Point spotlight

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Revision as of 15:39, 5 August 2006 by Ts2do (talk | contribs) (ep1 add)
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Entity Description

An entity to draw a spotlight. Will draw a beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawnflag is checked, it will also create a dynamic light wherever the end of the spotlight rests.

Keyvalues

  • spotlightlength
<integer> Length of the spotlight beam.
  • spotlightwidth
<integer> Width of the spotlight beam.
  • rendercolor
#000000 The color of the spotlight cone.

Flags

  • 1 : Start On
Sets the point_spotlight to be turned on when it spawns.
  • 2 : No Dynamic Light
Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.

Inputs

  • LightOn
  • LightOff

Outputs

See Also