User:UnrealBhop/Extraction Point

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Extraction Point

Extraction Point is a mod I'm creating for Half-Life 2, using some assets like weapons and models from Template:Game name It used to be set in America but i'd rather use assets from Episode Two and Left 4 Dead in order to create this mod. So it's gonna be set in Europe, the old mod had that Left 4 Dead 2 vibe to it.

The mod will be an Episode Two mod

Story Ideas

Story Ideas Subpage

Extraction Point Ideas

  • Maybe use some Mapbase Features for this project.
  • L4D / Portal 2 style hints.
  • Dynamic Lighting
  • Base weapon models changed / reanimated or just reanimated
  • Some upscaled textures on some props, characters and weapons.
  • Change muscle car (jalopy) model.
  • Player can see their own body on death.
  • Give a more coast side of Half-Life 2 Vibe.
  • Use some skydomes from other games.