Category talk:Half-Life 2 level design
I made this page for level creation with half life 2, as there isnt one, and there is only mapping tips. Every other source games has a level creation page, so this one should ;) -Dan. S
Something Missing?
I feel like there isn't a lot to offer on this page, although I'm a portal mapper so I could be wrong. But I feel as if we are missing level design tutorials such as city 17 styled levels or ravenholm styled levels for example.
Mandrew (talk) 20:35, 13 June 2019 (UTC)
- Yea you are right, this section could use a clean-up and some more Half-Life 2 specific content rather than general source stuff like example the level transition page. It would take a very long time to create and sort out where everything needs to belong though.
- Soer4769 (talk) 23:03, 13 June 2019 (UTC)
Half-Life Source
Since Half-Life: Source installs into the HL2 directory now, I've added it to this page. --Chipsnapper2 (talk) 16:38, 23 April 2020 (UTC)
- I've moved it to its own page. HL2 and its episodes share a category because they all use the same underlying framework (entities and whatnot). HLS uses predominantly HL1 entities, and mapping for it or HLDMS is more akin to mapping for HL1 (but with the extra jank of the sorse engine).
— SirYodaJedi (talk) 17:58, 6 July 2023 (PDT)