User:UnrealBhop/Extraction Point/Ideas

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Extraction Point Ideas

  • Maybe use some Mapbase Features for this project.
  • L4D / Portal 2 style hints.
  • Dynamic Lighting
  • Base weapon models changed / reanimated or just reanimated
  • Some upscaled textures on some props, characters and weapons.
  • Change muscle car (jalopy) model.
  • Player can see their own body on death.
  • Give a more coast side of Half-Life 2 Vibe.
  • Use some skydomes from other games.
  • Some custom skybox textures for open sea adventures.
  • More accurate collision on some props ((just for fun))
  • Try and add interiors to every building along the way, for more exploration.

Extraction Point Steam Achievement Ideas

  • BACK IN 1998 - Get the crowbar.
  • THE HUNT BEGINS - Get the airboat.
  • SCAVENGE - Loot every island on the open sea areas and loot all interiors.
  • HEAVY WEAPONS - Find the rocket launcher and take down three gun ships.
  • SUBMERGED -
  • AN EXPERIENCE - Beat the game on normal
  • TOUGH FUN - Beat the game on balanced
  • SURVIVALIST - Beat the game on hardcore