Template:KV CBaseAnimating

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Revision as of 19:14, 5 October 2005 by Ts2do (talk | contribs)
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model

<studio> World Model
  • skin
<integer> Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
  • body
<integer> Initial Bodygroup Setting
  • disableshadows
<boolean> Used to disable dynamic shadows on this entity.