Template:O BaseDriveableVehicle

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Revision as of 14:21, 29 April 2022 by Kestrelguy (talk | contribs) (allowed it to call the base version of O BaseEntity.)
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Tip.pngTip:Put |all=1 when calling this template to have it show the L4D OnKilled output.
BaseDriveableVehicle:
PlayerOn
PlayerOff
Player entered/exited the vehicle. (!activator is the player.)
PressedAttack
PressedAttack2
Player pressed the +attack/+attack2 key.
AttackAxis <boolean>
Attack2Axis <boolean>
State of the attack/attack2 buttons. Also called when the player exits the vehicle.