Prodod

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Revision as of 18:01, 13 March 2006 by Red comet (talk | contribs)
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Overview

Prodod is a third party Day of Defeat: Source mod that builds on the foundation set down by DOD:S. Various key values from DOD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution. We hope to restore DOD to its rightful place in the competitive community. This mod is made by the pros for the masses! If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!

Theory behind bullet spread - click to enlarge
Bullet spread in action - click to enlarge
File:Bulletpuff.JPG
Comparision between bullet puffs - click to enlarge
In game ProDoD - click to enlarge

Change log

  • Pistol draw animations faster
  • Snipers reload once
  • Garand iron sight is pulled away from the eye
  • No muzzleflash
  • Removed almost all ambient noise
  • New splash screens
  • All guns accuracies and damages
  • Removed Death Message Yellow Background
  • Two More Clips of Pistol Ammo Added


Future Changes


  • Grenade throw distance mimics 1.3
  • Bullet puffs are greatly decreased
  • Grenade stun affect almost completely removed
  • Shot Distribution focuses more on center then any random point
  • You do not loose momentum when jumping.
  • Annoying 'glide effect' fixed

Help Wanted

The below help wanted is more for a question/answer relationship then anything else. People who want to help us should contact me and no obligation to do anything is required, I just might call on you to answer some questions one of our team members have.

Topics:

  • Packet encryption
  • Linux and Win32 safe C++ code
  • Common cheater tactics
  • How to block cheaters with external program

Team

Under Construction.

External links