$opaquetexture
		
		
		
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$opaquetexture  is a   material shader parameter  available in all  Source games. It is a setting that causes the material to be forced opaque, overriding parameters like
 Source games. It is a setting that causes the material to be forced opaque, overriding parameters like $translucent and $alphatest. It is not necessary to include in materials.
This is only used for  Hammer 4.x's
 Hammer 4.x's View > Draw Materials Opaque menu option.
