Npc fisherman

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Revision as of 09:04, 18 August 2005 by Ts2do (talk | contribs) (Spellingz0rz! and some desc)
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Entity Description

Lost Coast Fisherman

He's not used in Half-Life 2 but is set to be released with The Lost Coast HDR update. So not much can be said until then. He is coded into the game though, with the model "models/ati_2004/fisherman.mdl". I think his code is a copy of Barney's.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

<string> Facial expression override

Flags

Inputs

Set facial expression override

Outputs