Template:KV BaseTank
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- Template:Kv parentname
- Template:Kv origin
- Template:Kv angles
- Template:Kv renderfields
- Template:Kv global
- Template:Kv shadow
- control_volume
- <target_destination> Name of a trigger the specifies the volume in which a player must be to control this tank.
- master
- <string> (Team) Master. 30.
- yawrange
- <string> Yaw range.
- yawtolerance
- <string> Yaw tolerance.
- pitchrate
- <string> Pitch rate.
- pitchrange
- <string> Pitch range.
- pitchtolerance
- <string> Pitch tolerance.
- barrel
- <string> Barrel Length.
- barrely
- <string> Barrel Horizontal.
- barrelz
- <string> Barrel Vertical.
- spritesmoke
- <sprite> Smoke Sprite.
- spriteflash
- <sprite> Flash Sprite.
- spritescale
- <string> Sprite scale.
- rotatestartsound
- <sound> Rotate Start Sound.
- rotatesound
- <sound> Rotate Loop Sound.
- rotatestopsound
- <sound> Rotate Stop Sound.
- firerate
- <string> Rate of Fire.
- bullet_damage
- <string> If set to 0, it'll use the base weapon bullet's damage.
- bullet_damage_vs_player
- <string> If set to 0, it'll use the Damage Per Bullet value.
- persistence
- <string> (Seconds) How long to keep firing at last known position after lose sight of target.
- persistence2
- <string> (Seconds) After lost enemy and persistence time has passed, how long to occasionally fire at enemy's last known position.
- firespread
- <choices> Bullet accuracy.
Literal value Description 0 Perfect Shot 1 Small cone 2 Medium cone 3 Large cone 4 Extra-large cone
- minRange
- <string> Minmum target range.
- maxRange
- <string> Maximum target range.
- _minlight
- <string> Minimum light level.
- gun_barrel_attach
- <string> If Parent is specified, this is the attachment point on the parent to fire from. If you specify this, you'll want to specify the Gun Base Attachment too.
- gun_yaw_pose_param
- <string> If Parent + the Gun Pitch Pose Param is specified, then the gun itself will be invisible and the func_tank will steer a gun on the parent using the pose parameters.
- gun_yaw_pose_center
- <float> The center yaw pose parameter of the gun on the parent.
- gun_pitch_pose_param
- <string> If Parent + the Gun Yaw Pose Param is specified, then the gun itself will be invisible and the func_tank will steer a gun on the parent using the pose parameters.
- gun_pitch_pose_center
- <float> The center pitch pose parameter of the gun on the parent.
- ammo_count
- <integer> Only applies to player use. -1 = unlimited ammo.
- LeadTarget
- <choices> Lead Target.
Literal value Description 0 No 1 Yes
- npc_man_point
- <target_destination> Point where NPC must stand to man this func_tank.
- playergraceperiod
- <float> If specified, NPC's manning this func tank won't fire at the player, after firing at a non-player, for this amount of time.
- ignoregraceupto
- <float> The player grace period is ignored if the player's under this distance from the func_tank.
- playerlocktimebeforefire
- <float> The tank must have the player as a target for this amount of time before it's allowed to fire.
- effecthandling
- <choices> Effect Handling.
Literal value Description 0 Use Individual Settings. 1 AR2