CreateStandardEntities

From Valve Developer Community
Revision as of 17:01, 5 June 2006 by Ts2do (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overriding this function is useful for gamerules that need to network data to the client.

Warning.pngWarning:A crash will occur if your gamerules class overrides CreateStandardEntities & does not call CGameRules::CreateStandardEntities(); from within it.