Team Fortress 2/Scripting/Script Functions/MP CONCEPT List

From Valve Developer Community
< Team Fortress 2‎ | Scripting‎ | Script Functions
Revision as of 06:34, 16 October 2023 by Thestickman391 (talk | contribs) (wasn't really sure where to put this so i made a new page for it, feel free for someone to move it somewhere else)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Name Value
MP_CONCEPT_FIREWEAPON 0
MP_CONCEPT_HURT 1
MP_CONCEPT_PLAYER_EXPRESSION 2
MP_CONCEPT_WINDMINIGUN 3
MP_CONCEPT_FIREMINIGUN 4
MP_CONCEPT_PLAYER_MEDIC 5
MP_CONCEPT_DETONATED_OBJECT 6
MP_CONCEPT_KILLED_PLAYER 7
MP_CONCEPT_KILLED_OBJECT 8
MP_CONCEPT_PLAYER_PAIN 9
MP_CONCEPT_PLAYER_ATTACKER_PAIN 10
MP_CONCEPT_PLAYER_TAUNT 11
MP_CONCEPT_PLAYER_HELP 12
MP_CONCEPT_PLAYER_GO 13
MP_CONCEPT_PLAYER_MOVEUP 14
MP_CONCEPT_PLAYER_LEFT 15
MP_CONCEPT_PLAYER_RIGHT 16
MP_CONCEPT_PLAYER_YES 17
MP_CONCEPT_PLAYER_NO 18
MP_CONCEPT_PLAYER_INCOMING 19
MP_CONCEPT_PLAYER_CLOAKEDSPY 20
MP_CONCEPT_PLAYER_SENTRYAHEAD 21
MP_CONCEPT_PLAYER_TELEPORTERHERE 22
MP_CONCEPT_PLAYER_DISPENSERHERE 23
MP_CONCEPT_PLAYER_SENTRYHERE 24
MP_CONCEPT_PLAYER_ACTIVATECHARGE 25
MP_CONCEPT_PLAYER_CHARGEREADY 26
MP_CONCEPT_PLAYER_TAUNTS 27
MP_CONCEPT_PLAYER_BATTLECRY 28
MP_CONCEPT_PLAYER_CHEERS 29
MP_CONCEPT_PLAYER_JEERS 30
MP_CONCEPT_PLAYER_POSITIVE 31
MP_CONCEPT_PLAYER_NEGATIVE 32
MP_CONCEPT_PLAYER_NICESHOT 33
MP_CONCEPT_PLAYER_GOODJOB 34
MP_CONCEPT_MEDIC_STARTEDHEALING 35
MP_CONCEPT_MEDIC_CHARGEREADY 36
MP_CONCEPT_MEDIC_STOPPEDHEALING 37
MP_CONCEPT_MEDIC_CHARGEDEPLOYED 38
MP_CONCEPT_FLAGPICKUP 39
MP_CONCEPT_FLAGCAPTURED 40
MP_CONCEPT_ROUND_START 41
MP_CONCEPT_SUDDENDEATH_START 42
MP_CONCEPT_ONFIRE 43
MP_CONCEPT_STALEMATE 44
MP_CONCEPT_BUILDING_OBJECT 45
MP_CONCEPT_LOST_OBJECT 46
MP_CONCEPT_SPY_SAPPER 47
MP_CONCEPT_TELEPORTED 48
MP_CONCEPT_LOST_CONTROL_POINT 49
MP_CONCEPT_CAPTURED_POINT 50
MP_CONCEPT_CAPTURE_BLOCKED 51
MP_CONCEPT_HEALTARGET_STARTEDHEALING 52
MP_CONCEPT_HEALTARGET_CHARGEREADY 53
MP_CONCEPT_HEALTARGET_STOPPEDHEALING 54
MP_CONCEPT_HEALTARGET_CHARGEDEPLOYED 55
MP_CONCEPT_MINIGUN_FIREWEAPON 56
MP_CONCEPT_DIED 57
MP_CONCEPT_PLAYER_THANKS 58
MP_CONCEPT_CART_MOVING_FORWARD 59
MP_CONCEPT_CART_MOVING_BACKWARD 60
MP_CONCEPT_CART_STOP 61
MP_CONCEPT_ATE_FOOD 62
MP_CONCEPT_DOUBLE_JUMP 63
MP_CONCEPT_DODGING 64
MP_CONCEPT_DODGE_SHOT 65
MP_CONCEPT_GRAB_BALL 66
MP_CONCEPT_REGEN_BALL 67
MP_CONCEPT_DEFLECTED 68
MP_CONCEPT_BALL_MISSED 69
MP_CONCEPT_STUNNED 70
MP_CONCEPT_STUNNED_TARGET 71
MP_CONCEPT_TIRED 72
MP_CONCEPT_BAT_BALL 73
MP_CONCEPT_ACHIEVEMENT_AWARD 74
MP_CONCEPT_JARATE_HIT 75
MP_CONCEPT_JARATE_LAUNCH 76
MP_CONCEPT_HIGHFIVE_SUCCESS 77
MP_CONCEPT_HIGHFIVE_SUCCESS_FULL 78
MP_CONCEPT_HIGHFIVE_FAILURE 79
MP_CONCEPT_HIGHFIVE_FAILURE_FULL 80
MP_CONCEPT_PLAYER_TAUNT2 81
MP_CONCEPT_PICKUP_BUILDING 82
MP_CONCEPT_REDEPLOY_BUILDING 83
MP_CONCEPT_CARRYING_BUILDING 84
MP_CONCEPT_DUEL_REQUEST 85
MP_CONCEPT_DUEL_TARGET_REJECT 86
MP_CONCEPT_DUEL_REJECTED 87
MP_CONCEPT_DUEL_TARGET_ACCEPT 88
MP_CONCEPT_DUEL_ACCEPTED 89
MP_CONCEPT_PLAYER_SHOW_ITEM_TAUNT 90
MP_CONCEPT_TAUNT_REPLAY 91
MP_CONCEPT_TAUNT_LAUGH 92
MP_CONCEPT_TAUNT_HEROIC_POSE 93
MP_CONCEPT_PARTNER_TAUNT_READY 94
MP_CONCEPT_HOLDTAUNT 95
MP_CONCEPT_TAUNT_PYRO_ARMAGEDDON 96
MP_CONCEPT_ROCKET_DESTOYED 97
MP_CONCEPT_MVM_BOMB_DROPPED 98
MP_CONCEPT_MVM_BOMB_CARRIER_UPGRADE1 99
MP_CONCEPT_MVM_BOMB_CARRIER_UPGRADE2 100
MP_CONCEPT_MVM_BOMB_CARRIER_UPGRADE3 101
MP_CONCEPT_MVM_DEFENDER_DIED 102
MP_CONCEPT_MVM_FIRST_BOMB_PICKUP 103
MP_CONCEPT_MVM_BOMB_PICKUP 104
MP_CONCEPT_MVM_SENTRY_BUSTER 105
MP_CONCEPT_MVM_SENTRY_BUSTER_DOWN 106
MP_CONCEPT_MVM_SNIPER_CALLOUT 107
MP_CONCEPT_MVM_LAST_MAN_STANDING 108
MP_CONCEPT_MVM_ENCOURAGE_MONEY 109
MP_CONCEPT_MVM_MONEY_PICKUP 110
MP_CONCEPT_MVM_ENCOURAGE_UPGRADE 111
MP_CONCEPT_MVM_UPGRADE_COMPLETE 112
MP_CONCEPT_MVM_GIANT_CALLOUT 113
MP_CONCEPT_MVM_GIANT_HAS_BOMB 114
MP_CONCEPT_MVM_GIANT_KILLED 115
MP_CONCEPT_MVM_GIANT_KILLED_TEAMMATE 116
MP_CONCEPT_MVM_SAPPED_ROBOT 117
MP_CONCEPT_MVM_CLOSE_CALL 118
MP_CONCEPT_MVM_TANK_CALLOUT 119
MP_CONCEPT_MVM_TANK_DEAD 120
MP_CONCEPT_MVM_TANK_DEPLOYING 121
MP_CONCEPT_MVM_ATTACK_THE_TANK 122
MP_CONCEPT_MVM_TAUNT 123
MP_CONCEPT_MVM_WAVE_START 124
MP_CONCEPT_MVM_WAVE_WIN 125
MP_CONCEPT_MVM_WAVE_LOSE 126
MP_CONCEPT_MVM_DEPLOY_RAGE 127
MP_CONCEPT_MAGIC_BIGHEAD 128
MP_CONCEPT_MAGIC_SMALLHEAD 129
MP_CONCEPT_MAGIC_GRAVITY 130
MP_CONCEPT_MAGIC_GOOD 131
MP_CONCEPT_MAGIC_DANCE 132
MP_CONCEPT_HALLOWEEN_LONGFALL 133
MP_CONCEPT_TAUNT_GUITAR_RIFF 134
MP_CONCEPT_PLAYER_CAST_FIREBALL 135
MP_CONCEPT_PLAYER_CAST_MERASMUS_ZAP 136
MP_CONCEPT_PLAYER_CAST_SELF_HEAL 137
MP_CONCEPT_PLAYER_CAST_MIRV 138
MP_CONCEPT_PLAYER_CAST_BLAST_JUMP 139
MP_CONCEPT_PLAYER_CAST_STEALTH 140
MP_CONCEPT_PLAYER_CAST_TELEPORT 141
MP_CONCEPT_PLAYER_CAST_LIGHTNING_BALL 142
MP_CONCEPT_PLAYER_CAST_MOVEMENT_BUFF 143
MP_CONCEPT_PLAYER_CAST_MONOCULOUS 144
MP_CONCEPT_PLAYER_CAST_METEOR_SWARM 145
MP_CONCEPT_PLAYER_CAST_SKELETON_HORDE 146
MP_CONCEPT_PLAYER_CAST_BOMB_HEAD_CURSE 147
MP_CONCEPT_PLAYER_SPELL_FIREBALL 148
MP_CONCEPT_PLAYER_SPELL_MERASMUS_ZAP 149
MP_CONCEPT_PLAYER_SPELL_SELF_HEAL 150
MP_CONCEPT_PLAYER_SPELL_MIRV 151
MP_CONCEPT_PLAYER_SPELL_BLAST_JUMP 152
MP_CONCEPT_PLAYER_SPELL_STEALTH 153
MP_CONCEPT_PLAYER_SPELL_TELEPORT 154
MP_CONCEPT_PLAYER_SPELL_LIGHTNING_BALL 155
MP_CONCEPT_PLAYER_SPELL_MOVEMENT_BUFF 156
MP_CONCEPT_PLAYER_SPELL_MONOCULOUS 157
MP_CONCEPT_PLAYER_SPELL_METEOR_SWARM 158
MP_CONCEPT_PLAYER_SPELL_SKELETON_HORDE 159
MP_CONCEPT_PLAYER_SPELL_BOMB_HEAD_CURSE 160
MP_CONCEPT_PLAYER_SPELL_PICKUP_COMMON 161
MP_CONCEPT_PLAYER_SPELL_PICKUP_RARE 162
MP_CONCEPT_PLAYER_HELLTOWER_MIDNIGHT 163
MP_CONCEPT_PLAYER_SKELETON_KING_APPEAR 164
MP_CONCEPT_MANNHATTAN_GATE_ATK 165
MP_CONCEPT_MANNHATTAN_GATE_TAKE 166
MP_CONCEPT_RESURRECTED 167
MP_CONCEPT_MVM_LOOT_COMMON 168
MP_CONCEPT_MVM_LOOT_RARE 169
MP_CONCEPT_MVM_LOOT_ULTRARARE 170
MP_CONCEPT_MEDIC_HEAL_SHIELD 171
MP_CONCEPT_TAUNT_EUREKA_EFFECT_TELEPORT 172
MP_CONCEPT_COMBO_KILLED 173
MP_CONCEPT_PLAYER_ASK_FOR_BALL 174
MP_CONCEPT_ROUND_START_COMP 175
MP_CONCEPT_GAME_OVER_COMP 176
MP_CONCEPT_MATCH_OVER_COMP 177