Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt

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Function Description

void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)

No Description Set


Parameters

Type Name Description
int a Particle Index
int b Control Point
handle c Unit/Entity
int d Unknown
string e Attach Point i.e "attach_entity"
Vector f Vector
bool g Unknown