$collapsebones

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Revision as of 14:10, 28 April 2008 by JeffLane (talk | contribs) (more info)
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Removes all bones that aren't connected to vertices, attachment points, ik rules, or don't animate. Vertices or attachment points that are connected to a collapsed bone are reconnected to the bones parent.

Tip.pngTip:When building an animation only .mdl or a vertex-only .mdl, you'll want to do this before you create the $definebone, then remove this command.

Syntax

$collapsebones