Game scavenge progress display
Jump to navigation
Jump to search
![]() |
---|
CScavengeProgressDisplay |
Template:L4d2 point It displays the number of gas cans successfully filled by survivors to all point_prop_use_targets combined in the given round on the upper part of the screen as <number_of_cans_filled> / <Max>
. Number of filled cans cannot be decreased. Turning it off and back on won't nullify the amount.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Max (Max) <integer>
- Number of items to collect.
Inputs
- TurnOn
- Turn the display on.
- TurnOff
- Turn the display off.
- SetTotalItems <integer >
- Set the target (or total) number of scavenge items.