Physics impact force
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A very rough guide to physics impact force as used on prop_physics entities in Half Life 2 (Episode 2). I was unable to test the phys gun in this test. Also all tests were point blank so bear this in mind.
Tested values are as follows: 500,1000, 2000, 3000, 4000,5000, 6000, 7000,8000,9000,1000,11000,12000,13000,14000,15000,20000,25000,30000,35000,40000,45000 and 50000 Note: ">" before a number means more than (P) = Primary Fire (S)= Secondary Fire
Pistol > 500
SMG > 500
AR2(P) > 500
Crowbar > 3000
Grenade throw > 4000
Shotgun(P) > 9000
357 > 10000
Shotgun(S) > 15000
Crossbow > 20000
Grenade > 30000
RPG > 30000
SMG (S) > 30000
AR2(S) > 50000