Func guntarget

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Revision as of 17:04, 10 May 2008 by Beeswax (talk | contribs) (categorise - brushmodel entities)
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Template:Wrongtitle Template:Base brush

Entity Description

This is a moving target that moves along a path of path_tracks. It can be shot and killed. Template:Brushmodel Template:In code

Keyvalues

<integer> The speed at which the target moves along its path.
  • target
<target_destination> The name of the first path_track entity in the path that this target should follow.
  • health
<integer> The amount of damage taken before this target is killed.
  • _minlight
<string> The minimum level of ambient light that hits this brush.

Inputs

Start the target moving.
  • Stop
Stop the target from moving.
  • Toggle
Toggle the target between moving and stopped.

Outputs

Fires when the target is killed. (!activator is the killer)