Npc furniture
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Entity Description
An entity used for non-NPCs that need to synchronise their animation with an NPC in a scripted_sequence. Usually a piece of furniture or door that an NPC needs to manipulate within a scripted_sequence.
This entity is also used at the end of Portal for the camera fly-through prior to the end-game song.

Keyvalues
- <studio> World Model
Flags
Inputs
- Disable collisions against the player.
- Enable collisions against the player.