User:Dynamonic
== My Profile ==
I have been a fan of video games since 1994 and being 17, I plan to do a video game developing course at University.
My hobbies consist of mainly gaming but I like WWE wrestling as well (Laugh all you want).
I used to be a Nintendo gamer until the announcement of the Nintendo Revolution, at which point I moved to the Microsoft Xbox fold. After nine months, I discovered the potential of PC games and have been a PC gamer since. My favourite game is Half-Life 2 but I also enjoy Counter-Strike Source, City of Heroes and many other games.
Latest News
Wednesday 17th May 2006 (11:07 GMT)
Begun development of two Counter-Strike Source maps. These will compose of one bomb defusal (de_) map and one hostage rescue (cs_) map. The maps will be named in the next two weeks and released in the next two months. Hopefully, I will be able to implement High-dynamic Range Lighting. Watch this space for the latest news on my projects.
== Current Projects ==
1. A new 'Bomb Disposal' (de_) map for Counter-Strike Source.
2. A new 'Hostage Rescue' (cs_) map for Counter-Strike Source.
3. 'The Seven-Hour War' MOD for Half-Life 2.
== Project Details ==
Two new maps for Counter-Strike Source
I am currently in the process of developing two new maps for Counter-Strike Source. These maps will be new and original and most likely will support HDR lighting. The two maps will consist of one Hostage Rescue and one Bomb Disposal map. I am going to take my time developing the maps to ensure that you gain maximum enjoyment from the map. More details to be released in the next few weeks so watch this space.
The Seven-Hour War
This MOD for Half-Life 2 is currently in its planning stages so unfortunately, I cannot tell you much about this exciting project which I'm creating. What I can tell you is that it is set before Half-Life 2, during the Combine invasion off Earth. Players will assume the role of either a Combine Soldier or a human soldier and I am even contemplating a possible multiplayer function. I will create some locales and characters who were seen in the Half-Life 2 beta version but not in the actual version, so keep a lookout for news. Do you want to know how you could help develop this MOD, E-mail me at dean.barnes@lineone.net if you are interested. I will get back to you as soon as possible.