Template:Physicsmode choices

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Revision as of 12:11, 1 October 2017 by TheRedMelon (talk | contribs)
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  1. Solid, Server-side: Solid, pushes the player away.
  2. Non-solid, Server-side: Non-solid, but gets pushed away by the player.
  3. Non-solid, Client-side: Non-solid, clientside simulated only.