Multisource (GoldSrc)

From Valve Developer Community
Revision as of 00:49, 22 January 2015 by Antonio22222285 (talk | contribs) (Created page with "{{HL1}} '''Multisource''' is a point entity available in Half-Life. ==Entity description== Entity who let you create mechanisms. For example: A keycard for a slot. ==...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Half-Life Multisource is a point entity available in Half-Life.

Entity description

Entity who let you create mechanisms.

For example: A keycard for a slot.

Keyvalues

Name ([todo internal name (i)]) <string>
Name - If a name is given to this entity, it can be activated by another trigger.


Target on break ([todo internal name (i)]) <string>
Entity to activate.


Global entity name ([todo internal name (i)]) <string>
If this entity is used between multiple levels, all entitys with this global entity name will have the same stats and properties.