User talk:Mark WiseCarver
Shooting on CS:S ladders
"Have you tried to shoot anything from a ladder in CS:S? I tried and couldn't even make bullet marks on brushwork around me."
- Yes, actually I did try it. I was able to make bullet marks. Shooting from a ladder is extremely inaccurate, but it is not correct to say that you cannot shoot while on a ladder. --Technel 19:43, 25 Aug 2005 (PDT)
Tutorials etc
I noticed you said that you wouldn't mind if your tutorials were copied over to here. I assume you want credit, etc?
- I don't ask for credit but I am all for a good sense of community. --wisemx 05:27, 7 Aug 2005 (PDT)
- Is this one OK to port? --TomEdwards 09:03, 7 Aug 2005 (PDT)
- Absolutely, any of my tutorials, images, files, all for the community. --wisemx 09:21, 7 Aug 2005 (PDT)
- Ack, screw it. It would take hours to import it properly even pasting the HTML, and it's not much use anyway. We need a Hammer UI element to show when there are multiple skins, not a table on a website! --TomEdwards 12:48, 7 Aug 2005 (PDT)
- Absolutely, any of my tutorials, images, files, all for the community. --wisemx 09:21, 7 Aug 2005 (PDT)
- Is this one OK to port? --TomEdwards 09:03, 7 Aug 2005 (PDT)
Valve is hiring
Don't you start...
- Semantics, look at that page history, the original poster wrote "Valve are hiring", all I did was change "are" to "is". --wisemx 04:33, 12 Aug 2005 (PDT)
- Ah, I'll explain some day. ;-) --TomEdwards 04:59, 12 Aug 2005 (PDT)
- When you get to my age (43) it won't matter anymore. ;-) --wisemx 06:05, 12 Aug 2005 (PDT)
- Ah, I'll explain some day. ;-) --TomEdwards 04:59, 12 Aug 2005 (PDT)
Fear the dancing zombies
Nice zombies :D--Pon 00:06, 13 Aug 2005 (PDT)
- Thanks mate. That's my rendition of the Chi-Lites singing Have You Seen Her --wisemx 05:39, 13 Aug 2005 (PDT)
Your edit of "how to develop a map that works"
Thanks for the contribution. I've made a few changes, most notably I removed the text that said "Create vertex points properly" since I had no real idea what you meant by that. If you vertex edit in Hammer and stuff it up, you'll get a map that doesn't compile at all. I'm unsure how vertex editing can affect optimisation though (which was the topic of your edit). Feel free to re-add the text, but consider a clearer explanation. --Richard 16:41, 21 Aug 2005 (PDT)
- Agreed, what I did was lay out a few quick tips, it will be good to have more examples on that page, from several diferent people. --wisemx 07:56, 22 Aug 2005 (PDT)