Talk:Generic Keyvalues, Inputs and Outputs/Keyvalues
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progress quirks and oversights
BaseEntity keyvalues not covered here:
- [Todo]
speed(used on entities such as func_door. decision on where to put it not made.) renderfx(covered on BaseAnimating)rendermode(covered on BaseAnimating)rendercolor(covered on BaseAnimating)modelindex(covered on BaseAnimating)- [Todo]
max_health(decision on where to put it not made.) - [Todo]
health(decision on where to put it not made.) target(covered on AI_BaseNPC)- [Todo]
damagefilter(decision on where to put it not made.) solid(covered on BaseAnimating)shadowcastdist(covered on BaseAnimating)- [Todo]
TeamNum(decision on where to put it not made.) model(covered on BaseAnimating)- [Todo]
basevelocity(decision on where to put it not made.) - [Todo]
avelocity(decision on where to put it not made.) - [Todo]
waterlevel(decision on where to put it not made.) - [Todo]
gravity(decision on were to put it not made.) - [Todo]
friction(decision on where to put it not made.) - [Todo]
ltime(decision on where to put it not made. it should probably go here.) - [Todo]
velocity(decision on where to put it not made.) - [Todo]
texframeindex(decision on where to put it not made.) - [Todo]
spawnflags(decision on where to put it not made.) - [Todo]
view_ofs(decision on where to put it not made.) - [Todo]
fademindist(covered on BaseAnimating (needs to note that it is from l4d)) - [Todo]
fademaxdist(covered on BaseAnimating (needs to note that it is from l4d)) - [Todo]
fadescale(covered on BaseAnimating (needs to note that it is from l4d)) - [Todo]
addon(spotted in Left 4 Dead 2 datamap. decision on where to put it not made.) MoveType(covered on BaseAnimating)CollisionGroup(covered on BaseAnimating)- [Todo]
teamnumber(spotted in Alien Swarm datamap. decision on where to put it not made.) - [Todo]
pendingteamnumber(spotted in Counter Strike Global Offensive datamap. decision on where to put it not made.)
Keyvalues covered here not present in BaseEntity:
- [Todo]
targetname(it simply is not in the datamaps despite making logical sense?) - [Todo]
origin(simply not in datamaps. why?) - [Todo]
angles(not in datamap. where DO these come from?)
all datamaps have been checked. Pinsplash (talk) 04:03, 3 August 2018 (UTC)