Steam Community

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Revision as of 16:51, 10 August 2007 by JasonRuymen (talk | contribs)
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Participate now - the Steam Community Beta!

Soon, Steam will introduce The Steam Community - a suite of new features designed to make it easier to play games with friends. For now, this functionality is in beta. The beta is open to all users. Below are instructions on how to take part.

  • If you find bugs in the beta, please report them in the Beta Bug Reports forum on the Steam site.
  • For general feedback on the Beta, use the Beta Feedback forum.

How to take part in the beta

To take part in the Steam Community beta, you must first install Steam and create an account.

  • Launch Steam and open the Settings window.
  • Note the Beta Participation section, and click the Change. button.
  • In the Beta Participation dialog, click on the list of available betas, and choose the one called The Steam Community.
  • You will then be prompted to restart Steam.
  • When Steam restarts, the client will download the Beta to you automatically, and the next time you sign in to Steam you'll be experiencing The Steam Community.

We're glad you've chosen to get an early peek at these features. Please understand that by participating in the beta you've elected to use new functionality that is still being developed, and probably not everything will work exactly as it should. We hope that you'll want to help us iron out problems, and that you'll also want to contribute feedback and tell us what you think of the new features.

Thanks!

Beta News

Friday, August 10th

The Steam Community Update Notes:

  • Fixed an overlay crash when certain games would exit
  • Added support for non-steam games name info to be sent between friends, and to the web
  • Fixed chat text colors for other users in chat being too dark in alternate skins
  • Fixed 'join game' friend context menu item never enabled if the local user wasn't in a game
  • Added a group panel under newly-created groups in the friends list, so your group still appears even if no one has joined
  • Fixed case where friends list wouldn't immediately refresh if user has joined/left group
  • Changed shortcuts file to be saved after each shortcut is added, instead of only on shutdown
  • Added a url bar to the community tab
  • Added "community" menu item to notify-tray context menu, and view menu
  • Added self to right-hand list in chats
  • Fixed the overlay in openGL games to display textures instead of white boxes

Thursday, August 9th

The Steam Community Update Notes:

  • Fixed an overlay crash when DEP is enabled
  • Fixed overlay mouse clicks not registering in some games
  • Fixed installing service on non-English Vista systems

Wednesday, August 8th

The Steam Community Update Notes:

  • Fixed an overlay bug using the filesize of a tga file in place of the size in bytes of the RGBA texture data
  • Changed refreshing of friends list / chat users list to be significantly faster
  • Changed shortcuts.dat to live in the config folder, along with the other user config files
  • Fixed tooltips being broken in file open dialog
  • Changed friends/chat lists to always rebuild on a relationship change
  • Changed chat user list to not rebuild on voice use start/stop
  • Changed removing a friend on the client to not force their persona state to offline, since the removed user may still be seen in a group
  • Added maximize functionality to all resizable windows, currently only accessed as double-clicking on the titlebar

Tuesday, August 7th

  • Added additional overlay support in games
  • Fixed chat names & avatars not always being displayed in clan avatars
  • Fixed taskbar entry flashing for chat dialogs increasing in speed the more messages they've missed
  • Fixed audio icons in multi-user chat not scrolling with the list of friends
  • Changed online/ingame notifications to only appear for immediate friends, not group peers, chat members, or users in game
  • Cleaned up spacing on multi-user chat title
  • Fixed crash exiting game when chat dialogs were open

Monday, August 6th

The Beta has been released on Steam. See the above instructions on how to activate the Beta.

Thursday, August 2nd

Well, we thought we would launch the beta today, but due to complications, we are postponing the beta until next week. Stay tuned for more info then.