Talk:Projectile based Weapons
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I'm pretty sure they're dissapearing when you spawn like that because they're all colliding with eachother. you'll need to add a collision group check so that those types of projectiles can't hit eachother.
if that's not it, well not sure then, but it sure sounds like it. --omega
- possibly yes, that was my first guess too. Though I tried lining them up with a neat amount of space, and they still disappear, and as far as I can tell, before there is a chance of them colliding. I also checked the CCrossbowBolt::BoltTouch method, but it only collides with NPC's and non-moving objects, as far as I could tell. I should have mentioned both in the article I guess, sorry. Corner 14:31, 16 Jun 2006 (PDT)
Physgun interaction with projectiles
Would be pretty cool if you could use the physgun on projectiles (rockets or bolts). Someone asked me the other day if you could snag an RPG rocket w/the grav gun. Really not sure but it would be fun if you could.