Console Command List/B
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| Command | Default | Cheat? | Help Text |
|---|---|---|---|
| +back | No | Start moving player backward (button down) | |
| -back | No | Stop moving player backward (button up) | |
| banid | No | Add a user ID to the ban list. | |
| bench_end | No | Yes | Ends gathering of info. |
| bench_showstatsdialog | No | Shows a dialog displaying the most recent benchmark results. | |
| bench_start | No | Starts gathering of info. Arguments: | |
| bench_upload | No | Uploads most recent benchmark stats to the Valve servers. | |
| benchframe | No | Takes a snapshot of a particular frame in a time demo. | |
| bgmvolume | 1 | No | CD sound playback volume. |
| bind | No | Bind a key. Arguments: | |
| BindToggle | No | B | |
| birds_debug | 0 | No | None |
| blink_duration | 0.2 | No | How many seconds an eye blink will last. |
| bloodspray | No | blood | |
| box | No | Draw a debug box. | |
| +break | No | None | |
| -break | No | None | |
| breakable_disable_gib_limit | 0 | No | None |
| breakable_multiplayer | 1 | No | None |
| buddha | No | Toggle. Player takes damage but won't die. (Shows red cross when health is zero) | |
| budget_averages_window | 30 | No | number of frames to look at when figuring out average frametimes |
| budget_background_alpha | 128 | No | how translucent the budget panel is |
| budget_bargraph_background_alpha | 128 | No | how translucent the budget panel is |
| budget_bargraph_range_ms | 16 | No | budget bargraph range in milliseconds |
| budget_history_numsamplesvisible | 100 | No | number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel |
| budget_history_range_ms | 66 | No | budget history range in milliseconds |
| budget_panel_bottom_of_history_fraction | 0 | No | number between 0 and 1 |
| budget_panel_height | 384 | No | height in pixels of the budget panel |
| budget_panel_width | 512 | No | width in pixels of the budget panel |
| budget_panel_x | 0 | No | number of pixels from the left side of the game screen to draw the budget panel |
| budget_panel_y | 50 | No | number of pixels from the top side of the game screen to draw the budget panel |
| budget_peaks_window | 30 | No | number of frames to look at when figuring out peak frametimes |
| budget_show_averages | 0 | No | enable/disable averages in the budget panel |
| budget_show_history | 1 | No | turn history graph off and on. . good to turn off on low end |
| budget_show_peaks | 1 | No | enable/disable peaks in the budget panel |
| bug | No | Show/hide the bug reporting UI. | |
| bug_swap | No | Automatically swaps the current weapon for the bug bait and back again. | |
| bugreporter_includebsp | 1 | No | Include .bsp for internal bug submissions. |
| buildcubemaps | No | Rebuild cubemaps. | |
| building_cubemaps | 0 | No | None |