trigger_autosave

From Valve Developer Community
Revision as of 14:15, 21 December 2016 by Dr. Orange (talk | contribs) (Added entity page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
List of HL1 entities
Todo: The deprecated template {{Base brush}}, {{Brush ent}} or {{Tf2 brush}} (and similar) was used. Use {{Entity}} instead.

GoldSrc trigger_autosave is a brush entity available in all GoldSrc engine games.

Description

An invisible trigger brush entity that creates an autosave when the player enters it.

Key values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Master <string>
The name of a multisource entity to use as a master. An entity will not activate if its master haven't been activated first.