DMX/Binary
< DMX
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Version 5
class BinaryDMX_v5
{
char* header = "<!-- dmx encoding binary 5 format %s %i -->\n";
int nStrings; // number of strings in StringDict
char* StringDict[]; // null-terminated, tightly packed
int nElements; // number of elements in the entire data model
DmeHeader ElementIndex; // the root element
DmeBody ElementBodies[]; // in the same order as the nested index
};
class DmeHeader
{
int Type; // string dictionary index
int Name; // string dictionary index
char GUID[16]; // little-endian
DmeHeader SubElems[]; // skip elements which already have an index entry
};
class DmeBody
{
int nAttributes;
DmeAttribute Attributes[];
};
class DmAttribute
{
int Name; // string dictionary index
char AttributeType; // see below
void* Value; // see below
};
Attribute Types
Check DmAttributeType_t
in public/datamodel/dmattributetypes.h
to get the index of each attribute type.

DmAttributeType_t
changes over time, so make sure that you're looking at the right version! Use Alien Swarm for binary v5.Attribute Values
Most values are stored in their native binary format (check tier0 for the layout of the fancier types). Exceptions are:
- Strings
- String values are stored as an
int
index in the string dictionary. String array values are stored inline as a null-terminatedchar
array. - Elements
- Element values are represented by an
int
. The value is the element's position in the element index. -1 means "no value". - Arrays
- Arrays start with an
int
defining the number of items they contained and are tightly-packed. - Time
- Time values are
float
in memory but are stored in binary DMX as(int)(this*10000)
. - Color
- Color values are
int
in memory but stored in binary DMX aschar[4]
.
Version 2
As 5, except:
- String dictionary length and indices are
short
- String array values are stored in the dictionary too
- Element names are inline
Version 1
As 5, except:
- There is no string dictionary; everything is inline
Binary_v2
This is a very early version of binary DMX which can be found in some of the SDK's sample TF2 animations (those exported in April 2007). It is not the same as the "real" version 2 (above).
Known differences from 5 are:
- Header is
<!-- DMXVersion binary_v2 -->
- There is no string dictionary; everything is inline