Talk:Baked physics

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Revision as of 22:11, 17 October 2008 by CorporalAris (talk | contribs) (Tutorial?)
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Considering this is now here, we should maybe make a tutorial for it, as making things with Blast code is retarded, mainly because of it's pricing. And even so, it be the same difficulty as doing it with 3d max or XSI.--Gear 13:20, 20 Jul 2008 (PDT)

Tutorial?

I personally have only seen a single video of it being used, outside of the stuff created by the Valve teams. How exactly is this done? I would love to figure out how to do it, but there are no resources on it. Even if I knew how to make it into an animation, I still haven't seen any way to integrate it. --CorporalAris 12:11, 18 Oct 2008 (GMT -6)