Point flesh effect target
Jump to navigation
Jump to search
Entity Description
Todo: "Flesh Effect Target"
Dedicated Console Variables
Keyvalues
- Template:Kv targetname
- Template:Kv parentname
- Radius
- <float> (8) Radius of the effect when active.
Flags
- None
Inputs
- Template:I targetname
- Template:I parentname
- SetRadius
- <vector> Sets a new radius and time to interpolate to it(as a vector <Size>