Point spotlight

From Valve Developer Community
Revision as of 22:51, 11 July 2005 by Ts2do (talk | contribs)
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

An entity to draw a spotlight. Will draw a beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawnflag is checked, it will also create a dynamic light wherever the end of the spotlight rests.

Keyvalues

  • Spotlight Length spotlightlength <integer>
Length of the spotlight beam.
  • Spotlight Width spotlightwidth <integer>
Width of the spotlight beam.
  • Color (R G B) rendercolor <color255>
The color of the spotlight cone.

Flags

  • Start On
Sets the point_spotlight to be turned on when it spawns.
  • No Dynamic Light
Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.

Inputs

  • LightOn
Turn the spotlight on.
  • LightOff
Turn the spotlight off

Outputs

See Also