Talk:Animation Events

From Valve Developer Community
Revision as of 11:56, 22 April 2006 by Cubedude (talk | contribs) (HELP)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Help me please, I am not an animator, but I am trying to get an animation i did for a weapon to work. I dont know if my problem is in my .qc or if the problem is in the .smd, or somthing else. In my qc I have $modelname weapons/v_crossbow.mdl $body studio "v_crossbow.smd" $origin 0 0 68 $cdmaterials "mytex" $scale 50 $surfaceprop "weapon" $sequence idle01 "v_crossbow.smd" fps 1 $sequence fire "test2" snap fps 30 activity ACT_VM_PRIMARYATTACK 1 I have a test2.smd animation for the fire sequence, but when I compile the weapon, then load it up in the game, when I shoot, it dissapears, what should I do? Thanks, Cubedude 11:56, 22 Apr 2006 (PDT)