Monster osprey (GoldSrc)

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Half-Life monster_osprey is a point entity available in Half-Life.

Entity description

It is a V-22 Osprey used by the USMC. When told to deploy Marines it checks the amount of monster_human_grunt entities in a map and uses those to determine what to deploy.

Note.pngNote:The path nodes for this entity must have angles specified for proper movement.

Keyvalues

Name ([todo internal name (i)]) <string>
The name of tne entity.
Target ([todo internal name (i)]) <targetname>
The path_track to travel to in a series of different points.

Flags

  • 1 : Wait Till Seen
  • 2 : Gag (No IDLE sounds until angry)
  • 4 : MonsterClip
  • 8 : No wreckage
  • 16 : Prisoner
  • 64 : Start inactive
  • 128 : Wait for script
  • 256 : Pre-disaster (only for use with monster_scientist -- has no effect on aliens).
  • 512 : Fade corpse
  • 2048 : Not in Deathmatch (some entities don't have this set in their FGD, but it works for all entities if set).