Mod Type
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This mod needs:
1 Animator
2 Model Designers
Map Designers
C++ Programmer
Voice Actors
Please refer to Help Wanted section below.
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prototstar@gmail.com
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Offline is a singleplayer FPS modification for Half Life 2 utilizing the famous Source Engine Technology. The event take place in Alaska at the same period of Resonance Cascade.
Overview
You are a black ops soldier who is on a mission to infiltrate the Offline Military & Research Facility located in the heart of Alaska. Before the mission, you were given a mission to infiltrate, eliminate, and extract information from the facility regarding the technology and equipments stored within it. Simple plan as it may sound but you'll never know what can happen...
Requirements
Counter Strike Source
Orange Box SDK
Features
Maps with full HDR feature
New weapons
Models with normap, specular, and bump to bring them to life.
Semi-Realism gameplay
Original soundtracks
Run on Source Engine 2007
Media
Interior Concept Art - Click to Enlarge
Exterior Concept Art - Click to Enlarge
Crawler Concept Art - Click to Enlarge
Overview Concept Art - Click to Enlarge
Team
Xblah- Mod Leader, Level Designer
Prototstar- Environmental Texture Artist, Level Desigenr, Webmaster
Drimp- SFX Artist, Level Designer
Robin- Props Modeller, Level Designer
Kimkat- 2D GFX Designer
Help Wanted
If you wish to apply for the positions for our mod, you must meet one of these criteria. Please before applying for any of the positions, you must have previous works to show, instant messaging programs (e.g Xfire, Steam), and free time.
Positions that are opened below are:
Animator
Offline mod is looking for animator who could bring our models to life. If you have the skill, time, motivation, and dedication and interested in working on a mod then message us!
Model Designers
Offline mod is looking for a modeller with skill range from average level to advance. Must be able to model weapons or props at our request. Organic or character modelling is optional but would be a huge plus. Must be able to create high-poly model normalmap and bake it on to low-poly model.
C++ Programmer
Offline mod is looking for a C++ programmer with skill on Source Engine. Must have previous experience and works to display to us. Must be able to add new functions, NPC, and weapons to the mod. Shader programming would be a plus. Dedication, motivation, time, and skill are what we are looking for in this field.
Localized versions
N/A at the moment.
See also
N/A at the moment.
External links
The official website, forums, and moddb profile can be visted below.