File:BlockLight SolidBlockLight Source2.PNG

From Valve Developer Community
Revision as of 06:51, 7 March 2023 by Ryks (talk | contribs) (Source 2 lightblocking materials. ToolsBlockLight only affects baked lighting and is removed on compile. ToolsSolidBlockLight is an invisible vis-contributor that functions almost identically to visible geometry, representing a true physical part of th...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

BlockLight_SolidBlockLight_Source2.PNG(414 × 211 pixels, file size: 69 KB, MIME type: image/png)

Summary

Source 2 lightblocking materials. ToolsBlockLight only affects baked lighting and is removed on compile. ToolsSolidBlockLight is an invisible vis-contributor that functions almost identically to visible geometry, representing a true physical part of the world.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current06:51, 7 March 2023Thumbnail for version as of 06:51, 7 March 2023414 × 211 (69 KB)Ryks (talk | contribs)Source 2 lightblocking materials. ToolsBlockLight only affects baked lighting and is removed on compile. ToolsSolidBlockLight is an invisible vis-contributor that functions almost identically to visible geometry, representing a true physical part of th...

The following page uses this file:

Metadata