Generic actor

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Revision as of 19:36, 14 March 2006 by JeffLane (talk | contribs) (Reverted edit of Akira1hahaha, changed back to last version by Ts2do)
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Entity Description

Generic NPC - purely for scripted sequence work.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

  • model
<studio>
  • hull_name
<choices> Hull type
  • HUMAN_HULL : Human
  • WIDE_HUMAN_HULL : Wide
  • TINY_HULL : Tiny
  • MEDIUM_HULL : Medium
  • LARGE_HULL : Large

Flags

Inputs

Outputs