Half-Life: Alyx Workshop Tools/Lua Scripting/Hello Gordon
Jump to navigation
Jump to search
Hello Gordon
If you have any programming experience, you know what is coming. The objective of this example is simply to show how you can get a script running on top of the source engine.
Before Getting Started
- First make sure you have the Half-Life: Alyx Workshop Tools installed!
- Then make sure you have your scripting folders set up!
Create a new script
In order to execute code in game, we need the code in the right place for the Source Engine to find
Where to put the new script
The Source engine by default looks in scripts/vscripts and any folders inside for any scripts
- Go to your scripts/vscripts folder and make a new folder for your scripts in this example the folder will be called HelloGordon
- inside the folder create a new file called HelloGordon.lua (You can create a text file and change the end to .lua)
Write Code
- Open your script in your favorite editor (sublime text/ notepad/ vs code) and input the following:
-- this code will simply print to the command line (that's how we know it is working)
print("Hello Gordon")
- save the file.
Connect The Code in Hammer
To get the code that we wrote working with source, we need to connect it to entities in the engine that will trigger the execution.
Open a new (or existing) project
- launch a new/existing addon
- open from template or use an existing map
Create a logic_script entity
The logic_script entity will hold a reference to your script so that we can call it later
- Using the entity tool (Shift + E) create an entity of any type somewhere on your map, double click it to open the settings
- Change the entity to a logic script by typing logic_script in the class field
- Give the script a name in the name field (i.e. MainLogic). This will be used to target this entity when we want to call the script.
- Put the path to your script in the misc-> Entity Scripts field (i.e HelloGordon/HelloGordon.lua)
- There is no need to include scripts/vscripts in the path since that is already the base path of where source searches for the scripts.
Up Next
- coming soon
More Examples
- Check out the full list of examples!