SCP: Redacted - Render Distance

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Revision as of 11:18, 11 January 2019 by Thesmuggler (talk | contribs) (Created page with "Due to SCP: Redacted having many realtime reflective surfaces, we need to keep the render distance low... this is ok because most of the game takes place inside the facility....")
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Due to SCP: Redacted having many realtime reflective surfaces, we need to keep the render distance low... this is ok because most of the game takes place inside the facility.

In your map create:

env_fog_controller

Then paste the following into it

Fog Enable: Yes Fog Blend: Yes

Primary Fog Color: 60 60 60 Secondary Fog Color: 42 42 42

Fog Start: 250 Fog End: 1000

Fog Max Density: 1

Far Z Clip Plane: 1