Input)(0 Bytes) - OnProxyRelay12 - InputProxyRelay13 (Offset 0) (Input)(0 Bytes) - OnProxyRelay13 - InputProxyRelay14 (Offset 0) (Input)(0 Bytes) - OnProxyRelay14 - InputProxyRelay15 (Offset 0) (Input)(0 Bytes) - OnProxyRelay15 - InputProxyRelay16 (Offset 0) (Input)(0 Bytes) - OnProxyRelay16 - InputProxyRelay17 (Offset 0) (Input)(0 Bytes) - OnProxyRelay17 - InputProxyRelay18 (Offset 0) (Input)(0 Bytes) - OnProxyRelay18 - InputProxyRelay19 (Offset 0) (Input)(0 Bytes) - OnProxyRelay19 - InputProxyRelay20 (Offset 0) (Input)(0 Bytes) - OnProxyRelay20 - InputProxyRelay21 (Offset 0) (Input)(0 Bytes) - OnProxyRelay21 - InputProxyRelay22 (Offset 0) (Input)(0 Bytes) - OnProxyRelay22 - InputProxyRelay23 (Offset 0) (Input)(0 Bytes) - OnProxyRelay23 - InputProxyRelay24 (Offset 0) (Input)(0 Bytes) - OnProxyRelay24 - InputProxyRelay25 (Offset 0) (Input)(0 Bytes) - OnProxyRelay25 - InputProxyRelay26 (Offset 0) (Input)(0 Bytes) - OnProxyRelay26 - InputProxyRelay27 (Offset 0) (Input)(0 Bytes) - OnProxyRelay27 - InputProxyRelay28 (Offset 0) (Input)(0 Bytes) - OnProxyRelay28 - InputProxyRelay29 (Offset 0) (Input)(0 Bytes) - OnProxyRelay29 - InputProxyRelay30 (Offset 0) (Input)(0 Bytes) - OnProxyRelay30 - m_OnProxyRelay1 (Offset 912) (Save|Key|Output)(0 Bytes) - OnProxyRelay1 - m_OnProxyRelay2 (Offset 936) (Save|Key|Output)(0 Bytes) - OnProxyRelay2 - m_OnProxyRelay3 (Offset 960) (Save|Key|Output)(0 Bytes) - OnProxyRelay3 - m_OnProxyRelay4 (Offset 984) (Save|Key|Output)(0 Bytes) - OnProxyRelay4 - m_OnProxyRelay5 (Offset 1008) (Save|Key|Output)(0 Bytes) - OnProxyRelay5 - m_OnProxyRelay6 (Offset 1032) (Save|Key|Output)(0 Bytes) - OnProxyRelay6 - m_OnProxyRelay7 (Offset 1056) (Save|Key|Output)(0 Bytes) - OnProxyRelay7 - m_OnProxyRelay8 (Offset 1080) (Save|Key|Output)(0 Bytes) - OnProxyRelay8 - m_OnProxyRelay9 (Offset 1104) (Save|Key|Output)(0 Bytes) - OnProxyRelay9 - m_OnProxyRelay10 (Offset 1128) (Save|Key|Output)(0 Bytes) - OnProxyRelay10 - m_OnProxyRelay11 (Offset 1152) (Save|Key|Output)(0 Bytes) - OnProxyRelay11 - m_OnProxyRelay12 (Offset 1176) (Save|Key|Output)(0 Bytes) - OnProxyRelay12 - m_OnProxyRelay13 (Offset 1200) (Save|Key|Output)(0 Bytes) - OnProxyRelay13 - m_OnProxyRelay14 (Offset 1224) (Save|Key|Output)(0 Bytes) - OnProxyRelay14 - m_OnProxyRelay15 (Offset 1248) (Save|Key|Output)(0 Bytes) - OnProxyRelay15 - m_OnProxyRelay16 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnProxyRelay16 - m_OnProxyRelay16 (Offset 1272) (Save|Key|Output)(0 Bytes) - OnProxyRelay16 - m_OnProxyRelay17 (Offset 1296) (Save|Key|Output)(0 Bytes) - OnProxyRelay17 - m_OnProxyRelay18 (Offset 1320) (Save|Key|Output)(0 Bytes) - OnProxyRelay18 - m_OnProxyRelay19 (Offset 1344) (Save|Key|Output)(0 Bytes) - OnProxyRelay19 - m_OnProxyRelay20 (Offset 1368) (Save|Key|Output)(0 Bytes) - OnProxyRelay20 - m_OnProxyRelay21 (Offset 1392) (Save|Key|Output)(0 Bytes) - OnProxyRelay21 - m_OnProxyRelay22 (Offset 1416) (Save|Key|Output)(0 Bytes) - OnProxyRelay22 - m_OnProxyRelay23 (Offset 1440) (Save|Key|Output)(0 Bytes) - OnProxyRelay23 - m_OnProxyRelay24 (Offset 1464) (Save|Key|Output)(0 Bytes) - OnProxyRelay24 - m_OnProxyRelay25 (Offset 1488) (Save|Key|Output)(0 Bytes) - OnProxyRelay25 - m_OnProxyRelay26 (Offset 1512) (Save|Key|Output)(0 Bytes) - OnProxyRelay26 - m_OnProxyRelay27 (Offset 1536) (Save|Key|Output)(0 Bytes) - OnProxyRelay27 - m_OnProxyRelay28 (Offset 1560) (Save|Key|Output)(0 Bytes) - OnProxyRelay28 - m_OnProxyRelay29 (Offset 1584) (Save|Key|Output)(0 Bytes) - OnProxyRelay29 - m_OnProxyRelay30 (Offset 1608) (Save|Key|Output)(0 Bytes) - OnProxyRelay30 CBaseEntity - func_ladderendpoint CFunc_LOD - func_lod - m_nDisappearMinDist (Offset 912) (Save|Key)(4 Bytes) - DisappearMinDist - m_nDisappearMaxDist (Offset 916) (Save|Key)(4 Bytes) - DisappearMaxDist CFuncMonitor - func_monitor - m_hInfoCameraLink (Offset 928) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CFuncMoveLinear - func_movelinear - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1052) (Save)(4 Bytes) - m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_nav_avoidance_obstacle - m_bDisabled (Offset 916) (Save|Key)(1 Bytes) - StartDisabled CBaseEntity - func_nav_blocker - InputBlockNav (Offset 0) (Input)(0 Bytes) - BlockNav - InputUnblockNav (Offset 0) (Input)(0 Bytes) - UnblockNav - m_blockedTeamNumber (Offset 916) (Save|Key)(4 Bytes) - teamToBlock - m_bDisabled (Offset 920) (Save|Key)(1 Bytes) - StartDisabled CBaseTrigger - func_no_defuse - CNoDefuseAreaNoDefuseAreaTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CFuncOccluder - func_occluder - m_bActive (Offset 912) (Save|Key)(1 Bytes) - StartActive - m_nOccluderIndex (Offset 916) (Save|Key)(4 Bytes) - occludernumber - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CPhysBox - func_physbox - m_hCarryingPlayer (Offset 1320) (Save)(4 Bytes) - m_massScale (Offset 1092) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1088) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1096) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1100) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1104) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1108) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1120) (Save|Key)(1 Bytes) - notsolid - m_iExploitableByPlayer (Offset 1124) (Save|Key)(4 Bytes) - ExploitableByPlayer - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - InputBecomeDebris (Offset 0) (Input)(0 Bytes) - BecomeDebris - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1152) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1176) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1200) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1224) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1248) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1272) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1296) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 920) (Save)(4 Bytes) - m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 924) (Save)(4 Bytes) - m_iszGibModel (Offset 944) (Save)(4 Bytes) - m_iszSpawnObject (Offset 948) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes) - m_iszPropData (Offset 968) (Save)(4 Bytes) - m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1028) (Save)(4 Bytes) - m_flDmgModClub (Offset 1032) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes) - m_flDmgModFire (Offset 1040) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1048) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1052) (Save)(4 Bytes) - m_iBreakableCount (Offset 1056) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes) - m_iszBasePropData (Offset 1064) (Save)(4 Bytes) - m_iInteractions (Offset 1068) (Save)(4 Bytes) - m_explodeRadius (Offset 1076) (Save)(4 Bytes) - m_iszModelName (Offset 972) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes) CPhysBoxMultiplayer - func_physbox_multiplayer - m_hCarryingPlayer (Offset 1320) (Save)(4 Bytes) - m_massScale (Offset 1092) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1088) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1096) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1100) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1104) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1108) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1120) (Save|Key)(1 Bytes) - notsolid - m_iExploitableByPlayer (Offset 1124) (Save|Key)(4 Bytes) - ExploitableByPlayer - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - InputBecomeDebris (Offset 0) (Input)(0 Bytes) - BecomeDebris - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1152) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1176) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1200) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1224) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1248) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1272) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1296) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 920) (Save)(4 Bytes) - m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 924) (Save)(4 Bytes) - m_iszGibModel (Offset 944) (Save)(4 Bytes) - m_iszSpawnObject (Offset 948) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes) - m_iszPropData (Offset 968) (Save)(4 Bytes) - m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1028) (Save)(4 Bytes) - m_flDmgModClub (Offset 1032) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes) - m_flDmgModFire (Offset 1040) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1048) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1052) (Save)(4 Bytes) - m_iBreakableCount (Offset 1056) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes) - m_iszBasePropData (Offset 1064) (Save)(4 Bytes) - m_iInteractions (Offset 1068) (Save)(4 Bytes) - m_explodeRadius (Offset 1076) (Save)(4 Bytes) - m_iszModelName (Offset 972) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes) CBaseToggle - func_plat - m_sNoise (Offset 1056) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1040) (Save)(0 Bytes) - m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1048) (Save)(4 Bytes) - m_flTLength (Offset 1052) (Save)(4 Bytes) - m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseToggle - func_platrot - m_end (Offset 1060) (Save)(12 Bytes) - m_start (Offset 1072) (Save)(12 Bytes) - m_sNoise (Offset 1056) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1040) (Save)(0 Bytes) - m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1048) (Save)(4 Bytes) - m_flTLength (Offset 1052) (Save)(4 Bytes) - m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CPrecipitation - func_precipitation - m_nPrecipType (Offset 912) (Save|Key)(4 Bytes) - preciptype CPrecipitationBlocker - func_precipitation_blocker CBaseEntity - func_proprrespawnzone CBaseEntity - func_pushable - m_Material (Offset 920) (Save)(4 Bytes) - m_Explosion (Offset 928) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 932) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 924) (Save)(4 Bytes) - m_iszGibModel (Offset 944) (Save)(4 Bytes) - m_iszSpawnObject (Offset 948) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 952) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 956) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 960) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 964) (Save)(1 Bytes) - m_iszPropData (Offset 968) (Save)(4 Bytes) - m_impactEnergyScale (Offset 976) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1072) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 980) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1004) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1028) (Save)(4 Bytes) - m_flDmgModClub (Offset 1032) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1036) (Save)(4 Bytes) - m_flDmgModFire (Offset 1040) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1044) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1048) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1052) (Save)(4 Bytes) - m_iBreakableCount (Offset 1056) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1060) (Save)(4 Bytes) - m_iszBasePropData (Offset 1064) (Save)(4 Bytes) - m_iInteractions (Offset 1068) (Save)(4 Bytes) - m_explodeRadius (Offset 1076) (Save)(4 Bytes) - m_iszModelName (Offset 972) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1080) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1084) (Save)(4 Bytes) CFuncReflectiveGlass - func_reflective_glass - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 916) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 912) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 924) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 920) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 925) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseButton - func_rot_button - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1044) (Save)(1 Bytes) - m_fRotating (Offset 1045) (Save)(1 Bytes) - m_bLockedSound (Offset 1088) (Save)(1 Bytes) - m_bLockedSentence (Offset 1089) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1090) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes) - m_bLocked (Offset 1092) (Save)(1 Bytes) - m_sNoise (Offset 1108) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1100) (Save)(4 Bytes) - m_bSolidBsp (Offset 1104) (Save)(1 Bytes) - m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CFuncRotating - func_rotating - m_vecMoveAng (Offset 912) (Save)(12 Bytes) - m_flFanFriction (Offset 924) (Save)(4 Bytes) - m_flAttenuation (Offset 928) (Save)(4 Bytes) - m_flVolume (Offset 932) (Save)(4 Bytes) - m_flTargetSpeed (Offset 936) (Save)(4 Bytes) - m_flMaxSpeed (Offset 940) (Save|Key)(4 Bytes) - maxspeed - m_flBlockDamage (Offset 944) (Save|Key)(4 Bytes) - dmg - m_NoiseRunning (Offset 948) (Save|Key)(4 Bytes) - message - m_bReversed (Offset 952) (Save)(1 Bytes) - m_angStart (Offset 956) (Save)(12 Bytes) - m_bStopAtStartPos (Offset 968) (Save)(1 Bytes) - m_bSolidBsp (Offset 969) (Save|Key)(1 Bytes) - solidbsp - CFuncRotatingSpinUpMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingSpinDownMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingHurtTouch (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotatingUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotateMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingReverseMove (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputGetSpeed (Offset 0) (Input)(0 Bytes) - GetSpeed - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputStopAtStartPos (Offset 0) (Input)(0 Bytes) - StopAtStartPos - m_OnGetSpeed (Offset 972) (Save|Key|Output)(0 Bytes) - OnGetSpeed CFuncSmokeVolume - func_smokevolume - m_Color1 (Offset 912) (Save|Key)(4 Bytes) - Color1 - m_Color2 (Offset 916) (Save|Key)(4 Bytes) - Color2 - m_String_tMaterialName (Offset 1176) (Save|Key)(4 Bytes) - Material - m_ParticleDrawWidth (Offset 1180) (Save|Key)(4 Bytes) - ParticleDrawWidth - m_ParticleSpacingDistance (Offset 1184) (Save|Key)(4 Bytes) - ParticleSpacingDistance - m_DensityRampSpeed (Offset 1188) (Save|Key)(4 Bytes) - DensityRampSpeed - m_RotationSpeed (Offset 1192) (Save|Key)(4 Bytes) - RotationSpeed - m_MovementSpeed (Offset 1196) (Save|Key)(4 Bytes) - MovementSpeed - m_Density (Offset 1200) (Save|Key)(4 Bytes) - Density - m_maxDrawDistance (Offset 1204) (Save|Key)(4 Bytes) - MaxDrawDistance - m_RotationSpeed (Offset 1192) (Save|Key|Input)(4 Bytes) - SetRotationSpeed - m_MovementSpeed (Offset 1196) (Save|Key|Input)(4 Bytes) - SetMovementSpeed - m_Density (Offset 1200) (Save|Key|Input)(4 Bytes) - SetDensity CBRC4Target - func_survival_c4_target - m_flRadius (Offset 1280) (Save|Key)(4 Bytes) - radius - *CBaseAnimating CBaseTrigger - func_tablet_blocker - CTabletBlockerCTabletBlockerShim::Touch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_tank - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankairboatgun - m_pGunFiringSound (Offset 1512) (Save)(0 Bytes) - m_flNextHeavyShotTime (Offset 1516) (Save)(4 Bytes) - m_bIsFiring (Offset 1520) (Save)(1 Bytes) - m_iszAirboatGunModel (Offset 1524) (Save|Key)(4 Bytes) - airboat_gun_model - m_flLastImpactEffectTime (Offset 1536) (Save)(4 Bytes) - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankapcrocket - m_flRocketSpeed (Offset 1516) (Save|Key)(4 Bytes) - rocketspeed - m_hLaserDot (Offset 1512) (Save)(4 Bytes) - m_nSide (Offset 1520) (Save)(4 Bytes) - m_nBurstCount (Offset 1524) (Save|Key)(4 Bytes) - burstcount - m_bDying (Offset 1528) (Save)(1 Bytes) - InputDeathVolley (Offset 0) (Input)(0 Bytes) - DeathVolley - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tanklaser - m_iszLaserName (Offset 1520) (Save|Key)(4 Bytes) - laserentity - m_pLaser (Offset 1512) (Save)(4 Bytes) - m_laserTime (Offset 1516) (Save)(4 Bytes) - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankpulselaser - m_flPulseSpeed (Offset 1512) (Save|Key)(4 Bytes) - PulseSpeed - m_flPulseWidth (Offset 1516) (Save|Key)(4 Bytes) - PulseWidth - m_flPulseColor (Offset 1520) (Save|Key)(4 Bytes) - PulseColor - m_flPulseLife (Offset 1524) (Save|Key)(4 Bytes) - PulseLife - m_flPulseLag (Offset 1528) (Save|Key)(4 Bytes) - PulseLag - m_sPulseFireSound (Offset 1532) (Save|Key)(4 Bytes) - PulseFireSound - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CBaseEntity - func_tankrocket - m_flRocketSpeed (Offset 1512) (Save|Key)(4 Bytes) - rocketspeed - m_yawRate (Offset 1064) (Save|Key)(4 Bytes) - yawrate - m_yawRange (Offset 1068) (Save|Key)(4 Bytes) - yawrange - m_yawTolerance (Offset 1072) (Save|Key)(4 Bytes) - yawtolerance - m_pitchRate (Offset 1084) (Save|Key)(4 Bytes) - pitchrate - m_pitchRange (Offset 1088) (Save|Key)(4 Bytes) - pitchrange - m_pitchTolerance (Offset 1092) (Save|Key)(4 Bytes) - pitchtolerance - m_fireRate (Offset 916) (Save|Key)(4 Bytes) - firerate - m_fireTime (Offset 1096) (Save)(4 Bytes) - m_persist (Offset 1104) (Save|Key)(4 Bytes) - persistence - m_persist2 (Offset 1108) (Save|Key)(4 Bytes) - persistence2 - m_minRange (Offset 1116) (Save|Key)(4 Bytes) - minRange - m_maxRange (Offset 1120) (Save|Key)(4 Bytes) - maxRange - m_flMinRange2 (Offset 1124) (Save)(4 Bytes) - m_flMaxRange2 (Offset 1128) (Save)(4 Bytes) - m_iAmmoCount (Offset 1132) (Save|Key)(4 Bytes) - ammo_count - m_spriteScale (Offset 1148) (Save|Key)(4 Bytes) - spritescale - m_iszSpriteSmoke (Offset 1152) (Save|Key)(4 Bytes) - spritesmoke - m_iszSpriteFlash (Offset 1156) (Save|Key)(4 Bytes) - spriteflash - m_bulletType (Offset 924) (Save|Key)(4 Bytes) - bullet - m_nBulletCount (Offset 1032) (Save)(4 Bytes) - m_spread (Offset 948) (Save|Key)(4 Bytes) - firespread - m_iBulletDamage (Offset 928) (Save|Key)(4 Bytes) - bullet_damage - m_iBulletDamageVsPlayer (Offset 932) (Save|Key)(4 Bytes) - bullet_damage_vs_player - m_iszMaster (Offset 1160) (Save|Key)(4 Bytes) - master - m_iSmallAmmoType (Offset 936) (Save)(4 Bytes) - m_iMediumAmmoType (Offset 940) (Save)(4 Bytes) - m_iLargeAmmoType (Offset 944) (Save)(4 Bytes) - m_soundStartRotate (Offset 1164) (Save|Key)(4 Bytes) - rotatestartsound - m_soundStopRotate (Offset 1168) (Save|Key)(4 Bytes) - rotatestopsound - m_soundLoopRotate (Offset 1172) (Save|Key)(4 Bytes) - rotatesound - m_flPlayerGracePeriod (Offset 1176) (Save|Key)(4 Bytes) - playergraceperiod - m_flIgnoreGraceUpto (Offset 1180) (Save|Key)(4 Bytes) - ignoregraceupto - m_flPlayerLockTimeBeforeFire (Offset 1184) (Save|Key)(4 Bytes) - playerlocktimebeforefire - m_flLastSawNonPlayer (Offset 1188) (Save)(4 Bytes) - m_yawCenter (Offset 1056) (Save)(4 Bytes) - m_yawCenterWorld (Offset 1060) (Save)(4 Bytes) - m_pitchCenter (Offset 1076) (Save)(4 Bytes) - m_pitchCenterWorld (Offset 1080) (Save)(4 Bytes) - m_fireLast (Offset 912) (Save)(4 Bytes) - m_lastSightTime (Offset 1100) (Save)(4 Bytes) - m_barrelPos (Offset 1136) (Save)(12 Bytes) - m_sightOrigin (Offset 1016) (Save)(12 Bytes) - m_hFuncTankTarget (Offset 1028) (Save)(4 Bytes) - m_hController (Offset 1036) (Save)(4 Bytes) - m_vecControllerUsePos (Offset 1044) (Save)(12 Bytes) - m_flNextAttack (Offset 1040) (Save)(4 Bytes) - m_targetEntityName (Offset 1192) (Save)(4 Bytes) - m_hTarget (Offset 920) (Save)(4 Bytes) - m_vTargetPosition (Offset 1196) (Save)(12 Bytes) - m_vecNPCIdleTarget (Offset 1208) (Save)(12 Bytes) - m_persist2burst (Offset 1112) (Save)(4 Bytes) - m_hControlVolume (Offset 1484) (Save)(4 Bytes) - m_iszControlVolume (Offset 1488) (Save|Key)(4 Bytes) - control_volume - m_flNextControllerSearch (Offset 1492) (Save)(4 Bytes) - m_bShouldFindNPCs (Offset 1496) (Save)(1 Bytes) - m_bNPCInRoute (Offset 1497) (Save)(1 Bytes) - m_iszNPCManPoint (Offset 1500) (Save|Key)(4 Bytes) - npc_man_point - m_bReadyToFire (Offset 1504) (Save)(1 Bytes) - m_bPerformLeading (Offset 1249) (Save|Key)(1 Bytes) - LeadTarget - m_flStartLeadFactor (Offset 1252) (Save)(4 Bytes) - m_flStartLeadFactorTime (Offset 1256) (Save)(4 Bytes) - m_flNextLeadFactor (Offset 1260) (Save)(4 Bytes) - m_flNextLeadFactorTime (Offset 1264) (Save)(4 Bytes) - m_iszBaseAttachment (Offset 1228) (Save|Key)(4 Bytes) - gun_base_attach - m_iszBarrelAttachment (Offset 1220) (Save|Key)(4 Bytes) - gun_barrel_attach - m_iszYawPoseParam (Offset 1232) (Save|Key)(4 Bytes) - gun_yaw_pose_param - m_iszPitchPoseParam (Offset 1236) (Save|Key)(4 Bytes) - gun_pitch_pose_param - m_flYawPoseCenter (Offset 1240) (Save|Key)(4 Bytes) - gun_yaw_pose_center - m_flPitchPoseCenter (Offset 1244) (Save|Key)(4 Bytes) - gun_pitch_pose_center - m_bUsePoseParameters (Offset 1248) (Save)(1 Bytes) - m_iEffectHandling (Offset 1508) (Save|Key)(4 Bytes) - effecthandling - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputSetFireRate (Offset 0) (Input)(0 Bytes) - SetFireRate - InputSetDamage (Offset 0) (Input)(0 Bytes) - SetDamage - InputSetTargetPosition (Offset 0) (Input)(0 Bytes) - SetTargetPosition - InputSetTargetDir (Offset 0) (Input)(0 Bytes) - SetTargetDir - InputSetTargetEntityName (Offset 0) (Input)(0 Bytes) - SetTargetEntityName - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity - InputClearTargetEntity (Offset 0) (Input)(0 Bytes) - ClearTargetEntity - InputFindNPCToManTank (Offset 0) (Input)(0 Bytes) - FindNPCToManTank - InputStopFindingNPCs (Offset 0) (Input)(0 Bytes) - StopFindingNPCs - InputStartFindingNPCs (Offset 0) (Input)(0 Bytes) - StartFindingNPCs - InputForceNPCOff (Offset 0) (Input)(0 Bytes) - ForceNPCOff - InputSetMaxRange (Offset 0) (Input)(0 Bytes) - SetMaxRange - m_OnFire (Offset 1268) (Save|Key|Output)(0 Bytes) - OnFire - m_OnLoseTarget (Offset 1292) (Save|Key|Output)(0 Bytes) - OnLoseTarget - m_OnAquireTarget (Offset 1316) (Save|Key|Output)(0 Bytes) - OnAquireTarget - m_OnAmmoDepleted (Offset 1340) (Save|Key|Output)(0 Bytes) - OnAmmoDepleted - m_OnGotController (Offset 1364) (Save|Key|Output)(0 Bytes) - OnGotController - m_OnLostController (Offset 1388) (Save|Key|Output)(0 Bytes) - OnLostController - m_OnGotPlayerController (Offset 1412) (Save|Key|Output)(0 Bytes) - OnGotPlayerController - m_OnLostPlayerController (Offset 1436) (Save|Key|Output)(0 Bytes) - OnLostPlayerController - m_OnReadyToFire (Offset 1460) (Save|Key|Output)(0 Bytes) - OnReadyToFire CFuncTrackTrain - func_tanktrain - m_OnDeath (Offset 1140) (Save|Key|Output)(0 Bytes) - OnDeath - m_length (Offset 916) (Save|Key)(4 Bytes) - wheels - m_height (Offset 976) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 980) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 964) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 972) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 988) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 992) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 996) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 1000) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 1020) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 1008) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 1012) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 1016) (Save)(4 Bytes) - m_eVelocityType (Offset 1032) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 1028) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 912) (Save)(4 Bytes) - m_dir (Offset 984) (Save)(4 Bytes) - m_controlMins (Offset 920) (Save)(12 Bytes) - m_controlMaxs (Offset 932) (Save)(12 Bytes) - m_flVolume (Offset 960) (Save)(4 Bytes) - m_oldSpeed (Offset 968) (Save)(4 Bytes) - m_strPathTarget (Offset 1004) (Save)(4 Bytes) - m_bSoundPlaying (Offset 1036) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 1112) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1124) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1128) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - InputMoveToPathNode (Offset 0) (Input)(0 Bytes) - MoveToPathNode - InputTeleportToPathNode (Offset 0) (Input)(0 Bytes) - TeleportToPathNode - InputLockOrientation (Offset 0) (Input)(0 Bytes) - LockOrientation - InputUnlockOrientation (Offset 0) (Input)(0 Bytes) - UnlockOrientation - m_OnStart (Offset 1040) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNextPoint - m_OnArrivedAtDestinationNode (Offset 1088) (Save|Key|Output)(0 Bytes) - OnArrivedAtDestinationNode - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseToggle - func_trackautochange - TriggerTrackChange (Offset 0) (Input)(0 Bytes) - Trigger - m_trackTop (Offset 1084) (Global|Save)(4 Bytes) - m_trackBottom (Offset 1088) (Global|Save)(4 Bytes) - m_train (Offset 1092) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1096) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1100) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1104) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1108) (Save)(4 Bytes) - m_targetState (Offset 1112) (Save)(4 Bytes) - m_use (Offset 1116) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 1060) (Save)(12 Bytes) - m_start (Offset 1072) (Save)(12 Bytes) - m_sNoise (Offset 1056) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1040) (Save)(0 Bytes) - m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1048) (Save)(4 Bytes) - m_flTLength (Offset 1052) (Save)(4 Bytes) - m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseToggle - func_trackchange - m_trackTop (Offset 1084) (Global|Save)(4 Bytes) - m_trackBottom (Offset 1088) (Global|Save)(4 Bytes) - m_train (Offset 1092) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1096) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1100) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1104) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1108) (Save)(4 Bytes) - m_targetState (Offset 1112) (Save)(4 Bytes) - m_use (Offset 1116) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 1060) (Save)(12 Bytes) - m_start (Offset 1072) (Save)(12 Bytes) - m_sNoise (Offset 1056) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1040) (Save)(0 Bytes) - m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1048) (Save)(4 Bytes) - m_flTLength (Offset 1052) (Save)(4 Bytes) - m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CFuncTrackTrain - func_tracktrain - m_length (Offset 916) (Save|Key)(4 Bytes) - wheels - m_height (Offset 976) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 980) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 964) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 972) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 988) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 992) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 996) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 1000) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 1020) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 1008) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 1012) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 1016) (Save)(4 Bytes) - m_eVelocityType (Offset 1032) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 1028) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 912) (Save)(4 Bytes) - m_dir (Offset 984) (Save)(4 Bytes) - m_controlMins (Offset 920) (Save)(12 Bytes) - m_controlMaxs (Offset 932) (Save)(12 Bytes) - m_flVolume (Offset 960) (Save)(4 Bytes) - m_oldSpeed (Offset 968) (Save)(4 Bytes) - m_strPathTarget (Offset 1004) (Save)(4 Bytes) - m_bSoundPlaying (Offset 1036) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 1112) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1124) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1128) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - InputMoveToPathNode (Offset 0) (Input)(0 Bytes) - MoveToPathNode - InputTeleportToPathNode (Offset 0) (Input)(0 Bytes) - TeleportToPathNode - InputLockOrientation (Offset 0) (Input)(0 Bytes) - LockOrientation - InputUnlockOrientation (Offset 0) (Input)(0 Bytes) - UnlockOrientation - m_OnStart (Offset 1040) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNextPoint - m_OnArrivedAtDestinationNode (Offset 1088) (Save|Key|Output)(0 Bytes) - OnArrivedAtDestinationNode - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseToggle - func_train - m_hCurrentTarget (Offset 1056) (Save)(4 Bytes) - m_activated (Offset 1060) (Save)(1 Bytes) - m_hEnemy (Offset 1064) (Save)(4 Bytes) - m_iszLastTarget (Offset 1076) (Save)(4 Bytes) - m_flNextBlockTime (Offset 1072) (Save)(4 Bytes) - m_flBlockDamage (Offset 1068) (Save|Key)(4 Bytes) - dmg - CFuncTrainWait (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrainNext (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - m_NoiseMoving (Offset 1032) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1036) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1040) (Save)(0 Bytes) - m_volume (Offset 1044) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1048) (Save)(4 Bytes) - m_flTLength (Offset 1052) (Save)(4 Bytes) - m_flLip (Offset 924) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 920) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 988) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_traincontrols - CFuncTrainControlsFind (Offset 0) (FunctionTable)(0 Bytes) CFuncLadder - func_useableladder - m_vecPlayerMountPositionTop (Offset 944) (Save|Key)(12 Bytes) - point0 - m_vecPlayerMountPositionBottom (Offset 956) (Save|Key)(12 Bytes) - point1 - m_vecLadderDir (Offset 912) (Save)(12 Bytes) - m_bFakeLadder (Offset 969) (Save)(1 Bytes) - m_bDisabled (Offset 968) (Save|Key)(1 Bytes) - StartDisabled - m_surfacePropName (Offset 972) (Save|Key)(4 Bytes) - ladderSurfaceProperties - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerGotOnLadder (Offset 976) (Save|Key|Output)(0 Bytes) - OnPlayerGotOnLadder - m_OnPlayerGotOffLadder (Offset 1000) (Save|Key|Output)(0 Bytes) - OnPlayerGotOffLadder CBaseEntity - func_vehicleclip - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - func_wall - m_nState (Offset 912) (Save)(4 Bytes) CBaseEntity - func_wall_toggle - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nState (Offset 912) (Save)(4 Bytes) CBaseDoor - func_water - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1084) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1085) (Save)(1 Bytes) - m_NoiseMoving (Offset 1100) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1104) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1108) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1112) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1116) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1048) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1056) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1088) (Save)(1 Bytes) - m_flWaveHeight (Offset 1120) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1096) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1092) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1086) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1087) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1340) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1089) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1148) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1124) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1196) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1172) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1220) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1244) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1268) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1292) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CFuncMoveLinear - func_water_analog - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1052) (Save)(4 Bytes) - m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - func_weight_button - m_fStressToActivate (Offset 960) (Save|Key)(4 Bytes) - WeightToActivate - m_bHasBeenPressed (Offset 964) (Save)(1 Bytes) - m_OnPressed (Offset 912) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnReleased (Offset 936) (Save|Key|Output)(0 Bytes) - OnReleased - CWeightButtonTriggerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseFlex - funCBaseFlex - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - game_coopmission_manager - m_OnWaveCompleted (Offset 920) (Save|Key|Output)(0 Bytes) - OnWaveCompleted - m_OnRoundReset (Offset 944) (Save|Key|Output)(0 Bytes) - OnRoundReset - m_OnSpawnsReset (Offset 968) (Save|Key|Output)(0 Bytes) - OnSpawnsReset - m_OnRoundLostKilled (Offset 992) (Save|Key|Output)(0 Bytes) - OnRoundLostKilled - m_OnRoundLostTime (Offset 1016) (Save|Key|Output)(0 Bytes) - OnRoundLostTime - m_OnMissionCompleted (Offset 1040) (Save|Key|Output)(0 Bytes) - OnMissionCompleted - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_end - InputGameEnd (Offset 0) (Input)(0 Bytes) - EndGame - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_gib_manager - m_iMaxPieces (Offset 952) (Save|Key)(4 Bytes) - maxpieces - m_bAllowNewGibs (Offset 944) (Save|Key)(1 Bytes) - allownewgibs - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetMaxPiecesDX8 (Offset 0) (Input)(0 Bytes) - SetMaxPiecesDX8 CBaseEntity - game_money - m_nMoney (Offset 968) (Save|Key)(4 Bytes) - Money - m_strAwardText (Offset 972) (Save|Key)(4 Bytes) - AwardText - InputSetMoneyAmount (Offset 0) (Input)(0 Bytes) - SetMoneyAmount - InputAddTeamMoneyTerrorist (Offset 0) (Input)(0 Bytes) - AddTeamMoneyTerrorist - InputAddTeamMoneyCT (Offset 0) (Input)(0 Bytes) - AddTeamMoneyCT - InputAddMoneyPlayer (Offset 0) (Input)(0 Bytes) - AddMoneyPlayer - InputSpendMoneyFromPlayer (Offset 0) (Input)(0 Bytes) - SpendMoneyFromPlayer - m_OnMoneySpent (Offset 920) (Save|Key|Output)(0 Bytes) - OnMoneySpent - m_OnMoneySpentFail (Offset 944) (Save|Key|Output)(0 Bytes) - OnMoneySpentFail - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_player_equip - m_weaponNames (Offset 920) (Save)(128 Bytes) - m_weaponCount (Offset 1048) (Save)(128 Bytes) - InputTriggerForAllPlayers (Offset 0) (Input)(0 Bytes) - TriggerForAllPlayers - InputTriggerForActivatedPlayer (Offset 0) (Input)(0 Bytes) - TriggerForActivatedPlayer - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_player_team - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CRagdollManager - game_ragdoll_manager - m_iCurrentMaxRagdollCount (Offset 912) (Save)(4 Bytes) - m_iMaxRagdollCount (Offset 916) (Save|Key)(4 Bytes) - MaxRagdollCount - m_bSaveImportant (Offset 920) (Save|Key)(1 Bytes) - SaveImportant - InputSetMaxRagdollCount (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCount CBaseEntity - game_round_end - InputEndRound_Draw (Offset 0) (Input)(0 Bytes) - EndRound_Draw - InputEndRound_TerroristsWin (Offset 0) (Input)(0 Bytes) - EndRound_TerroristsWin - InputEndRound_CounterTerroristsWin (Offset 0) (Input)(0 Bytes) - EndRound_CounterTerroristsWin - m_OnRoundEnded (Offset 932) (Save|Key|Output)(0 Bytes) - OnRoundEnded - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_score - InputApplyScore (Offset 0) (Input)(0 Bytes) - ApplyScore - InputAddScoreTerrorist (Offset 0) (Input)(0 Bytes) - AddScoreTerrorist - InputAddScoreCT (Offset 0) (Input)(0 Bytes) - AddScoreCT - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_survival_logic - m_OnZoneRocketWarning (Offset 920) (Save|Key|Output)(0 Bytes) - OnZoneRocketWarning - m_OnZoneRocketStartLaunch (Offset 944) (Save|Key|Output)(0 Bytes) - OnZoneRocketStartLaunch - m_OnZoneEndGameStart (Offset 968) (Save|Key|Output)(0 Bytes) - OnZoneEndGameStart - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_text - m_iszMessage (Offset 920) (Save|Key)(4 Bytes) - message - m_textParms.channel (Offset 960) (Save|Key)(4 Bytes) - channel - m_textParms.x (Offset 924) (Save|Key)(4 Bytes) - x - m_textParms.y (Offset 928) (Save|Key)(4 Bytes) - y - m_textParms.effect (Offset 932) (Save|Key)(4 Bytes) - effect - m_textParms.fadeinTime (Offset 944) (Save|Key)(4 Bytes) - fadein - m_textParms.fadeoutTime (Offset 948) (Save|Key)(4 Bytes) - fadeout - m_textParms.holdTime (Offset 952) (Save|Key)(4 Bytes) - holdtime - m_textParms.fxTime (Offset 956) (Save|Key)(4 Bytes) - fxtime - m_textParms (Offset 924) (Save)(40 Bytes) - InputDisplay (Offset 0) (Input)(0 Bytes) - Display - InputSetText (Offset 0) (Input)(0 Bytes) - SetText - InputSetPosX (Offset 0) (Input)(0 Bytes) - SetPosX - InputSetPosY (Offset 0) (Input)(0 Bytes) - SetPosY - InputSetTextColor (Offset 0) (Input)(0 Bytes) - SetTextColor - InputSetTextColor2 (Offset 0) (Input)(0 Bytes) - SetTextColor2 - m_Score (Offset 916) (Save)(4 Bytes) - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - game_ui - m_flFieldOfView (Offset 912) (Save|Key)(4 Bytes) - FieldOfView - m_hSaveWeapon (Offset 916) (Save)(4 Bytes) - m_bForceUpdate (Offset 1352) (Save)(1 Bytes) - m_player (Offset 1360) (Save)(4 Bytes) - m_nLastButtonState (Offset 1356) (Save)(4 Bytes) - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - m_playerOn (Offset 920) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 944) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedMoveLeft (Offset 968) (Save|Key|Output)(0 Bytes) - PressedMoveLeft - m_pressedMoveRight (Offset 992) (Save|Key|Output)(0 Bytes) - PressedMoveRight - m_pressedForward (Offset 1016) (Save|Key|Output)(0 Bytes) - PressedForward - m_pressedBack (Offset 1040) (Save|Key|Output)(0 Bytes) - PressedBack - m_pressedAttack (Offset 1064) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1088) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_unpressedMoveLeft (Offset 1112) (Save|Key|Output)(0 Bytes) - UnpressedMoveLeft - m_unpressedMoveRight (Offset 1136) (Save|Key|Output)(0 Bytes) - UnpressedMoveRight - m_unpressedForward (Offset 1160) (Save|Key|Output)(0 Bytes) - UnpressedForward - m_unpressedBack (Offset 1184) (Save|Key|Output)(0 Bytes) - UnpressedBack - m_unpressedAttack (Offset 1208) (Save|Key|Output)(0 Bytes) - UnpressedAttack - m_unpressedAttack2 (Offset 1232) (Save|Key|Output)(0 Bytes) - UnpressedAttack2 - m_xaxis (Offset 1256) (Save|Key|Output)(0 Bytes) - XAxis - m_yaxis (Offset 1280) (Save|Key|Output)(0 Bytes) - YAxis - m_attackaxis (Offset 1304) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1328) (Save|Key|Output)(0 Bytes) - Attack2Axis CBaseEntity - game_weapon_manager - m_iszWeaponName (Offset 912) (Save|Key)(4 Bytes) - weaponname - m_iMaxPieces (Offset 916) (Save|Key)(4 Bytes) - maxpieces - m_flAmmoMod (Offset 920) (Save|Key)(4 Bytes) - ammomod - m_bExpectingWeapon (Offset 924) (Save)(1 Bytes) - CGameWeaponManagerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetAmmoModifier (Offset 0) (Input)(0 Bytes) - SetAmmoModifier - m_ManagedNonWeapons (Offset 928) (Save)(0 Bytes) CBaseEntity - game_zone_player - InputCountPlayersInZone (Offset 0) (Input)(0 Bytes) - CountPlayersInZone - m_OnPlayerInZone (Offset 916) (Save|Key|Output)(0 Bytes) - OnPlayerInZone - m_OnPlayerOutZone (Offset 940) (Save|Key|Output)(0 Bytes) - OnPlayerOutZone - m_PlayersInCount (Offset 964) (Save|Key|Output)(0 Bytes) - PlayersInCount - m_PlayersOutCount (Offset 988) (Save|Key|Output)(0 Bytes) - PlayersOutCount - m_iszMaster (Offset 912) (Save|Key)(4 Bytes) - master CAI_BaseNPC - generic_actor - m_strHullName (Offset 4460) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3940) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3980) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3996) (Save)(4 Bytes) - m_goalBodyYaw (Offset 4000) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes) - m_flBlinktime (Offset 4016) (Save)(4 Bytes) - m_hLookTarget (Offset 4020) (Save)(4 Bytes) - m_lookQueue (Offset 4024) (Save)(0 Bytes) - m_randomLookQueue (Offset 4064) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4088) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes) - m_iszIdleExpression (Offset 4104) (Save)(4 Bytes) - m_iszAlertExpression (Offset 4108) (Save)(4 Bytes) - m_iszCombatExpression (Offset 4112) (Save)(4 Bytes) - m_iszDeathExpression (Offset 4116) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3936) (Save)(4 Bytes) - m_flextarget (Offset 4196) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - gib - CGibBounceGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibStickyGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibWaitTillLand (Offset 0) (FunctionTable)(0 Bytes) - CGibDieThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - gibshooter - m_iGibs (Offset 912) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 928) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 948) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 952) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 956) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 964) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 932) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 944) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 969) (Save)(1 Bytes) - m_iGibCapacity (Offset 916) (Save)(4 Bytes) - m_iGibMaterial (Offset 920) (Save)(4 Bytes) - m_iGibModelIndex (Offset 924) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 960) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 972) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 968) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - global_chatter CGrassBurn - grassburn - m_flGrassBurnClearTime (Offset 912) (Save)(4 Bytes) CBaseGrenade - grenade - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - hammer_updateignorelist - m_nIgnoredEntityNames[0] (Offset 912) (Save|Key)(4 Bytes) - IgnoredName01 - m_nIgnoredEntityNames[1] (Offset 916) (Save|Key)(4 Bytes) - IgnoredName02 - m_nIgnoredEntityNames[2] (Offset 920) (Save|Key)(4 Bytes) - IgnoredName03 - m_nIgnoredEntityNames[3] (Offset 924) (Save|Key)(4 Bytes) - IgnoredName04 - m_nIgnoredEntityNames[4] (Offset 928) (Save|Key)(4 Bytes) - IgnoredName05 - m_nIgnoredEntityNames[5] (Offset 932) (Save|Key)(4 Bytes) - IgnoredName06 - m_nIgnoredEntityNames[6] (Offset 936) (Save|Key)(4 Bytes) - IgnoredName07 - m_nIgnoredEntityNames[7] (Offset 940) (Save|Key)(4 Bytes) - IgnoredName08 - m_nIgnoredEntityNames[8] (Offset 944) (Save|Key)(4 Bytes) - IgnoredName09 - m_nIgnoredEntityNames[9] (Offset 948) (Save|Key)(4 Bytes) - IgnoredName10 - m_nIgnoredEntityNames[10] (Offset 952) (Save|Key)(4 Bytes) - IgnoredName11 - m_nIgnoredEntityNames[11] (Offset 956) (Save|Key)(4 Bytes) - IgnoredName12 - m_nIgnoredEntityNames[12] (Offset 960) (Save|Key)(4 Bytes) - IgnoredName13 - m_nIgnoredEntityNames[13] (Offset 964) (Save|Key)(4 Bytes) - IgnoredName14 - m_nIgnoredEntityNames[14] (Offset 968) (Save|Key)(4 Bytes) - IgnoredName15 - m_nIgnoredEntityNames[15] (Offset 972) (Save|Key)(4 Bytes) - IgnoredName16 CBaseEntity - handle_dummy CHandleTest - handle_test CBaseCSGrenadeProjectile - hegrenade_projectile - InitializeSpawnFromWorld (Offset 0) (Input)(0 Bytes) - InitializeSpawnFromWorld - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CHostageCarriableProp - hostage_carriable_prop - *CBaseAnimating CHostage - hostage_entity - HostageRescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch - CHostageHostageUse (Offset 0) (FunctionTable)(0 Bytes) - CHostageHostageThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnHostageBeginGrab (Offset 2508) (Save|Key|Output)(0 Bytes) - OnHostageBeginGrab - m_OnFirstPickedUp (Offset 2532) (Save|Key|Output)(0 Bytes) - OnFirstPickedUp - m_OnDroppedNotRescued (Offset 2556) (Save|Key|Output)(0 Bytes) - OnDroppedNotRescued - m_OnRescued (Offset 2580) (Save|Key|Output)(0 Bytes) - OnRescued - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CInferno - inferno - CInfernoInfernoThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_armsrace_counterterrorist - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_armsrace_terrorist - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_bomb_target_hint_A CBaseEntity - info_bomb_target_hint_B CBaseEntity - info_camera_link - m_strPointCamera (Offset 920) (Save|Key)(4 Bytes) - PointCamera - m_hCamera (Offset 912) (Save)(4 Bytes) - m_hTargetEntity (Offset 916) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera CBaseEntity - info_constraint_anchor - m_massScale (Offset 912) (Save|Key)(4 Bytes) - massScale CBaseEntity - info_deathmatch_spawn - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_enemy_terrorist_spawn - m_szWeaponsToGive (Offset 924) (Save|Key)(4 Bytes) - weapons_to_give - m_szPlayerModelToUse (Offset 928) (Save|Key)(4 Bytes) - model_to_use - m_nArmorToSpawnWith (Offset 932) (Save|Key)(4 Bytes) - armor_to_give - m_nDefaultBehavior (Offset 936) (Save|Key)(4 Bytes) - default_behavior - m_nBotDifficulty (Offset 940) (Save|Key)(4 Bytes) - bot_difficulty - m_bIsAgressive (Offset 944) (Save|Key)(1 Bytes) - is_agressive - m_bStartAsleep (Offset 945) (Save|Key)(1 Bytes) - start_asleep - m_flHideRadius (Offset 948) (Save|Key)(4 Bytes) - hide_radius - m_szBehaviorTreeFile (Offset 956) (Save|Key)(4 Bytes) - behavior_tree_file - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_game_event_proxy - m_iszEventName (Offset 912) (Save|Key)(4 Bytes) - event_name - m_flRange (Offset 916) (Save|Key)(4 Bytes) - range - m_bDisabled (Offset 920) (Save|Key)(1 Bytes) - StartDisabled - InputGenerateGameEvent (Offset 0) (Input)(0 Bytes) - GenerateGameEvent - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - info_gascanister_launchpoint CBaseEntity - info_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_hostage_rescue_zone_hint CHostage - info_hostage_spawn - HostageRescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch - CHostageHostageUse (Offset 0) (FunctionTable)(0 Bytes) - CHostageHostageThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnHostageBeginGrab (Offset 2508) (Save|Key|Output)(0 Bytes) - OnHostageBeginGrab - m_OnFirstPickedUp (Offset 2532) (Save|Key|Output)(0 Bytes) - OnFirstPickedUp - m_OnDroppedNotRescued (Offset 2556) (Save|Key|Output)(0 Bytes) - OnDroppedNotRescued - m_OnRescued (Offset 2580) (Save|Key|Output)(0 Bytes) - OnRescued - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - info_intermission CInfoLadderDismount - info_ladder_dismount CBaseEntity - info_landmark CBaseEntity - info_map_parameters - InputFireWinCondition (Offset 0) (Input)(0 Bytes) - FireWinCondition - m_iPetPopulation (Offset 920) (Save|Key)(4 Bytes) - petpopulation - m_bUseNormalSpawnsForDM (Offset 924) (Save|Key)(1 Bytes) - usenormalspawnsfordm - m_bDisableAutoGeneratedDMSpawns (Offset 925) (Save|Key)(1 Bytes) - disableautogenerateddmspawns - m_flBotMaxVisionDistance (Offset 928) (Save|Key)(4 Bytes) - botmaxvisiondistance - m_iHostageCount (Offset 932) (Save|Key)(4 Bytes) - hostagecount - m_bFadePlayerVisibilityFarZ (Offset 936) (Save|Key)(1 Bytes) - fadeplayervisibilityfarz CInfoMapRegion - info_map_region - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius - m_strLocToken (Offset 916) (Save|Key)(4 Bytes) - token CBaseEntity - info_mass_center CBaseEntity - info_node Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_air Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_air_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_climb Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_link - m_nLinkState (Offset 932) (Save|Key)(4 Bytes) - initialstate - m_nSrcEditID (Offset 916) (Save|Key)(4 Bytes) - startnode - m_nDestEditID (Offset 920) (Save|Key)(4 Bytes) - endnode - m_nLinkType (Offset 944) (Save|Key)(4 Bytes) - linktype - m_bInvertAllow (Offset 940) (Save)(1 Bytes) - m_nPriority (Offset 948) (Save|Key)(4 Bytes) - Priority - m_bPreciseMovement (Offset 941) (Save|Key)(1 Bytes) - preciseMovement - m_strAllowUse (Offset 936) (Save|Key)(4 Bytes) - AllowUse - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - info_node_link_controller - m_nLinkState (Offset 932) (Save|Key)(4 Bytes) - initialstate - m_strAllowUse (Offset 936) (Save|Key)(4 Bytes) - AllowUse - m_bInvertAllow (Offset 944) (Save|Key)(1 Bytes) - InvertAllow - m_nPriority (Offset 940) (Save|Key)(4 Bytes) - Priority - m_bUseAirLinkRadius (Offset 945) (Save|Key)(1 Bytes) - useairlinkradius - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAllowed (Offset 0) (Input)(0 Bytes) - SetAllowed - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - info_null CInfoOverlayAccessor - info_overlay_accessor - m_iOverlayID (Offset 912) (Save|Key)(4 Bytes) - OverlayID CBaseEntity - info_paradrop_denial - m_flRadius (Offset 916) (Save|Key)(4 Bytes) - radius CParticleSystem - info_particle_system - m_bStartActive (Offset 913) (Save|Key)(1 Bytes) - start_active - m_bActive (Offset 1180) (Save)(1 Bytes) - m_flStartTime (Offset 1192) (Save)(4 Bytes) - m_vServerControlPoints (Offset 1196) (Save)(48 Bytes) - m_iServerControlPointAssignments (Offset 1244) (Save)(4 Bytes) - m_iszEffectName (Offset 916) (Save|Key)(4 Bytes) - effect_name - m_szSnapshotFileName (Offset 920) (Save)(260 Bytes) - snapshot_file - m_iszControlPointNames[0] (Offset 1248) (Save|Key)(4 Bytes) - cpoint1 - m_iszControlPointNames[1] (Offset 1252) (Save|Key)(4 Bytes) - cpoint2 - m_iszControlPointNames[2] (Offset 1256) (Save|Key)(4 Bytes) - cpoint3 - m_iszControlPointNames[3] (Offset 1260) (Save|Key)(4 Bytes) - cpoint4 - m_iszControlPointNames[4] (Offset 1264) (Save|Key)(4 Bytes) - cpoint5 - m_iszControlPointNames[5] (Offset 1268) (Save|Key)(4 Bytes) - cpoint6 - m_iszControlPointNames[6] (Offset 1272) (Save|Key)(4 Bytes) - cpoint7 - m_iszControlPointNames[7] (Offset 1276) (Save|Key)(4 Bytes) - cpoint8 - m_iszControlPointNames[8] (Offset 1280) (Save|Key)(4 Bytes) - cpoint9 - m_iszControlPointNames[9] (Offset 1284) (Save|Key)(4 Bytes) - cpoint10 - m_iszControlPointNames[10] (Offset 1288) (Save|Key)(4 Bytes) - cpoint11 - m_iszControlPointNames[11] (Offset 1292) (Save|Key)(4 Bytes) - cpoint12 - m_iszControlPointNames[12] (Offset 1296) (Save|Key)(4 Bytes) - cpoint13 - m_iszControlPointNames[13] (Offset 1300) (Save|Key)(4 Bytes) - cpoint14 - m_iszControlPointNames[14] (Offset 1304) (Save|Key)(4 Bytes) - cpoint15 - m_iszControlPointNames[15] (Offset 1308) (Save|Key)(4 Bytes) - cpoint16 - m_iszControlPointNames[16] (Offset 1312) (Save|Key)(4 Bytes) - cpoint17 - m_iszControlPointNames[17] (Offset 1316) (Save|Key)(4 Bytes) - cpoint18 - m_iszControlPointNames[18] (Offset 1320) (Save|Key)(4 Bytes) - cpoint19 - m_iszControlPointNames[19] (Offset 1324) (Save|Key)(4 Bytes) - cpoint20 - m_iszControlPointNames[20] (Offset 1328) (Save|Key)(4 Bytes) - cpoint21 - m_iszControlPointNames[21] (Offset 1332) (Save|Key)(4 Bytes) - cpoint22 - m_iszControlPointNames[22] (Offset 1336) (Save|Key)(4 Bytes) - cpoint23 - m_iszControlPointNames[23] (Offset 1340) (Save|Key)(4 Bytes) - cpoint24 - m_iszControlPointNames[24] (Offset 1344) (Save|Key)(4 Bytes) - cpoint25 - m_iszControlPointNames[25] (Offset 1348) (Save|Key)(4 Bytes) - cpoint26 - m_iszControlPointNames[26] (Offset 1352) (Save|Key)(4 Bytes) - cpoint27 - m_iszControlPointNames[27] (Offset 1356) (Save|Key)(4 Bytes) - cpoint28 - m_iszControlPointNames[28] (Offset 1360) (Save|Key)(4 Bytes) - cpoint29 - m_iszControlPointNames[29] (Offset 1364) (Save|Key)(4 Bytes) - cpoint30 - m_iszControlPointNames[30] (Offset 1368) (Save|Key)(4 Bytes) - cpoint31 - m_iszControlPointNames[31] (Offset 1372) (Save|Key)(4 Bytes) - cpoint32 - m_iszControlPointNames[32] (Offset 1376) (Save|Key)(4 Bytes) - cpoint33 - m_iszControlPointNames[33] (Offset 1380) (Save|Key)(4 Bytes) - cpoint34 - m_iszControlPointNames[34] (Offset 1384) (Save|Key)(4 Bytes) - cpoint35 - m_iszControlPointNames[35] (Offset 1388) (Save|Key)(4 Bytes) - cpoint36 - m_iszControlPointNames[36] (Offset 1392) (Save|Key)(4 Bytes) - cpoint37 - m_iszControlPointNames[37] (Offset 1396) (Save|Key)(4 Bytes) - cpoint38 - m_iszControlPointNames[38] (Offset 1400) (Save|Key)(4 Bytes) - cpoint39 - m_iszControlPointNames[39] (Offset 1404) (Save|Key)(4 Bytes) - cpoint40 - m_iszControlPointNames[40] (Offset 1408) (Save|Key)(4 Bytes) - cpoint41 - m_iszControlPointNames[41] (Offset 1412) (Save|Key)(4 Bytes) - cpoint42 - m_iszControlPointNames[42] (Offset 1416) (Save|Key)(4 Bytes) - cpoint43 - m_iszControlPointNames[43] (Offset 1420) (Save|Key)(4 Bytes) - cpoint44 - m_iszControlPointNames[44] (Offset 1424) (Save|Key)(4 Bytes) - cpoint45 - m_iszControlPointNames[45] (Offset 1428) (Save|Key)(4 Bytes) - cpoint46 - m_iszControlPointNames[46] (Offset 1432) (Save|Key)(4 Bytes) - cpoint47 - m_iszControlPointNames[47] (Offset 1436) (Save|Key)(4 Bytes) - cpoint48 - m_iszControlPointNames[48] (Offset 1440) (Save|Key)(4 Bytes) - cpoint49 - m_iszControlPointNames[49] (Offset 1444) (Save|Key)(4 Bytes) - cpoint50 - m_iszControlPointNames[50] (Offset 1448) (Save|Key)(4 Bytes) - cpoint51 - m_iszControlPointNames[51] (Offset 1452) (Save|Key)(4 Bytes) - cpoint52 - m_iszControlPointNames[52] (Offset 1456) (Save|Key)(4 Bytes) - cpoint53 - m_iszControlPointNames[53] (Offset 1460) (Save|Key)(4 Bytes) - cpoint54 - m_iszControlPointNames[54] (Offset 1464) (Save|Key)(4 Bytes) - cpoint55 - m_iszControlPointNames[55] (Offset 1468) (Save|Key)(4 Bytes) - cpoint56 - m_iszControlPointNames[56] (Offset 1472) (Save|Key)(4 Bytes) - cpoint57 - m_iszControlPointNames[57] (Offset 1476) (Save|Key)(4 Bytes) - cpoint58 - m_iszControlPointNames[58] (Offset 1480) (Save|Key)(4 Bytes) - cpoint59 - m_iszControlPointNames[59] (Offset 1484) (Save|Key)(4 Bytes) - cpoint60 - m_iszControlPointNames[60] (Offset 1488) (Save|Key)(4 Bytes) - cpoint61 - m_iszControlPointNames[61] (Offset 1492) (Save|Key)(4 Bytes) - cpoint62 - m_iszControlPointNames[62] (Offset 1496) (Save|Key)(4 Bytes) - cpoint63 - m_iControlPointParents.m_Value[0] (Offset 1752) (Save|Key)(1 Bytes) - cpoint1_parent - m_iControlPointParents.m_Value[1] (Offset 1753) (Save|Key)(1 Bytes) - cpoint2_parent - m_iControlPointParents.m_Value[2] (Offset 1754) (Save|Key)(1 Bytes) - cpoint3_parent - m_iControlPointParents.m_Value[3] (Offset 1755) (Save|Key)(1 Bytes) - cpoint4_parent - m_iControlPointParents.m_Value[4] (Offset 1756) (Save|Key)(1 Bytes) - cpoint5_parent - m_iControlPointParents.m_Value[5] (Offset 1757) (Save|Key)(1 Bytes) - cpoint6_parent - m_iControlPointParents.m_Value[6] (Offset 1758) (Save|Key)(1 Bytes) - cpoint7_parent - m_hControlPointEnts (Offset 1500) (Save)(252 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStopEndCap (Offset 0) (Input)(0 Bytes) - StopPlayEndCap - InputDestroy (Offset 0) (Input)(0 Bytes) - DestroyImmediately - CParticleSystemStartParticleSystemThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_player_counterterrorist - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_player_deathmatch - m_Master (Offset 912) (Save|Key)(4 Bytes) - master CBaseEntity - info_player_logo CPlayerPing - info_player_ping CBaseEntity - info_player_start CBaseEntity - info_player_teamspawn - m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerSpawn (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn CBaseEntity - info_player_terrorist - m_iPriority (Offset 912) (Save|Key)(4 Bytes) - priority - m_bEnabled (Offset 916) (Save|Key)(1 Bytes) - enabled - InputSetEnabled (Offset 0) (Input)(0 Bytes) - SetEnabled - InputSetDisabled (Offset 0) (Input)(0 Bytes) - SetDisabled - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - info_projecteddecal - m_nTexture (Offset 912) (Save)(4 Bytes) - m_flDistance (Offset 916) (Save|Key)(4 Bytes) - Distance - CProjectedDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CProjectedDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - info_radial_link_controller - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius - m_vecAtRestOrigin (Offset 916) (Save)(12 Bytes) - m_bAtRest (Offset 928) (Save)(1 Bytes) - CAI_RadialLinkControllerPollMotionThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_remarkable - m_szRemarkContext (Offset 916) (Save|Key)(4 Bytes) - contextsubject CBaseEntity - info_target CBaseEntity - info_target_instructor_hint CBaseEntity - info_teleport_destination CBaseEntity - info_vehicle_groundspawn - m_OnVehicleSpawn (Offset 940) (Save|Key|Output)(0 Bytes) - OnVehicleSpawn - m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerSpawn (Offset 912) (Save|Key|Output)(0 Bytes) - OnPlayerSpawn CBaseEntity - info_view_parameters - m_nViewMode (Offset 912) (Save|Key)(4 Bytes) - ViewMode CBaseEntity - infodecal - m_nTexture (Offset 912) (Save)(4 Bytes) - m_bLowPriority (Offset 916) (Save|Key)(1 Bytes) - LowPriority - m_entityName (Offset 920) (Save|Key)(4 Bytes) - ApplyEntity - CDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CSceneEntity - instanced_scripted_scene - m_hOwner (Offset 1636) (Save)(4 Bytes) - m_bHadOwner (Offset 1640) (Save)(1 Bytes) - m_flPostSpeakDelay (Offset 1644) (Save)(4 Bytes) - m_flPreDelay (Offset 1648) (Save)(4 Bytes) - m_szInstanceFilename (Offset 1652) (Save)(128 Bytes) - m_bIsBackground (Offset 1780) (Save)(1 Bytes) - m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes) - m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 964) (Save)(4 Bytes) - m_hTarget2 (Offset 968) (Save)(4 Bytes) - m_hTarget3 (Offset 972) (Save)(4 Bytes) - m_hTarget4 (Offset 976) (Save)(4 Bytes) - m_hTarget5 (Offset 980) (Save)(4 Bytes) - m_hTarget6 (Offset 984) (Save)(4 Bytes) - m_hTarget7 (Offset 988) (Save)(4 Bytes) - m_hTarget8 (Offset 992) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 996) (Save)(1 Bytes) - m_bPaused (Offset 997) (Save)(1 Bytes) - m_flCurrentTime (Offset 1004) (Save)(4 Bytes) - m_flForceClientTime (Offset 1000) (Save)(4 Bytes) - m_flFrameTime (Offset 1008) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes) - m_fPitch (Offset 1016) (Save)(4 Bytes) - m_bAutomated (Offset 1020) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1024) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1028) (Save)(4 Bytes) - m_flAutomationTime (Offset 1032) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1036) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1548) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes) - m_hActorList (Offset 1040) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1060) (Save)(0 Bytes) - m_nInterruptCount (Offset 1552) (Save)(4 Bytes) - m_bInterrupted (Offset 1556) (Save)(1 Bytes) - m_hInterruptScene (Offset 1560) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1564) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes) - m_bGenerated (Offset 1609) (Save)(1 Bytes) - m_iszSoundName (Offset 1612) (Save)(4 Bytes) - m_hActor (Offset 1616) (Save)(4 Bytes) - m_hActivator (Offset 1620) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes) - m_hListManagers (Offset 1588) (Save)(0 Bytes) - m_bMultiplayer (Offset 998) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1 - InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2 - InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3 - InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4 - m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16 CEconEntity - item_assaultsuit - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CItemCash - item_cash - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CDynamicProp - item_coop_coin - CCoopBonusCoinCoinTouch (Offset 0) (FunctionTable)(0 Bytes) - CCoopBonusCoinCoinFadeOut (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CEconEntity - item_cutters - CItemDefuserActivateThink (Offset 0) (FunctionTable)(0 Bytes) - CItemDefuserDefuserTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - item_defuser - CItemDefuserActivateThink (Offset 0) (FunctionTable)(0 Bytes) - CItemDefuserDefuserTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CItemDogtags - item_dogtags - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - item_heavyassaultsuit - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - item_kevlar - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconEntity - item_nvgs - m_bActivateWhenAtRest (Offset 2356) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 2408) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 2420) (Save)(12 Bytes) - m_pConstraint (Offset 2432) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 2360) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 2384) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - item_sodacan - CItemSodaCanThink (Offset 0) (FunctionTable)(0 Bytes) - CItemSodaCanTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CRopeKeyframe - keyframe_rope - m_RopeFlags (Offset 916) (Save)(4 Bytes) - m_iNextLinkName (Offset 920) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 924) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 928) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 932) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 936) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 940) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 944) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 948) (Save)(4 Bytes) - m_Subdiv (Offset 952) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 960) (Save)(4 Bytes) - m_fLockedPoints (Offset 964) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 968) (Save)(1 Bytes) - m_flScrollSpeed (Offset 972) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 980) (Save)(1 Bytes) - m_bEndPointValid (Offset 981) (Save)(1 Bytes) - m_hStartPoint (Offset 984) (Save)(4 Bytes) - m_hEndPoint (Offset 988) (Save)(4 Bytes) - m_iStartAttachment (Offset 992) (Save)(2 Bytes) - m_iEndAttachment (Offset 994) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - keyframe_track - m_Origin (Offset 912) (Save)(12 Bytes) - m_Angles (Offset 924) (Save)(12 Bytes) - m_qAngle (Offset 936) (Save)(16 Bytes) - m_iNextKey (Offset 952) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 956) (Save)(4 Bytes) - m_flSpeed (Offset 968) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 960) (Save)(4 Bytes) - m_pPrevKey (Offset 964) (Save)(4 Bytes) CBaseEntity - light - m_iCurrentFade (Offset 924) (Save)(1 Bytes) - m_iTargetFade (Offset 925) (Save)(1 Bytes) - m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_directional - m_iCurrentFade (Offset 924) (Save)(1 Bytes) - m_iTargetFade (Offset 925) (Save)(1 Bytes) - m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CDynamicLight - light_dynamic - m_ActualFlags (Offset 912) (Save)(1 Bytes) - m_Flags (Offset 913) (Save)(1 Bytes) - m_On (Offset 915) (Save)(1 Bytes) - CDynamicLightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes) - m_Radius (Offset 916) (Save|Key|Input)(4 Bytes) - distance - m_Exponent (Offset 920) (Save|Key|Input)(4 Bytes) - brightness - m_InnerAngle (Offset 924) (Save|Key|Input)(4 Bytes) - _inner_cone - m_OuterAngle (Offset 928) (Save|Key|Input)(4 Bytes) - _cone - m_SpotRadius (Offset 932) (Save|Key|Input)(4 Bytes) - spotlight_radius - m_LightStyle (Offset 914) (Save|Key|Input)(1 Bytes) - style - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - light_environment - m_iCurrentFade (Offset 924) (Save)(1 Bytes) - m_iTargetFade (Offset 925) (Save)(1 Bytes) - m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_glspot - m_iCurrentFade (Offset 924) (Save)(1 Bytes) - m_iTargetFade (Offset 925) (Save)(1 Bytes) - m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_spot - m_iCurrentFade (Offset 924) (Save)(1 Bytes) - m_iTargetFade (Offset 925) (Save)(1 Bytes) - m_iStyle (Offset 912) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 916) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 920) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - logic_active_autosave - m_TriggerHitPoints (Offset 924) (Save|Key)(4 Bytes) - TriggerHitPoints - m_flTimeToTrigger (Offset 928) (Save|Key)(4 Bytes) - TimeToTrigger - m_flDangerousTime (Offset 936) (Save|Key)(4 Bytes) - DangerousTime - m_flStartTime (Offset 932) (Save)(4 Bytes) - CLogicActiveAutosaveSaveThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bForceNewLevelUnit (Offset 912) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 916) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 920) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_auto - m_globalstate (Offset 1092) (Save|Key)(4 Bytes) - globalstate - m_OnMapSpawn (Offset 924) (Save|Key|Output)(0 Bytes) - OnMapSpawn - m_OnNewGame (Offset 948) (Save|Key|Output)(0 Bytes) - OnNewGame - m_OnLoadGame (Offset 972) (Save|Key|Output)(0 Bytes) - OnLoadGame - m_OnMapTransition (Offset 996) (Save|Key|Output)(0 Bytes) - OnMapTransition - m_OnBackgroundMap (Offset 1020) (Save|Key|Output)(0 Bytes) - OnBackgroundMap - m_OnMultiNewMap (Offset 1044) (Save|Key|Output)(0 Bytes) - OnMultiNewMap - m_OnMultiNewRound (Offset 1068) (Save|Key|Output)(0 Bytes) - OnMultiNewRound CBaseEntity - logic_autosave - m_bForceNewLevelUnit (Offset 912) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 916) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 920) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_branch - m_bInValue (Offset 912) (Save|Key)(1 Bytes) - InitialValue - m_Listeners (Offset 916) (Save)(0 Bytes) - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueTest (Offset 0) (Input)(0 Bytes) - SetValueTest - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputToggleTest (Offset 0) (Input)(0 Bytes) - ToggleTest - InputTest (Offset 0) (Input)(0 Bytes) - Test - m_OnTrue (Offset 936) (Save|Key|Output)(0 Bytes) - OnTrue - m_OnFalse (Offset 960) (Save|Key|Output)(0 Bytes) - OnFalse CBaseEntity - logic_branch_listener - m_nLogicBranchNames[0] (Offset 912) (Save|Key)(4 Bytes) - Branch01 - m_nLogicBranchNames[1] (Offset 916) (Save|Key)(4 Bytes) - Branch02 - m_nLogicBranchNames[2] (Offset 920) (Save|Key)(4 Bytes) - Branch03 - m_nLogicBranchNames[3] (Offset 924) (Save|Key)(4 Bytes) - Branch04 - m_nLogicBranchNames[4] (Offset 928) (Save|Key)(4 Bytes) - Branch05 - m_nLogicBranchNames[5] (Offset 932) (Save|Key)(4 Bytes) - Branch06 - m_nLogicBranchNames[6] (Offset 936) (Save|Key)(4 Bytes) - Branch07 - m_nLogicBranchNames[7] (Offset 940) (Save|Key)(4 Bytes) - Branch08 - m_nLogicBranchNames[8] (Offset 944) (Save|Key)(4 Bytes) - Branch09 - m_nLogicBranchNames[9] (Offset 948) (Save|Key)(4 Bytes) - Branch10 - m_nLogicBranchNames[10] (Offset 952) (Save|Key)(4 Bytes) - Branch11 - m_nLogicBranchNames[11] (Offset 956) (Save|Key)(4 Bytes) - Branch12 - m_nLogicBranchNames[12] (Offset 960) (Save|Key)(4 Bytes) - Branch13 - m_nLogicBranchNames[13] (Offset 964) (Save|Key)(4 Bytes) - Branch14 - m_nLogicBranchNames[14] (Offset 968) (Save|Key)(4 Bytes) - Branch15 - m_nLogicBranchNames[15] (Offset 972) (Save|Key)(4 Bytes) - Branch16 - m_LogicBranchList (Offset 976) (Save)(0 Bytes) - m_eLastState (Offset 996) (Save)(4 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - Input_OnLogicBranchChanged (Offset 0) (Input)(0 Bytes) - _OnLogicBranchChanged - Input_OnLogicBranchRemoved (Offset 0) (Input)(0 Bytes) - _OnLogicBranchRemoved - m_OnAllTrue (Offset 1000) (Save|Key|Output)(0 Bytes) - OnAllTrue - m_OnAllFalse (Offset 1024) (Save|Key|Output)(0 Bytes) - OnAllFalse - m_OnMixed (Offset 1048) (Save|Key|Output)(0 Bytes) - OnMixed CBaseEntity - logic_case - m_nCase[0] (Offset 912) (Save|Key)(4 Bytes) - Case01 - m_nCase[1] (Offset 916) (Save|Key)(4 Bytes) - Case02 - m_nCase[2] (Offset 920) (Save|Key)(4 Bytes) - Case03 - m_nCase[3] (Offset 924) (Save|Key)(4 Bytes) - Case04 - m_nCase[4] (Offset 928) (Save|Key)(4 Bytes) - Case05 - m_nCase[5] (Offset 932) (Save|Key)(4 Bytes) - Case06 - m_nCase[6] (Offset 936) (Save|Key)(4 Bytes) - Case07 - m_nCase[7] (Offset 940) (Save|Key)(4 Bytes) - Case08 - m_nCase[8] (Offset 944) (Save|Key)(4 Bytes) - Case09 - m_nCase[9] (Offset 948) (Save|Key)(4 Bytes) - Case10 - m_nCase[10] (Offset 952) (Save|Key)(4 Bytes) - Case11 - m_nCase[11] (Offset 956) (Save|Key)(4 Bytes) - Case12 - m_nCase[12] (Offset 960) (Save|Key)(4 Bytes) - Case13 - m_nCase[13] (Offset 964) (Save|Key)(4 Bytes) - Case14 - m_nCase[14] (Offset 968) (Save|Key)(4 Bytes) - Case15 - m_nCase[15] (Offset 972) (Save|Key)(4 Bytes) - Case16 - m_nShuffleCases (Offset 976) (Save)(4 Bytes) - m_nLastShuffleCase (Offset 980) (Save)(4 Bytes) - m_uchShuffleCaseMap (Offset 984) (Save)(16 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InValue - InputPickRandom (Offset 0) (Input)(0 Bytes) - PickRandom - InputPickRandomShuffle (Offset 0) (Input)(0 Bytes) - PickRandomShuffle - m_OnCase[0] (Offset 1000) (Save|Key|Output)(0 Bytes) - OnCase01 - m_OnCase[1] (Offset 1024) (Save|Key|Output)(0 Bytes) - OnCase02 - m_OnCase[2] (Offset 1048) (Save|Key|Output)(0 Bytes) - OnCase03 - m_OnCase[3] (Offset 1072) (Save|Key|Output)(0 Bytes) - OnCase04 - m_OnCase[4] (Offset 1096) (Save|Key|Output)(0 Bytes) - OnCase05 - m_OnCase[5] (Offset 1120) (Save|Key|Output)(0 Bytes) - OnCase06 - m_OnCase[6] (Offset 1144) (Save|Key|Output)(0 Bytes) - OnCase07 - m_OnCase[7] (Offset 1168) (Save|Key|Output)(0 Bytes) - OnCase08 - m_OnCase[8] (Offset 1192) (Save|Key|Output)(0 Bytes) - OnCase09 - m_OnCase[9] (Offset 1216) (Save|Key|Output)(0 Bytes) - OnCase10 - m_OnCase[10] (Offset 1240) (Save|Key|Output)(0 Bytes) - OnCase11 - m_OnCase[11] (Offset 1264) (Save|Key|Output)(0 Bytes) - OnCase12 - m_OnCase[12] (Offset 1288) (Save|Key|Output)(0 Bytes) - OnCase13 - m_OnCase[13] (Offset 1312) (Save|Key|Output)(0 Bytes) - OnCase14 - m_OnCase[14] (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCase15 - m_OnCase[15] (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCase16 - m_OnDefault (Offset 1384) (Save|Key|Output)(0 Bytes) - OnDefault CSceneEntity - logic_choreographed_scene - m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes) - m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 964) (Save)(4 Bytes) - m_hTarget2 (Offset 968) (Save)(4 Bytes) - m_hTarget3 (Offset 972) (Save)(4 Bytes) - m_hTarget4 (Offset 976) (Save)(4 Bytes) - m_hTarget5 (Offset 980) (Save)(4 Bytes) - m_hTarget6 (Offset 984) (Save)(4 Bytes) - m_hTarget7 (Offset 988) (Save)(4 Bytes) - m_hTarget8 (Offset 992) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 996) (Save)(1 Bytes) - m_bPaused (Offset 997) (Save)(1 Bytes) - m_flCurrentTime (Offset 1004) (Save)(4 Bytes) - m_flForceClientTime (Offset 1000) (Save)(4 Bytes) - m_flFrameTime (Offset 1008) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes) - m_fPitch (Offset 1016) (Save)(4 Bytes) - m_bAutomated (Offset 1020) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1024) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1028) (Save)(4 Bytes) - m_flAutomationTime (Offset 1032) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1036) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1548) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes) - m_hActorList (Offset 1040) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1060) (Save)(0 Bytes) - m_nInterruptCount (Offset 1552) (Save)(4 Bytes) - m_bInterrupted (Offset 1556) (Save)(1 Bytes) - m_hInterruptScene (Offset 1560) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1564) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes) - m_bGenerated (Offset 1609) (Save)(1 Bytes) - m_iszSoundName (Offset 1612) (Save)(4 Bytes) - m_hActor (Offset 1616) (Save)(4 Bytes) - m_hActivator (Offset 1620) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes) - m_hListManagers (Offset 1588) (Save)(0 Bytes) - m_bMultiplayer (Offset 998) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1 - InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2 - InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3 - InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4 - m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - logic_collision_pair - m_nameAttach1 (Offset 912) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 916) (Save|Key)(4 Bytes) - attach2 - m_disabled (Offset 920) (Save|Key)(1 Bytes) - startdisabled - m_succeeded (Offset 921) (Save)(1 Bytes) - InputDisableCollisions (Offset 0) (Input)(0 Bytes) - DisableCollisions - InputEnableCollisions (Offset 0) (Input)(0 Bytes) - EnableCollisions CBaseEntity - logic_compare - m_flCompareValue (Offset 916) (Save|Key)(4 Bytes) - CompareValue - m_flInValue (Offset 912) (Save|Key)(4 Bytes) - InitialValue - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueCompare (Offset 0) (Input)(0 Bytes) - SetValueCompare - InputSetCompareValue (Offset 0) (Input)(0 Bytes) - SetCompareValue - InputCompare (Offset 0) (Input)(0 Bytes) - Compare - m_OnEqualTo (Offset 944) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_OnNotEqualTo (Offset 968) (Save|Key|Output)(0 Bytes) - OnNotEqualTo - m_OnGreaterThan (Offset 992) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnLessThan (Offset 920) (Save|Key|Output)(0 Bytes) - OnLessThan CBaseEntity - logic_eventlistener - m_iszEventName (Offset 924) (Save|Key)(4 Bytes) - EventName - m_bFetchEventData (Offset 936) (Save|Key)(1 Bytes) - FetchEventData - m_bIsEnabled (Offset 928) (Save|Key)(1 Bytes) - IsEnabled - m_nTeam (Offset 932) (Save|Key)(4 Bytes) - TeamNum - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnEventFired (Offset 940) (Save|Key|Output)(0 Bytes) - OnEventFired CBaseEntity - logic_eventlistener_itemequip - m_bIsEnabled (Offset 964) (Save|Key)(1 Bytes) - IsEnabled - m_nTeam (Offset 968) (Save|Key)(4 Bytes) - TeamNum - m_szWeaponClassname (Offset 972) (Save|Key)(4 Bytes) - WeaponClassname - m_nWeaponType (Offset 976) (Save|Key)(4 Bytes) - WeaponType - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnEventFired (Offset 980) (Save|Key|Output)(0 Bytes) - OnEventFired CBaseEntity - logic_lineto - m_SourceName (Offset 936) (Save|Key)(4 Bytes) - source - m_StartEntity (Offset 940) (Save)(4 Bytes) - m_EndEntity (Offset 944) (Save)(4 Bytes) - m_Line (Offset 912) (Save|Key|Output)(0 Bytes) - Line CBaseEntity - logic_measure_movement - m_strMeasureTarget (Offset 912) (Save|Key)(4 Bytes) - MeasureTarget - m_strMeasureReference (Offset 916) (Save|Key)(4 Bytes) - MeasureReference - m_strTargetReference (Offset 920) (Save|Key)(4 Bytes) - TargetReference - m_flScale (Offset 940) (Save|Key)(4 Bytes) - TargetScale - m_nMeasureType (Offset 944) (Save|Key)(4 Bytes) - MeasureType - m_hMeasureTarget (Offset 924) (Save)(4 Bytes) - m_hMeasureReference (Offset 928) (Save)(4 Bytes) - m_hTarget (Offset 932) (Save)(4 Bytes) - m_hTargetReference (Offset 936) (Save)(4 Bytes) - InputSetMeasureTarget (Offset 0) (Input)(0 Bytes) - SetMeasureTarget - InputSetMeasureReference (Offset 0) (Input)(0 Bytes) - SetMeasureReference - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputSetTargetReference (Offset 0) (Input)(0 Bytes) - SetTargetReference - InputSetTargetScale (Offset 0) (Input)(0 Bytes) - SetTargetScale - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CLogicMeasureMovementMeasureThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - logic_multicompare - m_OnEqual (Offset 912) (Save|Key|Output)(0 Bytes) - OnEqual - m_OnNotEqual (Offset 936) (Save|Key|Output)(0 Bytes) - OnNotEqual - m_iIntegerValue (Offset 960) (Save|Key)(4 Bytes) - IntegerValue - m_iShouldCompareToValue (Offset 964) (Save|Key)(4 Bytes) - ShouldComparetoValue - m_AllIntCompares (Offset 968) (Save)(8 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InputValue - InputCompareValues (Offset 0) (Input)(0 Bytes) - CompareValues CBaseEntity - logic_navigation - m_isOn (Offset 916) (Save)(1 Bytes) - m_navProperty (Offset 920) (Save)(4 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - logic_playerproxy - m_RequestedPlayerHealth (Offset 1056) (Save|Key|Output)(0 Bytes) - PlayerHealth - m_PlayerDied (Offset 960) (Save|Key|Output)(0 Bytes) - PlayerDied - m_hPlayer (Offset 1080) (Save)(4 Bytes) - m_OnJump (Offset 1032) (Save|Key|Output)(0 Bytes) - OnJump - m_OnDuck (Offset 984) (Save|Key|Output)(0 Bytes) - OnDuck - m_OnUnDuck (Offset 1008) (Save|Key|Output)(0 Bytes) - OnUnDuck CBaseEntity - logic_playmovie - m_strMovieFilename (Offset 912) (Save|Key)(4 Bytes) - MovieFilename - m_bAllowUserSkip (Offset 916) (Save|Key)(1 Bytes) - allowskip - m_bLoopVideo (Offset 917) (Save|Key)(1 Bytes) - loopvideo - m_bFadeInTime (Offset 920) (Save|Key)(4 Bytes) - fadeintime - InputPlayMovie (Offset 0) (Input)(0 Bytes) - PlayMovie - InputPlayMovieForAllPlayers (Offset 0) (Input)(0 Bytes) - PlayMovieForAllPlayers - InputPlayLevelTransitionMovie (Offset 0) (Input)(0 Bytes) - PlayLevelTransitionMovie - InputFadeAllMovies (Offset 0) (Input)(0 Bytes) - FadeAllMovies - InputMovieFinished (Offset 0) (Input)(0 Bytes) - __MovieFinished - m_OnPlaybackFinished (Offset 924) (Save|Key|Output)(0 Bytes) - OnPlaybackFinished CBaseEntity - logic_proximity CBaseEntity - logic_random_outputs - m_bWaitForRefire (Offset 1161) (Save)(1 Bytes) - m_bDisabled (Offset 1160) (Save|Key)(1 Bytes) - StartDisabled - m_flOnTriggerChance (Offset 1128) (Save)(32 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger - InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending - m_OnSpawn (Offset 1104) (Save|Key|Output)(0 Bytes) - OnSpawn - m_Output[0] (Offset 912) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_Output[1] (Offset 936) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_Output[2] (Offset 960) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_Output[3] (Offset 984) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_Output[4] (Offset 1008) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_Output[5] (Offset 1032) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_Output[6] (Offset 1056) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_Output[7] (Offset 1080) (Save|Key|Output)(0 Bytes) - OnTrigger8 CBaseEntity - logic_register_activator - m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled - m_hRegisteredEntity (Offset 1012) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputFireRegisteredAsActivator1 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator1 - InputFireRegisteredAsActivator2 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator2 - InputFireRegisteredAsActivator3 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator3 - InputFireRegisteredAsActivator4 (Offset 0) (Input)(0 Bytes) - FireRegisteredAsActivator4 - InputRegisterEntity (Offset 0) (Input)(0 Bytes) - RegisterEntity - m_OnRegisteredActivate1 (Offset 912) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate1 - m_OnRegisteredActivate2 (Offset 936) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate2 - m_OnRegisteredActivate3 (Offset 960) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate3 - m_OnRegisteredActivate4 (Offset 984) (Save|Key|Output)(0 Bytes) - OnRegisteredActivate4 CBaseEntity - logic_relay - m_bWaitForRefire (Offset 961) (Save)(1 Bytes) - m_bDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger - InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending - m_OnTrigger (Offset 912) (Save|Key|Output)(0 Bytes) - OnTrigger - m_OnSpawn (Offset 936) (Save|Key|Output)(0 Bytes) - OnSpawn CBaseEntity - logic_scene_list_manager - m_hListManagers (Offset 912) (Save)(0 Bytes) - m_iszScenes[0] (Offset 932) (Save|Key)(4 Bytes) - scene0 - m_iszScenes[1] (Offset 936) (Save|Key)(4 Bytes) - scene1 - m_iszScenes[2] (Offset 940) (Save|Key)(4 Bytes) - scene2 - m_iszScenes[3] (Offset 944) (Save|Key)(4 Bytes) - scene3 - m_iszScenes[4] (Offset 948) (Save|Key)(4 Bytes) - scene4 - m_iszScenes[5] (Offset 952) (Save|Key)(4 Bytes) - scene5 - m_iszScenes[6] (Offset 956) (Save|Key)(4 Bytes) - scene6 - m_iszScenes[7] (Offset 960) (Save|Key)(4 Bytes) - scene7 - m_iszScenes[8] (Offset 964) (Save|Key)(4 Bytes) - scene8 - m_iszScenes[9] (Offset 968) (Save|Key)(4 Bytes) - scene9 - m_iszScenes[10] (Offset 972) (Save|Key)(4 Bytes) - scene10 - m_iszScenes[11] (Offset 976) (Save|Key)(4 Bytes) - scene11 - m_iszScenes[12] (Offset 980) (Save|Key)(4 Bytes) - scene12 - m_iszScenes[13] (Offset 984) (Save|Key)(4 Bytes) - scene13 - m_iszScenes[14] (Offset 988) (Save|Key)(4 Bytes) - scene14 - m_iszScenes[15] (Offset 992) (Save|Key)(4 Bytes) - scene15 - m_hScenes[0] (Offset 996) (Save)(4 Bytes) - m_hScenes[1] (Offset 1000) (Save)(4 Bytes) - m_hScenes[2] (Offset 1004) (Save)(4 Bytes) - m_hScenes[3] (Offset 1008) (Save)(4 Bytes) - m_hScenes[4] (Offset 1012) (Save)(4 Bytes) - m_hScenes[5] (Offset 1016) (Save)(4 Bytes) - m_hScenes[6] (Offset 1020) (Save)(4 Bytes) - m_hScenes[7] (Offset 1024) (Save)(4 Bytes) - m_hScenes[8] (Offset 1028) (Save)(4 Bytes) - m_hScenes[9] (Offset 1032) (Save)(4 Bytes) - m_hScenes[10] (Offset 1036) (Save)(4 Bytes) - m_hScenes[11] (Offset 1040) (Save)(4 Bytes) - m_hScenes[12] (Offset 1044) (Save)(4 Bytes) - m_hScenes[13] (Offset 1048) (Save)(4 Bytes) - m_hScenes[14] (Offset 1052) (Save)(4 Bytes) - m_hScenes[15] (Offset 1056) (Save)(4 Bytes) - InputShutdown (Offset 0) (Input)(0 Bytes) - Shutdown CBaseEntity - logic_script - m_iszGroupMembers[0] (Offset 912) (Save|Key)(4 Bytes) - Group00 - m_iszGroupMembers[1] (Offset 916) (Save|Key)(4 Bytes) - Group01 - m_iszGroupMembers[2] (Offset 920) (Save|Key)(4 Bytes) - Group02 - m_iszGroupMembers[3] (Offset 924) (Save|Key)(4 Bytes) - Group03 - m_iszGroupMembers[4] (Offset 928) (Save|Key)(4 Bytes) - Group04 - m_iszGroupMembers[5] (Offset 932) (Save|Key)(4 Bytes) - Group05 - m_iszGroupMembers[6] (Offset 936) (Save|Key)(4 Bytes) - Group06 - m_iszGroupMembers[7] (Offset 940) (Save|Key)(4 Bytes) - Group07 - m_iszGroupMembers[8] (Offset 944) (Save|Key)(4 Bytes) - Group08 - m_iszGroupMembers[9] (Offset 948) (Save|Key)(4 Bytes) - Group09 - m_iszGroupMembers[10] (Offset 952) (Save|Key)(4 Bytes) - Group10 - m_iszGroupMembers[11] (Offset 956) (Save|Key)(4 Bytes) - Group11 - m_iszGroupMembers[12] (Offset 960) (Save|Key)(4 Bytes) - Group12 - m_iszGroupMembers[13] (Offset 964) (Save|Key)(4 Bytes) - Group13 - m_iszGroupMembers[14] (Offset 968) (Save|Key)(4 Bytes) - Group14 - m_iszGroupMembers[15] (Offset 972) (Save|Key)(4 Bytes) - Group16 CBaseEntity - logic_timer - m_iDisabled (Offset 984) (Save|Key)(4 Bytes) - StartDisabled - m_flRefireTime (Offset 988) (Save|Key)(4 Bytes) - RefireTime - m_bUpDownState (Offset 992) (Save)(1 Bytes) - InputRefireTime (Offset 0) (Input)(0 Bytes) - RefireTime - InputFireTimer (Offset 0) (Input)(0 Bytes) - FireTimer - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputAddToTimer (Offset 0) (Input)(0 Bytes) - AddToTimer - InputResetTimer (Offset 0) (Input)(0 Bytes) - ResetTimer - InputSubtractFromTimer (Offset 0) (Input)(0 Bytes) - SubtractFromTimer - m_iUseRandomTime (Offset 996) (Save|Key|Input)(4 Bytes) - UseRandomTime - m_flLowerRandomBound (Offset 1000) (Save|Key|Input)(4 Bytes) - LowerRandomBound - m_flUpperRandomBound (Offset 1004) (Save|Key|Input)(4 Bytes) - UpperRandomBound - m_OnTimer (Offset 912) (Save|Key|Output)(0 Bytes) - OnTimer - m_OnTimerHigh (Offset 936) (Save|Key|Output)(0 Bytes) - OnTimerHigh - m_OnTimerLow (Offset 960) (Save|Key|Output)(0 Bytes) - OnTimerLow CMapVetoPickController - mapvetopick_controller - CMapVetoPickControllerVoteControllerThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnMapVetoed (Offset 3288) (Save|Key|Output)(0 Bytes) - OnMapVetoed - m_OnMapPicked (Offset 3312) (Save|Key|Output)(0 Bytes) - OnMapPicked - m_OnSidesPicked (Offset 3336) (Save|Key|Output)(0 Bytes) - OnSidesPicked - m_OnNewPhaseStarted (Offset 3360) (Save|Key|Output)(0 Bytes) - OnNewPhaseStarted - m_OnLevelTransition (Offset 3384) (Save|Key|Output)(0 Bytes) - OnLevelTransition CMaterialModifyControl - material_modify_control - m_szMaterialName (Offset 912) (Save)(255 Bytes) - m_szMaterialVar (Offset 1167) (Save)(255 Bytes) - m_szMaterialVarValue (Offset 1422) (Save)(255 Bytes) - m_iFrameStart (Offset 1680) (Save)(4 Bytes) - m_iFrameEnd (Offset 1684) (Save)(4 Bytes) - m_bWrap (Offset 1688) (Save)(1 Bytes) - m_flFramerate (Offset 1692) (Save)(4 Bytes) - m_bNewAnimCommandsSemaphore (Offset 1696) (Save)(1 Bytes) - m_flFloatLerpStartValue (Offset 1700) (Save)(4 Bytes) - m_flFloatLerpEndValue (Offset 1704) (Save)(4 Bytes) - m_flFloatLerpTransitionTime (Offset 1708) (Save)(4 Bytes) - m_nModifyMode (Offset 1712) (Save)(4 Bytes) - SetMaterialVar (Offset 0) (Input)(0 Bytes) - SetMaterialVar - SetMaterialVarToCurrentTime (Offset 0) (Input)(0 Bytes) - SetMaterialVarToCurrentTime - InputStartAnimSequence (Offset 0) (Input)(0 Bytes) - StartAnimSequence - InputStartFloatLerp (Offset 0) (Input)(0 Bytes) - StartFloatLerp CBaseEntity - math_colorblend - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 928) (Save|Key|Output)(0 Bytes) - OutColor - m_flInMin (Offset 912) (Save|Key)(4 Bytes) - inmin - m_flInMax (Offset 916) (Save|Key)(4 Bytes) - inmax - m_OutColor1 (Offset 920) (Save|Key)(4 Bytes) - colormin - m_OutColor2 (Offset 924) (Save|Key)(4 Bytes) - colormax CBaseEntity - math_counter - m_bHitMax (Offset 921) (Save)(1 Bytes) - m_bHitMin (Offset 920) (Save)(1 Bytes) - m_flMin (Offset 912) (Save|Key)(4 Bytes) - min - m_flMax (Offset 916) (Save|Key)(4 Bytes) - max - m_bDisabled (Offset 922) (Save|Key)(1 Bytes) - StartDisabled - InputAdd (Offset 0) (Input)(0 Bytes) - Add - InputDivide (Offset 0) (Input)(0 Bytes) - Divide - InputMultiply (Offset 0) (Input)(0 Bytes) - Multiply - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueNoFire (Offset 0) (Input)(0 Bytes) - SetValueNoFire - InputSetMaxValueNoFire (Offset 0) (Input)(0 Bytes) - SetMaxValueNoFire - InputSetMinValueNoFire (Offset 0) (Input)(0 Bytes) - SetMinValueNoFire - InputSubtract (Offset 0) (Input)(0 Bytes) - Subtract - InputSetHitMax (Offset 0) (Input)(0 Bytes) - SetHitMax - InputSetHitMin (Offset 0) (Input)(0 Bytes) - SetHitMin - InputGetValue (Offset 0) (Input)(0 Bytes) - GetValue - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OutValue (Offset 924) (Save|Key|Output)(0 Bytes) - OutValue - m_OnHitMin (Offset 972) (Save|Key|Output)(0 Bytes) - OnHitMin - m_OnHitMax (Offset 996) (Save|Key|Output)(0 Bytes) - OnHitMax - m_OnChangedFromMin (Offset 1020) (Save|Key|Output)(0 Bytes) - OnChangedFromMin - m_OnChangedFromMax (Offset 1044) (Save|Key|Output)(0 Bytes) - OnChangedFromMax - m_OnGetValue (Offset 948) (Save|Key|Output)(0 Bytes) - OnGetValue CBaseEntity - math_remap - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 932) (Save|Key|Output)(0 Bytes) - OutValue - m_flInMin (Offset 912) (Save|Key)(4 Bytes) - in1 - m_flInMax (Offset 916) (Save|Key)(4 Bytes) - in2 - m_flOut1 (Offset 920) (Save|Key)(4 Bytes) - out1 - m_flOut2 (Offset 924) (Save|Key)(4 Bytes) - out2 - m_bEnabled (Offset 928) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CAI_BaseNPC - model_studio - m_animate (Offset 3924) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CMolotovProjectile - molotov_projectile - InitializeSpawnFromWorld (Offset 0) (Input)(0 Bytes) - InitializeSpawnFromWorld - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CFuncMoveLinear - momentary_door - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1044) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1048) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1052) (Save)(4 Bytes) - m_flBlockDamage (Offset 1056) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1060) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1064) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1072) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1096) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseButton - momentary_rot_button - m_lastUsed (Offset 1360) (Save)(4 Bytes) - m_start (Offset 1364) (Save)(12 Bytes) - m_end (Offset 1376) (Save)(12 Bytes) - m_IdealYaw (Offset 1388) (Save)(4 Bytes) - m_sNoise (Offset 1392) (Save)(4 Bytes) - m_bUpdateTarget (Offset 1396) (Save)(1 Bytes) - m_direction (Offset 1400) (Save|Key)(4 Bytes) - StartDirection - m_returnSpeed (Offset 1404) (Save|Key)(4 Bytes) - returnspeed - m_flStartPosition (Offset 1408) (Save|Key)(4 Bytes) - StartPosition - m_bSolidBsp (Offset 1104) (Save|Key)(1 Bytes) - solidbsp - CMomentaryRotButtonUseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonReturnMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonSetPositionMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetPositionImmediately (Offset 0) (Input)(0 Bytes) - SetPositionImmediately - InputDisableUpdateTarget (Offset 0) (Input)(0 Bytes) - _DisableUpdateTarget - InputEnableUpdateTarget (Offset 0) (Input)(0 Bytes) - _EnableUpdateTarget - m_Position (Offset 1240) (Save|Key|Output)(0 Bytes) - Position - m_OnUnpressed (Offset 1264) (Save|Key|Output)(0 Bytes) - OnUnpressed - m_OnFullyClosed (Offset 1312) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1288) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnReachedPosition (Offset 1336) (Save|Key|Output)(0 Bytes) - OnReachedPosition - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bDisabled (Offset 1236) (Save)(1 Bytes) - m_vecMoveDir (Offset 1032) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1044) (Save)(1 Bytes) - m_fRotating (Offset 1045) (Save)(1 Bytes) - m_bLockedSound (Offset 1088) (Save)(1 Bytes) - m_bLockedSentence (Offset 1089) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1090) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1091) (Save)(1 Bytes) - m_bLocked (Offset 1092) (Save)(1 Bytes) - m_sNoise (Offset 1108) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1100) (Save)(4 Bytes) - m_bSolidBsp (Offset 1104) (Save)(1 Bytes) - m_sounds (Offset 1096) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1112) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1136) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1160) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1184) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1208) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CAI_BaseNPC - monster_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3940) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3980) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3996) (Save)(4 Bytes) - m_goalBodyYaw (Offset 4000) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes) - m_flBlinktime (Offset 4016) (Save)(4 Bytes) - m_hLookTarget (Offset 4020) (Save)(4 Bytes) - m_lookQueue (Offset 4024) (Save)(0 Bytes) - m_randomLookQueue (Offset 4064) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4088) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes) - m_iszIdleExpression (Offset 4104) (Save)(4 Bytes) - m_iszAlertExpression (Offset 4108) (Save)(4 Bytes) - m_iszCombatExpression (Offset 4112) (Save)(4 Bytes) - m_iszDeathExpression (Offset 4116) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3936) (Save)(4 Bytes) - m_flextarget (Offset 4196) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - monster_generic Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - move_keyframed - m_iPositionInterpolator (Offset 972) (Save|Key)(4 Bytes) - PositionInterpolator - m_iRotationInterpolator (Offset 976) (Save|Key)(4 Bytes) - RotationInterpolator - m_pCurrentKeyFrame (Offset 992) (Save)(4 Bytes) - m_pTargetKeyFrame (Offset 996) (Save)(4 Bytes) - m_pPreKeyFrame (Offset 1000) (Save)(4 Bytes) - m_pPostKeyFrame (Offset 1004) (Save)(4 Bytes) - m_flAnimStartTime (Offset 980) (Save)(4 Bytes) - m_flAnimEndTime (Offset 984) (Save)(4 Bytes) - m_flAverageSpeedAcrossFrame (Offset 988) (Save)(4 Bytes) - m_flTimeIntoFrame (Offset 1008) (Save)(4 Bytes) - m_iDirection (Offset 1012) (Save)(4 Bytes) - m_Origin (Offset 912) (Save)(12 Bytes) - m_Angles (Offset 924) (Save)(12 Bytes) - m_qAngle (Offset 936) (Save)(16 Bytes) - m_iNextKey (Offset 952) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 956) (Save)(4 Bytes) - m_flSpeed (Offset 968) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 960) (Save)(4 Bytes) - m_pPrevKey (Offset 964) (Save)(4 Bytes) CRopeKeyframe - move_rope - m_RopeFlags (Offset 916) (Save)(4 Bytes) - m_iNextLinkName (Offset 920) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 924) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 928) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 932) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 936) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 940) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 944) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 948) (Save)(4 Bytes) - m_Subdiv (Offset 952) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 960) (Save)(4 Bytes) - m_fLockedPoints (Offset 964) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 968) (Save)(1 Bytes) - m_flScrollSpeed (Offset 972) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 980) (Save)(1 Bytes) - m_bEndPointValid (Offset 981) (Save)(1 Bytes) - m_hStartPoint (Offset 984) (Save)(4 Bytes) - m_hEndPoint (Offset 988) (Save)(4 Bytes) - m_iStartAttachment (Offset 992) (Save)(2 Bytes) - m_iEndAttachment (Offset 994) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - multisource - m_rgEntities (Offset 912) (Save)(128 Bytes) - m_rgTriggered (Offset 1040) (Save)(128 Bytes) - m_iTotal (Offset 1192) (Save)(4 Bytes) - m_globalstate (Offset 1196) (Save|Key)(4 Bytes) - globalstate - CMultiSourceRegister (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1168) (Save|Key|Output)(0 Bytes) - OnTrigger CAI_BaseNPC - npc_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3940) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3980) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3996) (Save)(4 Bytes) - m_goalBodyYaw (Offset 4000) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes) - m_flBlinktime (Offset 4016) (Save)(4 Bytes) - m_hLookTarget (Offset 4020) (Save)(4 Bytes) - m_lookQueue (Offset 4024) (Save)(0 Bytes) - m_randomLookQueue (Offset 4064) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4088) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes) - m_iszIdleExpression (Offset 4104) (Save)(4 Bytes) - m_iszAlertExpression (Offset 4108) (Save)(4 Bytes) - m_iszCombatExpression (Offset 4112) (Save)(4 Bytes) - m_iszDeathExpression (Offset 4116) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3936) (Save)(4 Bytes) - m_flextarget (Offset 4196) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_heardanger - m_fLatchedPositions (Offset 3940) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3944) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3956) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3968) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3980) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3992) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3996) (Save)(4 Bytes) - m_goalBodyYaw (Offset 4000) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 4004) (Save)(12 Bytes) - m_flBlinktime (Offset 4016) (Save)(4 Bytes) - m_hLookTarget (Offset 4020) (Save)(4 Bytes) - m_lookQueue (Offset 4024) (Save)(0 Bytes) - m_randomLookQueue (Offset 4064) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 4044) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 4084) (Save)(4 Bytes) - m_iszExpressionScene (Offset 4088) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 4092) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 4096) (Save)(4 Bytes) - m_iszIdleExpression (Offset 4104) (Save)(4 Bytes) - m_iszAlertExpression (Offset 4108) (Save)(4 Bytes) - m_iszCombatExpression (Offset 4112) (Save)(4 Bytes) - m_iszDeathExpression (Offset 4116) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 4132) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 4136) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 4140) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 4144) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 4148) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 4152) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 4156) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 4160) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 4164) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 4168) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 4172) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 4176) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 4180) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 4184) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 4188) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 4192) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3932) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3936) (Save)(4 Bytes) - m_flextarget (Offset 4196) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4452) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 4100) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_vehicledriver - m_iszVehicleName (Offset 3928) (Save|Key)(4 Bytes) - vehicle - m_hVehicleEntity (Offset 3936) (Save)(4 Bytes) - m_vecDesiredVelocity (Offset 3956) (Save)(12 Bytes) - m_vecDesiredPosition (Offset 3968) (Save)(12 Bytes) - m_vecPrevPoint (Offset 3980) (Save)(12 Bytes) - m_vecPrevPrevPoint (Offset 3992) (Save)(12 Bytes) - m_vecPostPoint (Offset 4004) (Save)(12 Bytes) - m_vecPostPostPoint (Offset 4016) (Save)(12 Bytes) - m_flDistanceAlongSpline (Offset 4028) (Save)(4 Bytes) - m_flDriversMaxSpeed (Offset 4032) (Save|Key)(4 Bytes) - drivermaxspeed - m_flDriversMinSpeed (Offset 4036) (Save|Key)(4 Bytes) - driverminspeed - m_flMaxSpeed (Offset 4040) (Save)(4 Bytes) - m_flGoalSpeed (Offset 4044) (Save)(4 Bytes) - m_flSteering (Offset 4052) (Save)(4 Bytes) - InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed - InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring - InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring - InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CParadropChopper - paradrop_chopper - *CBaseAnimating CBaseEntity - path_corner - m_flWait (Offset 912) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_corner_crash - m_flWait (Offset 912) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 916) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_track - m_pnext (Offset 912) (Save)(4 Bytes) - m_pprevious (Offset 916) (Save)(4 Bytes) - m_paltpath (Offset 920) (Save)(4 Bytes) - m_flRadius (Offset 924) (Save|Key)(4 Bytes) - radius - m_length (Offset 928) (Save)(4 Bytes) - m_altName (Offset 932) (Save|Key)(4 Bytes) - altpath - m_eOrientationType (Offset 940) (Save|Key)(4 Bytes) - orientationtype - InputPass (Offset 0) (Input)(0 Bytes) - InPass - InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath - InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath - InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath - InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath - InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath - InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath - m_OnPass (Offset 944) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - phys_ballsocket - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBoneFollower - phys_bone_follower - m_modelIndex (Offset 912) (Save)(4 Bytes) - m_solidIndex (Offset 916) (Save)(4 Bytes) - m_physicsBone (Offset 920) (Save)(4 Bytes) - m_hitGroup (Offset 924) (Save)(4 Bytes) CBaseEntity - phys_constraint - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_constraintsystem - m_pMachine (Offset 912) (Save)(0 Bytes) - m_additionalIterations (Offset 916) (Save|Key)(4 Bytes) - additionaliterations CBaseEntity - phys_convert - m_swapModel (Offset 936) (Save|Key)(4 Bytes) - swapmodel - m_flMassOverride (Offset 940) (Save|Key)(4 Bytes) - massoverride - InputConvertTarget (Offset 0) (Input)(0 Bytes) - ConvertTarget - m_OnConvert (Offset 912) (Save|Key|Output)(0 Bytes) - OnConvert CBaseEntity - phys_hinge - m_hingeFriction (Offset 1040) (Save|Key)(4 Bytes) - hingefriction - m_hinge.worldPosition (Offset 976) (Save)(12 Bytes) - m_hinge.worldAxisDirection (Offset 988) (Save|Key)(12 Bytes) - hingeaxis - m_systemLoadScale (Offset 1044) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetAngularVelocity - InputSetHingeFriction (Offset 0) (Input)(0 Bytes) - SetHingeFriction - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_keepupright - m_worldGoalAxis (Offset 916) (Save)(12 Bytes) - m_localTestAxis (Offset 928) (Save)(12 Bytes) - m_pController (Offset 940) (Save)(0 Bytes) - m_nameAttach (Offset 944) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 948) (Save)(4 Bytes) - m_angularLimit (Offset 952) (Save|Key)(4 Bytes) - angularlimit - m_bActive (Offset 956) (Save)(1 Bytes) - m_bDampAllRotation (Offset 957) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAngularLimit (Offset 0) (Input)(0 Bytes) - SetAngularLimit CBaseEntity - phys_lengthconstraint - m_offset (Offset 972) (Save)(24 Bytes) - m_addLength (Offset 1008) (Save|Key)(4 Bytes) - addlength - m_minLength (Offset 1012) (Save|Key)(4 Bytes) - minlength - m_vecAttach (Offset 996) (Save|Key)(12 Bytes) - attachpoint - m_totalLength (Offset 1016) (Save)(4 Bytes) - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CPhysMagnet - phys_magnet - m_OnMagnetAttach (Offset 1240) (Save|Key|Output)(0 Bytes) - OnAttach - m_OnMagnetDetach (Offset 1264) (Save|Key|Output)(0 Bytes) - OnDetach - m_massScale (Offset 1288) (Save|Key)(4 Bytes) - massScale - m_iszOverrideScript (Offset 1292) (Save|Key)(4 Bytes) - overridescript - m_iMaxObjectsAttached (Offset 1344) (Save|Key)(4 Bytes) - maxobjects - m_forceLimit (Offset 1296) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 1300) (Save|Key)(4 Bytes) - torquelimit - m_MagnettedEntities (Offset 1304) (Save)(0 Bytes) - m_pConstraintGroup (Offset 1324) (Save)(0 Bytes) - m_bActive (Offset 1328) (Save)(1 Bytes) - m_bHasHitSomething (Offset 1329) (Save)(1 Bytes) - m_flTotalMass (Offset 1332) (Save)(4 Bytes) - m_flRadius (Offset 1336) (Save)(4 Bytes) - m_flNextSuckTime (Offset 1340) (Save)(4 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - *CBaseAnimating CBaseEntity - phys_motor - m_nameAttach (Offset 912) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 916) (Save)(4 Bytes) - m_spinUp (Offset 920) (Save|Key)(4 Bytes) - spinup - m_additionalAcceleration (Offset 924) (Save|Key)(4 Bytes) - addangaccel - m_angularAcceleration (Offset 928) (Save)(4 Bytes) - m_lastTime (Offset 932) (Save)(4 Bytes) - m_pHinge (Offset 936) (Save)(0 Bytes) - m_pController (Offset 940) (Save)(0 Bytes) - InputSetTargetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff Sub-Class Table (1 Deep): m_motor - CMotorController - m_speed (Offset 4) (Save)(4 Bytes) - m_maxTorque (Offset 8) (Save)(4 Bytes) - m_axis (Offset 12) (Save|Key)(12 Bytes) - axis - m_inertiaFactor (Offset 24) (Save|Key)(4 Bytes) - inertiafactor - m_lastSpeed (Offset 28) (Save)(4 Bytes) - m_lastAcceleration (Offset 32) (Save)(4 Bytes) - m_lastForce (Offset 36) (Save)(4 Bytes) - m_restistanceDamping (Offset 40) (Save)(4 Bytes) CBaseEntity - phys_pulleyconstraint - m_position2 (Offset 972) (Save|Key)(12 Bytes) - position2 - m_offset (Offset 984) (Save)(24 Bytes) - m_addLength (Offset 1008) (Save|Key)(4 Bytes) - addlength - m_gearRatio (Offset 1012) (Save|Key)(4 Bytes) - gearratio - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollconstraint - m_xmin (Offset 972) (Save|Key)(4 Bytes) - xmin - m_xmax (Offset 976) (Save|Key)(4 Bytes) - xmax - m_ymin (Offset 980) (Save|Key)(4 Bytes) - ymin - m_ymax (Offset 984) (Save|Key)(4 Bytes) - ymax - m_zmin (Offset 988) (Save|Key)(4 Bytes) - zmin - m_zmax (Offset 992) (Save|Key)(4 Bytes) - zmax - m_xfriction (Offset 996) (Save|Key)(4 Bytes) - xfriction - m_yfriction (Offset 1000) (Save|Key)(4 Bytes) - yfriction - m_zfriction (Offset 1004) (Save|Key)(4 Bytes) - zfriction - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollmagnet - m_radius (Offset 916) (Save|Key)(4 Bytes) - radius - m_force (Offset 920) (Save|Key)(4 Bytes) - force - m_axis (Offset 924) (Save|Key)(12 Bytes) - axis - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - phys_slideconstraint - m_axisEnd (Offset 976) (Save|Key)(12 Bytes) - slideaxis - m_slideFriction (Offset 988) (Save|Key)(4 Bytes) - slidefriction - m_systemLoadScale (Offset 992) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetVelocity - m_pConstraint (Offset 912) (Save)(0 Bytes) - m_nameSystem (Offset 928) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 920) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 924) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 932) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 936) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 944) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 948) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_spring - m_pSpring (Offset 912) (Save)(0 Bytes) - m_tempConstant (Offset 920) (Save|Key)(4 Bytes) - constant - m_tempLength (Offset 924) (Save|Key)(4 Bytes) - length - m_tempDamping (Offset 928) (Save|Key)(4 Bytes) - damping - m_tempRelativeDamping (Offset 932) (Save|Key)(4 Bytes) - relativedamping - m_nameAttachStart (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttachEnd (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_start (Offset 944) (Save)(12 Bytes) - m_end (Offset 956) (Save|Key)(12 Bytes) - springaxis - m_isLocal (Offset 916) (Save)(1 Bytes) - InputSetSpringConstant (Offset 0) (Input)(0 Bytes) - SetSpringConstant - InputSetSpringLength (Offset 0) (Input)(0 Bytes) - SetSpringLength - InputSetSpringDamping (Offset 0) (Input)(0 Bytes) - SetSpringDamping CBaseEntity - phys_thruster - m_localOrigin (Offset 992) (Save)(12 Bytes) - m_pController (Offset 912) (Save)(0 Bytes) - m_nameAttach (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 920) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 924) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 928) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - phys_torque - m_axis (Offset 992) (Save|Key)(12 Bytes) - axis - m_pController (Offset 912) (Save)(0 Bytes) - m_nameAttach (Offset 916) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 920) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 924) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 928) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseCombatCharacter - physics_cannister - m_onActivate (Offset 2576) (Save|Key|Output)(0 Bytes) - OnActivate - m_OnAwakened (Offset 2600) (Save|Key|Output)(0 Bytes) - OnAwakened - m_thrustOrigin (Offset 2496) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_thruster - CThrustController - m_thrustVector (Offset 4) (Save)(12 Bytes) - m_torqueVector (Offset 16) (Save)(12 Bytes) - m_thrust (Offset 28) (Save|Key)(4 Bytes) - thrust - m_pController (Offset 2540) (Save)(0 Bytes) - m_pJet (Offset 2544) (Save)(4 Bytes) - m_active (Offset 2548) (Save)(1 Bytes) - m_thrustTime (Offset 2552) (Save|Key)(4 Bytes) - fuel - m_damage (Offset 2556) (Save|Key)(4 Bytes) - expdamage - m_damageRadius (Offset 2560) (Save|Key)(4 Bytes) - expradius - m_activateTime (Offset 2564) (Save)(4 Bytes) - m_gasSound (Offset 2568) (Save|Key)(4 Bytes) - gassound - m_bFired (Offset 2572) (Save)(1 Bytes) - m_hPhysicsAttacker (Offset 2624) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2628) (Save)(4 Bytes) - m_hLauncher (Offset 2632) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputWake (Offset 0) (Input)(0 Bytes) - Wake - CPhysicsCannisterBeginShutdownThink (Offset 0) (FunctionTable)(0 Bytes) - CPhysicsCannisterExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - physics_entity_solver - m_hMovingEntity (Offset 912) (Save)(4 Bytes) - m_hPhysicsBlocker (Offset 916) (Save)(4 Bytes) - m_separationDuration (Offset 920) (Save)(4 Bytes) - m_cancelTime (Offset 924) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 928) (Save)(4 Bytes) CBaseEntity - physics_npc_solver - m_hNPC (Offset 920) (Save)(4 Bytes) - m_hEntity (Offset 924) (Save)(4 Bytes) - m_separationDuration (Offset 932) (Save)(4 Bytes) - m_cancelTime (Offset 936) (Save)(4 Bytes) - m_allowIntersection (Offset 940) (Save)(1 Bytes) - m_pController (Offset 928) (Save)(0 Bytes) CPhysicsProp - physics_prop - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CRagdollProp - physics_prop_ragdoll - m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes) - m_ragPos (Offset 1948) (Save)(288 Bytes) - m_ragAngles (Offset 2236) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes) - m_allAsleep (Offset 2536) (Save)(1 Bytes) - m_hDamageEntity (Offset 2540) (Save)(4 Bytes) - m_hKiller (Offset 2544) (Save)(4 Bytes) - m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2528) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes) - m_flBlendWeight (Offset 2572) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2576) (Save)(4 Bytes) - m_ragdollMins (Offset 2584) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2872) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes) - m_flFadeTime (Offset 2560) (Save)(4 Bytes) - m_strSourceClassName (Offset 2564) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - *CBaseAnimating CStatueProp - physics_prop_statue - m_hInitBaseAnimating (Offset 1848) (Save)(4 Bytes) - m_bShatter (Offset 1852) (Save)(1 Bytes) - m_nShatterFlags (Offset 1856) (Save)(4 Bytes) - m_vShatterPosition (Offset 1860) (Save)(12 Bytes) - m_vShatterForce (Offset 1872) (Save)(12 Bytes) - CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPlantedC4 - planted_c4 - CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes) - m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse - m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused - m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted - *CBaseAnimating CPlantedC4 - planted_c4_survival - CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes) - m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse - m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused - m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted - *CBaseAnimating CPlantedC4 - planted_c4_training - InputActivateSetTimerLength (Offset 0) (Input)(0 Bytes) - ActivateSetTimerLength - m_OnBombExploded (Offset 1420) (Save|Key|Output)(0 Bytes) - OnBombExploded - CPlantedC4C4Think (Offset 0) (FunctionTable)(0 Bytes) - m_OnBombBeginDefuse (Offset 1272) (Save|Key|Output)(0 Bytes) - OnBombBeginDefuse - m_OnBombDefused (Offset 1248) (Save|Key|Output)(0 Bytes) - OnBombDefused - m_OnBombDefuseAborted (Offset 1296) (Save|Key|Output)(0 Bytes) - OnBombDefuseAborted - *CBaseAnimating CCSPlayer - player - RescueZoneTouch (Offset 0) (Input)(0 Bytes) - OnRescueZoneTouch - CCSPlayerPushawayThink (Offset 0) (FunctionTable)(0 Bytes) - m_vecAutomoveTargetEnd (Offset 5900) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Local - CPlayerLocalData - m_chAreaBits (Offset 4) (Save)(32 Bytes) - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes) - m_iHideHUD (Offset 60) (Save)(4 Bytes) - m_flFOVRate (Offset 64) (Save)(4 Bytes) - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes) - m_bDucked (Offset 80) (Save)(1 Bytes) - m_bDucking (Offset 81) (Save)(1 Bytes) - m_flLastDuckTime (Offset 84) (Save)(4 Bytes) - m_bInDuckJump (Offset 88) (Save)(1 Bytes) - m_nDuckTimeMsecs (Offset 92) (Save)(4 Bytes) - m_nDuckJumpTimeMsecs (Offset 96) (Save)(4 Bytes) - m_nJumpTimeMsecs (Offset 100) (Save)(4 Bytes) - m_nStepside (Offset 104) (Save)(4 Bytes) - m_flFallVelocity (Offset 108) (Save)(4 Bytes) - m_nOldButtons (Offset 112) (Save)(4 Bytes) - m_viewPunchAngle (Offset 120) (Save)(12 Bytes) - m_aimPunchAngle (Offset 132) (Save)(12 Bytes) - m_aimPunchAngleVel (Offset 144) (Save)(12 Bytes) - m_bDrawViewmodel (Offset 156) (Save)(1 Bytes) - m_bWearingSuit (Offset 157) (Save)(1 Bytes) - m_bPoisoned (Offset 158) (Save)(1 Bytes) - m_flStepSize (Offset 160) (Save)(4 Bytes) - m_bAllowAutoMovement (Offset 164) (Save)(1 Bytes) Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t - scale (Offset 4) (Save)(4 Bytes) - origin (Offset 8) (Save)(12 Bytes) - area (Offset 20) (Save)(4 Bytes) Sub-Class Table (3 Deep): fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_audio - audioparams_t - localSound (Offset 4) (Save)(96 Bytes) - soundscapeIndex (Offset 100) (Save)(4 Bytes) - localBits (Offset 104) (Save)(4 Bytes) - entIndex (Offset 108) (Save)(4 Bytes) - m_hTriggerSoundscapeList (Offset 3144) (Save)(0 Bytes) Sub-Class Table (1 Deep): pl - CPlayerState - v_angle (Offset 8) (Save)(12 Bytes) - deadflag (Offset 4) (Save)(1 Bytes) - m_StuckLast (Offset 2492) (Save)(4 Bytes) - m_nButtons (Offset 3228) (Save)(4 Bytes) - m_afButtonLast (Offset 3240) (Save)(4 Bytes) - m_afButtonPressed (Offset 3232) (Save)(4 Bytes) - m_afButtonReleased (Offset 3236) (Save)(4 Bytes) - m_afButtonDisabled (Offset 3244) (Save)(4 Bytes) - m_afButtonForced (Offset 3248) (Save)(4 Bytes) - m_iFOV (Offset 3468) (Save)(4 Bytes) - m_iFOVStart (Offset 3476) (Save)(4 Bytes) - m_flFOVTime (Offset 3480) (Save)(4 Bytes) - m_iDefaultFOV (Offset 3472) (Save)(4 Bytes) - m_flVehicleViewFOV (Offset 4568) (Save)(4 Bytes) - m_iObserverMode (Offset 3456) (Save)(4 Bytes) - m_iObserverLastMode (Offset 3484) (Save)(4 Bytes) - m_hObserverTarget (Offset 3488) (Save)(4 Bytes) - m_bForcedObserverMode (Offset 3492) (Save)(1 Bytes) - m_bActiveCameraMan (Offset 3460) (Save)(1 Bytes) - m_bCameraManXRay (Offset 3461) (Save)(1 Bytes) - m_bCameraManOverview (Offset 3462) (Save)(1 Bytes) - m_bCameraManScoreBoard (Offset 3463) (Save)(1 Bytes) - m_uCameraManGraphs (Offset 3464) (Save)(1 Bytes) - m_iDeathPostEffect (Offset 3560) (Save)(4 Bytes) - m_nUpdateRate (Offset 3256) (Save)(4 Bytes) - m_fLerpTime (Offset 3260) (Save)(4 Bytes) - m_bLagCompensation (Offset 3264) (Save)(1 Bytes) - m_bPredictWeapons (Offset 3265) (Save)(1 Bytes) - m_vecAdditionalPVSOrigin (Offset 3272) (Save)(12 Bytes) - m_vecCameraPVSOrigin (Offset 3284) (Save)(12 Bytes) - m_bDropEnabled (Offset 3356) (Save)(1 Bytes) - m_bDuckEnabled (Offset 3357) (Save)(1 Bytes) - m_hUseEntity (Offset 3360) (Save)(4 Bytes) - m_iTrain (Offset 3364) (Save)(4 Bytes) - m_iRespawnFrames (Offset 3368) (Save)(4 Bytes) - m_afPhysicsFlags (Offset 3372) (Save)(4 Bytes) - m_hVehicle (Offset 3376) (Save)(4 Bytes) - m_szNetworkIDString (Offset 4616) (Save)(64 Bytes) - m_oldOrigin (Offset 3596) (Save)(12 Bytes) - m_vecSmoothedVelocity (Offset 3608) (Save)(12 Bytes) - m_iTargetVolume (Offset 3636) (Save)(4 Bytes) - m_rgItems (Offset 3640) (Save)(20 Bytes) - m_flSuitUpdate (Offset 3680) (Save)(4 Bytes) - m_rgSuitPlayList (Offset 3684) (Save)(16 Bytes) - m_iSuitPlayNext (Offset 3700) (Save)(4 Bytes) - m_rgiSuitNoRepeat (Offset 3704) (Save)(128 Bytes) - m_rgflSuitNoRepeatTime (Offset 3832) (Save)(128 Bytes) - m_bPauseBonusProgress (Offset 3384) (Save)(1 Bytes) - m_iBonusProgress (Offset 3388) (Save)(4 Bytes) - m_iBonusChallenge (Offset 3392) (Save)(4 Bytes) - m_lastDamageAmount (Offset 3408) (Save)(4 Bytes) - m_fTimeLastHurt (Offset 3412) (Save)(4 Bytes) - m_tbdPrev (Offset 3500) (Save)(4 Bytes) - m_flStepSoundTime (Offset 4168) (Save)(4 Bytes) - m_szNetname (Offset 4385) (Save)(128 Bytes) - m_idrowndmg (Offset 3504) (Save)(4 Bytes) - m_idrownrestored (Offset 3508) (Save)(4 Bytes) - m_nPoisonDmg (Offset 3512) (Save)(4 Bytes) - m_nPoisonRestored (Offset 3516) (Save)(4 Bytes) - m_bitsHUDDamage (Offset 3440) (Save)(4 Bytes) - m_fInitHUD (Offset 3972) (Save)(1 Bytes) - m_flDeathTime (Offset 3444) (Save)(4 Bytes) - m_flDeathAnimTime (Offset 3448) (Save)(4 Bytes) - m_fForceTeam (Offset 3452) (Save)(4 Bytes) - m_iFrags (Offset 4020) (Save)(4 Bytes) - m_iDeaths (Offset 4028) (Save)(4 Bytes) - m_bAllowInstantSpawn (Offset 4184) (Save)(1 Bytes) - m_flNextDecalTime (Offset 3624) (Save)(4 Bytes) - m_ArmorValue (Offset 4000) (Save)(4 Bytes) - m_DmgOrigin (Offset 3416) (Save)(12 Bytes) - m_DmgTake (Offset 3428) (Save)(4 Bytes) - m_DmgSave (Offset 3432) (Save)(4 Bytes) - m_AirFinished (Offset 4004) (Save)(4 Bytes) - m_PainFinished (Offset 4008) (Save)(4 Bytes) - m_iPlayerLocked (Offset 4012) (Save)(4 Bytes) - m_hViewModel (Offset 4032) (Save)(12 Bytes) - m_flMaxspeed (Offset 4200) (Save)(4 Bytes) - m_flWaterJumpTime (Offset 4220) (Save)(4 Bytes) - m_vecWaterJumpVel (Offset 4224) (Save)(12 Bytes) - m_nImpulse (Offset 4236) (Save)(4 Bytes) - m_flSwimSoundTime (Offset 4240) (Save)(4 Bytes) - m_ignoreLadderJumpTime (Offset 4244) (Save)(4 Bytes) - m_bHasWalkMovedSinceLastJump (Offset 4248) (Save)(1 Bytes) - m_vecLadderNormal (Offset 4208) (Save)(12 Bytes) - m_flFlashTime (Offset 4252) (Save)(4 Bytes) - m_nDrownDmgRate (Offset 4256) (Save)(4 Bytes) - m_iSuicideCustomKillFlags (Offset 3536) (Save)(4 Bytes) - m_bitsDamageType (Offset 3436) (Save)(4 Bytes) - m_rgbTimeBasedDamage (Offset 3520) (Save)(8 Bytes) - m_fLastPlayerTalkTime (Offset 4304) (Save)(4 Bytes) - m_hLastWeapon (Offset 4308) (Save)(4 Bytes) - m_flOldPlayerZ (Offset 4336) (Save)(4 Bytes) - m_flOldPlayerViewOffsetZ (Offset 4340) (Save)(4 Bytes) - m_bPlayerUnderwater (Offset 4344) (Save)(1 Bytes) - m_hViewEntity (Offset 4348) (Save)(4 Bytes) - m_bShouldDrawPlayerWhileUsingViewEntity (Offset 4352) (Save)(1 Bytes) - m_hConstraintEntity (Offset 4356) (Save)(4 Bytes) - m_vecConstraintCenter (Offset 4360) (Save)(12 Bytes) - m_flConstraintRadius (Offset 4372) (Save)(4 Bytes) - m_flConstraintWidth (Offset 4376) (Save)(4 Bytes) - m_flConstraintSpeedFactor (Offset 4380) (Save)(4 Bytes) - m_bConstraintPastRadius (Offset 4384) (Save)(1 Bytes) - m_hZoomOwner (Offset 3496) (Save)(4 Bytes) - m_flLaggedMovementValue (Offset 4516) (Save)(4 Bytes) - m_vNewVPhysicsPosition (Offset 4520) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 4532) (Save)(12 Bytes) - m_bSinglePlayerGameEnding (Offset 4706) (Save)(1 Bytes) - m_szLastPlaceName (Offset 4592) (Save)(18 Bytes) - m_autoKickDisabled (Offset 4724) (Save)(1 Bytes) - CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePlayerPlayerForceTeamThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility - InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController - m_nNumCrouches (Offset 4260) (Save)(4 Bytes) - m_bDuckToggled (Offset 4264) (Save)(1 Bytes) - m_flForwardMove (Offset 4268) (Save)(4 Bytes) - m_flSideMove (Offset 4272) (Save)(4 Bytes) - m_vecPreviouslyPredictedOrigin (Offset 4576) (Save)(12 Bytes) - m_nNumCrateHudHints (Offset 4276) (Save)(4 Bytes) - m_hPostProcessCtrl (Offset 3136) (Save)(4 Bytes) - m_hColorCorrectionCtrl (Offset 3140) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t - m_hCtrl (Offset 4) (Save)(4 Bytes) - m_flTransitionTime (Offset 8) (Save)(4 Bytes) - m_OldColor (Offset 12) (Save)(4 Bytes) - m_flOldStart (Offset 16) (Save)(4 Bytes) - m_flOldEnd (Offset 20) (Save)(4 Bytes) - m_NewColor (Offset 36) (Save)(4 Bytes) - m_flNewStart (Offset 40) (Save)(4 Bytes) - m_flNewEnd (Offset 44) (Save)(4 Bytes) - m_flDuckAmount (Offset 2496) (Save)(4 Bytes) - m_flDuckSpeed (Offset 2500) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - player_loadsaved - m_loadTime (Offset 912) (Save|Key)(4 Bytes) - loadtime - m_Duration (Offset 916) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 920) (Save|Key)(4 Bytes) - holdtime - InputReload (Offset 0) (Input)(0 Bytes) - Reload - CRevertSavedLoadThink (Offset 0) (FunctionTable)(0 Bytes) CPlayerResource - player_manager - CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - player_speedmod - InputSpeedMod (Offset 0) (Input)(0 Bytes) - ModifySpeed CBaseEntity - player_weaponstrip - InputStripWeapons (Offset 0) (Input)(0 Bytes) - Strip - InputStripWeaponsAndSuit (Offset 0) (Input)(0 Bytes) - StripWeaponsAndSuit CBaseEntity - point_anglesensor - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - m_nLookAtName (Offset 916) (Save|Key)(4 Bytes) - lookatname - m_hTargetEntity (Offset 920) (Save)(4 Bytes) - m_hLookAtEntity (Offset 924) (Save)(4 Bytes) - m_flDuration (Offset 928) (Save|Key)(4 Bytes) - duration - m_flDotTolerance (Offset 932) (Save)(4 Bytes) - m_flFacingTime (Offset 936) (Save)(4 Bytes) - m_bFired (Offset 940) (Save)(1 Bytes) - m_OnFacingLookat (Offset 944) (Save|Key|Output)(0 Bytes) - OnFacingLookat - m_OnNotFacingLookat (Offset 968) (Save|Key|Output)(0 Bytes) - OnNotFacingLookat - m_TargetDir (Offset 992) (Save|Key|Output)(0 Bytes) - TargetDir - m_FacingPercentage (Offset 1016) (Save|Key|Output)(0 Bytes) - FacingPercentage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_angularvelocitysensor - m_hTargetEntity (Offset 912) (Save)(4 Bytes) - m_flThreshold (Offset 916) (Save|Key)(4 Bytes) - threshold - m_nLastCompareResult (Offset 920) (Save)(4 Bytes) - m_nLastFireResult (Offset 924) (Save)(4 Bytes) - m_flFireTime (Offset 928) (Save)(4 Bytes) - m_flFireInterval (Offset 932) (Save|Key)(4 Bytes) - fireinterval - m_flLastAngVelocity (Offset 936) (Save)(4 Bytes) - m_lastOrientation (Offset 940) (Save)(12 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputTestWithInterval (Offset 0) (Input)(0 Bytes) - TestWithInterval - m_OnLessThan (Offset 992) (Save|Key|Output)(0 Bytes) - OnLessThan - m_OnLessThanOrEqualTo (Offset 1016) (Save|Key|Output)(0 Bytes) - OnLessThanOrEqualTo - m_OnGreaterThan (Offset 1040) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnGreaterThanOrEqualTo (Offset 1064) (Save|Key|Output)(0 Bytes) - OnGreaterThanOrEqualTo - m_OnEqualTo (Offset 1088) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_AngularVelocity (Offset 968) (Save|Key|Output)(0 Bytes) - AngularVelocity - m_vecAxis (Offset 952) (Save|Key)(12 Bytes) - axis - m_bUseHelper (Offset 964) (Save|Key)(1 Bytes) - usehelper CBaseEntity - point_bonusmaps_accessor - m_String_tFileName (Offset 912) (Save|Key)(4 Bytes) - filename - m_String_tMapName (Offset 916) (Save|Key)(4 Bytes) - mapname - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputComplete (Offset 0) (Input)(0 Bytes) - Complete - InputSave (Offset 0) (Input)(0 Bytes) - Save CBaseEntity - point_broadcastclientcommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CPointCamera - point_camera - m_FOV (Offset 920) (Save|Key)(4 Bytes) - FOV - m_Resolution (Offset 924) (Save|Key)(4 Bytes) - resolution - m_bFogEnable (Offset 928) (Save|Key)(1 Bytes) - fogEnable - m_FogColor (Offset 929) (Save|Key)(4 Bytes) - fogColor - m_flFogStart (Offset 936) (Save|Key)(4 Bytes) - fogStart - m_flFogEnd (Offset 940) (Save|Key)(4 Bytes) - fogEnd - m_flFogMaxDensity (Offset 944) (Save|Key)(4 Bytes) - fogMaxDensity - m_bUseScreenAspectRatio (Offset 949) (Save|Key)(1 Bytes) - UseScreenAspectRatio - m_bActive (Offset 948) (Save)(1 Bytes) - m_bIsOn (Offset 950) (Save)(1 Bytes) - m_TargetFOV (Offset 912) (Save)(4 Bytes) - m_DegreesPerSecond (Offset 916) (Save)(4 Bytes) - CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes) - InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV - InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff - InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn - InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff - InputForceActive (Offset 0) (Input)(0 Bytes) - Activate - InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - point_clientcommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CPointCommentaryNode - point_commentary_node - m_iszPreCommands (Offset 1236) (Save|Key)(4 Bytes) - precommands - m_iszPostCommands (Offset 1240) (Save|Key)(4 Bytes) - postcommands - m_iszCommentaryFile (Offset 1244) (Save|Key)(4 Bytes) - commentaryfile - m_iszCommentaryFileNoHDR (Offset 1248) (Save|Key)(4 Bytes) - commentaryfile_nohdr - m_iszViewTarget (Offset 1252) (Save|Key)(4 Bytes) - viewtarget - m_hViewTarget (Offset 1256) (Save)(4 Bytes) - m_hViewTargetAngles (Offset 1260) (Save)(4 Bytes) - m_iszViewPosition (Offset 1264) (Save|Key)(4 Bytes) - viewposition - m_hViewPosition (Offset 1268) (Save)(4 Bytes) - m_hViewPositionMover (Offset 1272) (Save)(4 Bytes) - m_bPreventMovement (Offset 1276) (Save|Key)(1 Bytes) - prevent_movement - m_bUnderCrosshair (Offset 1277) (Save)(1 Bytes) - m_bUnstoppable (Offset 1278) (Save)(1 Bytes) - m_flFinishedTime (Offset 1280) (Save)(4 Bytes) - m_vecFinishOrigin (Offset 1284) (Save)(12 Bytes) - m_vecOriginalAngles (Offset 1296) (Save)(12 Bytes) - m_vecFinishAngles (Offset 1308) (Save)(12 Bytes) - m_bActive (Offset 1384) (Save)(1 Bytes) - m_flStartTime (Offset 1388) (Save)(4 Bytes) - m_iszSpeakers (Offset 1392) (Save|Key)(4 Bytes) - speakers - m_iNodeNumber (Offset 1396) (Save)(4 Bytes) - m_iNodeNumberMax (Offset 1400) (Save)(4 Bytes) - m_bPreventChangesWhileMoving (Offset 1320) (Save)(1 Bytes) - m_bDisabled (Offset 1321) (Save|Key)(1 Bytes) - start_disabled - m_vecTeleportOrigin (Offset 1324) (Save|Key)(12 Bytes) - teleport_origin - m_pOnCommentaryStarted (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCommentaryStarted - m_pOnCommentaryStopped (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCommentaryStopped - InputStartCommentary (Offset 0) (Input)(0 Bytes) - StartCommentary - InputStartUnstoppableCommentary (Offset 0) (Input)(0 Bytes) - StartUnstoppableCommentary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CPointCommentaryNodeSpinThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewPostThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CSprite - point_commentary_viewpoint - m_flLastTime (Offset 960) (Save)(4 Bytes) - m_flMaxFrame (Offset 964) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 912) (Save)(4 Bytes) - m_nAttachment (Offset 916) (Save)(4 Bytes) - m_flDieTime (Offset 928) (Save)(4 Bytes) - m_nBrightness (Offset 932) (Save)(4 Bytes) - m_flBrightnessTime (Offset 936) (Save)(4 Bytes) - m_flSpriteScale (Offset 940) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 920) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 924) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 968) (Save)(4 Bytes) - m_flDestScale (Offset 972) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 976) (Save)(4 Bytes) - m_nStartBrightness (Offset 980) (Save)(4 Bytes) - m_nDestBrightness (Offset 984) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 988) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 948) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 940) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - point_devshot_camera - CPointDevShotCameraDevShotThink_Setup (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_TakeShot (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_PostShot (Offset 0) (FunctionTable)(0 Bytes) - m_iszCameraName (Offset 912) (Save|Key)(4 Bytes) - cameraname - m_iFOV (Offset 916) (Save|Key)(4 Bytes) - FOV CBaseEntity - point_dz_dronegun - m_bSpawnAutomatically (Offset 916) (Save|Key)(1 Bytes) - spawnAutomatically - SpawnDroneGun (Offset 0) (Input)(0 Bytes) - spawn CBaseEntity - point_dz_itemspawn CBaseEntity - point_dz_itemspawn_group - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius CBaseEntity - point_dz_parachute CBaseEntity - point_dz_weaponspawn - m_nGroupID (Offset 920) (Save|Key)(4 Bytes) - groupID - m_flDefaultWeight (Offset 924) (Save|Key)(4 Bytes) - default_weight - m_iszDoorName (Offset 936) (Save|Key)(4 Bytes) - door_name CBaseEntity - point_dz_weaponspawn_group - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius CBaseEntity - point_enable_motion_fixup CBaseEntity - point_entity_finder - m_FindMethod (Offset 932) (Save|Key)(4 Bytes) - method - m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 920) (Save)(4 Bytes) - m_iRefName (Offset 924) (Save|Key)(4 Bytes) - referencename - m_hReference (Offset 928) (Save)(4 Bytes) - m_OnFoundEntity (Offset 936) (Save|Key|Output)(0 Bytes) - OnFoundEntity - InputFindEntity (Offset 0) (Input)(0 Bytes) - FindEntity CBaseEntity - point_gamestats_counter - m_strStatisticName (Offset 912) (Save|Key)(4 Bytes) - Name - m_bDisabled (Offset 916) (Save)(1 Bytes) - InputSetName (Offset 0) (Input)(0 Bytes) - SetName - InputIncrement (Offset 0) (Input)(0 Bytes) - Increment - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_give_ammo - InputGiveAmmo (Offset 0) (Input)(0 Bytes) - GiveAmmo - m_pActivator (Offset 912) (Save)(4 Bytes) CBaseEntity - point_hiding_spot CBaseEntity - point_hurt - m_flRadius (Offset 920) (Save|Key)(4 Bytes) - DamageRadius - m_nDamage (Offset 912) (Save|Key)(4 Bytes) - Damage - m_flDelay (Offset 924) (Save|Key)(4 Bytes) - DamageDelay - m_bitsDamageType (Offset 916) (Save|Key)(4 Bytes) - DamageType - m_strTarget (Offset 928) (Save|Key)(4 Bytes) - DamageTarget - CPointHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputHurt (Offset 0) (Input)(0 Bytes) - Hurt - m_pActivator (Offset 932) (Save)(4 Bytes) CBaseEntity - point_message - m_radius (Offset 912) (Save|Key)(4 Bytes) - radius - m_messageText (Offset 916) (Save|Key)(4 Bytes) - message - m_bDeveloperOnly (Offset 921) (Save|Key)(1 Bytes) - developeronly - m_drawText (Offset 920) (Save)(1 Bytes) - m_bEnabled (Offset 922) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_playermoveconstraint - m_flRadius (Offset 912) (Save|Key)(4 Bytes) - radius - m_flConstraintWidth (Offset 916) (Save|Key)(4 Bytes) - width - m_flSpeedFactor (Offset 920) (Save|Key)(4 Bytes) - speedfactor - m_hConstrainedPlayers (Offset 928) (Save)(0 Bytes) - CPointPlayerMoveConstraintConstraintThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnConstraintBroken (Offset 948) (Save|Key|Output)(0 Bytes) - OnConstraintBroken CPoseController - point_posecontroller - m_hProps (Offset 912) (Save)(16 Bytes) - m_chPoseIndex (Offset 928) (Save)(4 Bytes) - m_bDisablePropLookup (Offset 932) (Save)(1 Bytes) - m_bPoseValueParity (Offset 933) (Save)(1 Bytes) - m_iszPropName (Offset 936) (Save|Key)(4 Bytes) - PropName - m_iszPoseParameterName (Offset 940) (Save|Key)(4 Bytes) - PoseParameterName - m_fPoseValue (Offset 944) (Save|Key)(4 Bytes) - PoseValue - m_fInterpolationTime (Offset 948) (Save|Key)(4 Bytes) - InterpolationTime - m_bInterpolationWrap (Offset 952) (Save|Key)(1 Bytes) - InterpolationWrap - m_fCycleFrequency (Offset 956) (Save|Key)(4 Bytes) - CycleFrequency - m_nFModType (Offset 960) (Save|Key)(4 Bytes) - FModType - m_fFModTimeOffset (Offset 964) (Save|Key)(4 Bytes) - FModTimeOffset - m_fFModRate (Offset 968) (Save|Key)(4 Bytes) - FModRate - m_fFModAmplitude (Offset 972) (Save|Key)(4 Bytes) - FModAmplitude - CPoseControllerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPoseParameterName (Offset 0) (Input)(0 Bytes) - SetPoseParameterName - InputSetPoseValue (Offset 0) (Input)(0 Bytes) - SetPoseValue - InputSetInterpolationTime (Offset 0) (Input)(0 Bytes) - SetInterpolationTime - InputSetCycleFrequency (Offset 0) (Input)(0 Bytes) - SetCycleFrequency - InputSetFModType (Offset 0) (Input)(0 Bytes) - SetFModType - InputSetFModTimeOffset (Offset 0) (Input)(0 Bytes) - SetFModTimeOffset - InputSetFModRate (Offset 0) (Input)(0 Bytes) - SetFModRate - InputSetFModAmplitude (Offset 0) (Input)(0 Bytes) - SetFModAmplitude - InputRandomizeFMod (Offset 0) (Input)(0 Bytes) - RandomizeFMod - InputGetFMod (Offset 0) (Input)(0 Bytes) - GetFMod CBaseEntity - point_proximity_sensor - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - m_hTargetEntity (Offset 916) (Save)(4 Bytes) - m_Distance (Offset 920) (Save|Key|Output)(0 Bytes) - Distance - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_servercommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CBaseEntity - point_spotlight - m_flSpotlightCurLength (Offset 968) (Save)(4 Bytes) - m_bSpotlightOn (Offset 912) (Save)(1 Bytes) - m_bEfficientSpotlight (Offset 913) (Save)(1 Bytes) - m_vSpotlightTargetPos (Offset 916) (Save)(12 Bytes) - m_vSpotlightCurrentPos (Offset 928) (Save)(12 Bytes) - m_vSpotlightDir (Offset 940) (Save)(12 Bytes) - m_nHaloSprite (Offset 952) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 964) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 972) (Save|Key)(4 Bytes) - SpotlightWidth - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - InputLightOn (Offset 0) (Input)(0 Bytes) - LightOn - InputLightOff (Offset 0) (Input)(0 Bytes) - LightOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - InputForceUpdate (Offset 0) (Input)(0 Bytes) - ForceUpdate - m_OnOn (Offset 980) (Save|Key|Output)(0 Bytes) - OnLightOn - m_OnOff (Offset 1004) (Save|Key|Output)(0 Bytes) - OnLightOff - CPointSpotlightSpotlightThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_surroundtest - FireCorrectOutput (Offset 0) (Input)(0 Bytes) - FireCorrectOutput - m_On2Speakers (Offset 912) (Save|Key|Output)(0 Bytes) - On2Speakers - m_On4Speakers (Offset 936) (Save|Key|Output)(0 Bytes) - On4Speakers - m_On51Speakers (Offset 960) (Save|Key|Output)(0 Bytes) - On51Speakers CBaseEntity - point_teleport - m_vSaveOrigin (Offset 912) (Save)(12 Bytes) - m_vSaveAngles (Offset 924) (Save)(12 Bytes) - InputTeleport (Offset 0) (Input)(0 Bytes) - Teleport - InputTeleportEntity (Offset 0) (Input)(0 Bytes) - TeleportEntity - InputTeleportToCurrentPos (Offset 0) (Input)(0 Bytes) - TeleportToCurrentPos CBaseEntity - point_template - m_iszTemplateEntityNames[0] (Offset 912) (Save|Key)(4 Bytes) - Template01 - m_iszTemplateEntityNames[1] (Offset 916) (Save|Key)(4 Bytes) - Template02 - m_iszTemplateEntityNames[2] (Offset 920) (Save|Key)(4 Bytes) - Template03 - m_iszTemplateEntityNames[3] (Offset 924) (Save|Key)(4 Bytes) - Template04 - m_iszTemplateEntityNames[4] (Offset 928) (Save|Key)(4 Bytes) - Template05 - m_iszTemplateEntityNames[5] (Offset 932) (Save|Key)(4 Bytes) - Template06 - m_iszTemplateEntityNames[6] (Offset 936) (Save|Key)(4 Bytes) - Template07 - m_iszTemplateEntityNames[7] (Offset 940) (Save|Key)(4 Bytes) - Template08 - m_iszTemplateEntityNames[8] (Offset 944) (Save|Key)(4 Bytes) - Template09 - m_iszTemplateEntityNames[9] (Offset 948) (Save|Key)(4 Bytes) - Template10 - m_iszTemplateEntityNames[10] (Offset 952) (Save|Key)(4 Bytes) - Template11 - m_iszTemplateEntityNames[11] (Offset 956) (Save|Key)(4 Bytes) - Template12 - m_iszTemplateEntityNames[12] (Offset 960) (Save|Key)(4 Bytes) - Template13 - m_iszTemplateEntityNames[13] (Offset 964) (Save|Key)(4 Bytes) - Template14 - m_iszTemplateEntityNames[14] (Offset 968) (Save|Key)(4 Bytes) - Template15 - m_iszTemplateEntityNames[15] (Offset 972) (Save|Key)(4 Bytes) - Template16 - m_hTemplateEntities (Offset 976) (Save)(0 Bytes) - m_hTemplates (Offset 996) (Save)(0 Bytes) - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - m_pOutputOnSpawned (Offset 1016) (Save|Key|Output)(0 Bytes) - OnEntitySpawned CTesla - point_tesla - m_SourceEntityName (Offset 912) (Save|Key)(4 Bytes) - m_SourceEntityName - m_SoundName (Offset 916) (Save|Key)(4 Bytes) - m_SoundName - m_iszSpriteName (Offset 964) (Save|Key)(4 Bytes) - texture - m_Color (Offset 920) (Save|Key)(4 Bytes) - m_Color - m_flRadius (Offset 932) (Save|Key)(4 Bytes) - m_flRadius - m_flThickness[0] (Offset 936) (Save|Key)(4 Bytes) - thick_min - m_flThickness[1] (Offset 940) (Save|Key)(4 Bytes) - thick_max - m_flTimeVisible[0] (Offset 944) (Save|Key)(4 Bytes) - lifetime_min - m_flTimeVisible[1] (Offset 948) (Save|Key)(4 Bytes) - lifetime_max - m_flArcInterval[0] (Offset 952) (Save|Key)(4 Bytes) - interval_min - m_flArcInterval[1] (Offset 956) (Save|Key)(4 Bytes) - interval_max - m_NumBeams[0] (Offset 924) (Save|Key)(4 Bytes) - beamcount_min - m_NumBeams[1] (Offset 928) (Save|Key)(4 Bytes) - beamcount_max - m_bOn (Offset 960) (Save|Key)(1 Bytes) - m_bOn - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputDoSpark (Offset 0) (Input)(0 Bytes) - DoSpark - CTeslaShootArcThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_velocitysensor - m_hTargetEntity (Offset 912) (Save)(4 Bytes) - m_vecAxis (Offset 916) (Save|Key)(12 Bytes) - axis - m_bEnabled (Offset 928) (Save|Key)(1 Bytes) - enabled - m_fPrevVelocity (Offset 932) (Save)(4 Bytes) - m_Velocity (Offset 936) (Save|Key|Output)(0 Bytes) - Velocity - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_viewcontrol - m_hPlayer (Offset 912) (Save)(4 Bytes) - m_hTarget (Offset 916) (Save)(4 Bytes) - m_pPath (Offset 920) (Save)(4 Bytes) - m_sPath (Offset 924) (Save)(4 Bytes) - m_flWait (Offset 928) (Save)(4 Bytes) - m_flReturnTime (Offset 932) (Save)(4 Bytes) - m_flStopTime (Offset 936) (Save)(4 Bytes) - m_moveDistance (Offset 940) (Save)(4 Bytes) - m_targetSpeed (Offset 944) (Save)(4 Bytes) - m_initialSpeed (Offset 948) (Save)(4 Bytes) - m_acceleration (Offset 952) (Save)(4 Bytes) - m_deceleration (Offset 956) (Save)(4 Bytes) - m_state (Offset 960) (Save)(4 Bytes) - m_vecMoveDir (Offset 964) (Save)(12 Bytes) - m_iszTargetAttachment (Offset 988) (Save|Key)(4 Bytes) - targetattachment - m_iAttachmentIndex (Offset 992) (Save)(4 Bytes) - m_bSnapToGoal (Offset 996) (Save)(1 Bytes) - m_nPlayerButtons (Offset 1000) (Save)(4 Bytes) - m_nOldTakeDamage (Offset 1004) (Save)(4 Bytes) - m_trackSpeed (Offset 984) (Save|Key)(4 Bytes) - trackspeed - m_fov (Offset 976) (Save|Key)(4 Bytes) - fov - m_fovSpeed (Offset 980) (Save|Key)(4 Bytes) - fov_rate - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputSetTargetAttachment (Offset 0) (Input)(0 Bytes) - SetTargetAttachment - InputReturnToEyes (Offset 0) (Input)(0 Bytes) - ReturnToEyes - InputTeleportToView (Offset 0) (Input)(0 Bytes) - TeleportToView - InputSetPath (Offset 0) (Input)(0 Bytes) - SetPath - InputSetTrackSpeed (Offset 0) (Input)(0 Bytes) - SetTrackSpeed - CTriggerCameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes) - CTriggerCameraReturnToEyes (Offset 0) (FunctionTable)(0 Bytes) - m_OnEndFollow (Offset 1008) (Save|Key|Output)(0 Bytes) - OnEndFollow CBaseEntity - point_viewcontrol_multiplayer - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputAddPlayer (Offset 0) (Input)(0 Bytes) - AddPlayer - InputRemovePlayer (Offset 0) (Input)(0 Bytes) - RemovePlayer - InputStartMovement (Offset 0) (Input)(0 Bytes) - StartMovement - InputOuttroPerPlayerStart (Offset 0) (Input)(0 Bytes) - OuttroPerPlayerStart - m_fov (Offset 976) (Save|Key)(4 Bytes) - fov - m_fovSpeed (Offset 980) (Save|Key)(4 Bytes) - fov_rate - m_targetEntName (Offset 988) (Save|Key)(4 Bytes) - target_entity - m_targetAttachmentPointName (Offset 992) (Save|Key)(4 Bytes) - target_attachment - m_flInterpTime (Offset 944) (Save|Key)(4 Bytes) - interp_time - m_nTeamNum (Offset 996) (Save|Key)(4 Bytes) - target_team CBaseEntity - point_viewproxy - m_hPlayer (Offset 912) (Save)(4 Bytes) - m_pProxy (Offset 916) (Save)(4 Bytes) - m_nOffsetType (Offset 936) (Save|Key)(4 Bytes) - offsettype - m_vecInitialOffset (Offset 976) (Save)(12 Bytes) - m_flStartTime (Offset 992) (Save)(4 Bytes) - m_sProxy (Offset 920) (Save|Key)(4 Bytes) - proxy - m_sProxyAttachment (Offset 924) (Save|Key)(4 Bytes) - proxyattachment - m_flTiltFraction (Offset 988) (Save|Key)(4 Bytes) - tiltfraction - m_bUseFakeAcceleration (Offset 996) (Save|Key)(1 Bytes) - usefakeacceleration - m_bSkewAccelerationForward (Offset 997) (Save|Key)(1 Bytes) - skewaccelerationforward - m_flAccelerationScalar (Offset 1000) (Save|Key)(4 Bytes) - accelerationscalar - m_bEaseAnglesToCamera (Offset 1004) (Save|Key)(1 Bytes) - easeanglestocamera - m_nParentAttachment (Offset 928) (Save)(4 Bytes) - m_state (Offset 932) (Save)(4 Bytes) - m_vecInitialPosition (Offset 940) (Save)(12 Bytes) - m_nPlayerButtons (Offset 1008) (Save)(4 Bytes) - m_nOldTakeDamage (Offset 1012) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputTeleportPlayerToProxy (Offset 0) (Input)(0 Bytes) - TeleportPlayerToProxy - CTriggerViewProxyTranslateViewToProxy (Offset 0) (FunctionTable)(0 Bytes) CPointWorldText - point_worldtext - m_szText (Offset 912) (Save)(260 Bytes) - m_flTextSize (Offset 1172) (Save|Key)(4 Bytes) - textsize - m_textColor (Offset 1176) (Save|Key)(4 Bytes) - color CPostProcessController - postprocess_controller - m_flPostProcessParameters[ PPPN_FADE_TIME ] (Offset 912) (Save|Key)(4 Bytes) - fadetime - m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_STRENGTH ] (Offset 916) (Save|Key)(4 Bytes) - localcontraststrength - m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_EDGE_STRENGTH ] (Offset 920) (Save|Key)(4 Bytes) - localcontrastedgestrength - m_flPostProcessParameters[ PPPN_VIGNETTE_START ] (Offset 924) (Save|Key)(4 Bytes) - vignettestart - m_flPostProcessParameters[ PPPN_VIGNETTE_END ] (Offset 928) (Save|Key)(4 Bytes) - vignetteend - m_flPostProcessParameters[ PPPN_VIGNETTE_BLUR_STRENGTH ] (Offset 932) (Save|Key)(4 Bytes) - vignetteblurstrength - m_flPostProcessParameters[ PPPN_FADE_TO_BLACK_STRENGTH ] (Offset 936) (Save|Key)(4 Bytes) - fadetoblackstrength - m_flPostProcessParameters[ PPPN_DEPTH_BLUR_FOCAL_DISTANCE ] (Offset 940) (Save|Key)(4 Bytes) - depthblurfocaldistance - m_flPostProcessParameters[ PPPN_DEPTH_BLUR_STRENGTH ] (Offset 944) (Save|Key)(4 Bytes) - depthblurstrength - m_flPostProcessParameters[ PPPN_SCREEN_BLUR_STRENGTH ] (Offset 948) (Save|Key)(4 Bytes) - screenblurstrength - m_flPostProcessParameters[ PPPN_FILM_GRAIN_STRENGTH ] (Offset 952) (Save|Key)(4 Bytes) - filmgrainstrength - InputSetFadeTime (Offset 0) (Input)(0 Bytes) - SetFadeTime - InputSetLocalContrastStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastStrength - InputSetLocalContrastEdgeStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastEdgeStrength - InputSetVignetteStart (Offset 0) (Input)(0 Bytes) - SetVignetteStart - InputSetVignetteEnd (Offset 0) (Input)(0 Bytes) - SetVignetteEnd - InputSetVignetteBlurStrength (Offset 0) (Input)(0 Bytes) - SetVignetteBlurStrength - InputSetFadeToBlackStrength (Offset 0) (Input)(0 Bytes) - SetFadeToBlackStrength - InputSetDepthBlurFocalDistance (Offset 0) (Input)(0 Bytes) - SetDepthBlurFocalDistance - InputSetDepthBlurStrength (Offset 0) (Input)(0 Bytes) - SetDepthBlurStrength - InputSetScreenBlurStrength (Offset 0) (Input)(0 Bytes) - SetScreenBlurStrength - InputSetFilmGrainStrength (Offset 0) (Input)(0 Bytes) - SetFilmGrainStrength CPredictedViewModel - predicted_viewmodel - m_hOwner (Offset 1268) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1256) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1272) (Save)(4 Bytes) - m_nAnimationParity (Offset 1260) (Save)(4 Bytes) - m_vecLastFacing (Offset 1240) (Save)(12 Bytes) - m_hWeapon (Offset 1264) (Save)(4 Bytes) - m_hScreens (Offset 1288) (Save)(0 Bytes) - *CBaseAnimating CPhysPropAmmoBox - prop_ammo_box_generic - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPropCounter - prop_counter - m_nInitialValue (Offset 1240) (Save|Key)(4 Bytes) - initialValue - *CBaseAnimating CPropDoorRotating - prop_door_rotating - InputSetUnbreakable (Offset 0) (Input)(0 Bytes) - SetUnbreakable - InputSetBreakable (Offset 0) (Input)(0 Bytes) - SetBreakable - m_eSpawnPosition (Offset 2052) (Save|Key)(4 Bytes) - spawnpos - m_eOpenDirection (Offset 2056) (Save|Key)(4 Bytes) - opendir - m_vecAxis (Offset 2036) (Save|Key)(12 Bytes) - axis - m_flDistance (Offset 2048) (Save|Key)(4 Bytes) - distance - m_angRotationAjar (Offset 2060) (Save|Key)(12 Bytes) - ajarangles - m_angRotationClosed (Offset 2072) (Save)(12 Bytes) - m_angRotationOpenForward (Offset 2084) (Save)(12 Bytes) - m_angRotationOpenBack (Offset 2096) (Save)(12 Bytes) - m_angGoal (Offset 2108) (Save)(12 Bytes) - m_hDoorBlocker (Offset 2192) (Save)(4 Bytes) - InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance - InputMoveToRotationDistance (Offset 0) (Input)(0 Bytes) - MoveToRotationDistance - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnRotationDone (Offset 2168) (Save|Key|Output)(0 Bytes) - OnRotationDone - m_nHardwareType (Offset 1736) (Save|Key)(4 Bytes) - hardware - m_flAutoReturnDelay (Offset 1712) (Save|Key)(4 Bytes) - returndelay - m_hActivator (Offset 1784) (Save)(4 Bytes) - m_SoundMoving (Offset 1796) (Save|Key)(4 Bytes) - soundmoveoverride - m_SoundOpen (Offset 1800) (Save|Key)(4 Bytes) - soundopenoverride - m_SoundClose (Offset 1804) (Save|Key)(4 Bytes) - soundcloseoverride - m_ls.sLockedSound (Offset 1748) (Save|Key)(4 Bytes) - soundlockedoverride - m_ls.sUnlockedSound (Offset 1756) (Save|Key)(4 Bytes) - soundunlockedoverride - m_SlaveName (Offset 1812) (Save|Key)(4 Bytes) - slavename - m_bLocked (Offset 1793) (Save)(1 Bytes) - m_bForceClosed (Offset 1794) (Save|Key)(1 Bytes) - forceclosed - m_eDoorState (Offset 1740) (Save)(4 Bytes) - m_hMaster (Offset 1816) (Save)(4 Bytes) - m_hBlocker (Offset 1788) (Save)(4 Bytes) - m_bFirstBlocked (Offset 1792) (Save)(1 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnBlockedOpening (Offset 1844) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1820) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1892) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1868) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1916) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1940) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1964) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1988) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 2012) (Save|Key|Output)(0 Bytes) - OnLockedUse Sub-Class Table (1 Deep): m_ls - locksound_t - sLockedSound (Offset 4) (Save)(4 Bytes) - sLockedSentence (Offset 8) (Save)(4 Bytes) - sUnlockedSound (Offset 12) (Save)(4 Bytes) - sUnlockedSentence (Offset 16) (Save)(4 Bytes) - iLockedSentence (Offset 20) (Save)(4 Bytes) - iUnlockedSentence (Offset 24) (Save)(4 Bytes) - flwaitSound (Offset 28) (Save)(4 Bytes) - flwaitSentence (Offset 32) (Save)(4 Bytes) - bEOFLocked (Offset 36) (Save)(1 Bytes) - bEOFUnlocked (Offset 37) (Save)(1 Bytes) - CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic_glow - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic_ornament - m_initialOwner (Offset 1712) (Save|Key)(4 Bytes) - InitialOwner - InputSetAttached (Offset 0) (Input)(0 Bytes) - SetAttached - InputDetach (Offset 0) (Input)(0 Bytes) - Detach - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic_override - m_iszDefaultAnim (Offset 1636) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1640) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1644) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1650) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1652) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1656) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1660) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1666) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1668) (Save)(1 Bytes) - m_nPendingSequence (Offset 1664) (Save)(2 Bytes) - m_bDisableBoneFollowers (Offset 1651) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bAnimationDone (Offset 1648) (Save)(1 Bytes) - m_bHoldAnimation (Offset 1649) (Save|Key)(1 Bytes) - HoldAnimation - m_bAnimateEveryFrame (Offset 1667) (Save|Key)(1 Bytes) - AnimateEveryFrame - m_flGlowMaxDist (Offset 1672) (Save|Key)(4 Bytes) - glowdist - m_bShouldGlow (Offset 1676) (Save|Key)(1 Bytes) - glowenabled - m_clrGlow (Offset 1677) (Save|Key)(4 Bytes) - glowcolor - m_nGlowStyle (Offset 1684) (Save|Key)(4 Bytes) - glowstyle - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputFadeAndKill (Offset 0) (Input)(0 Bytes) - FadeAndKill - InputSetGlowEnabled (Offset 0) (Input)(0 Bytes) - SetGlowEnabled - InputSetGlowDisabled (Offset 0) (Input)(0 Bytes) - SetGlowDisabled - InputSetGlowColor (Offset 0) (Input)(0 Bytes) - SetGlowColor - InputGlowColorRedValue (Offset 0) (Input)(0 Bytes) - GlowColorRedValue - InputGlowColorGreenValue (Offset 0) (Input)(0 Bytes) - GlowColorGreenValue - InputGlowColorBlueValue (Offset 0) (Input)(0 Bytes) - GlowColorBlueValue - m_pOutputAnimBegun (Offset 1588) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_exploding_barrel - CCSPropExplodingBarrelFadeOut (Offset 0) (FunctionTable)(0 Bytes) - CCSPropExplodingBarrelStopParticle (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CProp_Hallucination - prop_hallucination - m_bEnabled (Offset 1236) (Save)(1 Bytes) - m_fStartEnabledChance (Offset 1240) (Save|Key)(4 Bytes) - EnabledChance - m_fVisibleTime (Offset 1244) (Save|Key)(4 Bytes) - VisibleTime - m_fRechargeTime (Offset 1248) (Save|Key)(4 Bytes) - RechargeTime - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetVisibleTime (Offset 0) (Input)(0 Bytes) - SetVisibleTime - InputSetRechargeTime (Offset 0) (Input)(0 Bytes) - SetRechargeTime - *CBaseAnimating CPhysPropLootCrate - prop_loot_crate - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_mapplaced_long_use_entity - m_nPingType (Offset 1948) (Save|Key)(4 Bytes) - pingtype - m_nLongUseActionType (Offset 1952) (Save|Key)(4 Bytes) - longuseactiontype - m_flLongUseDuration (Offset 1956) (Save|Key)(4 Bytes) - longuseduration - m_iszStartUseSound (Offset 1944) (Save|Key)(4 Bytes) - soundstartuse - m_OnUseCompleted (Offset 1960) (Save|Key|Output)(0 Bytes) - OnUseCompleted - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropLootCrate - prop_metal_crate - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropLootCrate - prop_money_crate - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropLootCrate - prop_paradrop_crate - CPhysPropParadropCrateCrateThink (Offset 0) (FunctionTable)(0 Bytes) - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_physics - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsPropMultiplayer - prop_physics_multiplayer - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_physics_override - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_physics_respawnable - CPhysicsPropRespawnableMaterialize (Offset 0) (FunctionTable)(0 Bytes) - m_flRespawnTime (Offset 1896) (Save|Key)(4 Bytes) - RespawnTime - m_vOriginalSpawnOrigin (Offset 1848) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1860) (Save)(12 Bytes) - m_vOriginalMins (Offset 1872) (Save)(12 Bytes) - m_vOriginalMaxs (Offset 1884) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CRagdollProp - prop_ragdoll - m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes) - m_ragPos (Offset 1948) (Save)(288 Bytes) - m_ragAngles (Offset 2236) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes) - m_allAsleep (Offset 2536) (Save)(1 Bytes) - m_hDamageEntity (Offset 2540) (Save)(4 Bytes) - m_hKiller (Offset 2544) (Save)(4 Bytes) - m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2528) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes) - m_flBlendWeight (Offset 2572) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2576) (Save)(4 Bytes) - m_ragdollMins (Offset 2584) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2872) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes) - m_flFadeTime (Offset 2560) (Save)(4 Bytes) - m_strSourceClassName (Offset 2564) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - *CBaseAnimating CRagdollPropAttached - prop_ragdoll_attached - m_boneIndexAttached (Offset 3160) (Save)(4 Bytes) - m_ragdollAttachedObjectIndex (Offset 3164) (Save)(4 Bytes) - m_attachmentPointBoneSpace (Offset 3168) (Save)(12 Bytes) - m_attachmentPointRagdollSpace (Offset 3180) (Save)(12 Bytes) - m_bShouldDetach (Offset 3192) (Save)(1 Bytes) - m_pAttachConstraint (Offset 3196) (Save)(0 Bytes) - m_ragdoll.boneIndex (Offset 1828) (Save)(96 Bytes) - m_ragPos (Offset 1948) (Save)(288 Bytes) - m_ragAngles (Offset 2236) (Save)(288 Bytes) - m_anglesOverrideString (Offset 2524) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2532) (Save)(4 Bytes) - m_allAsleep (Offset 2536) (Save)(1 Bytes) - m_hDamageEntity (Offset 2540) (Save)(4 Bytes) - m_hKiller (Offset 2544) (Save)(4 Bytes) - m_bStartDisabled (Offset 1944) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2528) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2537) (Save)(1 Bytes) - m_flBlendWeight (Offset 2572) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2576) (Save)(4 Bytes) - m_ragdollMins (Offset 2584) (Save)(288 Bytes) - m_ragdollMaxs (Offset 2872) (Save)(288 Bytes) - m_hPhysicsAttacker (Offset 2548) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2552) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2556) (Save)(4 Bytes) - m_flFadeTime (Offset 2560) (Save)(4 Bytes) - m_strSourceClassName (Offset 2564) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2568) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2580) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_sphere - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseFlex - prop_talker - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - m_flThenAnyMaxDist (Offset 2048) (Save|Key)(4 Bytes) - maxThenAnyDispatchDist - m_flextime (Offset 1736) (Save)(4 Bytes) - m_flexnum (Offset 1740) (Save)(4 Bytes) - m_flextarget (Offset 1744) (Save)(256 Bytes) - m_blinktime (Offset 2000) (Save)(4 Bytes) - m_looktime (Offset 2004) (Save)(4 Bytes) - m_lookTarget (Offset 2008) (Save)(12 Bytes) - m_speaktime (Offset 2020) (Save)(4 Bytes) - m_istalking (Offset 2024) (Save)(4 Bytes) - m_phoneme (Offset 2028) (Save)(4 Bytes) - m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 2036) (Save)(4 Bytes) - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - prop_vehicle Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes) - m_nVehicleType (Offset 1552) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes) - m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropVehicleDriveable - prop_vehicle_driveable - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1736) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1740) (Save)(4 Bytes) - m_nRPM (Offset 1744) (Save)(4 Bytes) - m_flThrottle (Offset 1748) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes) - m_nHasBoost (Offset 1756) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes) - m_bUnableToFire (Offset 1784) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes) - m_bEngineLocked (Offset 1796) (Save)(1 Bytes) - m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1805) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes) - m_hNPCDriver (Offset 1788) (Save)(4 Bytes) - m_hKeepUpright (Offset 1792) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes) - m_nVehicleType (Offset 1552) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes) - m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_refill_heavyarmor - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_armor_helmet - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_chute - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_contractkill - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_exojump - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_helmet - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_droneintel - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_highres - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropWeaponUpgrade - prop_weapon_upgrade_tablet_zoneintel - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysPropRadarJammer - radar_jammer - CPhysPropRadarJammerJammerThink (Offset 0) (FunctionTable)(0 Bytes) - m_iPhysicsMode (Offset 1852) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1856) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1860) (Save)(1 Bytes) - m_collisionMins (Offset 1864) (Save)(12 Bytes) - m_collisionMaxs (Offset 1876) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1844) (Save)(1 Bytes) - m_massScale (Offset 1804) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1808) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1812) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1816) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1820) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1824) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1612) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1588) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1636) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1684) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1660) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1708) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1732) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1756) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1780) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1828) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1829) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1832) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseAnimating - raggib - *CBaseAnimating CBaseEntity - rope_anchor - m_hRope (Offset 912) (Save)(4 Bytes) - CRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes) - CRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - scene_manager - m_ActiveScenes (Offset 912) (Save)(0 Bytes) - m_Scenes (Offset 932) (Save)(0 Bytes) CSceneEntity - scripted_scene - m_iszSceneFile (Offset 916) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 920) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 924) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 928) (Save)(1 Bytes) - m_iszTarget1 (Offset 932) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 936) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 940) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 944) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 948) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 952) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 956) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 960) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1624) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 964) (Save)(4 Bytes) - m_hTarget2 (Offset 968) (Save)(4 Bytes) - m_hTarget3 (Offset 972) (Save)(4 Bytes) - m_hTarget4 (Offset 976) (Save)(4 Bytes) - m_hTarget5 (Offset 980) (Save)(4 Bytes) - m_hTarget6 (Offset 984) (Save)(4 Bytes) - m_hTarget7 (Offset 988) (Save)(4 Bytes) - m_hTarget8 (Offset 992) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 996) (Save)(1 Bytes) - m_bPaused (Offset 997) (Save)(1 Bytes) - m_flCurrentTime (Offset 1004) (Save)(4 Bytes) - m_flForceClientTime (Offset 1000) (Save)(4 Bytes) - m_flFrameTime (Offset 1008) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1012) (Save)(1 Bytes) - m_fPitch (Offset 1016) (Save)(4 Bytes) - m_bAutomated (Offset 1020) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1024) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1028) (Save)(4 Bytes) - m_flAutomationTime (Offset 1032) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1036) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1548) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1549) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1037) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1038) (Save)(1 Bytes) - m_hActorList (Offset 1040) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1060) (Save)(0 Bytes) - m_nInterruptCount (Offset 1552) (Save)(4 Bytes) - m_bInterrupted (Offset 1556) (Save)(1 Bytes) - m_hInterruptScene (Offset 1560) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1564) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1565) (Save)(1 Bytes) - m_bGenerated (Offset 1609) (Save)(1 Bytes) - m_iszSoundName (Offset 1612) (Save)(4 Bytes) - m_hActor (Offset 1616) (Save)(4 Bytes) - m_hActivator (Offset 1620) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1568) (Save)(0 Bytes) - m_hListManagers (Offset 1588) (Save)(0 Bytes) - m_bMultiplayer (Offset 998) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1628) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - InputSetTarget1 (Offset 0) (Input)(0 Bytes) - SetTarget1 - InputSetTarget2 (Offset 0) (Input)(0 Bytes) - SetTarget2 - InputSetTarget3 (Offset 0) (Input)(0 Bytes) - SetTarget3 - InputSetTarget4 (Offset 0) (Input)(0 Bytes) - SetTarget4 - m_OnStart (Offset 1088) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1136) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1160) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1184) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1208) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1376) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1400) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1424) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1448) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1472) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1496) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1520) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - scripted_sentence - m_iszSentence (Offset 912) (Save|Key)(4 Bytes) - sentence - m_iszEntity (Offset 916) (Save|Key)(4 Bytes) - entity - m_flRadius (Offset 920) (Save|Key)(4 Bytes) - radius - m_flDelay (Offset 924) (Save|Key)(4 Bytes) - delay - m_flRepeat (Offset 928) (Save|Key)(4 Bytes) - refire - m_iszListener (Offset 948) (Save|Key)(4 Bytes) - listener - m_TempAttenuation (Offset 936) (Save|Key)(4 Bytes) - attenuation - m_iSoundLevel (Offset 932) (Save)(4 Bytes) - m_flVolume (Offset 940) (Save)(4 Bytes) - m_active (Offset 944) (Save)(1 Bytes) - m_pActivator (Offset 952) (Save)(4 Bytes) - CAI_ScriptedSentenceFindThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_ScriptedSentenceDelayThink (Offset 0) (FunctionTable)(0 Bytes) - InputBeginSentence (Offset 0) (Input)(0 Bytes) - BeginSentence - m_OnBeginSentence (Offset 956) (Save|Key|Output)(0 Bytes) - OnBeginSentence - m_OnEndSentence (Offset 980) (Save|Key|Output)(0 Bytes) - OnEndSentence CBaseEntity - scripted_sequence - m_iszEntry (Offset 912) (Save|Key)(4 Bytes) - m_iszEntry - m_iszPreIdle (Offset 916) (Save|Key)(4 Bytes) - m_iszIdle - m_iszPlay (Offset 920) (Save|Key)(4 Bytes) - m_iszPlay - m_iszPostIdle (Offset 924) (Save|Key)(4 Bytes) - m_iszPostIdle - m_iszCustomMove (Offset 928) (Save|Key)(4 Bytes) - m_iszCustomMove - m_iszNextScript (Offset 932) (Save|Key)(4 Bytes) - m_iszNextScript - m_iszEntity (Offset 936) (Save|Key)(4 Bytes) - m_iszEntity - m_fMoveTo (Offset 940) (Save|Key)(4 Bytes) - m_fMoveTo - m_flRadius (Offset 952) (Save|Key)(4 Bytes) - m_flRadius - m_flRepeat (Offset 956) (Save|Key)(4 Bytes) - m_flRepeat - m_bIsPlayingEntry (Offset 944) (Save)(1 Bytes) - m_bLoopActionSequence (Offset 945) (Save|Key)(1 Bytes) - m_bLoopActionSequence - m_bSynchPostIdles (Offset 946) (Save|Key)(1 Bytes) - m_bSynchPostIdles - m_bIgnoreGravity (Offset 947) (Save|Key)(1 Bytes) - m_bIgnoreGravity - m_bDisableNPCCollisions (Offset 948) (Save|Key)(1 Bytes) - m_bDisableNPCCollisions - m_iDelay (Offset 960) (Save)(4 Bytes) - m_bDelayed (Offset 964) (Save)(1 Bytes) - m_startTime (Offset 968) (Save)(4 Bytes) - m_bWaitForBeginSequence (Offset 972) (Save)(1 Bytes) - m_saved_effects (Offset 976) (Save)(4 Bytes) - m_savedFlags (Offset 980) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 984) (Save)(4 Bytes) - m_interruptable (Offset 988) (Save)(1 Bytes) - m_sequenceStarted (Offset 989) (Save)(1 Bytes) - m_hTargetEnt (Offset 992) (Save)(4 Bytes) - m_hNextCine (Offset 996) (Save)(4 Bytes) - m_hLastFoundEntity (Offset 1004) (Save)(4 Bytes) - m_hForcedTarget (Offset 1008) (Save)(4 Bytes) - m_bDontCancelOtherSequences (Offset 1012) (Save)(1 Bytes) - m_bForceSynch (Offset 1013) (Save)(1 Bytes) - m_bThinking (Offset 1000) (Save)(1 Bytes) - m_bInitiatedSelfDelete (Offset 1001) (Save)(1 Bytes) - m_bIsTeleportingDueToMoveTo (Offset 1002) (Save)(1 Bytes) - m_matInteractionPosition (Offset 1328) (Save)(64 Bytes) - m_hInteractionRelativeEntity (Offset 1392) (Save)(4 Bytes) - m_bTargetWasAsleep (Offset 1014) (Save)(1 Bytes) - CAI_ScriptedSequenceScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputMoveToPosition (Offset 0) (Input)(0 Bytes) - MoveToPosition - InputBeginSequence (Offset 0) (Input)(0 Bytes) - BeginSequence - InputCancelSequence (Offset 0) (Input)(0 Bytes) - CancelSequence - m_iPlayerDeathBehavior (Offset 1396) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnBeginSequence (Offset 1016) (Save|Key|Output)(0 Bytes) - OnBeginSequence - m_OnEndSequence (Offset 1040) (Save|Key|Output)(0 Bytes) - OnEndSequence - m_OnPostIdleEndSequence (Offset 1064) (Save|Key|Output)(0 Bytes) - OnPostIdleEndSequence - m_OnCancelSequence (Offset 1088) (Save|Key|Output)(0 Bytes) - OnCancelSequence - m_OnCancelFailedSequence (Offset 1112) (Save|Key|Output)(0 Bytes) - OnCancelFailedSequence - m_OnScriptEvent[0] (Offset 1136) (Save|Key|Output)(0 Bytes) - OnScriptEvent01 - m_OnScriptEvent[1] (Offset 1160) (Save|Key|Output)(0 Bytes) - OnScriptEvent02 - m_OnScriptEvent[2] (Offset 1184) (Save|Key|Output)(0 Bytes) - OnScriptEvent03 - m_OnScriptEvent[3] (Offset 1208) (Save|Key|Output)(0 Bytes) - OnScriptEvent04 - m_OnScriptEvent[4] (Offset 1232) (Save|Key|Output)(0 Bytes) - OnScriptEvent05 - m_OnScriptEvent[5] (Offset 1256) (Save|Key|Output)(0 Bytes) - OnScriptEvent06 - m_OnScriptEvent[6] (Offset 1280) (Save|Key|Output)(0 Bytes) - OnScriptEvent07 - m_OnScriptEvent[7] (Offset 1304) (Save|Key|Output)(0 Bytes) - OnScriptEvent08 CAI_BaseNPC - scripted_target - m_vLastPosition (Offset 3924) (Save)(12 Bytes) - m_iDisabled (Offset 3936) (Save|Key)(4 Bytes) - StartDisabled - m_iszEntity (Offset 3940) (Save|Key)(4 Bytes) - m_iszEntity - m_flRadius (Offset 3944) (Save|Key)(4 Bytes) - m_flRadius - m_nMoveSpeed (Offset 3948) (Save|Key)(4 Bytes) - MoveSpeed - m_flPauseDuration (Offset 3952) (Save|Key)(4 Bytes) - PauseDuration - m_flPauseDoneTime (Offset 3956) (Save)(4 Bytes) - m_flEffectDuration (Offset 3960) (Save|Key)(4 Bytes) - EffectDuration - CScriptedTargetScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_AtTarget (Offset 3964) (Save|Key|Output)(0 Bytes) - AtTarget - m_LeaveTarget (Offset 3988) (Save|Key|Output)(0 Bytes) - LeaveTarget Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2508) (Save)(4 Bytes) - m_failSchedule (Offset 2540) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2545) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2548) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3908) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3912) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2724) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2725) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2726) (Save)(1 Bytes) - m_NPCState (Offset 2728) (Save)(4 Bytes) - m_IdealNPCState (Offset 2736) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2732) (Save)(4 Bytes) - m_Efficiency (Offset 2740) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2744) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2748) (Save)(4 Bytes) - m_SleepState (Offset 2752) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2756) (Save)(4 Bytes) - m_flWakeRadius (Offset 2760) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2764) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2768) (Save)(4 Bytes) - m_Activity (Offset 2772) (Save)(0 Bytes) - m_translatedActivity (Offset 2776) (Save)(0 Bytes) - m_IdealActivity (Offset 2780) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2788) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2792) (Save)(0 Bytes) - m_nIdealSequence (Offset 2784) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2812) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2816) (Save)(4 Bytes) - m_hTargetEnt (Offset 2820) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2844) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2848) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2856) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3880) (Save)(4 Bytes) - m_nSoundPriority (Offset 3884) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3888) (Save)(4 Bytes) - m_afCapability (Offset 2948) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2952) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2956) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2960) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2904) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2908) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2884) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2900) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2888) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2912) (Save)(1 Bytes) - m_iInteractionState (Offset 2916) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2920) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2924) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2944) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 3012) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 3024) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 3028) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 3032) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 3044) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 3056) (Save)(4 Bytes) - m_flHeadYaw (Offset 3060) (Save)(4 Bytes) - m_flHeadPitch (Offset 3064) (Save)(4 Bytes) - m_flOriginalYaw (Offset 3068) (Save)(4 Bytes) - m_bInAScript (Offset 3076) (Save)(1 Bytes) - m_scriptState (Offset 3080) (Save)(4 Bytes) - m_hCine (Offset 3084) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 3088) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 3092) (Save)(4 Bytes) - m_flSceneTime (Offset 3096) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 3100) (Save)(4 Bytes) - m_afMemory (Offset 3108) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 3112) (Save)(4 Bytes) - m_flSumDamage (Offset 3116) (Save)(4 Bytes) - m_flLastDamageTime (Offset 3120) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 3124) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 3128) (Save)(4 Bytes) - m_flLastAttackTime (Offset 3132) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 3136) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 3140) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 3144) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 3148) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 3184) (Save)(4 Bytes) - m_SquadName (Offset 3192) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 3196) (Save)(4 Bytes) - m_strHintGroup (Offset 3200) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 3204) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 3212) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 3216) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 3220) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 3244) (Save)(12 Bytes) - m_vSavePosition (Offset 3256) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 3268) (Save)(12 Bytes) - m_pHintNode (Offset 3280) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3284) (Save)(4 Bytes) - m_flDistTooFar (Offset 3288) (Save)(4 Bytes) - m_hGoalEnt (Offset 3000) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 3004) (Save)(4 Bytes) - m_spawnEquipment (Offset 3292) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3296) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3300) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3304) (Save)(12 Bytes) - m_nStoredPathType (Offset 3316) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3320) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3332) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3842) (Save)(1 Bytes) - m_bForceCrouch (Offset 3843) (Save)(1 Bytes) - m_bIsCrouching (Offset 3844) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3892) (Save)(1 Bytes) - m_bIsMoving (Offset 3893) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3894) (Save)(1 Bytes) - m_iDeathPose (Offset 2796) (Save)(4 Bytes) - m_iDeathFrame (Offset 2800) (Save)(4 Bytes) - m_bCheckContacts (Offset 3841) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3896) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3900) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3904) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3324) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3328) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3895) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3916) (Save)(1 Bytes) - m_OnDamaged (Offset 3336) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3360) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3384) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3408) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3432) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3456) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3480) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3504) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3528) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3552) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3576) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3600) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3624) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3648) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3672) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3696) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3744) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3720) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3768) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3792) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3816) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1980) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 2000) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1792) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1776) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1788) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1952) (Save)(4 Bytes) - m_Relationship (Offset 1956) (Save)(0 Bytes) - m_nFaction (Offset 1976) (Save)(4 Bytes) - m_iAmmo (Offset 2004) (Save)(128 Bytes) - m_hMyWeapons (Offset 2132) (Save)(256 Bytes) - m_hActiveWeapon (Offset 2388) (Save)(4 Bytes) - m_flTimeOfLastInjury (Offset 2452) (Save)(4 Bytes) - m_nRelativeDirectionOfLastInjury (Offset 2456) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CShadowControl - shadow_control - m_flShadowMaxDist (Offset 928) (Save|Key)(4 Bytes) - distance - m_bDisableShadows (Offset 932) (Save|Key)(1 Bytes) - disableallshadows - m_bEnableLocalLightShadows (Offset 933) (Save|Key)(1 Bytes) - enableshadowsfromlocallights - m_shadowColor (Offset 924) (Save|Key|Input)(4 Bytes) - color - m_shadowDirection (Offset 912) (Save|Key|Input)(12 Bytes) - direction - m_flShadowMaxDist (Offset 928) (Save|Key|Input)(4 Bytes) - SetDistance - m_bDisableShadows (Offset 932) (Save|Key|Input)(1 Bytes) - SetShadowsDisabled - m_bEnableLocalLightShadows (Offset 933) (Save|Key|Input)(1 Bytes) - SetShadowsFromLocalLightsEnabled - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles CBaseEntity - simple_physics_brush CBaseAnimating - simple_physics_prop - *CBaseAnimating CBaseEntity - sky_camera - m_skyboxData.scale (Offset 916) (Save|Key)(4 Bytes) - scale - m_skyboxData.origin (Offset 920) (Save)(12 Bytes) - m_skyboxData.area (Offset 932) (Save)(4 Bytes) - m_bUseAngles (Offset 1016) (Save|Key)(1 Bytes) - use_angles - m_skyboxData.fog.enable (Offset 1004) (Save|Key)(1 Bytes) - fogenable - m_skyboxData.fog.blend (Offset 1005) (Save|Key)(1 Bytes) - fogblend - m_skyboxData.fog.dirPrimary (Offset 940) (Save|Key)(12 Bytes) - fogdir - m_skyboxData.fog.colorPrimary (Offset 952) (Save|Key)(4 Bytes) - fogcolor - m_skyboxData.fog.colorSecondary (Offset 956) (Save|Key)(4 Bytes) - fogcolor2 - m_skyboxData.fog.start (Offset 968) (Save|Key)(4 Bytes) - fogstart - m_skyboxData.fog.end (Offset 972) (Save|Key)(4 Bytes) - fogend - m_skyboxData.fog.maxdensity (Offset 980) (Save|Key)(4 Bytes) - fogmaxdensity - m_skyboxData.fog.HDRColorScale (Offset 1012) (Save|Key)(4 Bytes) - HDRColorScale - InputActivateSkybox (Offset 0) (Input)(0 Bytes) - ActivateSkybox CBaseEntity - skybox_swapper - m_iszSkyboxName (Offset 912) (Save|Key)(4 Bytes) - SkyboxName - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger CSmokeGrenadeProjectile - smokegrenade_projectile - CSmokeGrenadeProjectileThink_Detonate (Offset 0) (FunctionTable)(0 Bytes) - CSmokeGrenadeProjectileThink_Fade (Offset 0) (FunctionTable)(0 Bytes) - CSmokeGrenadeProjectileThink_Remove (Offset 0) (FunctionTable)(0 Bytes) - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CSnowballProjectile - snowball_projectile - InputSetTimer (Offset 0) (Input)(0 Bytes) - SetTimer - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - soundent - m_iFreeSound (Offset 912) (Save)(4 Bytes) - m_iActiveSound (Offset 916) (Save)(4 Bytes) - m_cLastActiveSounds (Offset 920) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SoundPool - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) CBaseEntity - spark_shower CSpotlightEnd - spotlight_end - m_flLightScale (Offset 912) (Save)(4 Bytes) - m_Radius (Offset 916) (Save)(4 Bytes) - m_vSpotlightDir (Offset 920) (Save)(12 Bytes) - m_vSpotlightOrg (Offset 932) (Save)(12 Bytes) CSunlightShadowControl - sunlight_shadow_control - m_bEnabled (Offset 924) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 925) (Save|Key)(1 Bytes) - StartDisabled - m_TextureName (Offset 926) (Save)(260 Bytes) - texturename - m_flSunDistance (Offset 1196) (Save|Key)(4 Bytes) - distance - m_flFOV (Offset 1200) (Save|Key)(4 Bytes) - fov - m_flNearZ (Offset 1204) (Save|Key)(4 Bytes) - nearz - m_flNorthOffset (Offset 1208) (Save|Key)(4 Bytes) - northoffset - m_bEnableShadows (Offset 1212) (Save|Key)(1 Bytes) - enableshadows - m_LightColor (Offset 1186) (Save)(4 Bytes) - m_flColorTransitionTime (Offset 1192) (Save|Key)(4 Bytes) - colortransitiontime - m_flSunDistance (Offset 1196) (Save|Key|Input)(4 Bytes) - SetDistance - m_flFOV (Offset 1200) (Save|Key|Input)(4 Bytes) - SetFOV - m_flNearZ (Offset 1204) (Save|Key|Input)(4 Bytes) - SetNearZDistance - m_flNorthOffset (Offset 1208) (Save|Key|Input)(4 Bytes) - SetNorthOffset - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows CSurvivalSpawnChopper - survival_spawn_chopper - *CBaseAnimating CSensorGrenadeProjectile - tagrenade_projectile - CSensorGrenadeProjectileThink_Arm (Offset 0) (FunctionTable)(0 Bytes) - CSensorGrenadeProjectileThink_Remove (Offset 0) (FunctionTable)(0 Bytes) - CSensorGrenadeProjectileSensorThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCSGrenadeProjectileDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 1268) (Save)(4 Bytes) - m_bIsLive (Offset 1241) (Save)(1 Bytes) - m_DmgRadius (Offset 1244) (Save)(4 Bytes) - m_flDetonateTime (Offset 1252) (Save)(4 Bytes) - m_flWarnAITime (Offset 1256) (Save)(4 Bytes) - m_flDamage (Offset 1260) (Save)(4 Bytes) - m_iszBounceSound (Offset 1264) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 1240) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - tanktrain_ai - m_hTrain (Offset 912) (Save)(4 Bytes) - m_hTargetEntity (Offset 916) (Save)(4 Bytes) - m_soundPlaying (Offset 920) (Save)(4 Bytes) - m_soundTreads (Offset 924) (Save)(0 Bytes) - m_soundEngine (Offset 928) (Save)(0 Bytes) - m_startSoundName (Offset 932) (Save|Key)(4 Bytes) - startsound - m_engineSoundName (Offset 936) (Save|Key)(4 Bytes) - enginesound - m_movementSoundName (Offset 940) (Save|Key)(4 Bytes) - movementsound - m_targetEntityName (Offset 944) (Save)(4 Bytes) - InputTargetEntity (Offset 0) (Input)(0 Bytes) - TargetEntity CBaseEntity - tanktrain_aitarget - m_newTargetName (Offset 932) (Save|Key)(4 Bytes) - newtarget CBaseEntity - target_cdaudio - m_iTrack (Offset 912) (Save|Key)(4 Bytes) - track - InputChangeCDTrack (Offset 0) (Input)(0 Bytes) - ChangeCDTrack CBaseEntity - target_changegravity - m_iGravity (Offset 912) (Save|Key)(4 Bytes) - gravity - m_iOldGrav (Offset 916) (Save)(4 Bytes) - InputChangeGrav (Offset 0) (Input)(0 Bytes) - ChangeGrav - InputResetGrav (Offset 0) (Input)(0 Bytes) - ResetGrav CBaseEntity - te_tester CTeam - team_manager CBaseEntity - test_effect CTest_ProxyToggle_Networkable - test_proxytoggle CTestTraceline - test_traceline - CTestTracelineSpin (Offset 0) (FunctionTable)(0 Bytes) CBaseTrigger - trigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_auto_crouch - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_autosave - m_bForceNewLevelUnit (Offset 1212) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 1220) (Save|Key)(4 Bytes) - MinimumHitPoints - m_fDangerousTimer (Offset 1216) (Save|Key)(4 Bytes) - DangerousTimer - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_bomb_reset - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - trigger_brush - m_iInputFilter (Offset 984) (Save|Key)(4 Bytes) - InputFilter - m_iDontMessageParent (Offset 988) (Save|Key)(4 Bytes) - DontMessageParent - m_OnStartTouch (Offset 912) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnEndTouch (Offset 936) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnUse (Offset 960) (Save|Key|Output)(0 Bytes) - OnUse - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable CBaseTrigger - trigger_cdaudio - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_changelevel - m_szMapName (Offset 1212) (Save)(32 Bytes) - m_szLandmarkName (Offset 1244) (Save)(32 Bytes) - CChangeLevelTouchChangeLevel (Offset 0) (FunctionTable)(0 Bytes) - InputChangeLevel (Offset 0) (Input)(0 Bytes) - ChangeLevel - m_OnChangeLevel (Offset 1280) (Save|Key|Output)(0 Bytes) - OnChangeLevel - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_fog - m_fog.colorPrimary (Offset 1228) (Save|Key)(4 Bytes) - fogcolor - m_fog.colorSecondary (Offset 1232) (Save|Key)(4 Bytes) - fogcolor2 - m_fog.dirPrimary (Offset 1216) (Save|Key)(12 Bytes) - fogdir - m_fog.enable (Offset 1280) (Save|Key)(1 Bytes) - fogenable - m_fog.blend (Offset 1281) (Save|Key)(1 Bytes) - fogblend - m_fog.start (Offset 1244) (Save|Key)(4 Bytes) - fogstart - m_fog.end (Offset 1248) (Save|Key)(4 Bytes) - fogend - m_fog.farz (Offset 1252) (Save|Key)(4 Bytes) - farz - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_gravity - CTriggerGravityGravityTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_hierarchy - m_iChildFilterName (Offset 1236) (Save|Key)(4 Bytes) - childfiltername - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_hurt - CTriggerHurtRadiationThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerHurtNavThink (Offset 0) (FunctionTable)(0 Bytes) - m_flOriginalDamage (Offset 1212) (Save)(4 Bytes) - m_flDamage (Offset 1216) (Save|Key)(4 Bytes) - damage - m_flDamageCap (Offset 1220) (Save|Key)(4 Bytes) - damagecap - m_bitsDamageInflict (Offset 1232) (Save|Key)(4 Bytes) - damagetype - m_damageModel (Offset 1236) (Save|Key)(4 Bytes) - damagemodel - m_bNoDmgForce (Offset 1240) (Save|Key)(1 Bytes) - nodmgforce - m_flLastDmgTime (Offset 1224) (Save)(4 Bytes) - m_flDmgResetTime (Offset 1228) (Save)(4 Bytes) - m_hurtEntities (Offset 1292) (Save)(0 Bytes) - m_flDamage (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDamage - m_OnHurt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnHurt - m_OnHurtPlayer (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHurtPlayer - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_impact - m_flMagnitude (Offset 1236) (Save|Key)(4 Bytes) - Magnitude - m_flNoise (Offset 1240) (Save|Key)(4 Bytes) - Noise - m_flViewkick (Offset 1244) (Save|Key)(4 Bytes) - Viewkick - InputImpact (Offset 0) (Input)(0 Bytes) - Impact - InputSetMagnitude (Offset 0) (Input)(0 Bytes) - SetMagnitude - m_pOutputForce (Offset 1248) (Save|Key|Output)(0 Bytes) - ImpactForce - CTriggerImpactDisable (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_look - m_hLookTarget (Offset 1236) (Save)(4 Bytes) - m_flLookTimeTotal (Offset 1248) (Save)(4 Bytes) - m_flLookTimeLast (Offset 1252) (Save)(4 Bytes) - m_flTimeoutDuration (Offset 1256) (Save|Key)(4 Bytes) - timeout - m_bTimeoutFired (Offset 1260) (Save)(1 Bytes) - m_hActivator (Offset 1264) (Save)(4 Bytes) - m_OnTimeout (Offset 1268) (Save|Key|Output)(0 Bytes) - OnTimeout - CTriggerLookTimeoutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flFieldOfView (Offset 1240) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flLookTime (Offset 1244) (Save|Key|Input)(4 Bytes) - LookTime - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_multiple - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_once - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CTriggerPlayerMovement - trigger_playermovement - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_proximity - CTriggerProximityMeasureThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszMeasureTarget (Offset 1216) (Save|Key)(4 Bytes) - measuretarget - m_hMeasureTarget (Offset 1212) (Save)(4 Bytes) - m_fRadius (Offset 1220) (Save|Key)(4 Bytes) - radius - m_nTouchers (Offset 1224) (Save)(4 Bytes) - m_NearestEntityDistance (Offset 1228) (Save|Key|Output)(0 Bytes) - NearestEntityDistance - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_push - m_vecPushDir (Offset 1212) (Save|Key)(12 Bytes) - pushdir - m_flAlternateTicksFix (Offset 1224) (Save|Key)(4 Bytes) - alternateticksfix - m_bOnlyFallingPlayers (Offset 1232) (Save|Key)(1 Bytes) - OnlyFallingPlayers - m_flFallingPlayerFallSpeedThreshold (Offset 1236) (Save|Key)(4 Bytes) - FallingSpeedThreshold - InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_remove - m_OnRemove (Offset 1212) (Save|Key|Output)(0 Bytes) - OnRemove - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_safemoneygather - CTriggerSafeMoneyGatherSafeMoneyTriggerTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_serverragdoll - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_softbarrier - m_vecPushDir (Offset 1212) (Save|Key)(12 Bytes) - pushdir - InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CTriggerSoundOperator - trigger_soundoperator - m_nSoundOperator (Offset 1212) (Save|Key)(4 Bytes) - sosvar - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_soundscape - CTriggerSoundscapePlayerUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - m_SoundscapeName (Offset 1216) (Save|Key)(4 Bytes) - soundscape - m_hSoundscape (Offset 1212) (Save)(4 Bytes) - m_spectators (Offset 1220) (Save)(0 Bytes) - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_survival_playarea - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_teleport - m_iLandmark (Offset 1212) (Save|Key)(4 Bytes) - landmark - m_bUseLandmarkAngles (Offset 1216) (Save|Key)(1 Bytes) - UseLandmarkAngles - m_bCheckDestIfClearForPlayer (Offset 1217) (Save|Key)(1 Bytes) - CheckDestIfClearForPlayer - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetRemoteDestination - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_togglesave - m_bDisabled (Offset 1212) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseTrigger - trigger_tonemap - m_tonemapControllerName (Offset 1212) (Save|Key)(4 Bytes) - TonemapName - m_iFilterName (Offset 1036) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1040) (Save)(4 Bytes) - m_bDisabled (Offset 1032) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1188) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1044) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1068) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1092) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1116) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1140) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1164) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 912) (Save)(4 Bytes) - m_flMoveDistance (Offset 916) (Save)(4 Bytes) - m_flWait (Offset 920) (Save)(4 Bytes) - m_flLip (Offset 924) (Save)(4 Bytes) - m_vecPosition1 (Offset 928) (Save)(12 Bytes) - m_vecPosition2 (Offset 940) (Save)(12 Bytes) - m_vecMoveAng (Offset 952) (Save)(12 Bytes) - m_vecAngle1 (Offset 964) (Save)(12 Bytes) - m_vecAngle2 (Offset 976) (Save)(12 Bytes) - m_flHeight (Offset 988) (Save)(4 Bytes) - m_hActivator (Offset 992) (Save)(4 Bytes) - m_vecFinalDest (Offset 996) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1008) (Save)(12 Bytes) - m_sMaster (Offset 1028) (Save)(4 Bytes) - m_movementType (Offset 1020) (Save)(4 Bytes) CBaseEntity - trigger_transition CBaseVPhysicsTrigger - trigger_vphysics_motion - m_pController (Offset 928) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ParticleTrail - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_gravityScale (Offset 952) (Save|Key|Input)(4 Bytes) - SetGravityScale - m_addAirDensity (Offset 956) (Save|Key|Input)(4 Bytes) - SetAdditionalAirDensity - m_linearLimit (Offset 960) (Save|Key|Input)(4 Bytes) - SetVelocityLimit - m_linearLimitDelta (Offset 964) (Save|Key|Input)(4 Bytes) - SetVelocityLimitDelta - m_linearLimitTime (Offset 968) (Save)(4 Bytes) - m_linearLimitStart (Offset 972) (Save)(4 Bytes) - m_linearLimitStartTime (Offset 976) (Save)(4 Bytes) - m_linearScale (Offset 980) (Save|Key|Input)(4 Bytes) - SetVelocityScale - m_angularLimit (Offset 984) (Save|Key|Input)(4 Bytes) - SetAngVelocityLimit - m_angularScale (Offset 988) (Save|Key|Input)(4 Bytes) - SetAngVelocityScale - m_linearForce (Offset 992) (Save|Key|Input)(4 Bytes) - SetLinearForce - m_linearForceAngles (Offset 996) (Save|Key|Input)(12 Bytes) - SetLinearForceAngles - InputSetVelocityLimitTime (Offset 0) (Input)(0 Bytes) - SetVelocityLimitTime - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 920) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseVPhysicsTrigger - trigger_wind - m_nSpeedCurrent (Offset 932) (Save)(4 Bytes) - m_nSpeedTarget (Offset 936) (Save)(4 Bytes) - m_nDirBase (Offset 940) (Save)(4 Bytes) - m_nDirCurrent (Offset 948) (Save)(4 Bytes) - m_nDirTarget (Offset 952) (Save)(4 Bytes) - m_bSwitch (Offset 964) (Save)(1 Bytes) - m_nSpeedBase (Offset 924) (Save)(4 Bytes) - m_nSpeedNoise (Offset 928) (Save|Key)(4 Bytes) - SpeedNoise - m_nDirNoise (Offset 944) (Save|Key)(4 Bytes) - DirectionNoise - m_nHoldBase (Offset 956) (Save|Key)(4 Bytes) - HoldTime - m_nHoldNoise (Offset 960) (Save|Key)(4 Bytes) - HoldNoise - m_pWindController (Offset 968) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_WindCallback - CPhysicsWind - m_nWindYaw (Offset 4) (Save)(4 Bytes) - m_flWindSpeed (Offset 8) (Save)(4 Bytes) - CTriggerWindWindThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_bDisabled (Offset 912) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 916) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 920) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CMovieDisplay - vgui_movie_display - m_bEnabled (Offset 912) (Save)(1 Bytes) - m_szDisplayText (Offset 936) (Save)(128 Bytes) - displaytext - m_szMovieFilename (Offset 1064) (Save)(128 Bytes) - m_strMovieFilename (Offset 1192) (Save|Key)(4 Bytes) - moviefilename - m_szGroupName (Offset 1196) (Save)(128 Bytes) - m_strGroupName (Offset 1324) (Save|Key)(4 Bytes) - groupname - m_iScreenWidth (Offset 1328) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1332) (Save|Key)(4 Bytes) - height - m_bLooping (Offset 913) (Save|Key)(1 Bytes) - looping - m_bStretchToFill (Offset 914) (Save|Key)(1 Bytes) - stretch - m_bForcedSlave (Offset 915) (Save|Key)(1 Bytes) - forcedslave - m_bForcePrecache (Offset 916) (Save|Key)(1 Bytes) - forceprecache - m_bUseCustomUVs (Offset 917) (Save)(1 Bytes) - m_flUMin (Offset 920) (Save)(4 Bytes) - m_flUMax (Offset 924) (Save)(4 Bytes) - m_flVMin (Offset 928) (Save)(4 Bytes) - m_flVMax (Offset 932) (Save)(4 Bytes) - m_bDoFullTransmit (Offset 1336) (Save)(1 Bytes) - m_hScreen (Offset 1340) (Save)(4 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText - InputSetMovie (Offset 0) (Input)(0 Bytes) - SetMovie - InputSetUseCustomUVs (Offset 0) (Input)(0 Bytes) - SetUseCustomUVs - InputSetUMin (Offset 0) (Input)(0 Bytes) - SetUMin - InputSetUMax (Offset 0) (Input)(0 Bytes) - SetUMax - InputSetVMin (Offset 0) (Input)(0 Bytes) - SetVMin - InputSetVMax (Offset 0) (Input)(0 Bytes) - SetVMax - InputTakeOverAsMaster (Offset 0) (Input)(0 Bytes) - TakeOverAsMaster CVGuiScreen - vgui_screen - m_nPanelName (Offset 928) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 932) (Save)(4 Bytes) - m_fScreenFlags (Offset 940) (Save)(4 Bytes) - m_flWidth (Offset 920) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 924) (Save|Key)(4 Bytes) - height - m_bIsTransparent (Offset 916) (Save|Key)(1 Bytes) - IsTransparent - m_strOverlayMaterial (Offset 912) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 944) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CVGuiScreen - vgui_screen_team - m_nPanelName (Offset 928) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 932) (Save)(4 Bytes) - m_fScreenFlags (Offset 940) (Save)(4 Bytes) - m_flWidth (Offset 920) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 924) (Save|Key)(4 Bytes) - height - m_bIsTransparent (Offset 916) (Save|Key)(1 Bytes) - IsTransparent - m_strOverlayMaterial (Offset 912) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 944) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CSlideshowDisplay - vgui_slideshow_display - m_bEnabled (Offset 912) (Save)(1 Bytes) - m_szDisplayText (Offset 913) (Save)(128 Bytes) - displaytext - m_szSlideshowDirectory (Offset 1041) (Save)(128 Bytes) - m_String_tSlideshowDirectory (Offset 1172) (Save|Key)(4 Bytes) - directory - m_chCurrentSlideLists (Offset 1196) (Save)(16 Bytes) - m_fMinSlideTime (Offset 1212) (Save|Key)(4 Bytes) - minslidetime - m_fMaxSlideTime (Offset 1216) (Save|Key)(4 Bytes) - maxslidetime - m_iCycleType (Offset 1220) (Save|Key)(4 Bytes) - cycletype - m_bNoListRepeats (Offset 1224) (Save|Key)(1 Bytes) - nolistrepeats - m_iScreenWidth (Offset 1228) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1232) (Save|Key)(4 Bytes) - height - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText - InputRemoveAllSlides (Offset 0) (Input)(0 Bytes) - RemoveAllSlides - InputAddSlides (Offset 0) (Input)(0 Bytes) - AddSlides - InputSetMinSlideTime (Offset 0) (Input)(0 Bytes) - SetMinSlideTime - InputSetMaxSlideTime (Offset 0) (Input)(0 Bytes) - SetMaxSlideTime - InputSetCycleType (Offset 0) (Input)(0 Bytes) - SetCycleType - InputSetNoListRepeats (Offset 0) (Input)(0 Bytes) - SetNoListRepeats CWorldVguiText - vgui_world_text_panel - m_bEnabled (Offset 912) (Save|Key)(1 Bytes) - enabled - m_szDisplayText (Offset 913) (Save)(512 Bytes) - m_strDisplayText (Offset 1428) (Save|Key)(4 Bytes) - displaytext - m_szDisplayTextOption (Offset 1432) (Save)(256 Bytes) - m_strDisplayTextOption (Offset 1688) (Save|Key)(4 Bytes) - displaytextoption - m_szFont (Offset 1692) (Save)(64 Bytes) - m_strFont (Offset 1756) (Save|Key)(4 Bytes) - font - m_iScreenWidth (Offset 1768) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1772) (Save|Key)(4 Bytes) - height - m_iTextPanelWidth (Offset 1764) (Save|Key)(4 Bytes) - textpanelwidth - m_clrText (Offset 1760) (Save|Key)(4 Bytes) - textcolor - m_bDoFullTransmit (Offset 1776) (Save)(1 Bytes) - m_hScreen (Offset 1780) (Save)(4 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText - InputSetDisplayTextOption (Offset 0) (Input)(0 Bytes) - SetDisplayTextOption CBaseViewModel - viewmodel - m_hOwner (Offset 1268) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1256) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1272) (Save)(4 Bytes) - m_nAnimationParity (Offset 1260) (Save)(4 Bytes) - m_vecLastFacing (Offset 1240) (Save)(12 Bytes) - m_hWeapon (Offset 1264) (Save)(4 Bytes) - m_hScreens (Offset 1288) (Save)(0 Bytes) - *CBaseAnimating CVoteController - vote_controller - CVoteControllerVoteControllerThink (Offset 0) (FunctionTable)(0 Bytes) CWaterLODControl - water_lod_control - m_flCheapWaterStartDistance (Offset 912) (Save|Key)(4 Bytes) - cheapwaterstartdistance - m_flCheapWaterEndDistance (Offset 916) (Save|Key)(4 Bytes) - cheapwaterenddistance - m_flCheapWaterStartDistance (Offset 912) (Save|Key|Input)(4 Bytes) - SetCheapWaterStartDistance - m_flCheapWaterEndDistance (Offset 916) (Save|Key|Input)(4 Bytes) - SetCheapWaterEndDistance CWaterBullet - waterbullet - CWaterBulletTouch (Offset 0) (FunctionTable)(0 Bytes) - CWaterBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CAK47 - weapon_ak47 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponAug - weapon_aug - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponAWP - weapon_awp - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCSGrenade - weapon_basecsgrenade - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponBizon - weapon_bizon - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBreachCharge - weapon_breachcharge - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBumpMine - weapon_bumpmine - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CC4 - weapon_c4 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponCSBase - weapon_cs_base - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponCSBaseGun - weapon_csbase_gun - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CDEagle - weapon_deagle - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CDecoyGrenade - weapon_decoy - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponElite - weapon_elite - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponFamas - weapon_famas - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CFists - weapon_fists - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponFiveSeven - weapon_fiveseven - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CFlashbang - weapon_flashbang - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponG3SG1 - weapon_g3sg1 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponGalil - weapon_galil - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponGalilAR - weapon_galilar - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponGlock - weapon_glock - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CItem_Healthshot - weapon_healthshot - m_bRedraw (Offset 2812) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CHEGrenade - weapon_hegrenade - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponHKP2000 - weapon_hkp2000 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CIncendiaryGrenade - weapon_incgrenade - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CKnife - weapon_knife - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CKnifeGG - weapon_knifegg - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponM249 - weapon_m249 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponM3 - weapon_m3 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponM4A1 - weapon_m4a1 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponMAC10 - weapon_mac10 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponMag7 - weapon_mag7 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CMelee - weapon_melee - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CMolotovGrenade - weapon_molotov - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponMP5Navy - weapon_mp5navy - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponMP7 - weapon_mp7 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponMP9 - weapon_mp9 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponNegev - weapon_negev - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponNOVA - weapon_nova - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponP228 - weapon_p228 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponP250 - weapon_p250 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponP90 - weapon_p90 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSawedoff - weapon_sawedoff - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CSCAR17 - weapon_scar17 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSCAR20 - weapon_scar20 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponScout - weapon_scout - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSG550 - weapon_sg550 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSG552 - weapon_sg552 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSG556 - weapon_sg556 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponShield - weapon_shield - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CSmokeGrenade - weapon_smokegrenade - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CSnowball - weapon_snowball - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponSSG08 - weapon_ssg08 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CTablet - weapon_tablet - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CSensorGrenade - weapon_tagrenade - m_bRedraw (Offset 2800) (Save)(1 Bytes) - m_bIsHeldByPlayer (Offset 2801) (Save)(1 Bytes) - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponTaser - weapon_taser - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponTec9 - weapon_tec9 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponTMP - weapon_tmp - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponUMP45 - weapon_ump45 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponUSP - weapon_usp - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponXM1014 - weapon_xm1014 - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CWeaponZoneRepulsor - weapon_zone_repulsor - CWeaponCSBaseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CWeaponCSBaseRemoveUnownedWeaponThink (Offset 0) (FunctionTable)(0 Bytes) - m_bCanBePickedUp (Offset 2732) (Save|Key)(1 Bytes) - CanBePickedUp - InputToggleCanBePickedUp (Offset 0) (Input)(0 Bytes) - ToggleCanBePickedUp - InputSetAmmoAmount (Offset 0) (Input)(0 Bytes) - SetAmmoAmount - InputSetReserveAmmoAmount (Offset 0) (Input)(0 Bytes) - SetReserveAmmoAmount - m_flNextPrimaryAttack (Offset 2360) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 2364) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 2432) (Save)(4 Bytes) - m_bInReload (Offset 2481) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 2482) (Save)(1 Bytes) - m_hOwner (Offset 2352) (Save)(4 Bytes) - m_iState (Offset 2392) (Save)(4 Bytes) - m_iszName (Offset 2476) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 2396) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 2400) (Save)(4 Bytes) - m_iClip1 (Offset 2404) (Save)(4 Bytes) - m_iClip2 (Offset 2408) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 2483) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 2484) (Save)(1 Bytes) - m_fMinRange1 (Offset 2440) (Save)(4 Bytes) - m_fMinRange2 (Offset 2444) (Save)(4 Bytes) - m_fMaxRange1 (Offset 2448) (Save)(4 Bytes) - m_fMaxRange2 (Offset 2452) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 2468) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 2472) (Save)(4 Bytes) - m_nViewModelIndex (Offset 2356) (Save)(4 Bytes) - m_iWeaponModule (Offset 2380) (Save)(4 Bytes) - m_nIdealSequence (Offset 2492) (Save)(4 Bytes) - m_IdealActivity (Offset 2496) (Save)(4 Bytes) - m_fFireDuration (Offset 2456) (Save)(4 Bytes) - m_bReloadsSingly (Offset 2485) (Save)(1 Bytes) - m_iSubType (Offset 2500) (Save)(4 Bytes) - m_bRemoveable (Offset 2480) (Save)(1 Bytes) - m_flUnlockTime (Offset 2504) (Save)(4 Bytes) - m_hLocker (Offset 2508) (Save)(4 Bytes) - m_pConstraint (Offset 2528) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 2536) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 2532) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 2541) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 2540) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 2544) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 2548) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 2552) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 2576) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 2600) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 2624) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseWeaponWorldModel - weaponworldmodel - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CEconWearable - wearable_item - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - window_pane - CWindowPaneDie (Offset 0) (FunctionTable)(0 Bytes) - CWindowPanePaneTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - world_items - m_iType (Offset 1236) (Save)(4 Bytes) - *CBaseAnimating CWorld - worldspawn - m_flWaveHeight (Offset 916) (Save)(4 Bytes) - m_iszChapterTitle (Offset 912) (Save|Key)(4 Bytes) - chaptertitle - m_bStartDark (Offset 964) (Save|Key)(1 Bytes) - startdark - m_bDisplayTitle (Offset 972) (Save|Key)(1 Bytes) - gametitle - m_WorldMins (Offset 920) (Save)(12 Bytes) - m_WorldMaxs (Offset 932) (Save)(12 Bytes) - m_flMaxOccludeeArea (Offset 944) (Save|Key)(4 Bytes) - maxoccludeearea - m_flMinOccluderArea (Offset 948) (Save|Key)(4 Bytes) - minoccluderarea - m_flMaxPropScreenSpaceWidth (Offset 956) (Save|Key)(4 Bytes) - maxpropscreenwidth - m_flMinPropScreenSpaceWidth (Offset 952) (Save|Key)(4 Bytes) - minpropscreenwidth - m_iszDetailSpriteMaterial (Offset 960) (Save|Key)(4 Bytes) - detailmaterial - m_bColdWorld (Offset 965) (Save|Key)(1 Bytes) - coldworld