Func hostage rescue

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Revision as of 12:41, 23 February 2007 by Icetuner (talk | contribs) (→‎Keyvalues)
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Entity Description

func_hostage_rescue is a brush entity that determines the area in which hostages may be saved. It is not rendered. You should apply the trigger texture on this brush when making it. Multiple entities of this kind may be used in a map.

Keyvalues

targetname <target_source> The name that other entities refer to this entity by.