Training prop dynamic
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Appears to be a stand in for a target player (or whatever model).
Labelled for training, having outputs useful to responding to damage conditions.
Outputs
OnAnimationBegun OnAnimationDone OnBreak OnHealthChanged OnIgnite OnPhysCannonAnimatePostStarted OnPhysCannonAnimatePreStarted OnPhysCannonAnimatePullStarted OnPhysCannonDetach OnPhysCannonPullAnimFinished OnTakeDamage OnUser1 OnUser2 OnUser3 OnUser4