Light

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Revision as of 15:01, 5 August 2005 by Spektre1 (talk | contribs)
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Entity Description

An invisible light source. Can be turned on and off through inputs. The light entity is very basic but yet essential to almost every map.

Keyvalues

Flags

  • 1 : Initially Off

Inputs

  • TurnOn
Turns the light on.
  • TurnOff
Turns the light off.
  • Toggle
Toggles the light on or off.
  • SetPattern
Sets the light's custom appearance to the input's parameters.
  • FadeToPattern
Fades from the light's old pattern to the new one.

Outputs

See Also