Mounting multiple games
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The following short sec of code, allows you to Mount aditional files from the following games.
Counter Strike Source, Hl2MP, Episode 1, Day of Defeat Source, Half Life 2 (fixes),
This code will now fix bugs which may be featured with a game, also this allows you use the css and dod etc maps.. Tho the info_player_*** will not work, you'll have to bind that to the original info_player_start which isnt hard.
cdll_client_int.cpp - Go to about line "622" and paste this. CLIENTSIDE
filesystem->AddSearchPath("hl2mp", "GAME"); filesystem->AddSearchPath("hl2", "GAME"); filesystem->AddSearchPath("episodic", "GAME"); filesystem->AddSearchPath("dod", "GAME"); filesystem->AddSearchPath("cstrike", "GAME"); filesystem->MountSteamContent(220); filesystem->MountSteamContent(320); filesystem->MountSteamContent(300); filesystem->MountSteamContent(240);
Now open GameInterface.cpp (SERVERSIDE)and about line 551 paste this.
filesystem->AddSearchPath("hl2mp", "GAME"); filesystem->AddSearchPath("hl2", "GAME"); filesystem->AddSearchPath("episodic", "GAME"); filesystem->AddSearchPath("dod", "GAME"); filesystem->AddSearchPath("cstrike", "GAME"); filesystem->MountSteamContent(220); filesystem->MountSteamContent(320); filesystem->MountSteamContent(300); filesystem->MountSteamContent(240);
Compile or rebuild and run your game.. All done all mounted :D
Credits
John Stuart aka TommyGun