Talk:Authoring a Brush Entity

From Valve Developer Community
Revision as of 16:47, 15 September 2005 by Ging (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The SetTouch call needs more work to make it Linux friendly, alter it to be SetTouch(&CMyBrushEntity::BrushTouch);