IGameEventManager

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Revision as of 13:01, 16 August 2006 by Guurk (talk | contribs)
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Getting an Instance if the IGameEventManager

bool Plugin::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory ) {

       IGameEventManager2* gameeventmanager = 
               (IGameEventManager2*) interfaceFactory( INTERFACEVERSION_GAMEEVENTSMANAGER2, NULL);

}


See Also