Half-Life 2 Deathmatch Super gravity gun fix
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In Half-Life 2 Deathmatch the Gravity gun won't go into supercharged mode. There is a fix to this. Notice: This only works with physcannon_mega_enabled 0/1 First open weapon_physcannon.cpp At line 70 or near add:
extern ConVar physcannon_mega_enabled;
Now find:
// Do we have the super-phys gun?
inline bool IsMegaPhysCannon()
{
return PlayerHasMegaPhysCannon();
}
and replace it with:
inline bool IsMegaPhysCannon()
{
// return PlayerHasMegaPhysCannon();
if ( physcannon_mega_enabled.GetBool() )
{
return true;
}
else
{
return false;
}
}
Now compile the project and it should work.