env_blood
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env_blood is a point entity available in all
GoldSrc games. It is used to spawn blood effects.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Blood Color (color) <choices>
- Color of the spraying blood.
- 0: Red (Human)
- 1: Yellow (Alien)
- Amount of blood (damage to simulate) (amount) <string>
- Intensity of the blood spray.
Flags
[1]:Random Direction[2]:Blood Stream[4]:On Player[8]:Spray decals