Talk:Env weaponfire

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Revision as of 14:46, 6 May 2016 by Thebugerror (talk | contribs) (Updated discusion)
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//The Cuddle One:

This entity does not follow parent angle changes(wanted to make a rotating turret...). Hammer Editor lost its all beauty and power and just not fully implemented entities left... Please Valve, start making all entities fully working!


//Hidden contributor:

I could not get this to work unless parented to a prop_dynamic. Anyone else can confirm? EDIT: it does work without parenting. However when using please make sure it can 'see' the infected, ie if stuck too deep inside a prop it will not fire.